21 Commits

Author SHA1 Message Date
callebtc
57b002917f Check updates for cached universal APK 2026-07-28 18:50:15 +02:00
callebtc
9800927b59 Support sharing installed ARM64 APK 2026-07-28 18:42:01 +02:00
callebtc
c54fdcd9fb Merge remote-tracking branch 'origin/main' into codex/background-power-optimization
# Conflicts:
#	app/src/main/java/com/bitchat/android/mesh/MeshCore.kt
#	app/src/main/java/com/bitchat/android/ui/PrivateChatManager.kt
#	app/src/main/java/com/bitchat/android/wifi-aware/WifiAwareMeshService.kt
2026-07-27 23:29:56 +02:00
callebtc
5b13598bd0
Merge pull request #794 from permissionlesstech/kimi/dm-outbox-retry-scheduler
Retry scheduler for queued DMs and Noise session re-establishment
2026-07-27 23:13:23 +02:00
callebtc
7f2e684572 feat: retry scheduler for queued private messages and session re-establishment 2026-07-27 22:33:28 +02:00
a1denvalu3
b251812b9e Align compressed payload send and receive bounds (#736)
* Align compressed payload send and receive bounds

* Preserve ambiguous raw deflate compatibility

* Pool decompression by memory budget
2026-07-27 22:10:27 +02:00
callebtc
c76c233aae handshake robustness 2026-07-27 21:46:24 +02:00
callebtc
7025009788
ui: complete the redesign — palette, top bar, composer, About, and a motion pass (#774)
* first pass

* pass 2

* cleanup

* capitalization

* strings

* input bar fixes

* fixes

* notes

* nice

* nicer

* lists

* cleanup

* button

* fixes

* animations

* Fix layout jumpiness in chat and geohash people list

Three separate causes of things moving when they should not:

- Chat lurched whenever a bottom sheet closed. Placement animation is meant
  to soften insertions and removals, but any relayout moves every item --
  a sheet's text field opening the keyboard changes the chat's IME inset,
  and closing it changes it back. Placement animation is now armed only
  briefly around a real change to the message list, so items otherwise
  track the viewport exactly.

- Anon list changed height as participants churned. Rows sized to their
  content, so any reorder could change the card's height; and the card
  sized to the live anon count, which moves constantly in a busy geohash.
  Rows now have an exact height, and a trimmed anon card reserves the full
  capped height regardless of how many are present beyond the cap.

- Anons are now their own trailing section rather than a tail on each of
  "on location" and "teleported in", which had pushed the few recognisable
  names out of view twice over. Self is never grouped as an anon.

Adds 7 tests covering the sectioning and the fixed-length behaviour.

* Group geohash people as People and Anon

Replaces the "on location" / "teleported in" / "anonymous" split with two
sections: peers who announced a nickname, then the anons.

Teleport state was never worth a section of its own -- every row already
carries it as a distinct glyph -- and splitting on it fragmented the short
list people actually read, in a channel where most participants are
anonymous anyway.

Self stays in the People section even when unnamed.

* Key message list state per conversation

Switching channels reused every piece of state in MessagesList, because none
of it was keyed on which conversation was being shown:

- The LazyListState carried the previous channel's scroll offset, so the new
  channel opened at a stale position and then corrected itself.
- hasScrolledToInitialPosition and followIncomingMessages carried over, so a
  channel entered after scrolling up in another one did not land on its
  newest message at all.
- The arrival tracker had never seen the incoming channel's ids, so a
  backlog of six or fewer messages was treated as six simultaneous arrivals
  and each one slid in.
- previousMessageCount carried over, arming placement animation for the
  relayout that the switch itself caused.

All of it is now keyed on a conversationKey derived the same way
displayMessages is. The tracker also detects a list sharing no ids with the
previous one and adopts it silently, which covers /clear and any caller that
does not supply a distinct key.

Adds 4 tests for wholesale replacement, including the case that the burst
cap cannot catch on its own.

