20 Commits

Author SHA1 Message Date
callebtc
7025009788
ui: complete the redesign — palette, top bar, composer, About, and a motion pass (#774)
* first pass

* pass 2

* cleanup

* capitalization

* strings

* input bar fixes

* fixes

* notes

* nice

* nicer

* lists

* cleanup

* button

* fixes

* animations

* Fix layout jumpiness in chat and geohash people list

Three separate causes of things moving when they should not:

- Chat lurched whenever a bottom sheet closed. Placement animation is meant
  to soften insertions and removals, but any relayout moves every item --
  a sheet's text field opening the keyboard changes the chat's IME inset,
  and closing it changes it back. Placement animation is now armed only
  briefly around a real change to the message list, so items otherwise
  track the viewport exactly.

- Anon list changed height as participants churned. Rows sized to their
  content, so any reorder could change the card's height; and the card
  sized to the live anon count, which moves constantly in a busy geohash.
  Rows now have an exact height, and a trimmed anon card reserves the full
  capped height regardless of how many are present beyond the cap.

- Anons are now their own trailing section rather than a tail on each of
  "on location" and "teleported in", which had pushed the few recognisable
  names out of view twice over. Self is never grouped as an anon.

Adds 7 tests covering the sectioning and the fixed-length behaviour.

* Group geohash people as People and Anon

Replaces the "on location" / "teleported in" / "anonymous" split with two
sections: peers who announced a nickname, then the anons.

Teleport state was never worth a section of its own -- every row already
carries it as a distinct glyph -- and splitting on it fragmented the short
list people actually read, in a channel where most participants are
anonymous anyway.

Self stays in the People section even when unnamed.

* Key message list state per conversation

Switching channels reused every piece of state in MessagesList, because none
of it was keyed on which conversation was being shown:

- The LazyListState carried the previous channel's scroll offset, so the new
  channel opened at a stale position and then corrected itself.
- hasScrolledToInitialPosition and followIncomingMessages carried over, so a
  channel entered after scrolling up in another one did not land on its
  newest message at all.
- The arrival tracker had never seen the incoming channel's ids, so a
  backlog of six or fewer messages was treated as six simultaneous arrivals
  and each one slid in.
- previousMessageCount carried over, arming placement animation for the
  relayout that the switch itself caused.

All of it is now keyed on a conversationKey derived the same way
displayMessages is. The tracker also detects a list sharing no ids with the
previous one and adopts it silently, which covers /clear and any caller that
does not supply a distinct key.

Adds 4 tests for wholesale replacement, including the case that the burst
cap cannot catch on its own.

* fix location channel layout

* icon

* location sheet

* move location error

* fix location channel lifecycle bug

* remove empty lable

* geist mono

* timestamp no seconds

* new icons

* icons

* cleanup

* mentions

* fix mentions

* grouping of geohash channel list

* colors

* fix mention colors

* Bring private and group chat headers up to the main header's layout

Both conversation headers were built on TopAppBar with a centred title, a
back arrow on the left and everything else crowded into the title slot, at
14sp with 14dp icons. Moving between the timeline and a conversation visibly
shifted the bar's height, insets and type.

Introduces ConversationHeader, built from the main header's own tokens rather
than TopAppBar: same ChatHeaderHeight, same 12/8dp edge insets, leading glyph
in a 44dp slot so it lands exactly where the brand mark does, same -6dp
optical nudge pulling the title toward it, same 17sp label.

- Drops the back button; the close action on the right is the way out.
  Leaving a channel outright already lives on its row in the network sheet,
  so it does not need a second home beside the exit.
- Leading glyph is the transport: globe over the internet, wifi/bluetooth/
  routed on the mesh, matching the main header's channel button.
- Actions are right-aligned and unweighted -- favourite, encryption state,
  close -- so a long title yields space to them instead of pushing them off
  screen.
- Private chat titles use the primary green like every other header label,
  rather than orange for Nostr-reachable peers.

Height and edge insets now belong to each header variant instead of the
ChatFloatingHeader wrapper, which was applying them a second time to the
channel header.

Adds nine spec icons in the existing 20x20 / 1.25-stroke language -- bluetooth,
wifi, routed, close, check, warning, sync, lock_open, envelope -- so the
headers and peer rows no longer mix Material glyphs into the set.

* color
2026-07-27 17:33:11 +02:00
callebtc
e3c7bd5346
Revert "update input button styling (#682)" (#689)
This reverts commit ce86f4ec2fcecf7067ca850a42dd585f6eeded71.
2026-03-30 10:20:25 +02:00
Clare Kinery
ce86f4ec2f
update input button styling (#682) 2026-03-25 14:42:24 +01:00
callebtc
59ee530d54
show media buttons only in mesh (#487) 2025-10-19 12:32:56 +02:00
callebtc
ad28cc710c
Translations (#467)
* english done

* de

* more extraction

* wip strings en

* translations work

* remove unneeded translations

* remove notification message

* add languages

* new languages
2025-10-12 18:54:20 +02:00
callebtc
633a506753
Media transfers (#440)
* tor voice wip

* worky BLE a bit

* can send sound

* remove tor

* ui cleanup

* recording time

* progress bar color

* nicknames for audio

* onboarding permissions no microphone

* may work

* fix destionation

* extend

* refactor voice input component

* fix keyboard collapse issue

* send images

* wip image open

* image sending works

* wip waveforms

* better

* better animation

* fix cursor for sending audio

* image sending animation

* image sending animation

* full screen image viewer

* gossip sync for fragments too

* reduce delays

* fix keyboard focus

* use v2 for file transfers

* do not sync fragments

* scrollable image viewer

* ui

* ui adjustments

* nicer animation

* seek through audio

* add spec

* add more details to documentation

* File sharing E2E:
- Add TLV BitchatFilePacket, FileSharingManager
- Implement sendFileNote in ChatViewModel
- File receive path: save to files/incoming and render [file] messages with FileMessageItem or FileSendingAnimation during transfer
- SAF FilePickerButton and dispatcher wiring; image/file choice to follow in MediaPickerOptions
- Add FileViewerDialog with system open/save, FileProvider and file_paths
- Hook transfer progress to file sending UI
- Manifest: READ_MEDIA_* and FileProvider
- Fix MessageHandler saving and prefix for non-image payloads
- Add helper utils (FileUtils)

* kinda wip

* fix buttons

* files half working

* wip file transfer

* file packet has 2-byte TLV and chunks. it wokrs but it sucks

* clean

* remove gossip sync for fragments

* fix audio and image rendering

* adjust FILE_SIZE TLV size too

* cleanup

* haptic

* private messages media

* read receipts for media

* use enum for message type not string

* delivery ack checks dont push content

* check

* animation fix

* refactor

* ui adjustments

* comments

* refactor

* fix crash on send and receive of the same file

* refactor notifications

* tests
2025-09-19 22:46:14 +02:00
lollerfirst
28abd3c593
allow user to select a theme preference over light/dark/system (#318) 2025-08-28 08:14:46 +02:00
callebtc
a7604d9026
slightly increase padding (#295)
* slightly increase padding

* better colors

* add copy to bottom sheet

* increase font size

* base font size

* anchor chat at the bottom
2025-08-23 14:14:42 +02:00
Héctor de Isidro
b418aa3899
Add CommandSuggestionsBox quick access (#146)
* Add CommandSuggestionsBox quick access

* Remove unnecessary evaluation

* Use a FilledTonalIconButton for the CommandSuggestionsBox quick access button

* fix import

* quick command instead of send

* simplify

---------

Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2025-08-06 01:25:15 +02:00
Francisco Hola
325ce1730d
Feature/mentions (#197)
* mention initial implementation

* Message conservation
2025-08-05 23:32:16 +02:00
callebtc
4b1d6f8c04
UI improvements (#192)
* bitchat logo

* improve ui
2025-07-25 20:02:59 +02:00
Faded
21dc1a5b5e fix(chat): cursor location and enhance message input with slash command styling
- Change message input from String to TextFieldValue for better cursor control
- Add SlashCommandVisualTransformation to style slash commands with colored backgrounds
- Maintain cursor position when selecting command suggestions
2025-07-14 15:51:50 +05:00
callebtc
8e93500823 nice 2025-07-12 02:58:30 +02:00
callebtc
50995c670f orange 2025-07-12 02:55:14 +02:00
callebtc
83da8f3b1b input 2025-07-12 02:34:56 +02:00
callebtc
472c6e8d51 design 2025-07-10 00:29:22 +02:00
callebtc
215383e012 design 2025-07-10 00:03:15 +02:00
callebtc
fffed8f31e style 2025-07-09 13:05:46 +02:00
callebtc
56824b6594 REFACTOR: Break ChatViewModel into smaller specialized files
- Created ChatState.kt for centralized state management
- Created DataManager.kt for persistence operations
- Created MessageManager.kt for message handling and deduplication
- Created ChannelManager.kt for channel operations and encryption
- Created PrivateChatManager.kt for private chat functionality
- Created CommandProcessor.kt for IRC-style command processing

ChatViewModel.kt reduced from 1000+ lines to ~300 lines while maintaining 100% functionality.
All existing functionality preserved, just better organized.
2025-07-09 00:42:43 +02:00
callebtc
6d22aa7315 nice 2025-07-09 00:34:47 +02:00