301 Commits

Author SHA1 Message Date
jack
3c0a2bbaab Merge branch 'feat/favorites-consent' into feat/app-lock 2026-08-11 11:09:53 +02:00
jack
a4a0ec0fbc Fix CI: update stale geo-block assertion; drop unused favorite string
- CommandProcessorTests still asserted the old "blocked … in geohash
  chats" copy that this branch rewrote to the per-channel wording.
- The `mesh_peers.state.favorite` state constant was replaced by the
  mutual/pending pair and left unused — Periphery (now blocking) flagged
  it. Removed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 11:09:51 +02:00
jack
cc23827792 Review fixes: guard stale auth callbacks; clear the setting on fail-open
- Codex P1: backgrounding mid-authentication re-locked the app, but a
  Face ID success that resolved just after could still clear the new
  lock, bypassing the re-lock. Each lock bumps a generation and unlock
  callbacks from a superseded cycle are ignored.
- Codex P2: the deliberate fail-open (device passcode removed) unlocked
  but left privacy.appLockEnabled true, so the toggle kept claiming the
  lock was on and re-adding a passcode silently reactivated it. The
  fail-open path now turns the setting off, matching the promised
  "turns itself off" behavior.

Stale-callback path pinned by a new test.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 10:19:28 +02:00
jack
c8dd2180dc Merge branch 'feat/favorites-consent' into feat/app-lock 2026-08-11 10:16:56 +02:00
jack
eb6223122a Merge branch 'fix/system-message-spoofing' into feat/favorites-consent 2026-08-11 10:14:12 +02:00
jack
d530921919 Review fixes: suffix-tolerant actor + name-token target
- Codex P1: bounded-single-line was not "exact locally generated
  shape" — a self-attributed action could smuggle a preamble into the
  target slot ("… hugs SECURITY: reset your keys at evil…"). The
  target must now be a single name token ("you" or a whitespace-free
  ≤32-char nickname, optionally #abcd-suffixed); free text with spaces
  degrades to a plain message.
- Codex P1: location-channel senders arrive suffixed (bob#ab12) while
  handleEmote embeds the unsuffixed nickname, so the actor match
  regressed every received geohash action to plain text. The actor is
  now compared by base name (splitSuffix), restoring legit rendering.

Tests cover the suffixed-sender case, the suffixed target, and the
preamble spoof.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 10:14:08 +02:00
jack
e729c155f7 Merge branch 'feat/identity-changed-warning' into fix/system-message-spoofing 2026-08-11 10:10:01 +02:00
jack
c58ad9af10 Review fixes: unread flag + favorites-aware naming for the warning
- Codex P1: a background identity change appended the warning without
  marking the chat unread — a security event nobody was looking at
  stayed invisible until the conversation was manually opened. It now
  sets the unread flag unless the chat is open.
- Codex P2: offline key rotation is the common case here, and
  resolveNickname falls back to an anon prefix precisely then (no mesh
  nickname, no social identity for the unverified new fingerprint).
  The persisted favorite relationship's nickname is preferred.

Both pinned by tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 10:09:57 +02:00
jack
0a288869d6 Merge branch 'feat/ptt-consent' into feat/identity-changed-warning 2026-08-11 10:06:48 +02:00
jack
6dd14961c6 Review fix: opt live-voice tests in via injectable provider
Codex P1: the fixtures assumed the old default-ON preference — on a
clean CI process the coordinator guard drops their frames. Instead of
mutating the shared UserDefaults per test (which races parallel
suites), the live-voice reads are now injectable
(ChatLiveVoiceCoordinator.liveVoiceEnabled), the fixtures opt in per
instance, and the toggle-off test drives the provider directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 10:06:45 +02:00
jack
daf9738c8b Merge branch 'feat/read-receipt-toggle' into feat/ptt-consent 2026-08-11 10:03:05 +02:00
jack
cfa875459d Review fix: record withheld receipts in both tracking sets
Codex P1: the manager-path withheld claim landed only in
PrivateChatManager.sentReadReceipts, while the lifecycle read pass
dedups against ChatViewModel's persisted set — enabling receipts
before the next lifecycle pass could send a receipt for a message
read while the setting was off. The withheld branch now records into
the owner's persisted set too (markReceiptHandled, wired in the
bootstrapper); test strengthened to require both sets.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 10:03:01 +02:00
jack
0ade22c7ed Add an optional app lock (Face ID / Touch ID / passcode)
The keychain is AfterFirstUnlock and private chats live in memory: an
unlocked, seized, or borrowed phone handed over everything, and the
panic wipe only helps while the phone is still in your hand. The
threat model's primary event had no defense.

- AppLockModel gates the whole UI: locked from the first frame when
  enabled, re-locks when iOS backgrounds the app (macOS locks at
  launch only — its windows resign focus constantly, and PrivacyScreen
  already covers snapshots). The lock screen auto-triggers the system
  prompt and keeps a manual retry button.
- Off by default; the settings toggle refuses to arm without a device
  passcode. Deliberate fail-open: removing the passcode requires
  knowing it, so a missing passcode means the owner chose that —
  the lock disables itself rather than locking them out (stated in
  the settings copy). Reset by panic wipe.
- NSFaceIDUsageDescription added. 5 strings x 30 locales.
- Model driven by injected providers; tests pin locked-at-launch,
  unlock-only-on-success, re-lock, disabled-inert, and the setting's
  default/reset.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 09:47:48 +02:00
jack
d4d78e85eb Favorites consent, visible mutuality, and honest copy
The star read like a private bookmark but behaved like a friend
request plus an identity handshake: tapping it immediately notified
the peer ("alice favorited you") and transmitted the durable Nostr
public key — while the tapper saw nothing. And the load-bearing state,
mutuality (one-sided favorites do NOT enable offline delivery), was
invisible at the point of decision.

- One-time consent: the first favorite ever asks, naming the person
  and disclosing the notification + key sharing (both star surfaces:
  peer list and DM header). Acknowledged once; reset by panic wipe.
  /fav (an explicit typed command) proceeds without a dialog.
- Mutuality visible where the decision happens: half star until
  reciprocated, filled star when mutual, with tooltips and VoiceOver
  state labels for both. The DM header state now carries
  isMutualFavorite.
- FEATURES copy described favorites as notifications; it now leads
  with the actual mechanism (offline messaging via nostr when mutual).
- Geohash block copy no longer implies a global block: identities are
  derived per-geohash, so the same person appears as someone new in
  other channels — the message says so now (both the context-menu and
  /block paths).

7 new strings + 3 updated values, all 30 locales.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 09:41:50 +02:00
jack
a05c67252f Close the system-message spoofing hole in the action parser
processActionMessage rewrote the sender to "system" — the formatter's
trusted styling — for ANY `* … *` content containing 🫂, 🐟, or the
substring "took a screenshot". A hostile peer could render arbitrary
text as a system-authored line: `* SECURITY: your session key expired,
re-verify at evil.example — bob took a screenshot *`.

Only the exact locally-generatable action shapes qualify now, and the
actor slot must equal the actual wire sender: a peer can hug, slap, or
screenshot only as themselves, and the target slot is bounded,
single-line, and nickname-shaped. Same templates iOS and Android emit,
so legit actions render unchanged; anything else falls through as an
ordinary peer message under the sender's real name.

Pinned by tests covering the legit shapes, the original spoof payload,
actor-mismatch, and free-text-in-target-slot cases. No new strings.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 09:31:39 +02:00
jack
359139fc6b Warn in the chat when a peer's identity key changes
migrateNoiseKeyUpdate silently merged the DM thread onto the new key:
a peer who panic-wiped (or was replaced by whoever holds the nickname)
inherited the conversation's earned trust with no visible sign beyond
a debug log, and any earlier verification — bound to the OLD
fingerprint — vanished without a word. Signal treats this as a
full-width banner; bitchat treated it as bookkeeping.

The migration now appends a system line to the affected conversation:
"<name>'s identity key changed — this can mean a new device or a
reset. earlier verification no longer applies; verify them again
before trusting this chat." Only when there is a conversation to
protect (selected chat or migrated messages) — a favorite never
chatted with doesn't spawn a warning-only thread.

This is also the prerequisite UX for the peer-ID rotation project:
once rotation ships, identity changes become routine and MUST be
visible. 1 string x 30 locales; behavior pinned both ways by new
coordinator tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 09:28:11 +02:00
jack
0dacb3629c PTT consent: live voice off by default; slide-away-to-cancel
Live push-to-talk defaulted ON in both directions: holding the mic in
a public channel streamed your voice to everyone in radio range before
you released, and inbound bursts auto-played out of the speaker. A
single buried toggle defaulting on was not consent — both behaviors
are now opt-in (PTTSettings.liveVoiceEnabled defaults false), and the
settings copy says exactly what turning it on does.

Recording could also not be aborted one-handed: release always sent,
and the HUD's cancel button required lifting the finger — which sent.
Sliding the finger off the mic button (>60pt) now arms cancel — the
HUD flips from the timer to "release to cancel" — and sliding back
re-arms send. The armed flag resets on every exit path (cancel,
finish, panic), pinned by a new test.

2 new strings + 1 updated, all 30 locales.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 09:23:19 +02:00
jack
3e46829f32 Add a read-receipt toggle
Read receipts were unconditional: on chat open and on didBecomeActive,
twice. A receipt is a presence oracle — it says the person is awake,
holding their phone, and opened the app at that exact moment, which is
precisely the metadata the stated threat model says someone should be
able to withhold. Every mainstream messenger ships this switch.

- ReadReceiptSettings (default ON = existing behavior), toggle in the
  settings privacy section, reset on panic wipe.
- All four origination paths gated: mesh/nostr routing, direct mesh
  receipts, geohash receipts, and PrivateChatManager's read pass.
  Withheld receipts are still recorded locally as sent, so re-enabling
  the setting never fires a retroactive burst disclosing past reads.
- Only outbound receipts are affected; receipts from others display.
- 2 strings x 30 locales; tests pin the default, the reset, and that
  nothing reaches the transport while off.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 09:17:55 +02:00
jack
5c4b814c56
Localize CommandProcessor: all 48 command strings, 30 locales (#1657)
* Add 26 code-referenced keys to the catalog + a test that closes the gap

LocalizationCoverageTests validated the catalog but never the code: a
String(localized:) whose key is missing from every catalog compiles
fine and silently ships its English defaultValue to all 29 non-source
locales. That blind spot let 26 keys go untranslated while CI stayed
green: the entire notices/board composer (10), the private-media
encryption warnings and delivery-failure reasons (9), both
courier-header strings, two delivery states, two media failure
reasons, and the [? people] channel row.

- All 26 keys added with full 30-locale coverage.
- New everyCodeReferencedKeyExistsInACatalog scans the source for
  literal String(localized:) keys and fails on any key absent from
  both catalogs. (The audit's original count of 17 was itself an
  undercount — its scan missed multi-line String( localized: calls;
  the test's regex does not.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Localize CommandProcessor: all 48 command strings, 30 locales

CommandProcessor had zero String(localized:) calls — every command
error, usage hint, and the entire /help reference was hardcoded
English. The autocomplete panel (CommandInfo) is fully localized, so a
non-English speaker got localized suggestions while typing and English
the moment anything went wrong or they asked for help.

- 47 literal sites converted to String(localized:)/String(format:)
  with positional specifiers where languages reorder (%1$@, %2$lld).
- /trace's "hop"/"hops" pluralization split into path_one/path_many;
  the "you" chain label localized too.
- helpText and groupUsage become computed so they resolve per-locale.
- 49 command.* keys added with full 30-locale coverage (command
  syntax stays verbatim; only prose translates).
- Copy fix from the audit: "blocked X. you will no longer receive
  messages from them" → "…no longer see their messages" (blocking
  filters at display time; packets still arrive and relay).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 20:21:02 +02:00
jack
eca147191c
Add 26 code-referenced keys to the catalog + a test that closes the gap (#1654)
LocalizationCoverageTests validated the catalog but never the code: a
String(localized:) whose key is missing from every catalog compiles
fine and silently ships its English defaultValue to all 29 non-source
locales. That blind spot let 26 keys go untranslated while CI stayed
green: the entire notices/board composer (10), the private-media
encryption warnings and delivery-failure reasons (9), both
courier-header strings, two delivery states, two media failure
reasons, and the [? people] channel row.

- All 26 keys added with full 30-locale coverage.
- New everyCodeReferencedKeyExistsInACatalog scans the source for
  literal String(localized:) keys and fails on any key absent from
  both catalogs. (The audit's original count of 17 was itself an
  undercount — its scan missed multi-line String( localized: calls;
  the test's regex does not.)

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 20:03:23 +02:00
jack
dba67c1466
Deflake AppArchitectureTests: raise the local waitUntil to settleTimeout (#1653)
* Deflake AppArchitectureTests: raise the local waitUntil to settleTimeout

The file-local waitUntil defaulted to 3s — below the documented
minimumSettleTimeout floor — and the recent-chats geo-dedup wait
missed it on a loaded runner right after merge (the Combine hop
through receive(on: .main) was starved). Every caller waits for a
condition to become true, so green runs return immediately and never
pay the 30s deadline.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix the real geo-dedup race: re-assert tracker state on each poll

The 30s deadline didn't help — the recent-chats geo-dedup wait wasn't
slow, it was permanently broken under parallel swift-test load: the
view model's own channel binding delivers its initial .mesh selection
asynchronously and resets the active participant geohash when it lands
(GeohashSubscriptionManager → setActiveParticipantGeohash(nil)),
wiping the test's setup so the dedup could never happen. Reproduced
locally with `swift test --parallel`; standalone runs never hit it.

The wait now re-asserts setActiveGeohash + recordParticipant on every
poll (both idempotent) — the same self-healing pattern the geohash
timeline test already uses for singleton interference. Interference
heals on the next poll; a genuine dedup failure still times out.
6× full parallel runs green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 09:12:50 +02:00
jack
5b592c8bae
Add a persistent connectivity banner and stop the radar lying (#1597)
* Add a persistent connectivity banner and stop the radar lying

Two "the app looks fine while it isn't" problems from the UX audit:

- Bluetooth-off had exactly one signal: a dismissible alert. Once
  dismissed, the app looked completely normal — empty timeline, radar
  sweeping "searching for people" — while the radio was off. The radar
  animation now requires a radio that can actually scan, and a
  persistent red banner under the header carries the state instead:
  off (tap → settings), denied (tap → settings), or unsupported
  (mesh unavailable; location channels still work).
- A Tor bootstrap stall was only ever announced inside geohash
  timelines (addGeohashOnlySystemMessage), so someone sitting in #mesh
  or a DM whose messages route over Nostr got silence and hanging
  "sent" states. The stall now also drives a chrome-level torBlocked
  flag and the same banner: "tor can't connect — internet features are
  paused. mesh still works."

The banner renders nothing when everything is healthy, and .unknown/
.resetting radio states deliberately stay quiet — a false "bluetooth is
off" flash at launch would be the same kind of lie. Priority and
quiet-start behavior are pinned by ConnectivityIssueTests. 4 new
strings, all 30 locales.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Review fixes: banner in the sheet, real fix targets, tor-clear tests

- The people/DM sheet covers the root header, so the connectivity
  banner vanished exactly where people sit longest. It now mirrors
  into the sheet via a top safe-area inset over both the people list
  and the DM view.
- "tap to fix" for powered-off Bluetooth opened the macOS privacy
  permission pane, where an already-authorized person can't fix
  anything. New SystemSettings.bluetoothPower routes to the Bluetooth
  pane; denied still goes to the privacy anchor. The one-shot alert's
  settings button routes by state the same way.
- Tests pin that torBlocked clears on tor-ready and on preference
  change (no stale "tor can't connect" after toggling tor off).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 08:47:53 +02:00
jack
66fdea52ae
Make the panic wipe confirmable and its outcome visible (#1588)
* Make the panic wipe confirmable and its outcome visible

The triple-tap panic wipe fired instantly with no confirmation, on the
same 18pt logo whose single tap opens App Info — while the far less
destructive triple-tap-to-clear-chat 40pt below it asks first, and the
Settings-pane panic button has always confirmed. A fumbled tap on the
app's only help affordance could permanently destroy identity, keys,
and messages.

- Triple-tap now raises the same confirmation dialog the Settings pane
  uses (one extra tap under duress; zero accidental wipes).
- A successful wipe leaves a "all data wiped — new identity created"
  system message: in duress, "did it work?" must not be a guess — the
  natural response to uncertainty is tapping again.
- A wipe that does not commit (panicRecoveryBlocked) was previously
  invisible: the app looked wiped, sat silently offline, and keys could
  still be on disk. It now shows a persistent red banner under the
  header saying data may remain and a relaunch retries.
- Settings/privacy copy no longer says "instantly" (all 30 locales).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Review fixes: dismiss sheets on wipe; host the dialog durably

- Codex P1: the App Info danger-zone wipe left its sheet presented, so
  the failed-wipe banner (and the success message) rendered underneath
  an opaque modal. panicClearAllData now dismisses all chrome-owned
  presentation first; pinned by a new architecture test.
- Review nit: the confirmation dialog moved from the logo Text to the
  ContentView header stack, so a covered/removed header can't take a
  pending dialog down with it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 08:31:45 +02:00
jack
c6cb4210e4
Add a recent-chats section so DM conversations can't become unreachable (#1598)
* Add a recent-chats section so DM conversations can't become unreachable

The largest IA hole from the design/UX audit: a direct conversation
with someone who went offline (and isn't a mutual favorite) had no row
anywhere in the UI. The roster filters to connected/reachable/mutual-
favorite, the header envelope only exists while unread, and /msg can't
resolve offline strangers — read a DM from a passerby, close the
sheet, and the thread was still in memory with no way back to it.

- PeerListModel now derives RecentChatRow entries from the
  ConversationStore's direct conversations: people absent from the
  rosters above, newest activity first, unread flag, deduplicated by
  fingerprint across ephemeral/stable peer-ID mirrors (newest wins),
  groups and blocked peers excluded.
- A "chats" section (same header shape as #mesh/groups) renders them
  in the people sheet on both mesh and location channels — geoDMs from
  a channel since left stay reachable too. Tapping reopens the DM via
  the existing startConversation path; the section renders nothing
  when empty.
- Rebuilds are driven by direct-conversation store changes only, so
  public-timeline traffic doesn't churn the sheet.

2 new strings, all 30 locales. New architecture test pins that an
offline stranger's thread gets a row while group threads don't.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Review fixes: geo dedup and geoDM names in recent chats

- A person still visible in the geohash roster could also get a recent
  chat row (the builder only subtracted mesh rows). Visible geohash
  pubkeys now join the identity set via their PeerID(nostr_:) form, so
  the absent-from-rosters contract holds on location channels too.
- GeoDM rows went through resolveNickname, which only consults mesh
  identity sources and rendered nostr_… keys as an opaque anon
  fallback. They now resolve through geohashDisplayName (Nostr key
  mapping, bare-key fallback).

Both pinned in the recent-chats architecture test.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 07:58:18 +02:00
jack
4f30433406
Remove the public-channel screenshot broadcast (#1596)
* Remove the public-channel screenshot broadcast

Taking a screenshot used to announce "* nickname took a screenshot *"
to the entire active public channel — a mesh broadcast, or on geohash
channels a mined ephemeral event published to the 5 nearest Nostr
relays, permanently timestamping that this nickname was present and
active at that place. Documenting something (or someone) is a core use
of a protest app; it must not out the person doing it.

- Public channels (mesh and geohash) no longer send anything on
  screenshot. The mined-event helper is deleted and the lifecycle
  context trimmed of its now-unused requirements.
- A geohash timeline screenshot instead raises the existing local
  location-privacy warning alert (same one the channel sheet uses) —
  warn the person, tell no one.
- DM screenshot notices remain, and the local "you took a screenshot"
  echo is now honest: it only appears when the notice actually went to
  the peer (it used to render even when no established session existed
  and nothing was sent).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Review fixes: pin the screenshot routing table

The geohash warn path lived only in AppRuntime with no coverage. The
decision is now a pure nonisolated table
(AppRuntime.resolveScreenshotResponse) pinned by tests: location sheet
or geohash timeline → local privacy alert (nothing sent), App Info →
nothing, mesh/DM → chat layer (where public channels stay silent).

Mesh deliberately gets no local alert: a mesh screenshot reveals no
place and triggers no send, so there is nothing actionable to warn
about — alerting on every screenshot would train people to dismiss the
one alert that matters. Rationale now documented on the response enum.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 07:57:25 +02:00
jack
4122a4dacd
Stop claiming encryption and privacy properties that aren't live (#1595)
* Stop claiming encryption and privacy properties that aren't live

Two of the app's most safety-critical signals could show more security
than actually existed:

1. getEncryptionStatus was sticky-optimistic: any peer whose fingerprint
   was ever persisted resolved to noiseSecured/noiseVerified even when
   the live Noise session was .none, .handshaking, or .failed. After a
   cold launch or a handshake failure the DM header showed a solid lock
   and the composer caption claimed "end-to-end encrypted" with no
   secure session in existence. The status now reflects only the live
   session; a remembered fingerprint decides what an established
   session upgrades to (verified vs secured), nothing more. Peers
   reachable only over Nostr keep the encrypted caption — gift-wrapped
   delivery is end-to-end without a Noise session.