* fix location channel layout

* icon

* location sheet

* move location error

* fix location channel lifecycle bug

* remove empty lable

* geist mono

* timestamp no seconds

* new icons

* icons

* cleanup

* mentions

* fix mentions

* grouping of geohash channel list

* colors

* fix mention colors

* Bring private and group chat headers up to the main header's layout

Both conversation headers were built on TopAppBar with a centred title, a
back arrow on the left and everything else crowded into the title slot, at
14sp with 14dp icons. Moving between the timeline and a conversation visibly
shifted the bar's height, insets and type.

Introduces ConversationHeader, built from the main header's own tokens rather
than TopAppBar: same ChatHeaderHeight, same 12/8dp edge insets, leading glyph
in a 44dp slot so it lands exactly where the brand mark does, same -6dp
optical nudge pulling the title toward it, same 17sp label.

- Drops the back button; the close action on the right is the way out.
  Leaving a channel outright already lives on its row in the network sheet,
  so it does not need a second home beside the exit.
- Leading glyph is the transport: globe over the internet, wifi/bluetooth/
  routed on the mesh, matching the main header's channel button.
- Actions are right-aligned and unweighted -- favourite, encryption state,
  close -- so a long title yields space to them instead of pushing them off
  screen.
- Private chat titles use the primary green like every other header label,
  rather than orange for Nostr-reachable peers.

Height and edge insets now belong to each header variant instead of the
ChatFloatingHeader wrapper, which was applying them a second time to the
channel header.

Adds nine spec icons in the existing 20x20 / 1.25-stroke language -- bluetooth,
wifi, routed, close, check, warning, sync, lock_open, envelope -- so the
headers and peer rows no longer mix Material glyphs into the set.

* color
2026-07-27 17:33:11 +02:00
callebtc
3054cd801e Centralize background power scheduling 2026-07-27 17:27:40 +02:00
callebtc
a85ba40637 geist mono 2026-07-27 13:27:15 +02:00
Moe Hamade
4a34408db9
Enhancement/apk sharing (#632)
* feat: Add QR code generator for Wi-Fi and URLs

This commit introduces a `QrCodeGenerator` utility object to create QR code bitmaps for both Wi-Fi credentials and URLs.

Key features:
- **`generateWifiQr`**: Creates a QR code using the standard `WIFI:` format, allowing other devices to connect to a hotspot by scanning the code. It properly escapes special characters in the SSID and password.
- **`generateUrlQr`**: Generates a standard QR code for any given URL.
- **Implementation**: Uses the `zxing` library to encode the data and converts the resulting `BitMatrix` into an Android `Bitmap`.

* feat: Add manager for universal APK sharing

This commit introduces a comprehensive system for fetching, downloading, caching, and managing a "universal" APK of the app, intended for offline sharing with new users.

The core components are:
- `GitHubReleaseClient`: A new client to fetch the latest release information from the project's GitHub repository. It specifically looks for a universal APK asset in the release, parses its download URL, and attempts to extract its SHA256 checksum from the release notes.
- `UniversalApkManager`: Manages the entire lifecycle of the universal APK. It handles:
    - Checking for new versions by comparing the cached APK version against the latest GitHub release.
    - Downloading the APK with progress reporting.
    - Verifying the downloaded file against the SHA256 checksum, if available.
    - Caching the APK and its metadata (version, checksum, size) locally.
    - Cleaning up old APK versions to conserve space.

* feat: Add offline APK sharing via Wi-Fi hotspot

This commit introduces a comprehensive feature for sharing the BitChat application offline using a self-hosted Wi-Fi Direct hotspot. This enables mesh network expansion by allowing users to distribute the app without requiring an internet connection.

Key components:
- **`HotspotManager`**: A new class that manages the creation and lifecycle of a Wi-Fi P2P (Wi-Fi Direct) group. It handles generating secure credentials (SSID/password), acquiring WakeLocks, and monitoring connected peers. It supports custom credentials on Android 10+ and falls back to system-generated ones on older versions.
- **`ApkWebServer`**: A lightweight HTTP server based on `NanoHTTPD` that serves the APK file and a user-friendly HTML landing page to connected devices.
- **`ApkSharingUtils`**: A utility to detect whether the app is installed as a single or split APK, collect the necessary files, and copy them to a cache directory for sharing.
- **`ApkInstaller`**: A utility using the `PackageInstaller` API to handle the installation of single or split APKs received from another user.
- **`HotspotActivity`**: A new Compose-based UI that guides the user through starting the hotspot, displays connection details (Wi-Fi credentials, QR codes for Wi-Fi and the download URL), and shows the number of connected peers. It also handles the necessary runtime permissions (`NEARBY_WIFI_DEVICES` or `ACCESS_FINE_LOCATION`).
- **Configuration**:
    - Adds necessary Wi-Fi and P2P permissions to `AndroidManifest.xml`.
    - Defines a `FileProvider` path for APK sharing in `file_paths.xml`.
    - Adds numerous string resources for the new UI.

* feat: Add offline and online app sharing features

This commit introduces a comprehensive feature set for sharing the application, both offline via a Wi-Fi hotspot and online through standard Android sharing mechanisms.

Key additions:

- **Prepare for Sharing UI:**
    - Adds a "Prepare App for Sharing" option in the settings sheet.
    - This feature downloads a universal APK from a remote source, suitable for all Android devices.
    - The UI displays the status: not downloaded, downloading (with progress), ready, or if an update is available.
    - Users can download, update, or delete the cached universal APK.

- **Offline Sharing via Wi-Fi Hotspot:**
    - Adds a "Share via Wi-Fi Hotspot" option.
    - This launches a new `HotspotActivity` to share the prepared universal APK with nearby devices without an internet connection.
    - A dialog informs the user if the APK hasn't been prepared yet.

- **Online & Local Sharing:**
    - Adds an option to share via Bluetooth, email, etc., using the standard Android share sheet.
    - This method shares the *installed* version of the app, which may be a split APK.
    - An explanatory dialog is shown first, instructing the receiver on how to install split APKs if necessary.
    - Implements logic to correctly package and share single or multiple split APK files using `FileProvider`.

* feat: Add NanoHTTPD for hotspot APK sharing

This commit introduces the `nanohttpd` library, which will be used to implement an HTTP server for sharing the application's APK over a local hotspot.

The specific dependency added is `org.nanohttpd:nanohttpd:2.3.1`.

* refactor: Improve hotspot and APK sharing stability

This commit introduces several fixes and refinements to the hotspot sharing and APK handling features, improving stability, user experience, and robustness.

Key changes:

-   **Hotspot Flow:**
    -   Automatically starts the hotspot after the user grants the required Wi-Fi permission, removing the need for a second button press.
    -   Ensures all `HotspotManager` callbacks in `HotspotViewModel` are executed within `viewModelScope` to prevent threading issues and ensure safe UI updates.
    -   Fixes a potential `BroadcastReceiver` leak in `HotspotManager` by tracking its registration state, preventing crashes and resource leaks when stopping the hotspot.
    -   Changes the hotspot `WakeLock` to be non-expiring to prevent the CPU from sleeping while the hotspot is active.

-   **APK Handling & Installation:**
    -   Adds a pre-download disk space check in `UniversalApkManager` to prevent download failures on devices with insufficient storage.
    -   Improves the file move logic after download by falling back to a copy-and-delete strategy if a direct rename fails, making it more robust across different filesystems.
    -   Introduces `InstallResultReceiver` to provide clear Toast notifications to the user about the success or failure of an APK installation, including specific error reasons (e.g., "Not enough storage").

-   **Performance & UI:**
    -   Caches the generated HTML in `ApkWebServer` to improve performance by avoiding regeneration on every request.
    -   Throttles the APK download progress updates to prevent UI jankiness from too-frequent state changes.
    -   Moves hardcoded strings in the "Share App" UI to `strings.xml` for better localization and maintenance.

* feat: Refactor APK sharing to use universal APK

This commit refactors the "Share App" functionality to exclusively use the new universal APK system, removing the previous logic that shared the installed split APKs. This simplifies the sharing process and ensures a consistent, single-file sharing experience for all users.

Key changes:
- Deletes `ApkSharingUtils.kt`, which was responsible for detecting and copying split APKs from the device's installation directory.
- Updates `AboutSheet.kt` to use `UniversalApkManager` for all sharing actions (Hotspot and "Quick Share").
- Simplifies the sharing intent logic, as it now only needs to handle a single APK file (`ACTION_SEND`) instead of multiple files (`ACTION_SEND_MULTIPLE`).
- The UI for sharing options (Hotspot, Quick Share) is now dynamically hidden until the universal APK is prepared, preventing user confusion.
- Replaces hardcoded strings with string resources for better localization.

* refactor: Remove InstallResultReceiver

Deletes the `InstallResultReceiver` broadcast receiver.

This component was responsible for handling the results of an APK installation initiated via `PackageInstaller`, but it is no longer used in the current implementation.

* feat: Move APK download to resumable WorkManager pipeline

Replaces the ViewModel-scoped coroutine download with a WorkManager-backed
downloader so downloads survive app backgrounding and process death:

- New ApkDownloader interface with WorkManagerApkDownloader implementation
  and ApkDownloadWorker (CoroutineWorker); transient IO errors return
  Result.retry() and resume via HTTP Range requests from the partial file.
- UniversalApkManager gains resume support (Range header + persisted resume
  metadata) and verifies the downloaded APK is signed with the same
  certificate as the running app (no hardcoded fingerprint; debug-signed
  builds skip enforcement).
- APK downloads now go through the shared OkHttpProvider so they respect
  the app's Tor proxy configuration instead of leaking the direct IP.
- AboutSheet logic extracted into ApkDownloadViewModel (MVI: state/event/
  effect), removing ~240 lines of UI-embedded logic.
- Removes unused ApkInstaller (receivers install via the system installer).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: Harden hotspot server and release metadata fetching

- ApkWebServer only serves the exact /bitchat.apk path instead of any
  *.apk-suffixed URI.
- GitHubReleaseClient uses the shared OkHttpProvider (respects Tor proxy)
  and drops the loose 'any lone 64-hex string in the release notes is the
  checksum' fallback, which was spoofable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: Address review findings in HotspotManager

- Keep polling for group info while the group is still forming instead of
  silently stopping when the first requestGroupInfo() returns null, with a
  15s formation timeout (Codex P1).
- Release wake/wifi locks and unregister the broadcast receiver on terminal
  startup failures via failStartup(), so a failed attempt no longer leaks
  resources or blocks subsequent attempts (Codex P2).
- Use PARTIAL_WAKE_LOCK with a 30-minute timeout instead of the deprecated
  FULL_WAKE_LOCK held indefinitely.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: harden offline APK sharing

* fix: Handle fully-downloaded temp file before adding Range header

If the process died after download_temp.apk was fully written but before
verification/promotion, the next attempt sent "Range: bytes=<size>-",
GitHub answered 416, and the worker retried the same request forever,
leaving the user stuck on an unresumable download.

- Skip the network entirely when the temp file already holds the full
  asset and go straight to checksum/signature verification.
- Treat an HTTP 416 response as an invalid resume offset: discard the
  partial state so the retry restarts from scratch instead of looping.

Addresses the Codex review finding on UniversalApkManager.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: Allow sharing when the GitHub release lags the installed version

Upstream bumps versionName in main before tagging the GitHub release, so
there is a recurring window where the installed app is newer than the
latest published universal APK. The hard version guard disabled the whole
sharing feature during that window (including for reviewers building this
branch at 1.7.5 while GitHub's latest is 1.7.4).

An older release is still a genuine, signed, checksum-verified universal
artifact, and Android already refuses downgrade installs on receivers, so:

- checkForUpdate now logs (instead of erroring) when the latest release is
  older than the installed app and proceeds normally.
- downloadUniversalApk no longer fails for an older-than-installed release.
- A cached artifact stays shareable regardless of the installed version.

The cached-artifact preference (never replace a newer cached APK with an
older one) and all signature/checksum verification are unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat: Run APK download as foreground (dataSync) work

Long transfers — especially over Tor — can exceed WorkManager's
~10-minute background execution window, getting the worker stopped and
rescheduled repeatedly. Promote the download to foreground work with a
progress notification (cancel action included) so it can run to
completion.

- setForeground() with FOREGROUND_SERVICE_TYPE_DATA_SYNC; the manifest
  already holds the FOREGROUND_SERVICE_DATA_SYNC permission, and the
  WorkManager SystemForegroundService is merged with type dataSync.
- If Android 12+ rejects the promotion (app backgrounded), the worker
  logs and continues as regular background work, relying on Range-resume.
- Notification updates are throttled to 5% steps and degrade gracefully
  without POST_NOTIFICATIONS.

Addresses the Codex review finding on ApkDownloadWorker.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: Move temp APK into place instead of copying it

replaceFileSafely copied the source into a .new candidate before the
atomic move, doubling peak disk usage: with free space between 1.5x and
2x the APK size, the download completed and then promotion failed on the
copy, retrying against the same full temp file.

Source and target always live in the same cache directory, so a direct
ATOMIC_MOVE (rename) needs no extra space and keeps the same guarantee:
it either fully succeeds or leaves both files intact. The existing 1.5x
margin in checkDiskSpace is now genuinely sufficient.

Addresses the Codex review finding on UniversalApkManager.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: Base the disk space check on remaining bytes when resuming

The check ran before resume state was read and always demanded 1.5x the
full APK size. Bytes already sitting in download_temp.apk have already
consumed storage, so on a low-storage device an interrupted download
could fail every resume with "Insufficient storage" even when only a
small tail was left to fetch.

Read the resume state first and check space for the remaining bytes
only. A fresh download still checks the full size, and a complete temp
file needs no extra space since promotion is a rename.

Addresses the Codex review finding on UniversalApkManager.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: cancel APK downloads promptly

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2026-07-27 02:45:07 +02:00
Ovi
5b0a7d0ce9
fix: add input validation for protocol decoding and fragment reassembly (#666)
* fix: add input validation for protocol decoding and fragment reassembly

* fix:subtract the old entry's size before adding the new one, so duplicate/retransmitted fragments don't inflate the counter

* fix: FragmentManager.handleFragment() can be entered concurrently (e.g., fragments for the same fragmentID arriving from multiple peers/relays). In order for this to happen multiple devices would be needed to connect to the mesh. even with a per-fragmentID byte cap, an attacker could open many fragment IDs at once and force the device to buffer lots of fragment data overall (risking memory pressure/OOM). In this fix we made fragments atomic and thread safe. When a fragment index is retransmitted, we compute the size delta (new - old) so duplicates don’t inflate counters and can’t be used to bypass limits. Under heavy load/attack the app will drop/reject fragment sets earlier instead of growing memory usage without bound to reduce risk of oom. tested on pixel 6 and pixel 8.

* fix: add fragmenttest
2026-03-26 16:24:29 +01:00
callebtc
eef831fe60
scan duration fix (#557) 2026-01-05 16:41:41 +07:00
yet300
c663e8ede0
QR and Verification feature (#529)
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025

* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025

* refactor: new close button like ios(but not liquid glass)

* Automated update of relay data - Sun Oct  5 06:20:09 UTC 2025

* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025

* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025

* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025

* Automated update of relay data - Sun Nov  2 06:22:16 UTC 2025

* Automated update of relay data - Sun Nov  9 06:21:43 UTC 2025

* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025

* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025

* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025

* Automated update of relay data - Sun Dec  7 06:22:59 UTC 2025

* Automated update of relay data - Sun Dec 14 06:24:33 UTC 2025

* Automated update of relay data - Sun Dec 21 06:24:49 UTC 2025

* Automated update of relay data - Sun Dec 28 06:25:38 UTC 2025

* feat: Add ZXing dependency for QR code scanning

* feat: Request camera permission for QR verification

* Add QR verification payloads and mesh wiring

* Wire verification state, system messages, and notifications

* Add verification sheets and UI affordances

* Show verified badges in sidebar and add strings

* Persist fingerprint caches for offline verification

* Handle bitchat://verify deep links

* feat: Replace zxing-android-embedded with ML Kit and CameraX

* Refactor(Verification): Replace zxing with MLKit for QR scanning

* Replace `AndroidView` with `CameraXViewfinder` for camera preview

* Refactor QR verification: Extract VerificationHandler and fix concurrency issues

* Extract and translate strings for QR verification feature

* Fix build errors: Escape ampersands in strings and restore missing methods in ChatViewModel

* return to main

* return to main 2

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2026-01-04 16:29:07 +07:00
callebtc
903a4584a8
Prevent quit notification from reappearing (#530)
* shutdown sequence

* Prevent quit notification from reappearing

* Restrict force-finish broadcast

* Cancel quit shutdown on relaunch
2026-01-02 16:52:06 +07:00
callebtc
3f8c236a72
Background persistence (#505)
* persistence step 1

* fix build

* messages in the background work, notifications not yet

* app state store

* DM icon shows up

* notification launches when app is closed!

* keep ui updated

* lifecycle fixes

* extensive logging, maybe revert later

* send nickname in announcement

* quit in notification

* setting in about sheet

* fix quit bitchat

* lifecycle fixes

* power mode based on background state

* stats for both direciotns

* fix graph persistence

* better counting

* count per device

* only compute when debug sheet is open? untested

* fix read receipts

* fix read receipts fully

* fix unread badge if messages have been read in focus

* foreground promotion fix

* fix app kill in notification

* adjust to new tor

* nice

* about sheet design
2025-12-13 16:43:39 +07:00
callebtc
c3f5739fea
refactor app constants: service UUID for BLE (#494) 2025-10-22 13:48:35 +02:00
callebtc
1486121b77
Extract constants (#469)
* extract constants

* refactor constants
2025-10-12 20:59:37 +02:00
callebtc
c61347defe
Remove ghost sync (#468)
* delete stale peers and messages from sync manager

* ignore old announcenements
2025-10-12 19:41:44 +02:00
Minh
02d5466812
Add active peer notification (#273)
* adding notification for active peers + tests

* adding a recently seen peer set to track if we've seen that peer before

* changing back to notificationManager naming

* fixing some weird formatting that occurred during merge conflict fix
2025-08-28 09:17:41 +02:00
callebtc
c3c395832c
Implement Noise XX Handshake Protocol for Direct Messages (#180)
* noise

* works?

* noise

* temporary

* better

* wip: use subnet

* better

* barely working

* werk

* subnet

* fix peer ID

* 8 byte peer ID

* wip noise

* wip fixes for noise

* std lib for noise

* noise handshake one step further

* buffers

* use fork

* fix imports

* simplify counter

* remove trash

* hashing

* no prologue

* nice

* wip, use noise encryption

* peer ID hex

* simplify session manager

* heavy logging

* use singleton

* Fix Noise session race condition with elegant per-peer actor serialization

- Use Kotlin coroutine actors for per-peer packet processing
- Each peer gets dedicated actor that processes packets sequentially
- Eliminates race conditions in session management without complex locking
- Single surgical change in PacketProcessor - minimal, maintainable
- Leverages Kotlin's native concurrency primitives

* decrypt correctly

* iniator works now

* clean code and fix signature to null

* better

* no signature in private message

* small fixes

* refactor ack

* refactor but untested

* messages working

* wip ack

* wip fix ack

* more logging

* pending tracker

* keep pending connections on errors

* less logging

* refactor model

* refactor frombinarydata

* idendityannouncement refactor and update to new binary protocol

* fix keys

* refix keys

* dms work

* revert to mainnet

* do not change bluetooth adapter name

* keep code but uncomment

* clean up comments

* cleanup comments
2025-07-24 12:01:46 +02:00