6 Commits

Author SHA1 Message Date
callebtc
7025009788
ui: complete the redesign — palette, top bar, composer, About, and a motion pass (#774)
* first pass

* pass 2

* cleanup

* capitalization

* strings

* input bar fixes

* fixes

* notes

* nice

* nicer

* lists

* cleanup

* button

* fixes

* animations

* Fix layout jumpiness in chat and geohash people list

Three separate causes of things moving when they should not:

- Chat lurched whenever a bottom sheet closed. Placement animation is meant
  to soften insertions and removals, but any relayout moves every item --
  a sheet's text field opening the keyboard changes the chat's IME inset,
  and closing it changes it back. Placement animation is now armed only
  briefly around a real change to the message list, so items otherwise
  track the viewport exactly.

- Anon list changed height as participants churned. Rows sized to their
  content, so any reorder could change the card's height; and the card
  sized to the live anon count, which moves constantly in a busy geohash.
  Rows now have an exact height, and a trimmed anon card reserves the full
  capped height regardless of how many are present beyond the cap.

- Anons are now their own trailing section rather than a tail on each of
  "on location" and "teleported in", which had pushed the few recognisable
  names out of view twice over. Self is never grouped as an anon.

Adds 7 tests covering the sectioning and the fixed-length behaviour.

* Group geohash people as People and Anon

Replaces the "on location" / "teleported in" / "anonymous" split with two
sections: peers who announced a nickname, then the anons.

Teleport state was never worth a section of its own -- every row already
carries it as a distinct glyph -- and splitting on it fragmented the short
list people actually read, in a channel where most participants are
anonymous anyway.

Self stays in the People section even when unnamed.

* Key message list state per conversation

Switching channels reused every piece of state in MessagesList, because none
of it was keyed on which conversation was being shown:

- The LazyListState carried the previous channel's scroll offset, so the new
  channel opened at a stale position and then corrected itself.
- hasScrolledToInitialPosition and followIncomingMessages carried over, so a
  channel entered after scrolling up in another one did not land on its
  newest message at all.
- The arrival tracker had never seen the incoming channel's ids, so a
  backlog of six or fewer messages was treated as six simultaneous arrivals
  and each one slid in.
- previousMessageCount carried over, arming placement animation for the
  relayout that the switch itself caused.

All of it is now keyed on a conversationKey derived the same way
displayMessages is. The tracker also detects a list sharing no ids with the
previous one and adopts it silently, which covers /clear and any caller that
does not supply a distinct key.

Adds 4 tests for wholesale replacement, including the case that the burst
cap cannot catch on its own.

* fix location channel layout

* icon

* location sheet

* move location error

* fix location channel lifecycle bug

* remove empty lable

* geist mono

* timestamp no seconds

* new icons

* icons

* cleanup

* mentions

* fix mentions

* grouping of geohash channel list

* colors

* fix mention colors

* Bring private and group chat headers up to the main header's layout

Both conversation headers were built on TopAppBar with a centred title, a
back arrow on the left and everything else crowded into the title slot, at
14sp with 14dp icons. Moving between the timeline and a conversation visibly
shifted the bar's height, insets and type.

Introduces ConversationHeader, built from the main header's own tokens rather
than TopAppBar: same ChatHeaderHeight, same 12/8dp edge insets, leading glyph
in a 44dp slot so it lands exactly where the brand mark does, same -6dp
optical nudge pulling the title toward it, same 17sp label.

- Drops the back button; the close action on the right is the way out.
  Leaving a channel outright already lives on its row in the network sheet,
  so it does not need a second home beside the exit.
- Leading glyph is the transport: globe over the internet, wifi/bluetooth/
  routed on the mesh, matching the main header's channel button.
- Actions are right-aligned and unweighted -- favourite, encryption state,
  close -- so a long title yields space to them instead of pushing them off
  screen.
- Private chat titles use the primary green like every other header label,
  rather than orange for Nostr-reachable peers.

Height and edge insets now belong to each header variant instead of the
ChatFloatingHeader wrapper, which was applying them a second time to the
channel header.

Adds nine spec icons in the existing 20x20 / 1.25-stroke language -- bluetooth,
wifi, routed, close, check, warning, sync, lock_open, envelope -- so the
headers and peer rows no longer mix Material glyphs into the set.

* color
2026-07-27 17:33:11 +02:00
callebtc
adba24b5de
test: add client rewrite contract suite (#779) 2026-07-27 17:05:43 +02:00
Moe Hamade
b2febcee88
feat: add product flavors and TorProvider abstraction (#508)
* feat: add product flavors and TorProvider abstraction

Introduces build flavors to separate Tor functionality from the standard build, reducing APK size for users who don't need Tor.

- Creates `standard` and `tor` product flavors.
- The `standard` flavor is the default, lightweight build.
- The `tor` flavor includes the Arti (Tor) dependency and is identified by the `.tor` application ID suffix.
- Adds a `TorProvider` interface and a `TorProviderFactory` to abstract Tor implementation details between flavors.