2. Privacy copy told three lies (all 30 locales fixed):
   - "ephemeral identity — new peer ID generated regularly": the peer
     ID is stable until a panic wipe (rotation is spec-only). Now
     "local-only identity — your identity is a keypair created on this
     device; panic wipe replaces it instantly."
   - "no servers, accounts, or data collection": location channels and
     internet delivery go through Nostr relays. Now "no accounts, no
     phone numbers, no data collection."
   - location channels: "your IP address is hidden by routing all
     traffic over tor" — tor is a toggle. The description now says tor
     is the default, and the sheet shows the existing red tor-off
     warning at the point of joining whenever the toggle is off.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Review fixes: gate nostr availability on a stored recipient key

- Codex P2 / review: a mutual favorite with a nil peerNostrPublicKey
  still reported .nostrAvailable, so the DM caption could claim
  "end-to-end encrypted" with neither a Noise session nor a usable
  Nostr key. BitchatPeer.connectionState (and the header fallback in
  PrivateConversationModel) now require a stored recipient key —
  mirroring NostrTransport's reachability rule. Regression test:
  mutual + nil key → .offline; key present → .nostrAvailable.
- Copy: "local-only identity" → "device-local identity" (all 30
  locales) — once a fingerprint or QR is shared it isn't "only" local;
  device-local says where the keys live without over-claiming.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 07:56:33 +02:00
jack
6ef3945179
Deflake gift-wrap tests: settle deadlines, not latency budgets (#1651)
* Deflake gift-wrap tests: settle deadlines, not latency budgets

The gift-wrap round-trip tests failed three CI runs this week
(handleGiftWrap_privateMessageStoresConversationAndMapping,
handleGiftWrap_deliveredAckUpdatesExistingMessage,
handleGiftWrap_routesEmbeddedPrivateMessageAndDeduplicates), each with
the same signature: the async NIP-17 unwrap missed a 5s wait on a
loaded runner. 40 local iterations of both suites pass clean — the
failures are scheduler starvation, exactly the class
TestConstants.settleTimeout documents.

Every positive wait in ChatViewModelExtensionsTests and
ChatNostrCoordinatorContextTests now uses settleTimeout (30s): the
explicit 5.0s literals on the gift-wrap waits, the longTimeout media
waits, and the bare-default channel-switch waits. All are
expected-true waits, so passing runs return immediately and never pay
the deadline.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Deflake SimulatedMesh TTL budget: settle discovery before the baseline

publicMessageRelaysAcrossLineTopologyWithinTTLBudget snapshotted its
frame baseline after a single 2s advance, but discovery is not quiet
by then: every first-seen peer schedules an afterglow re-announce at a
random 0.3-0.6s delay (BLEAnnounceHandler), and each of those can
cascade another relay round. Whether that traffic lands before or
after the snapshot depends on the draw — CI measured the "single
message" at 14 and 18 frames against a budget of 12.

The test now advances until the mesh goes a full window with no new
frames before taking the baseline, so the budget only ever measures
the message under test. 30 local iterations green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 07:56:12 +02:00
jack
6f961638f2
Timestamp sanity windows: future-dated QR codes and implausible Nostr DM rumors (#1647)
Two re-assessment findings:

- verifyScannedQR checked only staleness (now - ts > maxAge), so a
  future-dated timestamp bought a QR a longer validity window than a
  fresh one. The freshness check is now symmetric.

- Inbound Nostr DMs had no client-side created_at validation; the age
  bound relied entirely on relays honoring the subscription's `since`
  filter. Both gift-wrap decrypt paths now drop rumors outside
  [now - lookback - skew, now + skew]. The inner rumor timestamp is the
  sender's true send time (only the outer gift wrap is randomized per
  NIP-17), so the window mirrors exactly what an honest relay already
  guarantees — a dishonest relay can no longer inject stale or
  future-dated DMs. Existing mitigations (persistent gift-wrap dedup,
  relay-side since) are unchanged; this closes the malicious-relay gap.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-09 11:39:00 +02:00
jack
2a9fb4d53f
Make SwiftLint blocking in CI now that the violation backlog is zero (#1646)
* Make SwiftLint blocking in CI now that the violation backlog is zero

The lint job has been advisory since #1361, with the backlog tracked in
#1088. That backlog is now down to 28 violations, so this clears it and
flips the job to enforcing instead of adding baseline machinery:

- Fix all remaining violations: closure parameters/capture lists joined
  onto their opening-brace line (BLEService, NoiseSessionManager,
  ChatMediaTransferCoordinator, BLENoisePacketHandlerTests), one
  trailing comma, one opening-brace spacing (both via swiftlint --fix).
- Move the two periphery:ignore comments above the doc blocks they were
  orphaning; verified with a periphery --strict scan that the commands
  still register (no new findings vs baseline).
- Disable the todo rule: the single TODO cites tracked issue #1434 and
  is a deliberate marker, not lint debt.
- Exclude .device-lab from local runs (untracked; CI never sees it).
- CI: drop continue-on-error and the "(advisory)" label; run with
  --strict so any new warning fails the job.

Full SwiftPM suite green (2,004 tests / 216 suites) after the
formatting changes; swiftlint lint --strict exits 0 with the same
0.65.0 the CI container pins.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix is_disjoint violation introduced by #1542

The strict lint gate caught this on its first run: the mention-suggestion
key handler used modifierFlags.intersection([...]).isEmpty, which is
exactly the pattern isDisjoint(with:) expresses directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-08 12:12:30 +02:00
jack
9c84d4ce4f
Fail closed on unverifiable handshake peer IDs + check SecRandomCopyBytes results (#1645)
Two hardening fixes from the repo evaluation:

- NoiseSessionManager.authenticatedRemoteKey returned true for peer IDs
  that are neither 16-hex wire IDs nor full Noise-key IDs — an
  accept-any-key fallback kept for test harnesses. It now fails closed;
  the Noise/integration/E2E tests that relied on it address peers by
  key-derived wire IDs instead (the pattern NoiseCoverageTests already
  used), and a new regression test pins the rejection.

- Four SecRandomCopyBytes call sites discarded the return status. The
  two verification nonces now fail their operation on error, the Nostr
  device identity seed uses CryptoKit key generation (cannot fail, and
  can no longer silently persist an all-zero seed), and BIP-340 aux
  randomness throws on failure like the adjacent nonce path.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-08 12:12:27 +02:00
Taksh Kothari
681c180060
feat: share location channel invites via the system share sheet (#1513)
* feat: share location channel invites via the system share sheet

Adds text-first geohash invites (deep link + App Store URL) from
channel rows and the active-channel header, with an OpSec warning
for neighborhood-or-finer cells.

Closes #1497

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix: add Localizable.xcstrings entries for channel share copy

Cover all six new share/done keys across the 30-locale catalog so
LocalizationCoverageTests and non-English builds stop falling back
to English defaults.

Co-authored-by: Cursor <cursoragent@cursor.com>

* chore: retrigger CI after unrelated VoiceRecorder flake

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 10:23:41 +01:00
Taksh Kothari
c66015d029
feat: local alias field on the fingerprint sheet (#1507)
* feat: let users set a local alias on the fingerprint sheet

Wire the existing localPetname field to a write path so peers can be
renamed locally; read paths already prefer the alias when present.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix: make local aliases visible and localize the fingerprint field

Give local petnames display precedence over announced nicknames across
peer rows, DM headers, and resolveNickname; rebuild peer state after a
save so lists update immediately. Load the alias draft when the
fingerprint arrives, and add the three local-alias strings across all
30 locales.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix: use macOS 13-compatible onChange for fingerprint alias sync

The two-parameter onChange API requires macOS 14; match the rest of the
views so release and Periphery builds stay green on the 13.0 deployment target.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-01 10:23:14 +01:00
Felix-Ayush
8f9489790d
Add macOS camera QR scanning for peer verification (#1477)
* Add macOS camera QR scanning for peer verification.

Mac verification previously only supported paste/validate. Reuse the same AVCapture metadata pipeline as iOS, keep paste as a fallback, and extend the scanner smoke test to macOS.

* Grant sandboxed macOS camera access for QR scanning.

NSCameraUsageDescription alone is not enough under App Sandbox. Add com.apple.security.device.camera so the new macOS AVCapture QR path can open the camera after user permission.

* Check camera auth before capture input for QR scanning.

Consult AVCaptureDevice.authorizationStatus before creating AVCaptureDeviceInput so smoke tests and cold launches do not trigger TCC prompts, gate the smoke test on prior authorization, and show a one-line hint when the camera is unavailable.
2026-08-01 10:03:48 +01:00
jack
6f32363774
Deflake VoiceRecorderTests: replace timed semaphores with async events (#1572)
waitUntilActivationBegan hardcoded a 5-second DispatchSemaphore timeout
— below the 10s house floor and invisible to TestTimingHygieneTests
(it's a semaphore wait, not a helper-timeout parameter). On a starved
runner the window expired before the recorder's session-acquire task
was scheduled, failing cancelWhileSessionAcquireIsInFlightNeverCreates-
ARecorder — 7 sightings, including three in the last two days (#1506
and #1528 merge runs, #1550's PR run).

The fix is extracted verbatim from #1107 (mmalmi), which carries it but
is blocked on a V3 rebase: both test gates (activation and padding)
drop their DispatchSemaphore + timeout for an untimed async-event wait
(VoiceRecorderAsyncEvent), so there is no timing constant left to
starve — the test framework's own timeout is the backstop. Extracting
it unblocks CI now; #1107's rebase will see this file already matching
its branch.

Verified (count-checked via xcresulttool): 7/7 VoiceRecorderTests on
the iOS simulator, and 7/7 x 5 consecutive runs under 16x CPU
oversubscription.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 11:50:24 +01:00
Vincenzo Palazzo
59a9f628df
test: pin that unknown file TLVs are skipped, not fatal (#1550)
`BitchatFilePacket.decode` skips tags it does not recognise
(`case nil: continue`), which is what keeps the TLV list a floor rather
than a ceiling: a field the sender considered optional costs the receiver
that field, not the whole file.

Nothing pinned it. The behaviour is load-bearing for any peer, version or
third-party client that adds a field this build has not seen, and it is
also where the two implementations diverge — the Android decoder returns
null on an unknown tag, which is why `PrivateMediaMessageIdentity` has to
derive its receipt key from fields already on the wire instead of adding
one. Worth a test on the side that gets it right so it cannot quietly
drift into the strict behaviour.

