#language en ##TAG:TRANSLATION-HEADER-START ~- [[de/FreedomBox/Manual/Minetest|Deutsch]] - [[FreedomBox/Manual/Minetest|English]] - [[es/FreedomBox/Manual/Minetest|EspaƱol]] - [[DebianWiki/EditorGuide#translation|(+)]] -~ ##TAG:TRANSLATION-HEADER-END <> ## BEGIN_INCLUDE == Minetest (Block Sandbox) == || {{attachment:Minetest-icon_en_V01.png|Minetest icon}} || '''Available since''': version 0.9 Minetest is a multiplayer infinite-world block sandbox. This module enables the Minetest server to be run on this !FreedomBox, on the default port (30000). To connect to the server, a [[https://www.minetest.net/downloads/|Minetest client]] is needed. === Port Forwarding === If your !FreedomBox is behind a router, you will need to set up port forwarding on your router. You should forward the following ports for Minetest: * UDP 30000 === Install and enable mods === After SSHing into your !FreedomBox server, install (unzip or {{{git clone}}}) mods in {{{/var/games/minetest-server/.minetest/mods}}} (for example, for the mobs_animal mod, you'd have the new {{{/var/games/minetest-server/.minetest/mods/mobs_animal/}}} directory). To enable a mod, first restart minetest: {{{ sudo systemctl restart minetest-server.service }}} This will update the world config file, located in {{{/var/games/minetest-server/.minetest/worlds/world/world.mt}}}, with a line related to the added mod. Set that line from {{{false}}} to {{{true}}} in order to enable the new mod in your minetest instance. For example: {{{ load_mod_mobs_animal = true }}} After that, save your changes, restart minetest one more time, then you should be all set. === External links === * Website: https://www.minetest.net * Wiki: https://wiki.minetest.net ## END_INCLUDE Back to [[FreedomBox/Features|Features introduction]] or [[FreedomBox/Manual|manual]] pages. <> ---- CategoryFreedomBox