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3 Commits
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0152196ac2
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Deflake CI, and make the flake class unrepeatable (#1491)
* Deflake two iOS-sim CI tests with unbounded timing assumptions Both failed on main-adjacent CI runs during this session's PRs. Neither was a product bug; both asserted things about real time that a loaded runner is under no obligation to honour. **NetworkReachabilityGateTests: a wall-clock upper bound.** test_monitor_duplicateUpdatesDoNotPostponeOfflineCommit slept 500ms for real, then asserted total elapsed time was under 1.4s to prove a duplicate mid-window had not restarted the 1.0s debounce. One CI run took 3.75s. No wall-clock bound can separate "deadline preserved" from "runner is slow", because Task.sleep and the asyncAfter flush are both real time and neither is bounded above. The deadline property was already covered deterministically one level down: test_debounce_duplicateObservationsPreservePendingDeadline drives ReachabilityDebounce with injected timestamps and checks pendingRemaining directly. So the monitor test now asserts only what needs a real monitor — that a duplicate still yields exactly one committed false through the debounce — with an injected clock for the arithmetic and a generous liveness budget. Renamed to say what it actually checks. No coverage lost, and it runs in 0.14s instead of ~3.8s because the real sleep is gone. **NoiseEncryptionServiceTests: injected timeouts that also arm during setup.** #1483 diagnosed and fixed exactly this in the quarantine-restore test, but two sibling tests kept the shape. Their injected ordinaryResponderHandshakeTimeout (0.04 and 0.06) also arms during the establishSessions setup handshake, where bob is the responder — so a preempted runner fires it mid-setup, tears down the half-open responder, and message 3 gets answered as a fresh initiation. The CI failure named setup's own `#expect(finalMessage == nil)` seeing a 96-byte message 2, which is precisely the signature #1483 recorded. Raised both to 1.0s, matching #1483's remedy: the scenarios still need the responder timeout to fire, and it still does, just with room for setup to complete first. Thin 1-second waitUntil budgets in the file now use the shared TestConstants.longTimeout; every one of them backs a positive assertion, so waitUntil still returns the moment the condition holds and nothing gets slower in the passing case. No assertion weakened in either file. Verified 3x sequentially and 3x with all 18 cores saturated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Raise two more starvation-prone test deadlines Both surfaced on the CI runs for this PR and #1487, both in tests neither PR touches, both the same shape as the two already fixed here: a deadline sized for the work rather than for a runner executing many suites at once. VoiceNotePlaybackControllerTests waited 5s for a @MainActor Task that playback schedules for the session acquire and its failure path. When that Task is not scheduled in time the helper reports *two* failures — the wait, and the `!isPlaying` the un-run failure path has not reset yet — which reads like a playback bug rather than a starved scheduler. That is exactly what CI showed. GeoRelayDirectoryTests waited 10s for work the directory runs in Task.detached(priority: .utility); utility priority competes with every other suite. The retry-scheduling case timed out at exactly 10.06s with the retry never scheduled, reading like a missing retry rather than a starved background task. Raised to 30s each with the reasoning recorded at the helper. Both helpers return as soon as their condition holds, so nothing slows down when tests pass — only the genuine-failure case takes longer to report. Verified 3x with all cores saturated: both suites clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Make the flake class unrepeatable, not just fixed Raising four deadlines fixed the four tests that happened to fire. The class was still there: fourteen separate waitUntil helpers, most defaulting to 1.0s, plus wait call sites with literal budgets. The fifth instance would have landed the same way, on someone else's unrelated PR. The rule, now written down in TestConstants.settleTimeout: **a wait deadline is not a latency budget.** It exists so a genuine hang eventually fails the suite, so size it for the worst-case scheduler, never for how long the operation should take. Waits return as soon as their condition holds, so a generous deadline is free in the passing case and only extends genuine failures. - Every wait helper now defaults to TestConstants.settleTimeout (30s), and the literal wait call sites below the floor were converted too — sixteen sites across ten files. - TestTimingHygieneTests enforces it by scanning the test sources: wait defaults and wait call sites must be at least minimumSettleTimeout, and no test may assert an upper bound on elapsed wall-clock time (the assertion that started this, which cannot separate correct behaviour from a slow machine). - Both rules waive per line with "test-timing-ok: <reason>", accepted on the line or in the comment block above it so the reason has room to be a sentence. One legitimate use so far: a NEGATIVE wait in NoiseCoverageTests asserting a promotion has *not* completed within 