Prepares architecture for optional Tor support to reduce APK size
from 142MB to ~4-5MB for standard builds

Related to #454

* Refactor: implement StandardTorProvider and RealTorProvider

This commit refactors the Tor integration by introducing a `TorProvider` interface and creating separate implementations for 'tor' and 'standard' product flavors.

- The original `TorManager` singleton has been moved into `RealTorProvider` for the 'tor' flavor.
- A no-op `StandardTorProvider` is introduced for the 'standard' flavor, which reports Tor as unavailable.
- A `TorProviderFactory` is used to create the appropriate provider at runtime based on the build variant.

* refactor: migrate to TorProvider abstraction

Replaced direct calls to the static `TorManager` with an instance obtained from `TorProviderFactory`.

This change allows for different Tor implementations based on build flavors, improving modularity and abstracting the Tor provider logic.

Updated `BitchatApplication`, `ChatHeader`, `OkHttpProvider`, and `AboutSheet` to use the new factory pattern for accessing Tor functionalities.

* build: add flavor-specific ProGuard rules and CI/CD

 - Split ProGuard rules: base, standard-specific, tor-specific
  - Move Arti/Guardian Project rules to proguard-tor.pro
  - Update CI/CD workflow to build both flavors
  - Add separate artifact uploads for each flavor
  - Add descriptive release notes template

  CI now builds both standard (~4-5MB) and tor (~140MB) APKs."

  resolves #454

* refactor: centralize network reset logic

Extracts the repeated network connection reset logic into a new private function `resetNetworkConnections()`.

This change also replaces direct `_statusFlow.value = ...` assignments with the safer `_statusFlow.update { ... }` function to prevent race conditions.

* ci: run separate build steps for flavors

* feat: disable Tor toggle if not available in build

* ci: parallelize builds and add conditional tor lint

Optimizes CI workflow:
- Parallel matrix builds (4 runners instead of sequential)
- Conditional tor lint only when app/src/tor/ changes in PRs
- Merged test+lint jobs to reduce setup overhead

Reduces CI time by ~50% (8-11 min vs 18-26 min)

* refactor: Unify Tor implementation and remove build flavors

This commit refactors the Tor integration by removing the `standard` and `tor` product flavors in favor of a single, unified build that always includes a custom-built Arti (Tor) library.

Key changes include:
*   **Removed Build Flavors:** Deleted the `standard` and `tor` product flavors from `build.gradle.kts`, simplifying the build process and CI configuration.
*   **Unified Tor Manager:** Replaced the `TorProvider` interface and flavor-specific implementations (`StandardTorProvider`, `RealTorProvider`) with a new singleton, `ArtiTorManager`. This class now manages the Arti lifecycle for all builds.
*   **Custom Arti Wrapper:** Introduced a new `ArtiProxy` class to provide a compatible API wrapper around the custom-built native Arti library (`libarti_android.so`). This replaces the dependency on the external `arti-mobile-ex` library.
*   **Updated Proguard:** Consolidated and updated Proguard rules into the main `proguard-rules.pro` file to keep the necessary `ArtiTorManager` and native library classes.
*   **CI/CD Simplification:** Updated GitHub Actions workflows (`release.yml`, `android-build.yml`) to build and release a single APK instead of separate ones for each flavor.

* build: Configure ABI filters for debug and release builds

For debug builds, include `x86_64` to support emulators.

For release builds, only include `arm64-v8a` to minimize the final APK size.

* feat: Ignore jniLibs directory

This change adds the `app/src/main/jniLibs/` directory to the `.gitignore` file to prevent native libraries from being committed to the repository.

* feat: Refine .gitignore for Arti build artifacts

Improves the `.gitignore` file by:
- Ignoring all `build/` directories except for `tools/arti-build/`.
- Adding specific ignores for Arti build artifacts, including the cloned source repository and the Rust build cache directory.

* feat: Update arti android native library

* feat: add build script and JNI wrapper for Arti

Adds a comprehensive build system for creating custom Arti (Tor in Rust) shared libraries for Android. This replaces the dependency on external, outdated AARs with a fully transparent and reproducible build process.

Key changes:
- Introduces `build-arti.sh`, a script to clone the official Arti repository, apply a JNI wrapper, and build `.so` files for Android.
- Adds `ARTI_VERSION` to pin the build to a specific Arti release (v1.7.0).
- Implements a new Rust JNI wrapper (`src/lib.rs`) that exposes core functions like `initialize`, `startSocksProxy`, and `stop` to the Android app.
- Includes a `Cargo.toml` with release profile optimizations for size (`lto`, `strip`, `opt-level = "z"`).
- Provides detailed documentation in `README.md` explaining the build process, prerequisites, and architecture.

