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Convert CipherStatePair from Java to Kotlin
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@ -19,88 +19,50 @@
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package com.bitchat.android.noise.southernstorm.protocol;
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package com.bitchat.android.noise.southernstorm.protocol
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/**
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* Class that contains a pair of CipherState objects.
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*
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*
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* CipherState pairs typically arise when HandshakeState.split() is called.
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*
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* @param sender The CipherState to use to send packets to the remote party.
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* @param receiver The CipherState to use to receive packets from the remote party.
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*/
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public final class CipherStatePair implements Destroyable {
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class CipherStatePair(
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var sender: CipherState?,
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var receiver: CipherState?,
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) : Destroyable {
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private CipherState send;
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private CipherState recv;
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/**
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* Destroys the receiving CipherState and retains only the sending CipherState.
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*
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* This function is intended for use with one-way handshake patterns.
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*/
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fun senderOnly() {
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receiver?.destroy()
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receiver = null
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}
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/**
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* Constructs a pair of CipherState objects.
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*
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* @param sender The CipherState to use to send packets to the remote party.
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* @param receiver The CipherState to use to receive packets from the remote party.
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*/
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public CipherStatePair(CipherState sender, CipherState receiver)
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{
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send = sender;
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recv = receiver;
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}
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/**
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* Destroys the sending CipherState and retains only the receiving CipherState.
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*
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* This function is intended for use with one-way handshake patterns.
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*/
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fun receiverOnly() {
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sender?.destroy()
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sender = null
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}
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/**
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* Gets the CipherState to use to send packets to the remote party.
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*
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* @return The sending CipherState.
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*/
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public CipherState getSender() {
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return send;
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}
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/**
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* Gets the CipherState to use to receive packets from the remote party.
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*
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* @return The receiving CipherState.
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*/
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public CipherState getReceiver() {
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return recv;
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}
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/**
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* Swaps the sender and receiver.
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*/
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fun swap() {
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sender = receiver.also { receiver = sender }
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}
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/**
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* Destroys the receiving CipherState and retains only the sending CipherState.
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*
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* This function is intended for use with one-way handshake patterns.
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*/
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public void senderOnly()
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{
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if (recv != null) {
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recv.destroy();
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recv = null;
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}
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}
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/**
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* Destroys the sending CipherState and retains only the receiving CipherState.
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*
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* This function is intended for use with one-way handshake patterns.
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*/
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public void receiverOnly()
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{
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if (send != null) {
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send.destroy();
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send = null;
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}
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}
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/**
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* Swaps the sender and receiver.
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*/
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public void swap()
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{
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CipherState temp = send;
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send = recv;
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recv = temp;
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}
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@Override
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public void destroy() {
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senderOnly();
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receiverOnly();
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}
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override fun destroy() {
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senderOnly()
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receiverOnly()
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}
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}
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