Two cases, both hand-built so they do not depend on our own encoder:
an unknown TLV between MIME_TYPE and CONTENT (where an encoder appending
content last would put it), and one trailing CONTENT. Changing
`case nil: continue` to `return nil` fails both.

Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
2026-07-31 11:50:21 +01:00
heyaim
7b39d72bec
Give media the explicit file-protection class other stores use (#1552)
Media payload writes used .atomic alone and inherited the container
default; the courier store, outbox, gossip archive, and receipt index
all state their protection class at the write site. Media now follows
the same convention: until-first-user-authentication on payload writes
and on every site that creates a media directory (the store's helpers,
live captures, the outgoing writers, and the files/ root creators), so
recordings that save as they go inherit it. A best-effort launch
migration stamps files written by older builds, applying only to items
at the container default or weaker so it can never downgrade, running
detached after the retention sweep from #1484. On stock devices the
container default already yields this class, so behavior does not
change; the protection is now stated in the code instead of inherited.

Full iOS suite green; macOS builds; swiftlint adds no violations.

Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
2026-07-31 11:40:02 +01:00
Taksh Kothari
3a75567f5c
fix: stop EnvironmentObject crash in the people sheet (#1567)
* fix: re-inject environment objects into the people sheet

Sheets hosting a NavigationStack can drop inherited EnvironmentObjects on
some iOS versions, crashing ContentPeopleListView / MessageListView (#1558).

Co-authored-by: Cursor <cursoragent@cursor.com>

* test: note people-sheet environment contract in smoke mount

Make the #1558 regression visible next to the ContentView / people-sheet
smoke mounts so a future env-object trim is harder to miss.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
2026-07-31 11:04:55 +01:00
jack
f269617004
Fix the retire↔reconnect oscillation: redundant-link survivor is the newest connection (#1566)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState

The authenticated-link owners, the reconnect revalidation policy, and
the two rebind-containment cooldowns were four loose bleQueue-owned
maps whose invariants lived in call-site discipline: every teardown
path had to remember to retire the proof AND close the revalidation
epoch (the pair appeared seven times), and both cooldowns hand-rolled
the same prune-check-record dance. BLELinkAuthState owns them as whole
transitions — retireLink, retireLinks(ownedBy:), permitRebind,
permitRedundantRetirement — with the ownership question (bleQueue
today, engine after the option-B flip) answered in one place.

No behavior change; the one call-site reordering (redundant retirement
computes the survivor before the cooldown check instead of after) is
outcome-equivalent since the cooldown only ever recorded when a
survivor existed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Split identity-link bindings out of the physical link store

BLELinkStateStore owned two different kinds of truth: what physical
links exist (CB handles, connect lifecycles, characteristics, stream
assemblers) and who each link belongs to (peer bindings in both roles
plus the preferred-peripheral reverse map for directed sends and fanout
collapse). The bindings now live on BLELinkBindings — same bleQueue
ownership, whole-transition methods, direct tests for the rotation
reverse-map cleanup and the preferred-link survivor repair that were
previously only exercised end to end. Composed operations that need
both truths (remove-with-repair, direct link state, the subscribed-
central snapshot, bind-only-live-links) live on the transport as
explicitly bleQueue-confined helpers.

This is the structural half of the option-B boundary flip
(docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move
to the engine without touching what-links-exist. An audit of every
physical clear/remove found three sites (emergency clear, both
unauthorized branches) that needed explicit binding-clear pairing under
the split — each now clears both.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iOS-gated constructors and preserve containment cooldowns on reset

CI caught what the macOS SwiftPM build cannot see: two #if os(iOS)
sites still passed the peerID field that slice B1 removed from
BLEPeripheralLinkState (willRestoreState in BLEService and
armPendingBackgroundConnects in BLERadioController). Both fixed and
verified with a local iOS simulator xcodebuild.

Codex also caught a real regression: BLELinkAuthState.removeAll()
cleared the rebind/retirement cooldown maps, which the original panic
and emergency reset paths deliberately left alive. A stable
CoreBluetooth UUID must not earn a fresh rebind allowance just because
the session state around it was wiped. removeAll() now clears only the
proofs and revalidation epochs, and BLELinkAuthStateTests pins the
survival invariant along with the other auth-state transitions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine

The identity domain (BLELinkBindings + BLELinkAuthState) is now owned
by the engine queue, with a DEBUG dispatchPrecondition trapping any
access from another queue. bleQueue keeps only physical link state.

What changed shape:

- Receive path is sans-I/O: bleQueue decodes frames and hands
  (packet, linkID) up through ingestDecodedPacket (panic lifecycle
  captured at the handoff); attributeAndHandlePacket resolves the
  sender binding, rejects spoofed senders, applies raw-announce
  binding, and records ingress on the engine. Per-link frame order is
  preserved end to end (both queues serial), which supersedes the old
  batch-local TOCTOU binding in the notification path.
- The rotation rebind is one engine slot: containment checks, proof
  retirement, binding flip, reconnect decision, and rotated-identity
  retirement run straight-line; only CoreBluetooth cancels hop to
  bleQueue. The engine->bleQueue->engine ping-pong is gone, along with
  the _test_afterVerifiedDirectRebindEnqueued pause hook — the test
  that used it now asserts the atomicity directly (a paused engine
  wedged the old gate design into a three-queue deadlock).
- Authenticated-send eligibility (notifyOrEnqueueIfAccepted,
  writeOrEnqueueIfAccepted) is checked on the engine, serialized
  against rebinds by construction; only physical admission
  (updateValue/write/backpressure) runs on bleQueue.
- Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline
  in the delegates) + retirePeripheralLinkIdentity (engine hop with
  survivor repair reading liveness via readLinkState). A binding can
  briefly outlive its physical link; liveness queries join against the
  physical store and the queued retirement converges the two.
- Gossip delegate sends enter the engine via onEngine — safe because
  mesh.sync sits above the engine in the sync order (production engine
  code only async-dispatches into the manager).
- checkPeerConnectivity rides an engine slot from the bleQueue
  maintenance tick.

No wire changes. 1,974 tests green (parallel and serial), iOS
simulator build clean, Periphery clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught

SimulatedMesh wires real CoreBluetooth-free BLEService engines
edge-to-edge through the outbound packet tap and _test_ingestFrame
(the production attribution path the B2 flip created), with per-edge
synthetic link IDs and manual-scheduler time. Five multi-node tests
run in ~40ms with no wall-clock waits:

- announce exchange binds simulated links and connects peers
- Noise sessions establish end-to-end (real crypto, both directions)
- a public message relays across a line topology inside a TTL/frame
  budget (storm bound asserted)
- an 8x duplicate flood delivers exactly once
- a panic rotation rebinds the survivor's link exactly once and stays
  — the scenario that previously needed two phones and log archaeology

Fidelity boundary (documented in the harness): no physical links, so
fanout planning and backpressure are not exercised; attribution,
binding, dedup, TTL, relay decisions, and sessions are the real
engine code.

The simulator found a real bug on its first run: the forced-announce
throttle's lastSent survived a panic, so a rotation within
bleForceAnnounceMinIntervalSeconds of the last announce silently
swallowed the new identity's announce — leaving it invisible to the
mesh until the next maintenance cycle. Today's device test only
passed because the previous announce happened to be minutes old.
BLEAnnounceThrottle gains reset(), called from the panic slot so the
rotated identity owes no throttle debt; pinned by a unit test and the
mesh rotation test.

New DEBUG seams: _test_ingestFrame (production ingress attribution),
_test_forceAnnounce, _test_fenceEngine.

1,980 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 5: name the port — BLELinkEvent, one engine entry, delegates in their own files

The upward half of the link-layer port is now a type. BLELinkEvent
enumerates everything the bleQueue link layer tells the engine:
frameDecoded plus the four physical lifecycle transitions
(peripheralLinkEnded, centralLinkEnded, allPeripheralLinksEnded,
allCentralLinksEnded). Every bleQueue→engine crossing goes through
emitLinkEvent into one engine consumer (handleLinkEvent) — the
scattered messageQueue.async identity hops in the delegates collapse
into event emission, and the engine-side retirement/bookkeeping logic
now lives in one switch.

The CoreBluetooth delegate extensions move to their own files as
physical bookkeeping plus event emission:
- BLEService+LinkLayerCentralRole.swift (CBCentralManagerDelegate +
  CBPeripheralDelegate)
- BLEService+LinkLayerPeripheralRole.swift (CBPeripheralManagerDelegate
  + write accumulation)
BLEService.swift drops from 7,836 to ~7,100 lines. The physical-domain
members the role files share flip private→internal; the queue contract
is enforced by the existing DEBUG traps and grep guards, not access
control. (Two of the flips — isAppActive, logBluetoothStatus — only
surfaced on the iOS build; macOS SwiftPM cannot see #if os(iOS) code.
Verified with a local iOS simulator build.)

The simulated mesh now drives lifecycle events through the identical
enum a radio does: linkDropEventRetiresBindingAndReconnectHeals covers
drop → identity retirement → last-link peer bookkeeping → re-announce
heal, entirely through the port. New seam _test_resetAnnounceThrottle
models elapsed wall-clock for the throttle (deliberately separate from
_test_forceAnnounce so the panic-rotation test keeps its regression
value: the production panic path must do its own reset). The panic
test's containment re-announces reset throttles explicitly so those
assertions exercise real delivered announces instead of silently
throttled ones. noiseSessionEstablishesEndToEnd gains a bounded
scheduler-time settle loop after a one-in-many parallel-suite flake
(no wall-clock waits).

Deliberately not done (recorded in docs/BLE-ARCHITECTURE-V3.md): a
formal handle(event)->[Effect] system and further engine-domain file
splits — both would flip the engine's private state to internal for
cosmetic file counts; the effect formalization rides future feature-
module extractions instead.

1,981 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Baseline logBluetoothStatus for the macOS Periphery scan

Its callers are all inside #if os(iOS) (willRestoreState in both role
files plus the app-state handlers), so the macOS-scheme scan sees the
now-internal declaration with zero callers — the same class as the
baselined candidateCount. Verified 1-USR diff; the previously private
mangled variant was already baselined, which is why the pre-split scan
never flagged it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix #1538: release stale bindings on rotation instead of leaving a ghost

With two live links to one phone, a panic rotation healed only the link
the verified announce arrived on. The second link kept its binding to
the retired identity, so that dead ID stayed in the peer list — and was
kept alive by the NEW identity's own traffic, since a bound link
attributes non-announce frames to its bound peer. It only healed when
the stale link physically dropped.

