8 Commits

Author SHA1 Message Date
jack
84b24e347f
Bind Noise sessions to claimed peer identities (#730)
* Bind Noise sessions to claimed peer identities

* Make Wi-Fi peer rebinding atomic

* Migrate private media without silent downgrades (#728)

* Migrate private media without silent downgrades

* Accept prerelease private media payloads

* Authenticate private media capability per Noise session

* updates

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: jack <jack@deck.local>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>

* Authenticate BLE links before peer binding (#749)

* Authenticate BLE links before peer binding

* Fix BLE link authentication races

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Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>

* Use canonical Maven repository for Robolectric

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Co-authored-by: jack <jack@deck.local>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
Co-authored-by: a1denvalu3 <43107113+a1denvalu3@users.noreply.github.com>
2026-07-26 23:29:57 +02:00
Anupam Kumar
fddadbe44a
Fix/590-Private-key-stored-as-Plain-text (#603)
* Private Key Stored in Plaintext(SharedPreference) in EncryptionService migrated to EncryptedSharedPreferences.

* Fix: Safe migration to EncryptedSharedPreferences and restore testability

- Use distinct filename for encrypted prefs to avoid collision with legacy plaintext file
- Move Keystore setup to initialize() to support Robolectric test mocks
- Implement safe read-old/write-new migration logic

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Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2026-01-15 23:03:10 +07:00
callebtc
ae67fa4344
fix(security): Clear in-memory keys during panic mode (#596)
* fix(security): Clear in-memory keys during panic mode #588

* feat: Recreate mesh service after panic clear (#602)

* feat: Recreate mesh service after panic clear

This commit refactors the panic clear process to ensure a new mesh identity is immediately created and applied.

Previously, the `ChatViewModel` would clear sensitive data, but the recreation of the `BluetoothMeshService` was handled externally. This could lead to a delay or failure in adopting the new identity.

Key changes:
- Introduces `MeshServiceHolder` to manage the lifecycle of the `BluetoothMeshService` instance.
- Adds `recreateMeshServiceAfterPanic()` to `ChatViewModel`, which now explicitly clears the old service instance and creates a new one with a regenerated identity.
- The `meshService` property in `ChatViewModel` is now a `var` to allow it to be replaced with the fresh instance post-panic.
- The new service is started, and a broadcast announcement is sent immediately, ensuring the new peer ID is used on the network.

* fix: Ensure mesh service is properly managed in foreground service

* refactor: Decouple handlers from direct service reference

This commit updates the `VerificationHandler` and `MediaSendingManager` to receive the `meshService` via a lambda function (`getMeshService`) instead of a direct reference.

This change decouples the handlers from the service instance, preventing them from holding a stale reference if the service reconnects or changes. By invoking the lambda to get the current service instance when needed, it ensures they always interact with the active `meshService`.

* fix: restart bluetooth

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Co-authored-by: Moe Hamade <69801237+moehamade@users.noreply.github.com>
2026-01-15 15:11:10 +07:00
callebtc
55b2d68def
Enforce mandatory packet signature verification (#546)
* security: enforce mandatory packet signature verification

* tests: add comprehensive unit tests for packet signature verification
2026-01-04 18:47:24 +07:00
callebtc
4cb5932fd0
improve identity announcements (#198)
* improve identity announcements

* touches

* signing noise id

* panic mode delete signing key
2025-07-31 06:26:41 +02:00
callebtc
c9aba00478
Dm header icons reactive (#190)
* header reactive to noise session

* favorite button reactive

* icon change

* nice
2025-07-25 19:50:40 +02:00
callebtc
c3c395832c
Implement Noise XX Handshake Protocol for Direct Messages (#180)
* noise

* works?

* noise

* temporary

* better

* wip: use subnet

* better

* barely working

* werk

* subnet

* fix peer ID

* 8 byte peer ID

* wip noise

* wip fixes for noise

* std lib for noise

* noise handshake one step further

* buffers

* use fork

* fix imports

* simplify counter

* remove trash

* hashing

* no prologue

* nice

* wip, use noise encryption

* peer ID hex

* simplify session manager

* heavy logging

* use singleton

* Fix Noise session race condition with elegant per-peer actor serialization

- Use Kotlin coroutine actors for per-peer packet processing
- Each peer gets dedicated actor that processes packets sequentially
- Eliminates race conditions in session management without complex locking
- Single surgical change in PacketProcessor - minimal, maintainable
- Leverages Kotlin's native concurrency primitives

* decrypt correctly

* iniator works now

* clean code and fix signature to null

* better

* no signature in private message

* small fixes

* refactor ack

* refactor but untested

* messages working

* wip ack

* wip fix ack

* more logging

* pending tracker

* keep pending connections on errors

* less logging

* refactor model

* refactor frombinarydata

* idendityannouncement refactor and update to new binary protocol

* fix keys

* refix keys

* dms work

* revert to mainnet

* do not change bluetooth adapter name

* keep code but uncomment

* clean up comments

* cleanup comments
2025-07-24 12:01:46 +02:00
callebtc
d6a4e122b4 init 2025-07-08 20:37:46 +02:00