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4 Commits
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0152196ac2
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Deflake CI, and make the flake class unrepeatable (#1491)
* Deflake two iOS-sim CI tests with unbounded timing assumptions Both failed on main-adjacent CI runs during this session's PRs. Neither was a product bug; both asserted things about real time that a loaded runner is under no obligation to honour. **NetworkReachabilityGateTests: a wall-clock upper bound.** test_monitor_duplicateUpdatesDoNotPostponeOfflineCommit slept 500ms for real, then asserted total elapsed time was under 1.4s to prove a duplicate mid-window had not restarted the 1.0s debounce. One CI run took 3.75s. No wall-clock bound can separate "deadline preserved" from "runner is slow", because Task.sleep and the asyncAfter flush are both real time and neither is bounded above. The deadline property was already covered deterministically one level down: test_debounce_duplicateObservationsPreservePendingDeadline drives ReachabilityDebounce with injected timestamps and checks pendingRemaining directly. So the monitor test now asserts only what needs a real monitor — that a duplicate still yields exactly one committed false through the debounce — with an injected clock for the arithmetic and a generous liveness budget. Renamed to say what it actually checks. No coverage lost, and it runs in 0.14s instead of ~3.8s because the real sleep is gone. **NoiseEncryptionServiceTests: injected timeouts that also arm during setup.** #1483 diagnosed and fixed exactly this in the quarantine-restore test, but two sibling tests kept the shape. Their injected ordinaryResponderHandshakeTimeout (0.04 and 0.06) also arms during the establishSessions setup handshake, where bob is the responder — so a preempted runner fires it mid-setup, tears down the half-open responder, and message 3 gets answered as a fresh initiation. The CI failure named setup's own `#expect(finalMessage == nil)` seeing a 96-byte message 2, which is precisely the signature #1483 recorded. Raised both to 1.0s, matching #1483's remedy: the scenarios still need the responder timeout to fire, and it still does, just with room for setup to complete first. Thin 1-second waitUntil budgets in the file now use the shared TestConstants.longTimeout; every one of them backs a positive assertion, so waitUntil still returns the moment the condition holds and nothing gets slower in the passing case. No assertion weakened in either file. Verified 3x sequentially and 3x with all 18 cores saturated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Raise two more starvation-prone test deadlines Both surfaced on the CI runs for this PR and #1487, both in tests neither PR touches, both the same shape as the two already fixed here: a deadline sized for the work rather than for a runner executing many suites at once. VoiceNotePlaybackControllerTests waited 5s for a @MainActor Task that playback schedules for the session acquire and its failure path. When that Task is not scheduled in time the helper reports *two* failures — the wait, and the `!isPlaying` the un-run failure path has not reset yet — which reads like a playback bug rather than a starved scheduler. That is exactly what CI showed. GeoRelayDirectoryTests waited 10s for work the directory runs in Task.detached(priority: .utility); utility priority competes with every other suite. The retry-scheduling case timed out at exactly 10.06s with the retry never scheduled, reading like a missing retry rather than a starved background task. Raised to 30s each with the reasoning recorded at the helper. Both helpers return as soon as their condition holds, so nothing slows down when tests pass — only the genuine-failure case takes longer to report. Verified 3x with all cores saturated: both suites clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Make the flake class unrepeatable, not just fixed Raising four deadlines fixed the four tests that happened to fire. The class was still there: fourteen separate waitUntil helpers, most defaulting to 1.0s, plus wait call sites with literal budgets. The fifth instance would have landed the same way, on someone else's unrelated PR. The rule, now written down in TestConstants.settleTimeout: **a wait deadline is not a latency budget.** It exists so a genuine hang eventually fails the suite, so size it for the worst-case scheduler, never for how long the operation should take. Waits return as soon as their condition holds, so a generous deadline is free in the passing case and only extends genuine failures. - Every wait helper now defaults to TestConstants.settleTimeout (30s), and the literal wait call sites below the floor were converted too — sixteen sites across ten files. - TestTimingHygieneTests enforces it by scanning the test sources: wait defaults and wait call sites must be at least minimumSettleTimeout, and no test may assert an upper bound on elapsed wall-clock time (the assertion that started this, which cannot separate correct behaviour from a slow machine). - Both rules waive per line with "test-timing-ok: <reason>", accepted on the line or in the comment block above it so the reason has room to be a sentence. One legitimate use so far: a NEGATIVE wait in NoiseCoverageTests asserting a promotion has *not* completed within 50ms, where a long deadline would only make the suite slow while still passing. Injected production timeouts are deliberately not matched — the Noise handshake timeouts are the behaviour under test, and short values are correct there. Verified the guard actually fails: a canary file with both banned shapes was flagged with file and line, and the suite went green again once it was removed. Full suite passes with all 18 cores saturated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Close the guard's blind spot: named short timeouts A fifth flake landed on CI while the first guard was in review — GossipSyncBoardTests timing out at 1.03s — and the guard did not catch it, because the deadline was `TestConstants.shortTimeout` rather than a literal. A literals-only scan cannot see a short value behind a symbol, which is the more common way it is written: 81 wait sites used shortTimeout (1s) or defaultTimeout (5s), every one of them below the floor. Rather than guess which of those were safe to raise, all 81 were converted and the suite timed. Runtime went 15s -> 72s, which located the genuine negative waits precisely: ten tests that assert something does *not* happen and therefore always run their deadline out. Measurement instead of a heuristic, since a mis-guess in either direction is invisible — too short reintroduces the flake, too long silently costs a minute a run. Those 28 sites now use `TestConstants.negativeWaitWindow`, a named constant whose doc explains the inverted reasoning: for a negative wait, starvation can only make the assertion *more* likely to hold, so short is correct, and the name states the polarity instead of leaving a bare literal that reads like the mistake. Suite is back to 15.3s. The guard now also rejects `timeout: TestConstants.shortTimeout` and `defaultTimeout`, while accepting `negativeWaitWindow` by name. Re-verified with a canary carrying every banned shape — literal default, both named constants, and an elapsed-time upper bound. All four were flagged with file and line; the suite went green again on removal. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Delete shortTimeout now that nothing may use it The hygiene guard bans `TestConstants.shortTimeout` at every wait site and the last users were converted, so Periphery correctly flagged the constant itself as dead and failed CI. Remove it from both TestConstants copies; the banned-name entry stays so the symbol cannot quietly return. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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55f824a11f
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Make nearby notes tests parallel-safe (#1471)
Injects the location-notes enabled getter and settings-change publisher into NearbyNotesCounter (defaults reproduce the prior wiring exactly), so tests no longer mutate the persistent UserDefaults key shared across parallel test worker processes. No production behavior change. Un-stacked from the Codex chain (both files were byte-identical between main and the parent branch) and rebased onto the post-#1479 deflaked test suite. |
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820c933958
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Harden PTT audio and the 1.7.1 release (#1423)
Centralize PTT and voice audio-session ownership, harden courier/bridge/outbox delivery and recovery, correct location and delivery-state races, add privacy/release metadata, and ship reproducible universal Arti slices with Release CI coverage. Validated by the full iOS suite, repeated audio/fragment/performance regressions, BitFoundation tests, strict lint and dead-code analysis, universal iOS Release builds, and iOS/macOS archives. |
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304460ee83
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Nearby notes: tap-to-reveal (consent-gate the location subscription) + subscription hygiene (#1422)
* Nearby notes: tap-to-reveal before any relay REQ, plus shared subscription pool
The nearby-notes counter used to open a live building-precision (precision-8)
geohash REQ to the closest geo relays whenever the mesh public timeline was
visible — a passive location side-channel with no opt-in. Now nothing
subscribes until one explicit act reveals the counter for the session: tapping
the new "check for notes left here" line on the empty mesh timeline (static,
no network), opening the notices sheet's geo tab, or a successful /drop. The
app-info setting stays the default-ON kill switch and still gates /drop.
Subscription hygiene alongside:
- LocationNotesManager.deinit now unsubscribes its live REQ (hopping to the
main actor like the timer teardown) instead of only invalidating timers.
- New refcounted LocationNotesPool dedupes the counter's and the notices
sheet's identical 9-cell kind-1 REQs into one shared manager per geohash;
both callers release-and-reacquire instead of retargeting in place, and the
sheet releases its ref on dismissal.
The reveal affordance is localized across all 29 catalog locales, and new
NearbyNotesCounterTests cover the no-REQ-before-reveal contract, the 9-cell
filter, NIP-40 expiry handling, single unsubscribe on deactivate, and pool
refcounting.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* Review fixes: permission-gate the hint, exclude building cell from pre-reveal sampling, explicit-act reveal only
Fixes the verified review findings on the tap-to-reveal PR:
- Permission dead-end: the "check for notes left here" hint now renders
only when location permission is already authorized (it never prompts).
Previously a location-denied install could tap it, flip the sticky
revealed flag, and get nothing for the rest of the session because
retarget() guards on authorization. Predicate lives on
NearbyNotesCounter.offersRevealHint(permissionState:) and is reactive
to the published permission state.
- Building-cell sampling: background geohash sampling subscribed
geo-sample-<gh> for every regional level including the precision-8
building cell, pre-reveal — contradicting the claim that nothing
building-precision hits a relay before the explicit act.
GeoChannelCoordinator now excludes the building level until
NearbyNotesCounter.revealed (injectable publisher for tests); coarser
levels keep the nearby-conversation hint and participant counts
working, and bookmarks stay exempt (bookmarking is explicit).
- Implicit reveal: opening the notices sheet no longer reveals — the
sheet auto-lands on the geo tab whenever a location channel is
selected, so browsing a remote geohash and opening notices revealed
the LOCAL building subscription. reveal() now fires only on the
person actively picking the geo segment, and only when the sheet has
a geo scope (the empty-mesh hint tap and /drop stay as before).
- Subscription hygiene: switching the sheet geo → mesh releases the
pooled notes manager (the REQ was left streaming behind the mesh
board); switching back re-acquires from the pool. The dismissal
release stays balanced — liveGeoManager is nil after the tab-switch
release.
- VoiceOver: the hint button exposes the plain localized action text
instead of the decorated "* 📍 … *" label.
- Removed LocationNotesManager.setGeohash: zero callers, and calling it
on a pooled instance would corrupt the pool's keying and refcounts.
New tests: hint permission gate, explicit-geo-tab reveal contract,
building-cell sampling exclusion before/after reveal, pool
release/re-acquire round trip. Full suite (1467) green; iOS simulator
build green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Deflake peer-snapshot binding waits: longTimeout for the multi-hop pipeline
CI failed once on initialization_bindsPeerSnapshotsIntoAllPeers: the
snapshot -> allPeers binding crosses the mock transport's unstructured
Task, UnifiedPeerService.updatePeers, a receive(on: main), and another
Task { @MainActor } in bindPeerService — all contending with every
parallel worker. On the failing runner the whole suite took 10.1s
(usually ~4.4s locally), so the positive 5s defaultTimeout wait lost
the race. That's exactly the case TestConstants.longTimeout documents;
passing runs return as soon as the condition holds and never pay it.
Not caused by the tap-to-reveal changes: nothing on that pipeline was
touched, and 20 full parallel-suite loops each on the branch and on
origin/main reproduce zero failures locally. The two sibling waits on
the same pipeline in this file get the same timeout.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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