The issue proposed exempting the containment rule via retiredBy[X] = Y
so the second link could rebind. Two problems: the exemption's stated
precondition (X removed by retireRotatedPeer) can never hold in this
scenario — the retire is gated on X having no remaining links, which is
false precisely because the stale link exists — and it would loosen a
security rule to fix a liveness bug.

Instead the rotation now RELEASES every link still bound to the
rotated-away identity (unbind + retire that link's Noise proof) and
retires the identity. No containment rule changes: unbinding is
strictly less trusting than any binding, and it is correct under both
readings of a second link bound to the retired ID — same physical
device (the field case), or one link is a spoofer holding a forged
binding, since a peer ID is a Noise-key fingerprint and two devices
cannot both legitimately own it. Released links reconverge through the
ordinary unbound-link path: the next raw direct announce binds them to
whoever they actually carry.

Reproduced and fixed under the slice-4 simulator, which is why this
lands as tests rather than another two-phone session:
- duplicateLinkPanicRotationLeavesNoGhostAndHealsBothLinks fails
  without the fix (ghost in both knownPeers and getConnectedPeers,
  duplicate link still bound to the dead ID)
- replayedVerifiedAnnounceCannotStealALinkOrEvictTheVictim pins the
  #1401 containment rule against exactly the attack this fix had to
  avoid re-opening, with a positive control proving the refusal is the
  containment check and not duplicate suppression

Harness gains connectDuplicateLinks (two links to one peer, modelled in
the central role — the links we cannot cancel, and the only role whose
bindings a CB-free harness can form), silence (range loss without a
link event, so a packet can be captured that the far side never saw),
and emittedPackets (the attacker's capture buffer).

Residual, documented at the fix: an attacker who binds their own link
to X by replaying X's raw announce can drive a rebind there and so
evict X's registry entry; X's next announce restores it, and the
per-link rebind cooldown bounds the rate. This is the same class of
capability the containment already accepts, not a new one.

1,983 tests green, Periphery clean, iOS simulator build clean.

Closes #1538

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix the retire↔reconnect oscillation: redundant-link survivor is the newest connection

Field-observed July 31 on main: with a restored old-address link and a
fresh-address duplicate to the same phone, redundant-link consolidation
kept choosing the restored link as survivor (it carried the announce
ingress and the binding) and cancelling the fresh one — which the radio
promptly rediscovered and reconnected, because the fresh link sits on
the BLE address the peer still advertises. Retire, reconnect, repeat at
the retirement cooldown (~1/min) until the ingress happened to flip.
Battery and airtime noise on every restore-with-duplicates.

BLERedundantLinkPolicy now prefers the most recently CONNECTED
candidate. Only the newest connection lives on the currently advertised
address; the older-address link cannot return once cancelled, so
consolidation converges on the first pass. BLEPeripheralLinkState gains
lastConnectedAt (set by markConnected; nil for restored links, whose
connect predates the process — exactly the 'stale address' signal).

Security note: physical connect recency is a signal an announce replay
cannot nominate, unlike the previous ingress-link preference — the
announce anchors (ingress, then most recently bound) are demoted to
tie-breakers and the fallback for all-restored links. Writability still
trumps everything: a newest link mid-service-rediscovery is never kept
over a writable duplicate. Containment (bound-links-only, one
retirement per peer per cooldown, peer keeps a live link) unchanged.

Six policy tests pin the new order, including the field scenario
(restored link holding both announce anchors loses to the fresh
connection) and the legacy fallback.

1,988 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Defer consolidation while the newest connection is still mid-discovery

Codex P2 on #1566: a fresh duplicate that has connected but not yet
finished service discovery was excluded from the writable candidate
set, so the policy kept the older writable (restored) link and
cancelled the freshly advertised connection — recreating the
retire↔reconnect oscillation inside the discovery window. Now, when
the physically newest connection is not writable yet while a writable
duplicate exists, consolidation defers to a later announce instead of
guessing. Also documents that RSSI is deliberately not a policy input
(Chessing234's rule-pinning ask) and pins the defer window, the
restored-anchor variant, the co-newest writable tie, and the
all-unwritable recency path with tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 10:30:51 +01:00
jack
5780405dce
Fix the SimulatedMesh announce-loss flake (#1564)
SimulatedMesh.addNode installed the outbound tap one statement after
setNickname, but setNickname force-announces asynchronously on the
engine. When a starved runner let that slot run inside the gap, the
announce was emitted invisibly while still stamping the wall-clock
announce throttle, and announceAll's forced announce — arriving well
inside the 0.15s forced minimum interval — was swallowed. No discovery
traffic ever reached the mesh, so bindings stayed nil and peer lists
empty: the exact 4-issue signature that failed three main runs and one
PR run on July 30.

Reproduced deterministically by forcing the ordering with a 5ms sleep
after setNickname: all 8 SimulatedMesh tests fail on the old harness
and pass on the fixed one.

Fixes: install the tap before setNickname so an early nickname announce
is captured instead of lost; reset each node's throttle in announceAll
so wall-clock throttle debt can never swallow the discovery round
(forceAnnounce(from:) deliberately keeps no-reset — the panic-rotation
tests pin the production reset behavior through it); and take the lock
around addNode's array appends, which could race the tap reading
`emitted` on an earlier node's engine.

Verified: suite green normally, 8/8 tests x 6 runs under 16x CPU
oversubscription, and 8/8 under the adversarial forced ordering —
all count-verified via xcresulttool (an earlier single-test
-only-testing filter silently matched zero tests, so every result
here was re-checked against reported test counts).

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 21:21:49 +01:00
jack
1d0dc58221
Make the completion-grace restart test deterministic (#1563)
immediateLegacyRestartDuringCompletionGrace injected a 0.03s initiator
completion grace period and needed the restart initiation to arrive
inside it. Constructing the restarted service (keypair generation) sits
between starting that clock and processing the message, so on a starved
CI runner the window expired first, the initiation was processed as a
legitimate fresh handshake, and the nil-expectations cascaded — the
most-sighted flake in CI (7 runs across #1502, #1477, #883, #1364, and
main).

The test now injects a grace period no test run can outlive, so the
in-grace suppression and the duplicate-initiation coalescing are decided
deterministically, and fires the deferred recovery through a DEBUG hook
on NoiseSessionManager instead of waiting out the real timer. The hook
cancels the scheduled work item before requesting recovery, so the
converged-once assertion cannot double-fire either.

Verified (count-checked via xcresulttool): the full 30-test
NoiseEncryptionServiceTests suite green on the iOS simulator, and
30/30 x 5 consecutive runs under 16x CPU oversubscription (a 6th run
was lost to a simulator app-launch refusal under load — no tests
executed). The old test did not reproduce locally in 2 suite runs
under the same load; the starvation needs the slow 2-core CI runner,
so the diagnosis rests on the mechanism plus the identical assertion
signature in all seven CI sightings.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 21:21:46 +01:00
krish rathi
6414a59851
fix(ble): don't spend the fragment scheduler's slot budget on blocked requests (#1530)
reservePendingStarts() decremented availableSlots for every dequeued pending
transfer before checking whether it would actually be admitted. A request
blocked because its transferId is already active (a resend of in-flight
content sitting at the front of the queue) still consumed a slot even
though it was deferred back into the queue rather than started -- so a
single blocked front-of-queue item could zero out the budget and end the
loop before ever reaching a later, unrelated, genuinely startable pending
transfer. That transfer then sat starved until some other transfer
happened to complete and trigger another pass, rather than starting
immediately when real capacity was already available.

Move the decrement to the point where a transfer is actually admitted into
activeTransfers, so only genuine starts spend the budget.
2026-07-30 18:14:57 +01:00
Vidit Kulshrestha
6c8499a603
Normalize nicknames to Unicode NFC at storage and comparison boundaries (#1502)
* Replace try! regex construction with a non-trapping SafeRegex helper

MessageFormattingEngine and MessageDeduplicationService compiled eight
bundled regex literals with try!, so a bad pattern would crash the app
at startup - in the middle of the message-render path (#645).

Add SafeRegex.compile: it compiles the pattern normally, and on failure
logs through SecureLogger and returns a never-matching regex ('(?!)'),
so a broken pattern degrades that one formatting feature instead of
trapping. Pattern properties stay non-optional, so no call-site churn
across ChatMessageFormatter, MessageTextHelpers, and
ChatComposerCoordinator.

The compile-time guarantee try! provided moves into tests: each
production pattern is asserted to compile and match a known-good sample,
so a typo in a pattern now fails CI instead of crashing users.

Part of #645 (the remaining try! sites; NoiseSessionManager's
force-unwrap is addressed separately in #1456).

* Normalize nicknames to Unicode NFC at storage and comparison boundaries

A nickname containing an accent can arrive in two canonically equivalent
but bytewise different forms: precomposed (U+00E9) or decomposed
(e + U+0301), depending on the keyboard and platform that produced it.
Nicknames were stored and compared without normalization, so visually
identical names silently failed to match: mentions of your own name did
not highlight or notify, /msg and /block could not resolve the peer,
autocomplete skipped candidates, and geohash DM resolution failed (#214).

Fix by canonicalizing to NFC (String.normalizedNickname) at every
boundary where a nickname enters storage - own nickname (ChatViewModel
didSet, alongside the existing trim), verified announce ingest
(BLEPeerRegistry), geohash presence (LocationPresenceStore), and
InputValidator.validateNickname - and by normalizing both sides at
comparison sites that can still see pre-normalization data (persisted
favorites, message-content mentions): peer resolution in
UnifiedPeerService and ChatPeerIdentityCoordinator, the three mention
checks, and autocomplete prefix matching.

The wire codec (AnnouncementPacket) is deliberately untouched: announces
are signature-verified against raw bytes, so canonicalization happens at
the storage layer, never during parsing.

Fixes #214
2026-07-30 18:14:53 +01:00
Taksh Kothari
e2bd13a7f2
chore: fix receive typo and refresh relay count in README (#1510)
Correct a confirmation label typo in the public-chat E2E suite and bump
the README relay-network claim to match the current GPS relay list.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-30 17:56:52 +01:00
Vidit Kulshrestha
4ef5558d7b
Replace try! regex construction with a non-trapping SafeRegex helper (#1501)
MessageFormattingEngine and MessageDeduplicationService compiled eight
bundled regex literals with try!, so a bad pattern would crash the app
at startup - in the middle of the message-render path (#645).

Add SafeRegex.compile: it compiles the pattern normally, and on failure
logs through SecureLogger and returns a never-matching regex ('(?!)'),
so a broken pattern degrades that one formatting feature instead of
trapping. Pattern properties stay non-optional, so no call-site churn
across ChatMessageFormatter, MessageTextHelpers, and
ChatComposerCoordinator.

The compile-time guarantee try! provided moves into tests: each
production pattern is asserted to compile and match a known-good sample,
so a typo in a pattern now fails CI instead of crashing users.

Part of #645 (the remaining try! sites; NoiseSessionManager's
force-unwrap is addressed separately in #1456).
2026-07-30 17:56:45 +01:00
Vidit Kulshrestha
81837d7202
Make DeliveryStatus non-optional with an explicit .notSentYet state (#1503)
BitchatMessage.deliveryStatus was Optional, with nil implicitly meaning
'no tracking' for public messages. Every consumer had to branch on the
absent case, ranking needed an optional-aware helper, and the UI treated
nil as an invisible state (#644).

Model delivery as a total state machine instead:
- New DeliveryStatus.notSentYet: created but not yet handed to any
  transport. Public messages initialize to it; private messages keep
  their historical .sending default.
- BitchatMessage.deliveryStatus becomes non-optional. Archives written
  while the field was optional decode with the absent key mapped to
  .notSentYet. The wire format is untouched (toBinaryPayload never
  carried the field).
- deliveryStatusRank drops its optional parameter; .notSentYet ranks
  below .failed, preserving the existing dedup preference order.
- Conversation.shouldSkipStatusUpdate treats a write back to .notSentYet
  as a downgrade and skips it.
- The status indicator renders exactly as before: .notSentYet draws
  nothing in message rows (the state nil used to represent), and
  DeliveryStatusView gains a glyph and description for it only so the
  view stays total.

Tests: initialization defaults, legacy-archive decoding, round-trip,
the extended rank order, and the new downgrade rule.

Fixes #644
2026-07-30 17:56:42 +01:00
Taksh Kothari
ab835e58c9
Don't suggest blocked people in @-mentions (#1543)
* Keep blocked peers out of @-mention suggestions

Blocked mesh nicknames and blocked geohash pubkeys no longer show up
in the composer autocomplete list.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix blocked-mention test resetting private(set) state

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-30 17:56:39 +01:00
jack
e2b409e466
Fix #1538: release stale bindings on rotation instead of leaving a ghost identity (#1554)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState

The authenticated-link owners, the reconnect revalidation policy, and
the two rebind-containment cooldowns were four loose bleQueue-owned
maps whose invariants lived in call-site discipline: every teardown
path had to remember to retire the proof AND close the revalidation
epoch (the pair appeared seven times), and both cooldowns hand-rolled
the same prune-check-record dance. BLELinkAuthState owns them as whole
transitions — retireLink, retireLinks(ownedBy:), permitRebind,
permitRedundantRetirement — with the ownership question (bleQueue
today, engine after the option-B flip) answered in one place.

No behavior change; the one call-site reordering (redundant retirement
computes the survivor before the cooldown check instead of after) is
outcome-equivalent since the cooldown only ever recorded when a
survivor existed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Split identity-link bindings out of the physical link store

BLELinkStateStore owned two different kinds of truth: what physical
links exist (CB handles, connect lifecycles, characteristics, stream
assemblers) and who each link belongs to (peer bindings in both roles
plus the preferred-peripheral reverse map for directed sends and fanout
collapse). The bindings now live on BLELinkBindings — same bleQueue
ownership, whole-transition methods, direct tests for the rotation
reverse-map cleanup and the preferred-link survivor repair that were
previously only exercised end to end. Composed operations that need
both truths (remove-with-repair, direct link state, the subscribed-
central snapshot, bind-only-live-links) live on the transport as
explicitly bleQueue-confined helpers.

This is the structural half of the option-B boundary flip
(docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move
to the engine without touching what-links-exist. An audit of every
physical clear/remove found three sites (emergency clear, both
unauthorized branches) that needed explicit binding-clear pairing under
the split — each now clears both.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iOS-gated constructors and preserve containment cooldowns on reset

CI caught what the macOS SwiftPM build cannot see: two #if os(iOS)
sites still passed the peerID field that slice B1 removed from
BLEPeripheralLinkState (willRestoreState in BLEService and
armPendingBackgroundConnects in BLERadioController). Both fixed and
verified with a local iOS simulator xcodebuild.

Codex also caught a real regression: BLELinkAuthState.removeAll()
cleared the rebind/retirement cooldown maps, which the original panic
and emergency reset paths deliberately left alive. A stable
CoreBluetooth UUID must not earn a fresh rebind allowance just because
the session state around it was wiped. removeAll() now clears only the
proofs and revalidation epochs, and BLELinkAuthStateTests pins the
survival invariant along with the other auth-state transitions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine

The identity domain (BLELinkBindings + BLELinkAuthState) is now owned
by the engine queue, with a DEBUG dispatchPrecondition trapping any
access from another queue. bleQueue keeps only physical link state.

What changed shape:

- Receive path is sans-I/O: bleQueue decodes frames and hands
  (packet, linkID) up through ingestDecodedPacket (panic lifecycle
  captured at the handoff); attributeAndHandlePacket resolves the
  sender binding, rejects spoofed senders, applies raw-announce
  binding, and records ingress on the engine. Per-link frame order is
  preserved end to end (both queues serial), which supersedes the old
  batch-local TOCTOU binding in the notification path.
- The rotation rebind is one engine slot: containment checks, proof
  retirement, binding flip, reconnect decision, and rotated-identity
  retirement run straight-line; only CoreBluetooth cancels hop to
  bleQueue. The engine->bleQueue->engine ping-pong is gone, along with
  the _test_afterVerifiedDirectRebindEnqueued pause hook — the test
  that used it now asserts the atomicity directly (a paused engine
  wedged the old gate design into a three-queue deadlock).
- Authenticated-send eligibility (notifyOrEnqueueIfAccepted,
  writeOrEnqueueIfAccepted) is checked on the engine, serialized
  against rebinds by construction; only physical admission
  (updateValue/write/backpressure) runs on bleQueue.
- Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline
  in the delegates) + retirePeripheralLinkIdentity (engine hop with
  survivor repair reading liveness via readLinkState). A binding can
  briefly outlive its physical link; liveness queries join against the
  physical store and the queued retirement converges the two.
- Gossip delegate sends enter the engine via onEngine — safe because
  mesh.sync sits above the engine in the sync order (production engine
  code only async-dispatches into the manager).
- checkPeerConnectivity rides an engine slot from the bleQueue
  maintenance tick.

No wire changes. 1,974 tests green (parallel and serial), iOS
simulator build clean, Periphery clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught

SimulatedMesh wires real CoreBluetooth-free BLEService engines
edge-to-edge through the outbound packet tap and _test_ingestFrame
(the production attribution path the B2 flip created), with per-edge
synthetic link IDs and manual-scheduler time. Five multi-node tests
run in ~40ms with no wall-clock waits:

- announce exchange binds simulated links and connects peers
- Noise sessions establish end-to-end (real crypto, both directions)
- a public message relays across a line topology inside a TTL/frame
  budget (storm bound asserted)
- an 8x duplicate flood delivers exactly once
- a panic rotation rebinds the survivor's link exactly once and stays
  — the scenario that previously needed two phones and log archaeology

Fidelity boundary (documented in the harness): no physical links, so
fanout planning and backpressure are not exercised; attribution,
binding, dedup, TTL, relay decisions, and sessions are the real
engine code.

The simulator found a real bug on its first run: the forced-announce
throttle's lastSent survived a panic, so a rotation within
bleForceAnnounceMinIntervalSeconds of the last announce silently
swallowed the new identity's announce — leaving it invisible to the
mesh until the next maintenance cycle. Today's device test only
passed because the previous announce happened to be minutes old.
BLEAnnounceThrottle gains reset(), called from the panic slot so the
rotated identity owes no throttle debt; pinned by a unit test and the
mesh rotation test.

New DEBUG seams: _test_ingestFrame (production ingress attribution),
_test_forceAnnounce, _test_fenceEngine.

1,980 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 5: name the port — BLELinkEvent, one engine entry, delegates in their own files

The upward half of the link-layer port is now a type. BLELinkEvent
enumerates everything the bleQueue link layer tells the engine:
frameDecoded plus the four physical lifecycle transitions
(peripheralLinkEnded, centralLinkEnded, allPeripheralLinksEnded,
allCentralLinksEnded). Every bleQueue→engine crossing goes through
emitLinkEvent into one engine consumer (handleLinkEvent) — the
scattered messageQueue.async identity hops in the delegates collapse
into event emission, and the engine-side retirement/bookkeeping logic
now lives in one switch.

The CoreBluetooth delegate extensions move to their own files as
physical bookkeeping plus event emission:
- BLEService+LinkLayerCentralRole.swift (CBCentralManagerDelegate +
  CBPeripheralDelegate)
- BLEService+LinkLayerPeripheralRole.swift (CBPeripheralManagerDelegate
  + write accumulation)
BLEService.swift drops from 7,836 to ~7,100 lines. The physical-domain
members the role files share flip private→internal; the queue contract
is enforced by the existing DEBUG traps and grep guards, not access
control. (Two of the flips — isAppActive, logBluetoothStatus — only
surfaced on the iOS build; macOS SwiftPM cannot see #if os(iOS) code.
Verified with a local iOS simulator build.)

The simulated mesh now drives lifecycle events through the identical
enum a radio does: linkDropEventRetiresBindingAndReconnectHeals covers
drop → identity retirement → last-link peer bookkeeping → re-announce
heal, entirely through the port. New seam _test_resetAnnounceThrottle
models elapsed wall-clock for the throttle (deliberately separate from
_test_forceAnnounce so the panic-rotation test keeps its regression
value: the production panic path must do its own reset). The panic
test's containment re-announces reset throttles explicitly so those
assertions exercise real delivered announces instead of silently
throttled ones. noiseSessionEstablishesEndToEnd gains a bounded
scheduler-time settle loop after a one-in-many parallel-suite flake
(no wall-clock waits).

Deliberately not done (recorded in docs/BLE-ARCHITECTURE-V3.md): a
formal handle(event)->[Effect] system and further engine-domain file
splits — both would flip the engine's private state to internal for
cosmetic file counts; the effect formalization rides future feature-
module extractions instead.

1,981 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Baseline logBluetoothStatus for the macOS Periphery scan

Its callers are all inside #if os(iOS) (willRestoreState in both role
files plus the app-state handlers), so the macOS-scheme scan sees the
now-internal declaration with zero callers — the same class as the
baselined candidateCount. Verified 1-USR diff; the previously private
mangled variant was already baselined, which is why the pre-split scan
never flagged it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix #1538: release stale bindings on rotation instead of leaving a ghost

With two live links to one phone, a panic rotation healed only the link
the verified announce arrived on. The second link kept its binding to
the retired identity, so that dead ID stayed in the peer list — and was
kept alive by the NEW identity's own traffic, since a bound link
attributes non-announce frames to its bound peer. It only healed when
the stale link physically dropped.

The issue proposed exempting the containment rule via retiredBy[X] = Y
so the second link could rebind. Two problems: the exemption's stated
precondition (X removed by retireRotatedPeer) can never hold in this
scenario — the retire is gated on X having no remaining links, which is
false precisely because the stale link exists — and it would loosen a
security rule to fix a liveness bug.

Instead the rotation now RELEASES every link still bound to the
rotated-away identity (unbind + retire that link's Noise proof) and
retires the identity. No containment rule changes: unbinding is
strictly less trusting than any binding, and it is correct under both
readings of a second link bound to the retired ID — same physical
device (the field case), or one link is a spoofer holding a forged
binding, since a peer ID is a Noise-key fingerprint and two devices
cannot both legitimately own it. Released links reconverge through the
ordinary unbound-link path: the next raw direct announce binds them to
whoever they actually carry.

Reproduced and fixed under the slice-4 simulator, which is why this
lands as tests rather than another two-phone session:
- duplicateLinkPanicRotationLeavesNoGhostAndHealsBothLinks fails
  without the fix (ghost in both knownPeers and getConnectedPeers,
  duplicate link still bound to the dead ID)
- replayedVerifiedAnnounceCannotStealALinkOrEvictTheVictim pins the
  #1401 containment rule against exactly the attack this fix had to
  avoid re-opening, with a positive control proving the refusal is the
  containment check and not duplicate suppression

Harness gains connectDuplicateLinks (two links to one peer, modelled in
the central role — the links we cannot cancel, and the only role whose
bindings a CB-free harness can form), silence (range loss without a
link event, so a packet can be captured that the far side never saw),
and emittedPackets (the attacker's capture buffer).

Residual, documented at the fix: an attacker who binds their own link
to X by replaying X's raw announce can drive a rebind there and so
evict X's registry entry; X's next announce restores it, and the
per-link rebind cooldown bounds the rate. This is the same class of
capability the containment already accepts, not a new one.

1,983 tests green, Periphery clean, iOS simulator build clean.

Closes #1538

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 15:21:59 +01:00
jack
4226f01503
Link layer slice 5: BLELinkEvent — the port has a name, the delegates have their own files (#1551)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState

The authenticated-link owners, the reconnect revalidation policy, and
the two rebind-containment cooldowns were four loose bleQueue-owned
maps whose invariants lived in call-site discipline: every teardown
path had to remember to retire the proof AND close the revalidation
epoch (the pair appeared seven times), and both cooldowns hand-rolled
the same prune-check-record dance. BLELinkAuthState owns them as whole
transitions — retireLink, retireLinks(ownedBy:), permitRebind,
permitRedundantRetirement — with the ownership question (bleQueue
today, engine after the option-B flip) answered in one place.

No behavior change; the one call-site reordering (redundant retirement
computes the survivor before the cooldown check instead of after) is
outcome-equivalent since the cooldown only ever recorded when a
survivor existed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Split identity-link bindings out of the physical link store

BLELinkStateStore owned two different kinds of truth: what physical
links exist (CB handles, connect lifecycles, characteristics, stream
assemblers) and who each link belongs to (peer bindings in both roles
plus the preferred-peripheral reverse map for directed sends and fanout
collapse). The bindings now live on BLELinkBindings — same bleQueue
ownership, whole-transition methods, direct tests for the rotation
reverse-map cleanup and the preferred-link survivor repair that were
previously only exercised end to end. Composed operations that need
both truths (remove-with-repair, direct link state, the subscribed-
central snapshot, bind-only-live-links) live on the transport as
explicitly bleQueue-confined helpers.

This is the structural half of the option-B boundary flip
(docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move
to the engine without touching what-links-exist. An audit of every
physical clear/remove found three sites (emergency clear, both
unauthorized branches) that needed explicit binding-clear pairing under
the split — each now clears both.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iOS-gated constructors and preserve containment cooldowns on reset

CI caught what the macOS SwiftPM build cannot see: two #if os(iOS)
sites still passed the peerID field that slice B1 removed from
BLEPeripheralLinkState (willRestoreState in BLEService and
armPendingBackgroundConnects in BLERadioController). Both fixed and
verified with a local iOS simulator xcodebuild.

Codex also caught a real regression: BLELinkAuthState.removeAll()
cleared the rebind/retirement cooldown maps, which the original panic
and emergency reset paths deliberately left alive. A stable
CoreBluetooth UUID must not earn a fresh rebind allowance just because
the session state around it was wiped. removeAll() now clears only the
proofs and revalidation epochs, and BLELinkAuthStateTests pins the
survival invariant along with the other auth-state transitions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine

The identity domain (BLELinkBindings + BLELinkAuthState) is now owned
by the engine queue, with a DEBUG dispatchPrecondition trapping any
access from another queue. bleQueue keeps only physical link state.

What changed shape:

- Receive path is sans-I/O: bleQueue decodes frames and hands
  (packet, linkID) up through ingestDecodedPacket (panic lifecycle
  captured at the handoff); attributeAndHandlePacket resolves the
  sender binding, rejects spoofed senders, applies raw-announce
  binding, and records ingress on the engine. Per-link frame order is
  preserved end to end (both queues serial), which supersedes the old
  batch-local TOCTOU binding in the notification path.
- The rotation rebind is one engine slot: containment checks, proof
  retirement, binding flip, reconnect decision, and rotated-identity
  retirement run straight-line; only CoreBluetooth cancels hop to
  bleQueue. The engine->bleQueue->engine ping-pong is gone, along with
  the _test_afterVerifiedDirectRebindEnqueued pause hook — the test
  that used it now asserts the atomicity directly (a paused engine
  wedged the old gate design into a three-queue deadlock).
- Authenticated-send eligibility (notifyOrEnqueueIfAccepted,
  writeOrEnqueueIfAccepted) is checked on the engine, serialized
  against rebinds by construction; only physical admission
  (updateValue/write/backpressure) runs on bleQueue.
- Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline
  in the delegates) + retirePeripheralLinkIdentity (engine hop with
  survivor repair reading liveness via readLinkState). A binding can
  briefly outlive its physical link; liveness queries join against the
  physical store and the queued retirement converges the two.
- Gossip delegate sends enter the engine via onEngine — safe because
  mesh.sync sits above the engine in the sync order (production engine
  code only async-dispatches into the manager).
- checkPeerConnectivity rides an engine slot from the bleQueue
  maintenance tick.

No wire changes. 1,974 tests green (parallel and serial), iOS
simulator build clean, Periphery clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught

SimulatedMesh wires real CoreBluetooth-free BLEService engines
edge-to-edge through the outbound packet tap and _test_ingestFrame
(the production attribution path the B2 flip created), with per-edge
synthetic link IDs and manual-scheduler time. Five multi-node tests
run in ~40ms with no wall-clock waits:

- announce exchange binds simulated links and connects peers
- Noise sessions establish end-to-end (real crypto, both directions)
- a public message relays across a line topology inside a TTL/frame
  budget (storm bound asserted)
- an 8x duplicate flood delivers exactly once
- a panic rotation rebinds the survivor's link exactly once and stays
  — the scenario that previously needed two phones and log archaeology

Fidelity boundary (documented in the harness): no physical links, so
fanout planning and backpressure are not exercised; attribution,
binding, dedup, TTL, relay decisions, and sessions are the real
engine code.

The simulator found a real bug on its first run: the forced-announce
throttle's lastSent survived a panic, so a rotation within
bleForceAnnounceMinIntervalSeconds of the last announce silently
swallowed the new identity's announce — leaving it invisible to the
mesh until the next maintenance cycle. Today's device test only
passed because the previous announce happened to be minutes old.
BLEAnnounceThrottle gains reset(), called from the panic slot so the
rotated identity owes no throttle debt; pinned by a unit test and the
mesh rotation test.

New DEBUG seams: _test_ingestFrame (production ingress attribution),
_test_forceAnnounce, _test_fenceEngine.

1,980 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 5: name the port — BLELinkEvent, one engine entry, delegates in their own files

The upward half of the link-layer port is now a type. BLELinkEvent
enumerates everything the bleQueue link layer tells the engine:
frameDecoded plus the four physical lifecycle transitions
(peripheralLinkEnded, centralLinkEnded, allPeripheralLinksEnded,
allCentralLinksEnded). Every bleQueue→engine crossing goes through
emitLinkEvent into one engine consumer (handleLinkEvent) — the
scattered messageQueue.async identity hops in the delegates collapse
into event emission, and the engine-side retirement/bookkeeping logic
now lives in one switch.

The CoreBluetooth delegate extensions move to their own files as
physical bookkeeping plus event emission:
- BLEService+LinkLayerCentralRole.swift (CBCentralManagerDelegate +
  CBPeripheralDelegate)
- BLEService+LinkLayerPeripheralRole.swift (CBPeripheralManagerDelegate
  + write accumulation)
BLEService.swift drops from 7,836 to ~7,100 lines. The physical-domain
members the role files share flip private→internal; the queue contract
is enforced by the existing DEBUG traps and grep guards, not access
control. (Two of the flips — isAppActive, logBluetoothStatus — only
surfaced on the iOS build; macOS SwiftPM cannot see #if os(iOS) code.
Verified with a local iOS simulator build.)

The simulated mesh now drives lifecycle events through the identical
enum a radio does: linkDropEventRetiresBindingAndReconnectHeals covers
drop → identity retirement → last-link peer bookkeeping → re-announce
heal, entirely through the port. New seam _test_resetAnnounceThrottle
models elapsed wall-clock for the throttle (deliberately separate from
_test_forceAnnounce so the panic-rotation test keeps its regression
value: the production panic path must do its own reset). The panic
test's containment re-announces reset throttles explicitly so those
assertions exercise real delivered announces instead of silently
throttled ones. noiseSessionEstablishesEndToEnd gains a bounded
scheduler-time settle loop after a one-in-many parallel-suite flake
(no wall-clock waits).

Deliberately not done (recorded in docs/BLE-ARCHITECTURE-V3.md): a
formal handle(event)->[Effect] system and further engine-domain file
splits — both would flip the engine's private state to internal for
cosmetic file counts; the effect formalization rides future feature-
module extractions instead.

1,981 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Baseline logBluetoothStatus for the macOS Periphery scan

Its callers are all inside #if os(iOS) (willRestoreState in both role
files plus the app-state handlers), so the macOS-scheme scan sees the
now-internal declaration with zero callers — the same class as the
baselined candidateCount. Verified 1-USR diff; the previously private
mangled variant was already baselined, which is why the pre-split scan
never flagged it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 09:27:34 +01:00
jack
cdebdd9347
Link layer slice 4: deterministic multi-node mesh simulation (and the panic-announce bug it caught) (#1548)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState

The authenticated-link owners, the reconnect revalidation policy, and
the two rebind-containment cooldowns were four loose bleQueue-owned
maps whose invariants lived in call-site discipline: every teardown
path had to remember to retire the proof AND close the revalidation
epoch (the pair appeared seven times), and both cooldowns hand-rolled
the same prune-check-record dance. BLELinkAuthState owns them as whole
transitions — retireLink, retireLinks(ownedBy:), permitRebind,
permitRedundantRetirement — with the ownership question (bleQueue
today, engine after the option-B flip) answered in one place.

No behavior change; the one call-site reordering (redundant retirement
computes the survivor before the cooldown check instead of after) is
outcome-equivalent since the cooldown only ever recorded when a
survivor existed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Split identity-link bindings out of the physical link store

BLELinkStateStore owned two different kinds of truth: what physical
links exist (CB handles, connect lifecycles, characteristics, stream
assemblers) and who each link belongs to (peer bindings in both roles
plus the preferred-peripheral reverse map for directed sends and fanout
collapse). The bindings now live on BLELinkBindings — same bleQueue
ownership, whole-transition methods, direct tests for the rotation
reverse-map cleanup and the preferred-link survivor repair that were
previously only exercised end to end. Composed operations that need
both truths (remove-with-repair, direct link state, the subscribed-
central snapshot, bind-only-live-links) live on the transport as
explicitly bleQueue-confined helpers.

This is the structural half of the option-B boundary flip
(docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move
to the engine without touching what-links-exist. An audit of every
physical clear/remove found three sites (emergency clear, both
unauthorized branches) that needed explicit binding-clear pairing under
the split — each now clears both.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iOS-gated constructors and preserve containment cooldowns on reset

CI caught what the macOS SwiftPM build cannot see: two #if os(iOS)
sites still passed the peerID field that slice B1 removed from
BLEPeripheralLinkState (willRestoreState in BLEService and
armPendingBackgroundConnects in BLERadioController). Both fixed and
verified with a local iOS simulator xcodebuild.

Codex also caught a real regression: BLELinkAuthState.removeAll()
cleared the rebind/retirement cooldown maps, which the original panic
and emergency reset paths deliberately left alive. A stable
CoreBluetooth UUID must not earn a fresh rebind allowance just because
the session state around it was wiped. removeAll() now clears only the
proofs and revalidation epochs, and BLELinkAuthStateTests pins the
survival invariant along with the other auth-state transitions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine

The identity domain (BLELinkBindings + BLELinkAuthState) is now owned
by the engine queue, with a DEBUG dispatchPrecondition trapping any
access from another queue. bleQueue keeps only physical link state.

What changed shape:

- Receive path is sans-I/O: bleQueue decodes frames and hands
  (packet, linkID) up through ingestDecodedPacket (panic lifecycle
  captured at the handoff); attributeAndHandlePacket resolves the
  sender binding, rejects spoofed senders, applies raw-announce
  binding, and records ingress on the engine. Per-link frame order is
  preserved end to end (both queues serial), which supersedes the old
  batch-local TOCTOU binding in the notification path.
- The rotation rebind is one engine slot: containment checks, proof
  retirement, binding flip, reconnect decision, and rotated-identity
  retirement run straight-line; only CoreBluetooth cancels hop to
  bleQueue. The engine->bleQueue->engine ping-pong is gone, along with
  the _test_afterVerifiedDirectRebindEnqueued pause hook — the test
  that used it now asserts the atomicity directly (a paused engine
  wedged the old gate design into a three-queue deadlock).
- Authenticated-send eligibility (notifyOrEnqueueIfAccepted,
  writeOrEnqueueIfAccepted) is checked on the engine, serialized
  against rebinds by construction; only physical admission
  (updateValue/write/backpressure) runs on bleQueue.
- Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline
  in the delegates) + retirePeripheralLinkIdentity (engine hop with
  survivor repair reading liveness via readLinkState). A binding can
  briefly outlive its physical link; liveness queries join against the
  physical store and the queued retirement converges the two.
- Gossip delegate sends enter the engine via onEngine — safe because
  mesh.sync sits above the engine in the sync order (production engine
  code only async-dispatches into the manager).
- checkPeerConnectivity rides an engine slot from the bleQueue
  maintenance tick.

No wire changes. 1,974 tests green (parallel and serial), iOS
simulator build clean, Periphery clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught

SimulatedMesh wires real CoreBluetooth-free BLEService engines
edge-to-edge through the outbound packet tap and _test_ingestFrame
(the production attribution path the B2 flip created), with per-edge
synthetic link IDs and manual-scheduler time. Five multi-node tests
run in ~40ms with no wall-clock waits:

- announce exchange binds simulated links and connects peers
- Noise sessions establish end-to-end (real crypto, both directions)
- a public message relays across a line topology inside a TTL/frame
  budget (storm bound asserted)
- an 8x duplicate flood delivers exactly once
- a panic rotation rebinds the survivor's link exactly once and stays
  — the scenario that previously needed two phones and log archaeology

Fidelity boundary (documented in the harness): no physical links, so
fanout planning and backpressure are not exercised; attribution,
binding, dedup, TTL, relay decisions, and sessions are the real
engine code.

The simulator found a real bug on its first run: the forced-announce
throttle's lastSent survived a panic, so a rotation within
bleForceAnnounceMinIntervalSeconds of the last announce silently
swallowed the new identity's announce — leaving it invisible to the
mesh until the next maintenance cycle. Today's device test only
passed because the previous announce happened to be minutes old.
BLEAnnounceThrottle gains reset(), called from the panic slot so the
rotated identity owes no throttle debt; pinned by a unit test and the
mesh rotation test.

New DEBUG seams: _test_ingestFrame (production ingress attribution),
_test_forceAnnounce, _test_fenceEngine.

1,980 tests green, Periphery clean, iOS simulator build clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 01:14:19 +01:00
jack
2f5b56ce57
Link layer slice 3: bindings and link-auth become engine-owned (the option-B domain flip) (#1547)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState

The authenticated-link owners, the reconnect revalidation policy, and
the two rebind-containment cooldowns were four loose bleQueue-owned
maps whose invariants lived in call-site discipline: every teardown
path had to remember to retire the proof AND close the revalidation
epoch (the pair appeared seven times), and both cooldowns hand-rolled
the same prune-check-record dance. BLELinkAuthState owns them as whole
transitions — retireLink, retireLinks(ownedBy:), permitRebind,
permitRedundantRetirement — with the ownership question (bleQueue
today, engine after the option-B flip) answered in one place.

No behavior change; the one call-site reordering (redundant retirement
computes the survivor before the cooldown check instead of after) is
outcome-equivalent since the cooldown only ever recorded when a
survivor existed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Split identity-link bindings out of the physical link store

BLELinkStateStore owned two different kinds of truth: what physical
links exist (CB handles, connect lifecycles, characteristics, stream
assemblers) and who each link belongs to (peer bindings in both roles
plus the preferred-peripheral reverse map for directed sends and fanout
collapse). The bindings now live on BLELinkBindings — same bleQueue
ownership, whole-transition methods, direct tests for the rotation
reverse-map cleanup and the preferred-link survivor repair that were
previously only exercised end to end. Composed operations that need
both truths (remove-with-repair, direct link state, the subscribed-
central snapshot, bind-only-live-links) live on the transport as
explicitly bleQueue-confined helpers.

This is the structural half of the option-B boundary flip
(docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move
to the engine without touching what-links-exist. An audit of every
physical clear/remove found three sites (emergency clear, both
unauthorized branches) that needed explicit binding-clear pairing under
the split — each now clears both.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iOS-gated constructors and preserve containment cooldowns on reset

CI caught what the macOS SwiftPM build cannot see: two #if os(iOS)
sites still passed the peerID field that slice B1 removed from
BLEPeripheralLinkState (willRestoreState in BLEService and
armPendingBackgroundConnects in BLERadioController). Both fixed and
verified with a local iOS simulator xcodebuild.

Codex also caught a real regression: BLELinkAuthState.removeAll()
cleared the rebind/retirement cooldown maps, which the original panic
and emergency reset paths deliberately left alive. A stable
CoreBluetooth UUID must not earn a fresh rebind allowance just because
the session state around it was wiped. removeAll() now clears only the
proofs and revalidation epochs, and BLELinkAuthStateTests pins the
survival invariant along with the other auth-state transitions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine

The identity domain (BLELinkBindings + BLELinkAuthState) is now owned
by the engine queue, with a DEBUG dispatchPrecondition trapping any
access from another queue. bleQueue keeps only physical link state.

What changed shape:

- Receive path is sans-I/O: bleQueue decodes frames and hands
  (packet, linkID) up through ingestDecodedPacket (panic lifecycle
  captured at the handoff); attributeAndHandlePacket resolves the
  sender binding, rejects spoofed senders, applies raw-announce
  binding, and records ingress on the engine. Per-link frame order is
  preserved end to end (both queues serial), which supersedes the old
  batch-local TOCTOU binding in the notification path.
- The rotation rebind is one engine slot: containment checks, proof
  retirement, binding flip, reconnect decision, and rotated-identity
  retirement run straight-line; only CoreBluetooth cancels hop to
  bleQueue. The engine->bleQueue->engine ping-pong is gone, along with
  the _test_afterVerifiedDirectRebindEnqueued pause hook — the test
  that used it now asserts the atomicity directly (a paused engine
  wedged the old gate design into a three-queue deadlock).
- Authenticated-send eligibility (notifyOrEnqueueIfAccepted,
  writeOrEnqueueIfAccepted) is checked on the engine, serialized
  against rebinds by construction; only physical admission
  (updateValue/write/backpressure) runs on bleQueue.
- Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline
  in the delegates) + retirePeripheralLinkIdentity (engine hop with
  survivor repair reading liveness via readLinkState). A binding can
  briefly outlive its physical link; liveness queries join against the
  physical store and the queued retirement converges the two.
- Gossip delegate sends enter the engine via onEngine — safe because
  mesh.sync sits above the engine in the sync order (production engine
  code only async-dispatches into the manager).
- checkPeerConnectivity rides an engine slot from the bleQueue
  maintenance tick.

No wire changes. 1,974 tests green (parallel and serial), iOS
simulator build clean, Periphery clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 20:23:32 +01:00