* build script for mac

* consolidate both scripts

* improve script

---------

Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2025-12-12 23:27:52 +07:00
callebtc
633a506753
Media transfers (#440)
* tor voice wip

* worky BLE a bit

* can send sound

* remove tor

* ui cleanup

* recording time

* progress bar color

* nicknames for audio

* onboarding permissions no microphone

* may work

* fix destionation

* extend

* refactor voice input component

* fix keyboard collapse issue

* send images

* wip image open

* image sending works

* wip waveforms

* better

* better animation

* fix cursor for sending audio

* image sending animation

* image sending animation

* full screen image viewer

* gossip sync for fragments too

* reduce delays

* fix keyboard focus

* use v2 for file transfers

* do not sync fragments

* scrollable image viewer

* ui

* ui adjustments

* nicer animation

* seek through audio

* add spec

* add more details to documentation

* File sharing E2E:
- Add TLV BitchatFilePacket, FileSharingManager
- Implement sendFileNote in ChatViewModel
- File receive path: save to files/incoming and render [file] messages with FileMessageItem or FileSendingAnimation during transfer
- SAF FilePickerButton and dispatcher wiring; image/file choice to follow in MediaPickerOptions
- Add FileViewerDialog with system open/save, FileProvider and file_paths
- Hook transfer progress to file sending UI
- Manifest: READ_MEDIA_* and FileProvider
- Fix MessageHandler saving and prefix for non-image payloads
- Add helper utils (FileUtils)

* kinda wip

* fix buttons

* files half working

* wip file transfer

* file packet has 2-byte TLV and chunks. it wokrs but it sucks

* clean

* remove gossip sync for fragments

* fix audio and image rendering

* adjust FILE_SIZE TLV size too

* cleanup

* haptic

* private messages media

* read receipts for media

* use enum for message type not string

* delivery ack checks dont push content

* check

* animation fix

* refactor

* ui adjustments

* comments

* refactor

* fix crash on send and receive of the same file

* refactor notifications

* tests
2025-09-19 22:46:14 +02:00
callebtc
f47819a31e
Debug button (#377)
* feat(debug): add DebugSettingsManager + DebugSettingsSheet scaffold and AboutSheet entry; groundwork for verbose logging, GATT controls, relay stats, device/scan views

* fix(debug): wire debug sheet launch via onShowDebug in AboutSheet from ChatScreen; add public start/stop server/client methods}

* fix(about): remove misplaced debug item block inside PoW section; keep debug launcher managed by ChatScreen only

* feat(debug): wire DebugSettingsSheet role switches to explicit startServer/stopServer and startClient/stopClient; expose role controls + disconnectAll on BluetoothConnectionManager; fix syntax error; build passes

* feat(debug): add connect/disconnect helpers; wire DebugSettingsSheet connect/disconnect actions to BluetoothConnectionManager

* feat(debug): add debug settings button at bottom of AboutSheet; wire onShowDebug callback to open DebugSettingsSheet from ChatScreen

* feat(debug): wire verbose logging into chat view via DebugSettingsManager; add rolling relay stats; push connected devices and scan results; ensure GATT role stop closes connections; log incoming packets and relay events; add UI polling for devices; build passes

* chore(debug-branch): remove unrelated files that were mistakenly added in first commit; keep only intended debug settings changes

* fix(chat): prevent mesh→geohash leak

Root cause:
- DebugSettingsManager→chat bridge appended system logs to the global timeline regardless of active channel
- MeshDelegateHandler added public mesh messages to UI unconditionally

Fixes:
- Only inject debug system messages when selected location channel is Mesh
- Only add public mesh messages to UI when Mesh is selected (still send notifications)

Build: ./gradlew assembleDebug
}

* fix(timeline): restore message persistence across channel switches

Root cause:
- NostrGeohashService.switchLocationChannel() called messageManager.clearMessages()
  which wiped ALL messages (mesh + debug + geohash) from main timeline
- Geohash events were adding to main timeline, causing cross-contamination

Fixes:
- Remove messageManager.clearMessages() from channel switching
- ChatScreen displayMessages now routes to separate storage:
  - Mesh: messages (main timeline, includes debug logs when Mesh selected)
  - Geohash: viewModel.getGeohashMessages(geohash) from separate history
  - Private: privateChats[peerID]
  - Channels: channelMessages[channel]
- Geohash events no longer add to main timeline, only to geohash history
- Mesh messages always stored to preserve history when switching away

Result: Each chat type has persistent separate storage, no message loss

* Debug/relay logs: use MessageType names; include device route in verbose packet logs.

* Verbose device-peer assignment and connection/disconnection logs with peerId, deviceId, nickname; packet relay log uses MessageType names.}

* Debug logs API: include nickname and deviceId for incoming/relay; update callers.}

* Fix compile: import MessageType; correct debug manager API usage and remove stray insertion; build.}

* Respect relay toggle; helper to log relay with deviceId.}

* PacketRelayManager: add relay toggle and unified logging helper; clean file header comments; build fixes.}

* changes

* Geohash local echo: do not add to mesh timeline; rely on geohash history and ChatScreen display for location channels.

* persisting

* persist debug settings

* gitignore

* gatt server / client controls

* debugger

* max connection settings and graph

* more graph

* better logging

* refactor logging
2025-09-05 15:40:39 +02:00
callebtc
d6a4e122b4 init 2025-07-08 20:37:46 +02:00