* first pass
* pass 2
* cleanup
* capitalization
* strings
* input bar fixes
* fixes
* notes
* nice
* nicer
* lists
* cleanup
* button
* fixes
* animations
* Fix layout jumpiness in chat and geohash people list
Three separate causes of things moving when they should not:
- Chat lurched whenever a bottom sheet closed. Placement animation is meant
to soften insertions and removals, but any relayout moves every item --
a sheet's text field opening the keyboard changes the chat's IME inset,
and closing it changes it back. Placement animation is now armed only
briefly around a real change to the message list, so items otherwise
track the viewport exactly.
- Anon list changed height as participants churned. Rows sized to their
content, so any reorder could change the card's height; and the card
sized to the live anon count, which moves constantly in a busy geohash.
Rows now have an exact height, and a trimmed anon card reserves the full
capped height regardless of how many are present beyond the cap.
- Anons are now their own trailing section rather than a tail on each of
"on location" and "teleported in", which had pushed the few recognisable
names out of view twice over. Self is never grouped as an anon.
Adds 7 tests covering the sectioning and the fixed-length behaviour.
* Group geohash people as People and Anon
Replaces the "on location" / "teleported in" / "anonymous" split with two
sections: peers who announced a nickname, then the anons.
Teleport state was never worth a section of its own -- every row already
carries it as a distinct glyph -- and splitting on it fragmented the short
list people actually read, in a channel where most participants are
anonymous anyway.
Self stays in the People section even when unnamed.
* Key message list state per conversation
Switching channels reused every piece of state in MessagesList, because none
of it was keyed on which conversation was being shown:
- The LazyListState carried the previous channel's scroll offset, so the new
channel opened at a stale position and then corrected itself.
- hasScrolledToInitialPosition and followIncomingMessages carried over, so a
channel entered after scrolling up in another one did not land on its
newest message at all.
- The arrival tracker had never seen the incoming channel's ids, so a
backlog of six or fewer messages was treated as six simultaneous arrivals
and each one slid in.
- previousMessageCount carried over, arming placement animation for the
relayout that the switch itself caused.
All of it is now keyed on a conversationKey derived the same way
displayMessages is. The tracker also detects a list sharing no ids with the
previous one and adopts it silently, which covers /clear and any caller that
does not supply a distinct key.
Adds 4 tests for wholesale replacement, including the case that the burst
cap cannot catch on its own.
* fix location channel layout
* icon
* location sheet
* move location error
* fix location channel lifecycle bug
* remove empty lable
* geist mono
* timestamp no seconds
* new icons
* icons
* cleanup
* mentions
* fix mentions
* grouping of geohash channel list
* colors
* fix mention colors
* Bring private and group chat headers up to the main header's layout
Both conversation headers were built on TopAppBar with a centred title, a
back arrow on the left and everything else crowded into the title slot, at
14sp with 14dp icons. Moving between the timeline and a conversation visibly
shifted the bar's height, insets and type.
Introduces ConversationHeader, built from the main header's own tokens rather
than TopAppBar: same ChatHeaderHeight, same 12/8dp edge insets, leading glyph
in a 44dp slot so it lands exactly where the brand mark does, same -6dp
optical nudge pulling the title toward it, same 17sp label.
- Drops the back button; the close action on the right is the way out.
Leaving a channel outright already lives on its row in the network sheet,
so it does not need a second home beside the exit.
- Leading glyph is the transport: globe over the internet, wifi/bluetooth/
routed on the mesh, matching the main header's channel button.
- Actions are right-aligned and unweighted -- favourite, encryption state,
close -- so a long title yields space to them instead of pushing them off
screen.
- Private chat titles use the primary green like every other header label,
rather than orange for Nostr-reachable peers.
Height and edge insets now belong to each header variant instead of the
ChatFloatingHeader wrapper, which was applying them a second time to the
channel header.
Adds nine spec icons in the existing 20x20 / 1.25-stroke language -- bluetooth,
wifi, routed, close, check, warning, sync, lock_open, envelope -- so the
headers and peer rows no longer mix Material glyphs into the set.
* color
* english done
* de
* more extraction
* wip strings en
* translations work
* remove unneeded translations
* remove notification message
* add languages
* new languages
* tor voice wip
* worky BLE a bit
* can send sound
* remove tor
* ui cleanup
* recording time
* progress bar color
* nicknames for audio
* onboarding permissions no microphone
* may work
* fix destionation
* extend
* refactor voice input component
* fix keyboard collapse issue
* send images
* wip image open
* image sending works
* wip waveforms
* better
* better animation
* fix cursor for sending audio
* image sending animation
* image sending animation
* full screen image viewer
* gossip sync for fragments too
* reduce delays
* fix keyboard focus
* use v2 for file transfers
* do not sync fragments
* scrollable image viewer
* ui
* ui adjustments
* nicer animation
* seek through audio
* add spec
* add more details to documentation
* File sharing E2E:
- Add TLV BitchatFilePacket, FileSharingManager
- Implement sendFileNote in ChatViewModel
- File receive path: save to files/incoming and render [file] messages with FileMessageItem or FileSendingAnimation during transfer
- SAF FilePickerButton and dispatcher wiring; image/file choice to follow in MediaPickerOptions
- Add FileViewerDialog with system open/save, FileProvider and file_paths
- Hook transfer progress to file sending UI
- Manifest: READ_MEDIA_* and FileProvider
- Fix MessageHandler saving and prefix for non-image payloads
- Add helper utils (FileUtils)
* kinda wip
* fix buttons
* files half working
* wip file transfer
* file packet has 2-byte TLV and chunks. it wokrs but it sucks
* clean
* remove gossip sync for fragments
* fix audio and image rendering
* adjust FILE_SIZE TLV size too
* cleanup
* haptic
* private messages media
* read receipts for media
* use enum for message type not string
* delivery ack checks dont push content
* check
* animation fix
* refactor
* ui adjustments
* comments
* refactor
* fix crash on send and receive of the same file
* refactor notifications
* tests
- Change message input from String to TextFieldValue for better cursor control
- Add SlashCommandVisualTransformation to style slash commands with colored backgrounds
- Maintain cursor position when selecting command suggestions
- Created ChatState.kt for centralized state management
- Created DataManager.kt for persistence operations
- Created MessageManager.kt for message handling and deduplication
- Created ChannelManager.kt for channel operations and encryption
- Created PrivateChatManager.kt for private chat functionality
- Created CommandProcessor.kt for IRC-style command processing
ChatViewModel.kt reduced from 1000+ lines to ~300 lines while maintaining 100% functionality.
All existing functionality preserved, just better organized.