50ms, where a long deadline would only make the suite slow while still passing. Injected production timeouts are deliberately not matched — the Noise handshake timeouts are the behaviour under test, and short values are correct there. Verified the guard actually fails: a canary file with both banned shapes was flagged with file and line, and the suite went green again once it was removed. Full suite passes with all 18 cores saturated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Close the guard's blind spot: named short timeouts A fifth flake landed on CI while the first guard was in review — GossipSyncBoardTests timing out at 1.03s — and the guard did not catch it, because the deadline was `TestConstants.shortTimeout` rather than a literal. A literals-only scan cannot see a short value behind a symbol, which is the more common way it is written: 81 wait sites used shortTimeout (1s) or defaultTimeout (5s), every one of them below the floor. Rather than guess which of those were safe to raise, all 81 were converted and the suite timed. Runtime went 15s -> 72s, which located the genuine negative waits precisely: ten tests that assert something does *not* happen and therefore always run their deadline out. Measurement instead of a heuristic, since a mis-guess in either direction is invisible — too short reintroduces the flake, too long silently costs a minute a run. Those 28 sites now use `TestConstants.negativeWaitWindow`, a named constant whose doc explains the inverted reasoning: for a negative wait, starvation can only make the assertion *more* likely to hold, so short is correct, and the name states the polarity instead of leaving a bare literal that reads like the mistake. Suite is back to 15.3s. The guard now also rejects `timeout: TestConstants.shortTimeout` and `defaultTimeout`, while accepting `negativeWaitWindow` by name. Re-verified with a canary carrying every banned shape — literal default, both named constants, and an elapsed-time upper bound. All four were flagged with file and line; the suite went green again on removal. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Delete shortTimeout now that nothing may use it The hygiene guard bans `TestConstants.shortTimeout` at every wait site and the last users were converted, so Periphery correctly flagged the constant itself as dead and failed CI. Remove it from both TestConstants copies; the banned-name entry stays so the symbol cannot quietly return. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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f8ab0a7dc0
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Fix restore-path main↔bleQueue deadlock and courier drop amplification (#1425)
* Fix restore-path main↔bleQueue deadlock and courier drop amplification A device froze permanently in a two-phone test. Debugger stacks showed an ABBA deadlock: the main actor was in bleQueue.sync (delivery-ack send → broadcastPacket → readLinkState) while bleQueue was in main.sync (captureBluetoothStatus reading backgroundTimeRemaining). The load that lined the two edges up came from a courier-drop amplification storm: drop dedup was in-memory only while the outbox driving 120s re-deposits is persisted, so every relaunch republished the same undelivered DM as a fresh 24h relay drop and every gateway relaunch re-fetched the whole backlog — ~20 copies of one DM delivered in 40ms, each triggering decrypt + delivery + ack + handshake work. Fixes, in rank order: - Edge B (P0): captureBluetoothStatus no longer main.syncs from bleQueue; backgroundTimeRemaining is sampled on main and cached behind a lock. Invariant documented: bleQueue must NEVER sync-dispatch to main. - Edge A (P0, defense in depth): sendDeliveryAck / sendReadReceipt / sendPrivateMessage / sendNoisePayload / triggerHandshake hop to messageQueue like sendMessage, so no main-actor call path reaches readLinkState's bleQueue.sync. - Drop dedup (P1): publishedDropKeys and seenDropEventIDs persist across relaunches (new BridgeDropDedupStore, entries expire with the 24h NIP-40 drop window; wiped on panic) — one drop per message ID per 24h regardless of relaunch count. - Receiver dedup (P1): openCourierEnvelope dedups on the inner private message ID before delivery, so a duplicate copy costs one decrypt and never re-delivers, re-acks, or re-triggers a handshake. - Handshake gating (P2): queued acks initiate a Noise handshake only for reachable peers; mail from absent/rotated identities no longer turns each copy into a mesh-wide handshake flood (the ack stays queued and flushes when a session eventually establishes). - Outbox (P3): re-enqueueing a queued message ID carries over its depositedCourierKeys so resends stop re-burning the same courier slots. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: offline-drop durability, gateway handoff retry, restore-log freshness, coalesced persist Adversarial review of the storm/deadlock PR surfaced four issues: - Offline blackhole (must-fix): a deposit made while relays were down persisted its dedup key even though the drop only sat in the in-memory pending queue — app killed before reconnect meant the relaunch lost the drop but the persisted key blocked every re-deposit for 24h. The persisted snapshot now excludes keys still pending; they become durable only when flushPendingDrops actually publishes them. - Gateway handoff: seen-event IDs were consumed before the deliverToPeer handoff; a failed handoff (peer walked away) permanently dropped the event for a single-gateway island. deliverToPeer now reports whether the handoff was attempted, and a failure releases the seen slot so a relaunch or backlog redelivery retries. - Restore-path logs: central/peripheral-restore captures logged the init sentinel bgRemaining=∞. The cache is now seeded in init's main-thread branch and restore captures route through the sampler, which refreshes the cached budget before logging. - Persist cost: the dedup record was a full JSON encode + atomic write on the main actor per mutation (once per event during a backlog re-fetch). Writes now coalesce behind a 1s window, flushed immediately on background/terminate; panic wipe stays immediate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove BoundedIDSet.remove, orphaned by the ExpiringIDSet migration The drop-dedup sets that needed slot release moved to ExpiringIDSet; remaining BoundedIDSet users only insert and check. Periphery caught it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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87910541ef
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Prekey bundles: forward-secret async first contact for courier mail (#1381)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Prekey bundles: forward-secret async first contact for courier mail Courier envelopes were sealed with one-way Noise X to the recipient's long-lived static key, so a later compromise of that key exposed every envelope captured in transit. This adds one-time prekey bundles: - PrekeyBundle (MessageType 0x24): 8 one-time Curve25519 public prekeys bound to the owner's Noise static key by an Ed25519 signature over "bitchat-prekey-bundle-v1" canonical bytes; gossiped mesh-wide on its own 60s sync round (SyncTypeFlags bit 9, 200-peer cap, 24h freshness) and verified against the announce-bound signing key before caching. - Sealed envelope v2: Noise X where the responder static is the one-time prekey, prologue "bitchat-prekey-v1" || prekeyID. Sender identity rides encrypted inside and is authenticated exactly like v1 (blocked-sender check included). CourierEnvelope gains an optional prekeyID TLV that v1 decoders skip as unknown. - Local prekeys live in the Keychain; consumed privates survive a 48h grace window for spray-and-wait redeliveries, then are deleted (the forward-secrecy clock starts at deletion). The batch tops back up and re-gossips when unconsumed count drops below 3, and everything is wiped in panic mode. - Routing: courier sealing picks a cached verified bundle when one exists (one prekey per message, reused across deposit retries), with the advertised .prekeys capability as a veto for on-mesh peers, and falls back to static sealing otherwise. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Prekeys: authenticate bundle packets, fix consume-republish, deflake CI Fixes the prekey-bundle PR review + CI failure: - CI root cause: the receive queue (mesh.message) is concurrent, so a gossiped prekey bundle can be processed before the announce that binds its owner's signing key. The old handler dropped such bundles outright, so under CI parallel load the bundle was permanently lost and the cache/gossip tests flaked (verifiedBundleEntersGossipStore, prekeySealedMailTravelsViaCourierAndOpens). Bundles that arrive before their binding are now retained per-owner (bounded) and re-attempted when the verified announce lands, atomically to avoid a check-then-act race. - Authenticate the OUTER prekey-bundle packet (Codex P2 / review MEDIUM): require senderID == PeerID(bundle.noiseStaticPublicKey) and verify the packet's Ed25519 signature (covers senderID + timestamp) against the owner's bound signing key, in addition to the inner bundle signature. Stops replay under a fresh timestamp / fake senderID. - Key the gossip prekey-bundle store/dedup by the bundle's authenticated identity (noiseStaticPublicKey), not the unauthenticated packet senderID, so one valid bundle sprayed under many fabricated sender IDs can't multiply entries and exhaust the 200-owner cap. - Bump published-bundle generatedAt strictly on consume (Codex P1): consuming a prekey shrinks the published bundle, so it now republishes with a strictly newer generatedAt and re-gossips, so peers replace the cached copy and stop assigning the consumed ID before its 48h grace. - Guard the panic/clear detached Application Support tree-deletes behind TestEnvironment.isRunningTests: the SPM test process shares that tree, so the wipe could land mid-test and flake file-dependent tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Update sync tests for prekeyBundle as bit 9 / default sync round Prekeys makes bit 9 (prekeyBundle) a known SyncTypeFlags bit and enables a prekey sync round by default. That broke tests authored by other PRs that assumed bit 9 was phantom or that only their own sync round fires: - SyncTypeFlags(Board)Tests: move the "unknown bits" probes to bits 10+ (0xFE -> 0xFC / 0xFD), since bit 9 is now assigned. - GossipSync(Board)Tests + GossipSyncManagerTests: disable the prekey sync round in configs that run maintenance (as they already do for message/ fragment/fileTransfer), so they isolate the behavior under test. Full app suite (1301 tests) green locally via SPM. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |