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https://github.com/permissionlesstech/bitchat.git
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283 Commits
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5c4b814c56
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Localize CommandProcessor: all 48 command strings, 30 locales (#1657)
* Add 26 code-referenced keys to the catalog + a test that closes the gap LocalizationCoverageTests validated the catalog but never the code: a String(localized:) whose key is missing from every catalog compiles fine and silently ships its English defaultValue to all 29 non-source locales. That blind spot let 26 keys go untranslated while CI stayed green: the entire notices/board composer (10), the private-media encryption warnings and delivery-failure reasons (9), both courier-header strings, two delivery states, two media failure reasons, and the [? people] channel row. - All 26 keys added with full 30-locale coverage. - New everyCodeReferencedKeyExistsInACatalog scans the source for literal String(localized:) keys and fails on any key absent from both catalogs. (The audit's original count of 17 was itself an undercount — its scan missed multi-line String( localized: calls; the test's regex does not.) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Localize CommandProcessor: all 48 command strings, 30 locales CommandProcessor had zero String(localized:) calls — every command error, usage hint, and the entire /help reference was hardcoded English. The autocomplete panel (CommandInfo) is fully localized, so a non-English speaker got localized suggestions while typing and English the moment anything went wrong or they asked for help. - 47 literal sites converted to String(localized:)/String(format:) with positional specifiers where languages reorder (%1$@, %2$lld). - /trace's "hop"/"hops" pluralization split into path_one/path_many; the "you" chain label localized too. - helpText and groupUsage become computed so they resolve per-locale. - 49 command.* keys added with full 30-locale coverage (command syntax stays verbatim; only prose translates). - Copy fix from the audit: "blocked X. you will no longer receive messages from them" → "…no longer see their messages" (blocking filters at display time; packets still arrive and relay). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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eca147191c
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Add 26 code-referenced keys to the catalog + a test that closes the gap (#1654)
LocalizationCoverageTests validated the catalog but never the code: a String(localized:) whose key is missing from every catalog compiles fine and silently ships its English defaultValue to all 29 non-source locales. That blind spot let 26 keys go untranslated while CI stayed green: the entire notices/board composer (10), the private-media encryption warnings and delivery-failure reasons (9), both courier-header strings, two delivery states, two media failure reasons, and the [? people] channel row. - All 26 keys added with full 30-locale coverage. - New everyCodeReferencedKeyExistsInACatalog scans the source for literal String(localized:) keys and fails on any key absent from both catalogs. (The audit's original count of 17 was itself an undercount — its scan missed multi-line String( localized: calls; the test's regex does not.) Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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dba67c1466
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Deflake AppArchitectureTests: raise the local waitUntil to settleTimeout (#1653)
* Deflake AppArchitectureTests: raise the local waitUntil to settleTimeout The file-local waitUntil defaulted to 3s — below the documented minimumSettleTimeout floor — and the recent-chats geo-dedup wait missed it on a loaded runner right after merge (the Combine hop through receive(on: .main) was starved). Every caller waits for a condition to become true, so green runs return immediately and never pay the 30s deadline. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix the real geo-dedup race: re-assert tracker state on each poll The 30s deadline didn't help — the recent-chats geo-dedup wait wasn't slow, it was permanently broken under parallel swift-test load: the view model's own channel binding delivers its initial .mesh selection asynchronously and resets the active participant geohash when it lands (GeohashSubscriptionManager → setActiveParticipantGeohash(nil)), wiping the test's setup so the dedup could never happen. Reproduced locally with `swift test --parallel`; standalone runs never hit it. The wait now re-asserts setActiveGeohash + recordParticipant on every poll (both idempotent) — the same self-healing pattern the geohash timeline test already uses for singleton interference. Interference heals on the next poll; a genuine dedup failure still times out. 6× full parallel runs green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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5b592c8bae
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Add a persistent connectivity banner and stop the radar lying (#1597)
* Add a persistent connectivity banner and stop the radar lying Two "the app looks fine while it isn't" problems from the UX audit: - Bluetooth-off had exactly one signal: a dismissible alert. Once dismissed, the app looked completely normal — empty timeline, radar sweeping "searching for people" — while the radio was off. The radar animation now requires a radio that can actually scan, and a persistent red banner under the header carries the state instead: off (tap → settings), denied (tap → settings), or unsupported (mesh unavailable; location channels still work). - A Tor bootstrap stall was only ever announced inside geohash timelines (addGeohashOnlySystemMessage), so someone sitting in #mesh or a DM whose messages route over Nostr got silence and hanging "sent" states. The stall now also drives a chrome-level torBlocked flag and the same banner: "tor can't connect — internet features are paused. mesh still works." The banner renders nothing when everything is healthy, and .unknown/ .resetting radio states deliberately stay quiet — a false "bluetooth is off" flash at launch would be the same kind of lie. Priority and quiet-start behavior are pinned by ConnectivityIssueTests. 4 new strings, all 30 locales. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: banner in the sheet, real fix targets, tor-clear tests - The people/DM sheet covers the root header, so the connectivity banner vanished exactly where people sit longest. It now mirrors into the sheet via a top safe-area inset over both the people list and the DM view. - "tap to fix" for powered-off Bluetooth opened the macOS privacy permission pane, where an already-authorized person can't fix anything. New SystemSettings.bluetoothPower routes to the Bluetooth pane; denied still goes to the privacy anchor. The one-shot alert's settings button routes by state the same way. - Tests pin that torBlocked clears on tor-ready and on preference change (no stale "tor can't connect" after toggling tor off). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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66fdea52ae
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Make the panic wipe confirmable and its outcome visible (#1588)
* Make the panic wipe confirmable and its outcome visible The triple-tap panic wipe fired instantly with no confirmation, on the same 18pt logo whose single tap opens App Info — while the far less destructive triple-tap-to-clear-chat 40pt below it asks first, and the Settings-pane panic button has always confirmed. A fumbled tap on the app's only help affordance could permanently destroy identity, keys, and messages. - Triple-tap now raises the same confirmation dialog the Settings pane uses (one extra tap under duress; zero accidental wipes). - A successful wipe leaves a "all data wiped — new identity created" system message: in duress, "did it work?" must not be a guess — the natural response to uncertainty is tapping again. - A wipe that does not commit (panicRecoveryBlocked) was previously invisible: the app looked wiped, sat silently offline, and keys could still be on disk. It now shows a persistent red banner under the header saying data may remain and a relaunch retries. - Settings/privacy copy no longer says "instantly" (all 30 locales). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: dismiss sheets on wipe; host the dialog durably - Codex P1: the App Info danger-zone wipe left its sheet presented, so the failed-wipe banner (and the success message) rendered underneath an opaque modal. panicClearAllData now dismisses all chrome-owned presentation first; pinned by a new architecture test. - Review nit: the confirmation dialog moved from the logo Text to the ContentView header stack, so a covered/removed header can't take a pending dialog down with it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c6cb4210e4
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Add a recent-chats section so DM conversations can't become unreachable (#1598)
* Add a recent-chats section so DM conversations can't become unreachable The largest IA hole from the design/UX audit: a direct conversation with someone who went offline (and isn't a mutual favorite) had no row anywhere in the UI. The roster filters to connected/reachable/mutual- favorite, the header envelope only exists while unread, and /msg can't resolve offline strangers — read a DM from a passerby, close the sheet, and the thread was still in memory with no way back to it. - PeerListModel now derives RecentChatRow entries from the ConversationStore's direct conversations: people absent from the rosters above, newest activity first, unread flag, deduplicated by fingerprint across ephemeral/stable peer-ID mirrors (newest wins), groups and blocked peers excluded. - A "chats" section (same header shape as #mesh/groups) renders them in the people sheet on both mesh and location channels — geoDMs from a channel since left stay reachable too. Tapping reopens the DM via the existing startConversation path; the section renders nothing when empty. - Rebuilds are driven by direct-conversation store changes only, so public-timeline traffic doesn't churn the sheet. 2 new strings, all 30 locales. New architecture test pins that an offline stranger's thread gets a row while group threads don't. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: geo dedup and geoDM names in recent chats - A person still visible in the geohash roster could also get a recent chat row (the builder only subtracted mesh rows). Visible geohash pubkeys now join the identity set via their PeerID(nostr_:) form, so the absent-from-rosters contract holds on location channels too. - GeoDM rows went through resolveNickname, which only consults mesh identity sources and rendered nostr_… keys as an opaque anon fallback. They now resolve through geohashDisplayName (Nostr key mapping, bare-key fallback). Both pinned in the recent-chats architecture test. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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4f30433406
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Remove the public-channel screenshot broadcast (#1596)
* Remove the public-channel screenshot broadcast Taking a screenshot used to announce "* nickname took a screenshot *" to the entire active public channel — a mesh broadcast, or on geohash channels a mined ephemeral event published to the 5 nearest Nostr relays, permanently timestamping that this nickname was present and active at that place. Documenting something (or someone) is a core use of a protest app; it must not out the person doing it. - Public channels (mesh and geohash) no longer send anything on screenshot. The mined-event helper is deleted and the lifecycle context trimmed of its now-unused requirements. - A geohash timeline screenshot instead raises the existing local location-privacy warning alert (same one the channel sheet uses) — warn the person, tell no one. - DM screenshot notices remain, and the local "you took a screenshot" echo is now honest: it only appears when the notice actually went to the peer (it used to render even when no established session existed and nothing was sent). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: pin the screenshot routing table The geohash warn path lived only in AppRuntime with no coverage. The decision is now a pure nonisolated table (AppRuntime.resolveScreenshotResponse) pinned by tests: location sheet or geohash timeline → local privacy alert (nothing sent), App Info → nothing, mesh/DM → chat layer (where public channels stay silent). Mesh deliberately gets no local alert: a mesh screenshot reveals no place and triggers no send, so there is nothing actionable to warn about — alerting on every screenshot would train people to dismiss the one alert that matters. Rationale now documented on the response enum. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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4122a4dacd
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Stop claiming encryption and privacy properties that aren't live (#1595)
* Stop claiming encryption and privacy properties that aren't live
Two of the app's most safety-critical signals could show more security
than actually existed:
1. getEncryptionStatus was sticky-optimistic: any peer whose fingerprint
was ever persisted resolved to noiseSecured/noiseVerified even when
the live Noise session was .none, .handshaking, or .failed. After a
cold launch or a handshake failure the DM header showed a solid lock
and the composer caption claimed "end-to-end encrypted" with no
secure session in existence. The status now reflects only the live
session; a remembered fingerprint decides what an established
session upgrades to (verified vs secured), nothing more. Peers
reachable only over Nostr keep the encrypted caption — gift-wrapped
delivery is end-to-end without a Noise session.
2. Privacy copy told three lies (all 30 locales fixed):
- "ephemeral identity — new peer ID generated regularly": the peer
ID is stable until a panic wipe (rotation is spec-only). Now
"local-only identity — your identity is a keypair created on this
device; panic wipe replaces it instantly."
- "no servers, accounts, or data collection": location channels and
internet delivery go through Nostr relays. Now "no accounts, no
phone numbers, no data collection."
- location channels: "your IP address is hidden by routing all
traffic over tor" — tor is a toggle. The description now says tor
is the default, and the sheet shows the existing red tor-off
warning at the point of joining whenever the toggle is off.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Review fixes: gate nostr availability on a stored recipient key
- Codex P2 / review: a mutual favorite with a nil peerNostrPublicKey
still reported .nostrAvailable, so the DM caption could claim
"end-to-end encrypted" with neither a Noise session nor a usable
Nostr key. BitchatPeer.connectionState (and the header fallback in
PrivateConversationModel) now require a stored recipient key —
mirroring NostrTransport's reachability rule. Regression test:
mutual + nil key → .offline; key present → .nostrAvailable.
- Copy: "local-only identity" → "device-local identity" (all 30
locales) — once a fingerprint or QR is shared it isn't "only" local;
device-local says where the keys live without over-claiming.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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6ef3945179
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Deflake gift-wrap tests: settle deadlines, not latency budgets (#1651)
* Deflake gift-wrap tests: settle deadlines, not latency budgets The gift-wrap round-trip tests failed three CI runs this week (handleGiftWrap_privateMessageStoresConversationAndMapping, handleGiftWrap_deliveredAckUpdatesExistingMessage, handleGiftWrap_routesEmbeddedPrivateMessageAndDeduplicates), each with the same signature: the async NIP-17 unwrap missed a 5s wait on a loaded runner. 40 local iterations of both suites pass clean — the failures are scheduler starvation, exactly the class TestConstants.settleTimeout documents. Every positive wait in ChatViewModelExtensionsTests and ChatNostrCoordinatorContextTests now uses settleTimeout (30s): the explicit 5.0s literals on the gift-wrap waits, the longTimeout media waits, and the bare-default channel-switch waits. All are expected-true waits, so passing runs return immediately and never pay the deadline. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Deflake SimulatedMesh TTL budget: settle discovery before the baseline publicMessageRelaysAcrossLineTopologyWithinTTLBudget snapshotted its frame baseline after a single 2s advance, but discovery is not quiet by then: every first-seen peer schedules an afterglow re-announce at a random 0.3-0.6s delay (BLEAnnounceHandler), and each of those can cascade another relay round. Whether that traffic lands before or after the snapshot depends on the draw — CI measured the "single message" at 14 and 18 frames against a budget of 12. The test now advances until the mesh goes a full window with no new frames before taking the baseline, so the budget only ever measures the message under test. 30 local iterations green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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6f961638f2
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Timestamp sanity windows: future-dated QR codes and implausible Nostr DM rumors (#1647)
Two re-assessment findings: - verifyScannedQR checked only staleness (now - ts > maxAge), so a future-dated timestamp bought a QR a longer validity window than a fresh one. The freshness check is now symmetric. - Inbound Nostr DMs had no client-side created_at validation; the age bound relied entirely on relays honoring the subscription's `since` filter. Both gift-wrap decrypt paths now drop rumors outside [now - lookback - skew, now + skew]. The inner rumor timestamp is the sender's true send time (only the outer gift wrap is randomized per NIP-17), so the window mirrors exactly what an honest relay already guarantees — a dishonest relay can no longer inject stale or future-dated DMs. Existing mitigations (persistent gift-wrap dedup, relay-side since) are unchanged; this closes the malicious-relay gap. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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2a9fb4d53f
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Make SwiftLint blocking in CI now that the violation backlog is zero (#1646)
* Make SwiftLint blocking in CI now that the violation backlog is zero The lint job has been advisory since #1361, with the backlog tracked in #1088. That backlog is now down to 28 violations, so this clears it and flips the job to enforcing instead of adding baseline machinery: - Fix all remaining violations: closure parameters/capture lists joined onto their opening-brace line (BLEService, NoiseSessionManager, ChatMediaTransferCoordinator, BLENoisePacketHandlerTests), one trailing comma, one opening-brace spacing (both via swiftlint --fix). - Move the two periphery:ignore comments above the doc blocks they were orphaning; verified with a periphery --strict scan that the commands still register (no new findings vs baseline). - Disable the todo rule: the single TODO cites tracked issue #1434 and is a deliberate marker, not lint debt. - Exclude .device-lab from local runs (untracked; CI never sees it). - CI: drop continue-on-error and the "(advisory)" label; run with --strict so any new warning fails the job. Full SwiftPM suite green (2,004 tests / 216 suites) after the formatting changes; swiftlint lint --strict exits 0 with the same 0.65.0 the CI container pins. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix is_disjoint violation introduced by #1542 The strict lint gate caught this on its first run: the mention-suggestion key handler used modifierFlags.intersection([...]).isEmpty, which is exactly the pattern isDisjoint(with:) expresses directly. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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9c84d4ce4f
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Fail closed on unverifiable handshake peer IDs + check SecRandomCopyBytes results (#1645)
Two hardening fixes from the repo evaluation: - NoiseSessionManager.authenticatedRemoteKey returned true for peer IDs that are neither 16-hex wire IDs nor full Noise-key IDs — an accept-any-key fallback kept for test harnesses. It now fails closed; the Noise/integration/E2E tests that relied on it address peers by key-derived wire IDs instead (the pattern NoiseCoverageTests already used), and a new regression test pins the rejection. - Four SecRandomCopyBytes call sites discarded the return status. The two verification nonces now fail their operation on error, the Nostr device identity seed uses CryptoKit key generation (cannot fail, and can no longer silently persist an all-zero seed), and BIP-340 aux randomness throws on failure like the adjacent nonce path. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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681c180060
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feat: share location channel invites via the system share sheet (#1513)
* feat: share location channel invites via the system share sheet Adds text-first geohash invites (deep link + App Store URL) from channel rows and the active-channel header, with an OpSec warning for neighborhood-or-finer cells. Closes #1497 Co-authored-by: Cursor <cursoragent@cursor.com> * fix: add Localizable.xcstrings entries for channel share copy Cover all six new share/done keys across the 30-locale catalog so LocalizationCoverageTests and non-English builds stop falling back to English defaults. Co-authored-by: Cursor <cursoragent@cursor.com> * chore: retrigger CI after unrelated VoiceRecorder flake Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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c66015d029
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feat: local alias field on the fingerprint sheet (#1507)
* feat: let users set a local alias on the fingerprint sheet Wire the existing localPetname field to a write path so peers can be renamed locally; read paths already prefer the alias when present. Co-authored-by: Cursor <cursoragent@cursor.com> * fix: make local aliases visible and localize the fingerprint field Give local petnames display precedence over announced nicknames across peer rows, DM headers, and resolveNickname; rebuild peer state after a save so lists update immediately. Load the alias draft when the fingerprint arrives, and add the three local-alias strings across all 30 locales. Co-authored-by: Cursor <cursoragent@cursor.com> * fix: use macOS 13-compatible onChange for fingerprint alias sync The two-parameter onChange API requires macOS 14; match the rest of the views so release and Periphery builds stay green on the 13.0 deployment target. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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8f9489790d
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Add macOS camera QR scanning for peer verification (#1477)
* Add macOS camera QR scanning for peer verification. Mac verification previously only supported paste/validate. Reuse the same AVCapture metadata pipeline as iOS, keep paste as a fallback, and extend the scanner smoke test to macOS. * Grant sandboxed macOS camera access for QR scanning. NSCameraUsageDescription alone is not enough under App Sandbox. Add com.apple.security.device.camera so the new macOS AVCapture QR path can open the camera after user permission. * Check camera auth before capture input for QR scanning. Consult AVCaptureDevice.authorizationStatus before creating AVCaptureDeviceInput so smoke tests and cold launches do not trigger TCC prompts, gate the smoke test on prior authorization, and show a one-line hint when the camera is unavailable. |
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6f32363774
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Deflake VoiceRecorderTests: replace timed semaphores with async events (#1572)
waitUntilActivationBegan hardcoded a 5-second DispatchSemaphore timeout — below the 10s house floor and invisible to TestTimingHygieneTests (it's a semaphore wait, not a helper-timeout parameter). On a starved runner the window expired before the recorder's session-acquire task was scheduled, failing cancelWhileSessionAcquireIsInFlightNeverCreates- ARecorder — 7 sightings, including three in the last two days (#1506 and #1528 merge runs, #1550's PR run). The fix is extracted verbatim from #1107 (mmalmi), which carries it but is blocked on a V3 rebase: both test gates (activation and padding) drop their DispatchSemaphore + timeout for an untimed async-event wait (VoiceRecorderAsyncEvent), so there is no timing constant left to starve — the test framework's own timeout is the backstop. Extracting it unblocks CI now; #1107's rebase will see this file already matching its branch. Verified (count-checked via xcresulttool): 7/7 VoiceRecorderTests on the iOS simulator, and 7/7 x 5 consecutive runs under 16x CPU oversubscription. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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59a9f628df
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test: pin that unknown file TLVs are skipped, not fatal (#1550)
`BitchatFilePacket.decode` skips tags it does not recognise (`case nil: continue`), which is what keeps the TLV list a floor rather than a ceiling: a field the sender considered optional costs the receiver that field, not the whole file. Nothing pinned it. The behaviour is load-bearing for any peer, version or third-party client that adds a field this build has not seen, and it is also where the two implementations diverge — the Android decoder returns null on an unknown tag, which is why `PrivateMediaMessageIdentity` has to derive its receipt key from fields already on the wire instead of adding one. Worth a test on the side that gets it right so it cannot quietly drift into the strict behaviour. Two cases, both hand-built so they do not depend on our own encoder: an unknown TLV between MIME_TYPE and CONTENT (where an encoder appending content last would put it), and one trailing CONTENT. Changing `case nil: continue` to `return nil` fails both. Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> |
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7b39d72bec
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Give media the explicit file-protection class other stores use (#1552)
Media payload writes used .atomic alone and inherited the container default; the courier store, outbox, gossip archive, and receipt index all state their protection class at the write site. Media now follows the same convention: until-first-user-authentication on payload writes and on every site that creates a media directory (the store's helpers, live captures, the outgoing writers, and the files/ root creators), so recordings that save as they go inherit it. A best-effort launch migration stamps files written by older builds, applying only to items at the container default or weaker so it can never downgrade, running detached after the retention sweep from #1484. On stock devices the container default already yields this class, so behavior does not change; the protection is now stated in the code instead of inherited. Full iOS suite green; macOS builds; swiftlint adds no violations. Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> |
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3a75567f5c
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fix: stop EnvironmentObject crash in the people sheet (#1567)
* fix: re-inject environment objects into the people sheet Sheets hosting a NavigationStack can drop inherited EnvironmentObjects on some iOS versions, crashing ContentPeopleListView / MessageListView (#1558). Co-authored-by: Cursor <cursoragent@cursor.com> * test: note people-sheet environment contract in smoke mount Make the #1558 regression visible next to the ContentView / people-sheet smoke mounts so a future env-object trim is harder to miss. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> |
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f269617004
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Fix the retire↔reconnect oscillation: redundant-link survivor is the newest connection (#1566)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState The authenticated-link owners, the reconnect revalidation policy, and the two rebind-containment cooldowns were four loose bleQueue-owned maps whose invariants lived in call-site discipline: every teardown path had to remember to retire the proof AND close the revalidation epoch (the pair appeared seven times), and both cooldowns hand-rolled the same prune-check-record dance. BLELinkAuthState owns them as whole transitions — retireLink, retireLinks(ownedBy:), permitRebind, permitRedundantRetirement — with the ownership question (bleQueue today, engine after the option-B flip) answered in one place. No behavior change; the one call-site reordering (redundant retirement computes the survivor before the cooldown check instead of after) is outcome-equivalent since the cooldown only ever recorded when a survivor existed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split identity-link bindings out of the physical link store BLELinkStateStore owned two different kinds of truth: what physical links exist (CB handles, connect lifecycles, characteristics, stream assemblers) and who each link belongs to (peer bindings in both roles plus the preferred-peripheral reverse map for directed sends and fanout collapse). The bindings now live on BLELinkBindings — same bleQueue ownership, whole-transition methods, direct tests for the rotation reverse-map cleanup and the preferred-link survivor repair that were previously only exercised end to end. Composed operations that need both truths (remove-with-repair, direct link state, the subscribed- central snapshot, bind-only-live-links) live on the transport as explicitly bleQueue-confined helpers. This is the structural half of the option-B boundary flip (docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move to the engine without touching what-links-exist. An audit of every physical clear/remove found three sites (emergency clear, both unauthorized branches) that needed explicit binding-clear pairing under the split — each now clears both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iOS-gated constructors and preserve containment cooldowns on reset CI caught what the macOS SwiftPM build cannot see: two #if os(iOS) sites still passed the peerID field that slice B1 removed from BLEPeripheralLinkState (willRestoreState in BLEService and armPendingBackgroundConnects in BLERadioController). Both fixed and verified with a local iOS simulator xcodebuild. Codex also caught a real regression: BLELinkAuthState.removeAll() cleared the rebind/retirement cooldown maps, which the original panic and emergency reset paths deliberately left alive. A stable CoreBluetooth UUID must not earn a fresh rebind allowance just because the session state around it was wiped. removeAll() now clears only the proofs and revalidation epochs, and BLELinkAuthStateTests pins the survival invariant along with the other auth-state transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine The identity domain (BLELinkBindings + BLELinkAuthState) is now owned by the engine queue, with a DEBUG dispatchPrecondition trapping any access from another queue. bleQueue keeps only physical link state. What changed shape: - Receive path is sans-I/O: bleQueue decodes frames and hands (packet, linkID) up through ingestDecodedPacket (panic lifecycle captured at the handoff); attributeAndHandlePacket resolves the sender binding, rejects spoofed senders, applies raw-announce binding, and records ingress on the engine. Per-link frame order is preserved end to end (both queues serial), which supersedes the old batch-local TOCTOU binding in the notification path. - The rotation rebind is one engine slot: containment checks, proof retirement, binding flip, reconnect decision, and rotated-identity retirement run straight-line; only CoreBluetooth cancels hop to bleQueue. The engine->bleQueue->engine ping-pong is gone, along with the _test_afterVerifiedDirectRebindEnqueued pause hook — the test that used it now asserts the atomicity directly (a paused engine wedged the old gate design into a three-queue deadlock). - Authenticated-send eligibility (notifyOrEnqueueIfAccepted, writeOrEnqueueIfAccepted) is checked on the engine, serialized against rebinds by construction; only physical admission (updateValue/write/backpressure) runs on bleQueue. - Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline in the delegates) + retirePeripheralLinkIdentity (engine hop with survivor repair reading liveness via readLinkState). A binding can briefly outlive its physical link; liveness queries join against the physical store and the queued retirement converges the two. - Gossip delegate sends enter the engine via onEngine — safe because mesh.sync sits above the engine in the sync order (production engine code only async-dispatches into the manager). - checkPeerConnectivity rides an engine slot from the bleQueue maintenance tick. No wire changes. 1,974 tests green (parallel and serial), iOS simulator build clean, Periphery clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught SimulatedMesh wires real CoreBluetooth-free BLEService engines edge-to-edge through the outbound packet tap and _test_ingestFrame (the production attribution path the B2 flip created), with per-edge synthetic link IDs and manual-scheduler time. Five multi-node tests run in ~40ms with no wall-clock waits: - announce exchange binds simulated links and connects peers - Noise sessions establish end-to-end (real crypto, both directions) - a public message relays across a line topology inside a TTL/frame budget (storm bound asserted) - an 8x duplicate flood delivers exactly once - a panic rotation rebinds the survivor's link exactly once and stays — the scenario that previously needed two phones and log archaeology Fidelity boundary (documented in the harness): no physical links, so fanout planning and backpressure are not exercised; attribution, binding, dedup, TTL, relay decisions, and sessions are the real engine code. The simulator found a real bug on its first run: the forced-announce throttle's lastSent survived a panic, so a rotation within bleForceAnnounceMinIntervalSeconds of the last announce silently swallowed the new identity's announce — leaving it invisible to the mesh until the next maintenance cycle. Today's device test only passed because the previous announce happened to be minutes old. BLEAnnounceThrottle gains reset(), called from the panic slot so the rotated identity owes no throttle debt; pinned by a unit test and the mesh rotation test. New DEBUG seams: _test_ingestFrame (production ingress attribution), _test_forceAnnounce, _test_fenceEngine. 1,980 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 5: name the port — BLELinkEvent, one engine entry, delegates in their own files The upward half of the link-layer port is now a type. BLELinkEvent enumerates everything the bleQueue link layer tells the engine: frameDecoded plus the four physical lifecycle transitions (peripheralLinkEnded, centralLinkEnded, allPeripheralLinksEnded, allCentralLinksEnded). Every bleQueue→engine crossing goes through emitLinkEvent into one engine consumer (handleLinkEvent) — the scattered messageQueue.async identity hops in the delegates collapse into event emission, and the engine-side retirement/bookkeeping logic now lives in one switch. The CoreBluetooth delegate extensions move to their own files as physical bookkeeping plus event emission: - BLEService+LinkLayerCentralRole.swift (CBCentralManagerDelegate + CBPeripheralDelegate) - BLEService+LinkLayerPeripheralRole.swift (CBPeripheralManagerDelegate + write accumulation) BLEService.swift drops from 7,836 to ~7,100 lines. The physical-domain members the role files share flip private→internal; the queue contract is enforced by the existing DEBUG traps and grep guards, not access control. (Two of the flips — isAppActive, logBluetoothStatus — only surfaced on the iOS build; macOS SwiftPM cannot see #if os(iOS) code. Verified with a local iOS simulator build.) The simulated mesh now drives lifecycle events through the identical enum a radio does: linkDropEventRetiresBindingAndReconnectHeals covers drop → identity retirement → last-link peer bookkeeping → re-announce heal, entirely through the port. New seam _test_resetAnnounceThrottle models elapsed wall-clock for the throttle (deliberately separate from _test_forceAnnounce so the panic-rotation test keeps its regression value: the production panic path must do its own reset). The panic test's containment re-announces reset throttles explicitly so those assertions exercise real delivered announces instead of silently throttled ones. noiseSessionEstablishesEndToEnd gains a bounded scheduler-time settle loop after a one-in-many parallel-suite flake (no wall-clock waits). Deliberately not done (recorded in docs/BLE-ARCHITECTURE-V3.md): a formal handle(event)->[Effect] system and further engine-domain file splits — both would flip the engine's private state to internal for cosmetic file counts; the effect formalization rides future feature- module extractions instead. 1,981 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Baseline logBluetoothStatus for the macOS Periphery scan Its callers are all inside #if os(iOS) (willRestoreState in both role files plus the app-state handlers), so the macOS-scheme scan sees the now-internal declaration with zero callers — the same class as the baselined candidateCount. Verified 1-USR diff; the previously private mangled variant was already baselined, which is why the pre-split scan never flagged it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix #1538: release stale bindings on rotation instead of leaving a ghost With two live links to one phone, a panic rotation healed only the link the verified announce arrived on. The second link kept its binding to the retired identity, so that dead ID stayed in the peer list — and was kept alive by the NEW identity's own traffic, since a bound link attributes non-announce frames to its bound peer. It only healed when the stale link physically dropped. The issue proposed exempting the containment rule via retiredBy[X] = Y so the second link could rebind. Two problems: the exemption's stated precondition (X removed by retireRotatedPeer) can never hold in this scenario — the retire is gated on X having no remaining links, which is false precisely because the stale link exists — and it would loosen a security rule to fix a liveness bug. Instead the rotation now RELEASES every link still bound to the rotated-away identity (unbind + retire that link's Noise proof) and retires the identity. No containment rule changes: unbinding is strictly less trusting than any binding, and it is correct under both readings of a second link bound to the retired ID — same physical device (the field case), or one link is a spoofer holding a forged binding, since a peer ID is a Noise-key fingerprint and two devices cannot both legitimately own it. Released links reconverge through the ordinary unbound-link path: the next raw direct announce binds them to whoever they actually carry. Reproduced and fixed under the slice-4 simulator, which is why this lands as tests rather than another two-phone session: - duplicateLinkPanicRotationLeavesNoGhostAndHealsBothLinks fails without the fix (ghost in both knownPeers and getConnectedPeers, duplicate link still bound to the dead ID) - replayedVerifiedAnnounceCannotStealALinkOrEvictTheVictim pins the #1401 containment rule against exactly the attack this fix had to avoid re-opening, with a positive control proving the refusal is the containment check and not duplicate suppression Harness gains connectDuplicateLinks (two links to one peer, modelled in the central role — the links we cannot cancel, and the only role whose bindings a CB-free harness can form), silence (range loss without a link event, so a packet can be captured that the far side never saw), and emittedPackets (the attacker's capture buffer). Residual, documented at the fix: an attacker who binds their own link to X by replaying X's raw announce can drive a rebind there and so evict X's registry entry; X's next announce restores it, and the per-link rebind cooldown bounds the rate. This is the same class of capability the containment already accepts, not a new one. 1,983 tests green, Periphery clean, iOS simulator build clean. Closes #1538 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix the retire↔reconnect oscillation: redundant-link survivor is the newest connection Field-observed July 31 on main: with a restored old-address link and a fresh-address duplicate to the same phone, redundant-link consolidation kept choosing the restored link as survivor (it carried the announce ingress and the binding) and cancelling the fresh one — which the radio promptly rediscovered and reconnected, because the fresh link sits on the BLE address the peer still advertises. Retire, reconnect, repeat at the retirement cooldown (~1/min) until the ingress happened to flip. Battery and airtime noise on every restore-with-duplicates. BLERedundantLinkPolicy now prefers the most recently CONNECTED candidate. Only the newest connection lives on the currently advertised address; the older-address link cannot return once cancelled, so consolidation converges on the first pass. BLEPeripheralLinkState gains lastConnectedAt (set by markConnected; nil for restored links, whose connect predates the process — exactly the 'stale address' signal). Security note: physical connect recency is a signal an announce replay cannot nominate, unlike the previous ingress-link preference — the announce anchors (ingress, then most recently bound) are demoted to tie-breakers and the fallback for all-restored links. Writability still trumps everything: a newest link mid-service-rediscovery is never kept over a writable duplicate. Containment (bound-links-only, one retirement per peer per cooldown, peer keeps a live link) unchanged. Six policy tests pin the new order, including the field scenario (restored link holding both announce anchors loses to the fresh connection) and the legacy fallback. 1,988 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Defer consolidation while the newest connection is still mid-discovery Codex P2 on #1566: a fresh duplicate that has connected but not yet finished service discovery was excluded from the writable candidate set, so the policy kept the older writable (restored) link and cancelled the freshly advertised connection — recreating the retire↔reconnect oscillation inside the discovery window. Now, when the physically newest connection is not writable yet while a writable duplicate exists, consolidation defers to a later announce instead of guessing. Also documents that RSSI is deliberately not a policy input (Chessing234's rule-pinning ask) and pins the defer window, the restored-anchor variant, the co-newest writable tie, and the all-unwritable recency path with tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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5780405dce
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Fix the SimulatedMesh announce-loss flake (#1564)
SimulatedMesh.addNode installed the outbound tap one statement after setNickname, but setNickname force-announces asynchronously on the engine. When a starved runner let that slot run inside the gap, the announce was emitted invisibly while still stamping the wall-clock announce throttle, and announceAll's forced announce — arriving well inside the 0.15s forced minimum interval — was swallowed. No discovery traffic ever reached the mesh, so bindings stayed nil and peer lists empty: the exact 4-issue signature that failed three main runs and one PR run on July 30. Reproduced deterministically by forcing the ordering with a 5ms sleep after setNickname: all 8 SimulatedMesh tests fail on the old harness and pass on the fixed one. Fixes: install the tap before setNickname so an early nickname announce is captured instead of lost; reset each node's throttle in announceAll so wall-clock throttle debt can never swallow the discovery round (forceAnnounce(from:) deliberately keeps no-reset — the panic-rotation tests pin the production reset behavior through it); and take the lock around addNode's array appends, which could race the tap reading `emitted` on an earlier node's engine. Verified: suite green normally, 8/8 tests x 6 runs under 16x CPU oversubscription, and 8/8 under the adversarial forced ordering — all count-verified via xcresulttool (an earlier single-test -only-testing filter silently matched zero tests, so every result here was re-checked against reported test counts). Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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1d0dc58221
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Make the completion-grace restart test deterministic (#1563)
immediateLegacyRestartDuringCompletionGrace injected a 0.03s initiator completion grace period and needed the restart initiation to arrive inside it. Constructing the restarted service (keypair generation) sits between starting that clock and processing the message, so on a starved CI runner the window expired first, the initiation was processed as a legitimate fresh handshake, and the nil-expectations cascaded — the most-sighted flake in CI (7 runs across #1502, #1477, #883, #1364, and main). The test now injects a grace period no test run can outlive, so the in-grace suppression and the duplicate-initiation coalescing are decided deterministically, and fires the deferred recovery through a DEBUG hook on NoiseSessionManager instead of waiting out the real timer. The hook cancels the scheduled work item before requesting recovery, so the converged-once assertion cannot double-fire either. Verified (count-checked via xcresulttool): the full 30-test NoiseEncryptionServiceTests suite green on the iOS simulator, and 30/30 x 5 consecutive runs under 16x CPU oversubscription (a 6th run was lost to a simulator app-launch refusal under load — no tests executed). The old test did not reproduce locally in 2 suite runs under the same load; the starvation needs the slow 2-core CI runner, so the diagnosis rests on the mechanism plus the identical assertion signature in all seven CI sightings. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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6414a59851
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fix(ble): don't spend the fragment scheduler's slot budget on blocked requests (#1530)
reservePendingStarts() decremented availableSlots for every dequeued pending transfer before checking whether it would actually be admitted. A request blocked because its transferId is already active (a resend of in-flight content sitting at the front of the queue) still consumed a slot even though it was deferred back into the queue rather than started -- so a single blocked front-of-queue item could zero out the budget and end the loop before ever reaching a later, unrelated, genuinely startable pending transfer. That transfer then sat starved until some other transfer happened to complete and trigger another pass, rather than starting immediately when real capacity was already available. Move the decrement to the point where a transfer is actually admitted into activeTransfers, so only genuine starts spend the budget. |
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6c8499a603
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Normalize nicknames to Unicode NFC at storage and comparison boundaries (#1502)
* Replace try! regex construction with a non-trapping SafeRegex helper MessageFormattingEngine and MessageDeduplicationService compiled eight bundled regex literals with try!, so a bad pattern would crash the app at startup - in the middle of the message-render path (#645). Add SafeRegex.compile: it compiles the pattern normally, and on failure logs through SecureLogger and returns a never-matching regex ('(?!)'), so a broken pattern degrades that one formatting feature instead of trapping. Pattern properties stay non-optional, so no call-site churn across ChatMessageFormatter, MessageTextHelpers, and ChatComposerCoordinator. The compile-time guarantee try! provided moves into tests: each production pattern is asserted to compile and match a known-good sample, so a typo in a pattern now fails CI instead of crashing users. Part of #645 (the remaining try! sites; NoiseSessionManager's force-unwrap is addressed separately in #1456). * Normalize nicknames to Unicode NFC at storage and comparison boundaries A nickname containing an accent can arrive in two canonically equivalent but bytewise different forms: precomposed (U+00E9) or decomposed (e + U+0301), depending on the keyboard and platform that produced it. Nicknames were stored and compared without normalization, so visually identical names silently failed to match: mentions of your own name did not highlight or notify, /msg and /block could not resolve the peer, autocomplete skipped candidates, and geohash DM resolution failed (#214). Fix by canonicalizing to NFC (String.normalizedNickname) at every boundary where a nickname enters storage - own nickname (ChatViewModel didSet, alongside the existing trim), verified announce ingest (BLEPeerRegistry), geohash presence (LocationPresenceStore), and InputValidator.validateNickname - and by normalizing both sides at comparison sites that can still see pre-normalization data (persisted favorites, message-content mentions): peer resolution in UnifiedPeerService and ChatPeerIdentityCoordinator, the three mention checks, and autocomplete prefix matching. The wire codec (AnnouncementPacket) is deliberately untouched: announces are signature-verified against raw bytes, so canonicalization happens at the storage layer, never during parsing. Fixes #214 |
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e2bd13a7f2
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chore: fix receive typo and refresh relay count in README (#1510)
Correct a confirmation label typo in the public-chat E2E suite and bump the README relay-network claim to match the current GPS relay list. Co-authored-by: Cursor <cursoragent@cursor.com> |
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4ef5558d7b
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Replace try! regex construction with a non-trapping SafeRegex helper (#1501)
MessageFormattingEngine and MessageDeduplicationService compiled eight bundled regex literals with try!, so a bad pattern would crash the app at startup - in the middle of the message-render path (#645). Add SafeRegex.compile: it compiles the pattern normally, and on failure logs through SecureLogger and returns a never-matching regex ('(?!)'), so a broken pattern degrades that one formatting feature instead of trapping. Pattern properties stay non-optional, so no call-site churn across ChatMessageFormatter, MessageTextHelpers, and ChatComposerCoordinator. The compile-time guarantee try! provided moves into tests: each production pattern is asserted to compile and match a known-good sample, so a typo in a pattern now fails CI instead of crashing users. Part of #645 (the remaining try! sites; NoiseSessionManager's force-unwrap is addressed separately in #1456). |
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81837d7202
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Make DeliveryStatus non-optional with an explicit .notSentYet state (#1503)
BitchatMessage.deliveryStatus was Optional, with nil implicitly meaning 'no tracking' for public messages. Every consumer had to branch on the absent case, ranking needed an optional-aware helper, and the UI treated nil as an invisible state (#644). Model delivery as a total state machine instead: - New DeliveryStatus.notSentYet: created but not yet handed to any transport. Public messages initialize to it; private messages keep their historical .sending default. - BitchatMessage.deliveryStatus becomes non-optional. Archives written while the field was optional decode with the absent key mapped to .notSentYet. The wire format is untouched (toBinaryPayload never carried the field). - deliveryStatusRank drops its optional parameter; .notSentYet ranks below .failed, preserving the existing dedup preference order. - Conversation.shouldSkipStatusUpdate treats a write back to .notSentYet as a downgrade and skips it. - The status indicator renders exactly as before: .notSentYet draws nothing in message rows (the state nil used to represent), and DeliveryStatusView gains a glyph and description for it only so the view stays total. Tests: initialization defaults, legacy-archive decoding, round-trip, the extended rank order, and the new downgrade rule. Fixes #644 |
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ab835e58c9
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Don't suggest blocked people in @-mentions (#1543)
* Keep blocked peers out of @-mention suggestions Blocked mesh nicknames and blocked geohash pubkeys no longer show up in the composer autocomplete list. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix blocked-mention test resetting private(set) state Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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e2b409e466
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Fix #1538: release stale bindings on rotation instead of leaving a ghost identity (#1554)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState The authenticated-link owners, the reconnect revalidation policy, and the two rebind-containment cooldowns were four loose bleQueue-owned maps whose invariants lived in call-site discipline: every teardown path had to remember to retire the proof AND close the revalidation epoch (the pair appeared seven times), and both cooldowns hand-rolled the same prune-check-record dance. BLELinkAuthState owns them as whole transitions — retireLink, retireLinks(ownedBy:), permitRebind, permitRedundantRetirement — with the ownership question (bleQueue today, engine after the option-B flip) answered in one place. No behavior change; the one call-site reordering (redundant retirement computes the survivor before the cooldown check instead of after) is outcome-equivalent since the cooldown only ever recorded when a survivor existed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split identity-link bindings out of the physical link store BLELinkStateStore owned two different kinds of truth: what physical links exist (CB handles, connect lifecycles, characteristics, stream assemblers) and who each link belongs to (peer bindings in both roles plus the preferred-peripheral reverse map for directed sends and fanout collapse). The bindings now live on BLELinkBindings — same bleQueue ownership, whole-transition methods, direct tests for the rotation reverse-map cleanup and the preferred-link survivor repair that were previously only exercised end to end. Composed operations that need both truths (remove-with-repair, direct link state, the subscribed- central snapshot, bind-only-live-links) live on the transport as explicitly bleQueue-confined helpers. This is the structural half of the option-B boundary flip (docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move to the engine without touching what-links-exist. An audit of every physical clear/remove found three sites (emergency clear, both unauthorized branches) that needed explicit binding-clear pairing under the split — each now clears both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iOS-gated constructors and preserve containment cooldowns on reset CI caught what the macOS SwiftPM build cannot see: two #if os(iOS) sites still passed the peerID field that slice B1 removed from BLEPeripheralLinkState (willRestoreState in BLEService and armPendingBackgroundConnects in BLERadioController). Both fixed and verified with a local iOS simulator xcodebuild. Codex also caught a real regression: BLELinkAuthState.removeAll() cleared the rebind/retirement cooldown maps, which the original panic and emergency reset paths deliberately left alive. A stable CoreBluetooth UUID must not earn a fresh rebind allowance just because the session state around it was wiped. removeAll() now clears only the proofs and revalidation epochs, and BLELinkAuthStateTests pins the survival invariant along with the other auth-state transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine The identity domain (BLELinkBindings + BLELinkAuthState) is now owned by the engine queue, with a DEBUG dispatchPrecondition trapping any access from another queue. bleQueue keeps only physical link state. What changed shape: - Receive path is sans-I/O: bleQueue decodes frames and hands (packet, linkID) up through ingestDecodedPacket (panic lifecycle captured at the handoff); attributeAndHandlePacket resolves the sender binding, rejects spoofed senders, applies raw-announce binding, and records ingress on the engine. Per-link frame order is preserved end to end (both queues serial), which supersedes the old batch-local TOCTOU binding in the notification path. - The rotation rebind is one engine slot: containment checks, proof retirement, binding flip, reconnect decision, and rotated-identity retirement run straight-line; only CoreBluetooth cancels hop to bleQueue. The engine->bleQueue->engine ping-pong is gone, along with the _test_afterVerifiedDirectRebindEnqueued pause hook — the test that used it now asserts the atomicity directly (a paused engine wedged the old gate design into a three-queue deadlock). - Authenticated-send eligibility (notifyOrEnqueueIfAccepted, writeOrEnqueueIfAccepted) is checked on the engine, serialized against rebinds by construction; only physical admission (updateValue/write/backpressure) runs on bleQueue. - Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline in the delegates) + retirePeripheralLinkIdentity (engine hop with survivor repair reading liveness via readLinkState). A binding can briefly outlive its physical link; liveness queries join against the physical store and the queued retirement converges the two. - Gossip delegate sends enter the engine via onEngine — safe because mesh.sync sits above the engine in the sync order (production engine code only async-dispatches into the manager). - checkPeerConnectivity rides an engine slot from the bleQueue maintenance tick. No wire changes. 1,974 tests green (parallel and serial), iOS simulator build clean, Periphery clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught SimulatedMesh wires real CoreBluetooth-free BLEService engines edge-to-edge through the outbound packet tap and _test_ingestFrame (the production attribution path the B2 flip created), with per-edge synthetic link IDs and manual-scheduler time. Five multi-node tests run in ~40ms with no wall-clock waits: - announce exchange binds simulated links and connects peers - Noise sessions establish end-to-end (real crypto, both directions) - a public message relays across a line topology inside a TTL/frame budget (storm bound asserted) - an 8x duplicate flood delivers exactly once - a panic rotation rebinds the survivor's link exactly once and stays — the scenario that previously needed two phones and log archaeology Fidelity boundary (documented in the harness): no physical links, so fanout planning and backpressure are not exercised; attribution, binding, dedup, TTL, relay decisions, and sessions are the real engine code. The simulator found a real bug on its first run: the forced-announce throttle's lastSent survived a panic, so a rotation within bleForceAnnounceMinIntervalSeconds of the last announce silently swallowed the new identity's announce — leaving it invisible to the mesh until the next maintenance cycle. Today's device test only passed because the previous announce happened to be minutes old. BLEAnnounceThrottle gains reset(), called from the panic slot so the rotated identity owes no throttle debt; pinned by a unit test and the mesh rotation test. New DEBUG seams: _test_ingestFrame (production ingress attribution), _test_forceAnnounce, _test_fenceEngine. 1,980 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 5: name the port — BLELinkEvent, one engine entry, delegates in their own files The upward half of the link-layer port is now a type. BLELinkEvent enumerates everything the bleQueue link layer tells the engine: frameDecoded plus the four physical lifecycle transitions (peripheralLinkEnded, centralLinkEnded, allPeripheralLinksEnded, allCentralLinksEnded). Every bleQueue→engine crossing goes through emitLinkEvent into one engine consumer (handleLinkEvent) — the scattered messageQueue.async identity hops in the delegates collapse into event emission, and the engine-side retirement/bookkeeping logic now lives in one switch. The CoreBluetooth delegate extensions move to their own files as physical bookkeeping plus event emission: - BLEService+LinkLayerCentralRole.swift (CBCentralManagerDelegate + CBPeripheralDelegate) - BLEService+LinkLayerPeripheralRole.swift (CBPeripheralManagerDelegate + write accumulation) BLEService.swift drops from 7,836 to ~7,100 lines. The physical-domain members the role files share flip private→internal; the queue contract is enforced by the existing DEBUG traps and grep guards, not access control. (Two of the flips — isAppActive, logBluetoothStatus — only surfaced on the iOS build; macOS SwiftPM cannot see #if os(iOS) code. Verified with a local iOS simulator build.) The simulated mesh now drives lifecycle events through the identical enum a radio does: linkDropEventRetiresBindingAndReconnectHeals covers drop → identity retirement → last-link peer bookkeeping → re-announce heal, entirely through the port. New seam _test_resetAnnounceThrottle models elapsed wall-clock for the throttle (deliberately separate from _test_forceAnnounce so the panic-rotation test keeps its regression value: the production panic path must do its own reset). The panic test's containment re-announces reset throttles explicitly so those assertions exercise real delivered announces instead of silently throttled ones. noiseSessionEstablishesEndToEnd gains a bounded scheduler-time settle loop after a one-in-many parallel-suite flake (no wall-clock waits). Deliberately not done (recorded in docs/BLE-ARCHITECTURE-V3.md): a formal handle(event)->[Effect] system and further engine-domain file splits — both would flip the engine's private state to internal for cosmetic file counts; the effect formalization rides future feature- module extractions instead. 1,981 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Baseline logBluetoothStatus for the macOS Periphery scan Its callers are all inside #if os(iOS) (willRestoreState in both role files plus the app-state handlers), so the macOS-scheme scan sees the now-internal declaration with zero callers — the same class as the baselined candidateCount. Verified 1-USR diff; the previously private mangled variant was already baselined, which is why the pre-split scan never flagged it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix #1538: release stale bindings on rotation instead of leaving a ghost With two live links to one phone, a panic rotation healed only the link the verified announce arrived on. The second link kept its binding to the retired identity, so that dead ID stayed in the peer list — and was kept alive by the NEW identity's own traffic, since a bound link attributes non-announce frames to its bound peer. It only healed when the stale link physically dropped. The issue proposed exempting the containment rule via retiredBy[X] = Y so the second link could rebind. Two problems: the exemption's stated precondition (X removed by retireRotatedPeer) can never hold in this scenario — the retire is gated on X having no remaining links, which is false precisely because the stale link exists — and it would loosen a security rule to fix a liveness bug. Instead the rotation now RELEASES every link still bound to the rotated-away identity (unbind + retire that link's Noise proof) and retires the identity. No containment rule changes: unbinding is strictly less trusting than any binding, and it is correct under both readings of a second link bound to the retired ID — same physical device (the field case), or one link is a spoofer holding a forged binding, since a peer ID is a Noise-key fingerprint and two devices cannot both legitimately own it. Released links reconverge through the ordinary unbound-link path: the next raw direct announce binds them to whoever they actually carry. Reproduced and fixed under the slice-4 simulator, which is why this lands as tests rather than another two-phone session: - duplicateLinkPanicRotationLeavesNoGhostAndHealsBothLinks fails without the fix (ghost in both knownPeers and getConnectedPeers, duplicate link still bound to the dead ID) - replayedVerifiedAnnounceCannotStealALinkOrEvictTheVictim pins the #1401 containment rule against exactly the attack this fix had to avoid re-opening, with a positive control proving the refusal is the containment check and not duplicate suppression Harness gains connectDuplicateLinks (two links to one peer, modelled in the central role — the links we cannot cancel, and the only role whose bindings a CB-free harness can form), silence (range loss without a link event, so a packet can be captured that the far side never saw), and emittedPackets (the attacker's capture buffer). Residual, documented at the fix: an attacker who binds their own link to X by replaying X's raw announce can drive a rebind there and so evict X's registry entry; X's next announce restores it, and the per-link rebind cooldown bounds the rate. This is the same class of capability the containment already accepts, not a new one. 1,983 tests green, Periphery clean, iOS simulator build clean. Closes #1538 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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4226f01503
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Link layer slice 5: BLELinkEvent — the port has a name, the delegates have their own files (#1551)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState The authenticated-link owners, the reconnect revalidation policy, and the two rebind-containment cooldowns were four loose bleQueue-owned maps whose invariants lived in call-site discipline: every teardown path had to remember to retire the proof AND close the revalidation epoch (the pair appeared seven times), and both cooldowns hand-rolled the same prune-check-record dance. BLELinkAuthState owns them as whole transitions — retireLink, retireLinks(ownedBy:), permitRebind, permitRedundantRetirement — with the ownership question (bleQueue today, engine after the option-B flip) answered in one place. No behavior change; the one call-site reordering (redundant retirement computes the survivor before the cooldown check instead of after) is outcome-equivalent since the cooldown only ever recorded when a survivor existed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split identity-link bindings out of the physical link store BLELinkStateStore owned two different kinds of truth: what physical links exist (CB handles, connect lifecycles, characteristics, stream assemblers) and who each link belongs to (peer bindings in both roles plus the preferred-peripheral reverse map for directed sends and fanout collapse). The bindings now live on BLELinkBindings — same bleQueue ownership, whole-transition methods, direct tests for the rotation reverse-map cleanup and the preferred-link survivor repair that were previously only exercised end to end. Composed operations that need both truths (remove-with-repair, direct link state, the subscribed- central snapshot, bind-only-live-links) live on the transport as explicitly bleQueue-confined helpers. This is the structural half of the option-B boundary flip (docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move to the engine without touching what-links-exist. An audit of every physical clear/remove found three sites (emergency clear, both unauthorized branches) that needed explicit binding-clear pairing under the split — each now clears both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iOS-gated constructors and preserve containment cooldowns on reset CI caught what the macOS SwiftPM build cannot see: two #if os(iOS) sites still passed the peerID field that slice B1 removed from BLEPeripheralLinkState (willRestoreState in BLEService and armPendingBackgroundConnects in BLERadioController). Both fixed and verified with a local iOS simulator xcodebuild. Codex also caught a real regression: BLELinkAuthState.removeAll() cleared the rebind/retirement cooldown maps, which the original panic and emergency reset paths deliberately left alive. A stable CoreBluetooth UUID must not earn a fresh rebind allowance just because the session state around it was wiped. removeAll() now clears only the proofs and revalidation epochs, and BLELinkAuthStateTests pins the survival invariant along with the other auth-state transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine The identity domain (BLELinkBindings + BLELinkAuthState) is now owned by the engine queue, with a DEBUG dispatchPrecondition trapping any access from another queue. bleQueue keeps only physical link state. What changed shape: - Receive path is sans-I/O: bleQueue decodes frames and hands (packet, linkID) up through ingestDecodedPacket (panic lifecycle captured at the handoff); attributeAndHandlePacket resolves the sender binding, rejects spoofed senders, applies raw-announce binding, and records ingress on the engine. Per-link frame order is preserved end to end (both queues serial), which supersedes the old batch-local TOCTOU binding in the notification path. - The rotation rebind is one engine slot: containment checks, proof retirement, binding flip, reconnect decision, and rotated-identity retirement run straight-line; only CoreBluetooth cancels hop to bleQueue. The engine->bleQueue->engine ping-pong is gone, along with the _test_afterVerifiedDirectRebindEnqueued pause hook — the test that used it now asserts the atomicity directly (a paused engine wedged the old gate design into a three-queue deadlock). - Authenticated-send eligibility (notifyOrEnqueueIfAccepted, writeOrEnqueueIfAccepted) is checked on the engine, serialized against rebinds by construction; only physical admission (updateValue/write/backpressure) runs on bleQueue. - Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline in the delegates) + retirePeripheralLinkIdentity (engine hop with survivor repair reading liveness via readLinkState). A binding can briefly outlive its physical link; liveness queries join against the physical store and the queued retirement converges the two. - Gossip delegate sends enter the engine via onEngine — safe because mesh.sync sits above the engine in the sync order (production engine code only async-dispatches into the manager). - checkPeerConnectivity rides an engine slot from the bleQueue maintenance tick. No wire changes. 1,974 tests green (parallel and serial), iOS simulator build clean, Periphery clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught SimulatedMesh wires real CoreBluetooth-free BLEService engines edge-to-edge through the outbound packet tap and _test_ingestFrame (the production attribution path the B2 flip created), with per-edge synthetic link IDs and manual-scheduler time. Five multi-node tests run in ~40ms with no wall-clock waits: - announce exchange binds simulated links and connects peers - Noise sessions establish end-to-end (real crypto, both directions) - a public message relays across a line topology inside a TTL/frame budget (storm bound asserted) - an 8x duplicate flood delivers exactly once - a panic rotation rebinds the survivor's link exactly once and stays — the scenario that previously needed two phones and log archaeology Fidelity boundary (documented in the harness): no physical links, so fanout planning and backpressure are not exercised; attribution, binding, dedup, TTL, relay decisions, and sessions are the real engine code. The simulator found a real bug on its first run: the forced-announce throttle's lastSent survived a panic, so a rotation within bleForceAnnounceMinIntervalSeconds of the last announce silently swallowed the new identity's announce — leaving it invisible to the mesh until the next maintenance cycle. Today's device test only passed because the previous announce happened to be minutes old. BLEAnnounceThrottle gains reset(), called from the panic slot so the rotated identity owes no throttle debt; pinned by a unit test and the mesh rotation test. New DEBUG seams: _test_ingestFrame (production ingress attribution), _test_forceAnnounce, _test_fenceEngine. 1,980 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 5: name the port — BLELinkEvent, one engine entry, delegates in their own files The upward half of the link-layer port is now a type. BLELinkEvent enumerates everything the bleQueue link layer tells the engine: frameDecoded plus the four physical lifecycle transitions (peripheralLinkEnded, centralLinkEnded, allPeripheralLinksEnded, allCentralLinksEnded). Every bleQueue→engine crossing goes through emitLinkEvent into one engine consumer (handleLinkEvent) — the scattered messageQueue.async identity hops in the delegates collapse into event emission, and the engine-side retirement/bookkeeping logic now lives in one switch. The CoreBluetooth delegate extensions move to their own files as physical bookkeeping plus event emission: - BLEService+LinkLayerCentralRole.swift (CBCentralManagerDelegate + CBPeripheralDelegate) - BLEService+LinkLayerPeripheralRole.swift (CBPeripheralManagerDelegate + write accumulation) BLEService.swift drops from 7,836 to ~7,100 lines. The physical-domain members the role files share flip private→internal; the queue contract is enforced by the existing DEBUG traps and grep guards, not access control. (Two of the flips — isAppActive, logBluetoothStatus — only surfaced on the iOS build; macOS SwiftPM cannot see #if os(iOS) code. Verified with a local iOS simulator build.) The simulated mesh now drives lifecycle events through the identical enum a radio does: linkDropEventRetiresBindingAndReconnectHeals covers drop → identity retirement → last-link peer bookkeeping → re-announce heal, entirely through the port. New seam _test_resetAnnounceThrottle models elapsed wall-clock for the throttle (deliberately separate from _test_forceAnnounce so the panic-rotation test keeps its regression value: the production panic path must do its own reset). The panic test's containment re-announces reset throttles explicitly so those assertions exercise real delivered announces instead of silently throttled ones. noiseSessionEstablishesEndToEnd gains a bounded scheduler-time settle loop after a one-in-many parallel-suite flake (no wall-clock waits). Deliberately not done (recorded in docs/BLE-ARCHITECTURE-V3.md): a formal handle(event)->[Effect] system and further engine-domain file splits — both would flip the engine's private state to internal for cosmetic file counts; the effect formalization rides future feature- module extractions instead. 1,981 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Baseline logBluetoothStatus for the macOS Periphery scan Its callers are all inside #if os(iOS) (willRestoreState in both role files plus the app-state handlers), so the macOS-scheme scan sees the now-internal declaration with zero callers — the same class as the baselined candidateCount. Verified 1-USR diff; the previously private mangled variant was already baselined, which is why the pre-split scan never flagged it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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cdebdd9347
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Link layer slice 4: deterministic multi-node mesh simulation (and the panic-announce bug it caught) (#1548)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState The authenticated-link owners, the reconnect revalidation policy, and the two rebind-containment cooldowns were four loose bleQueue-owned maps whose invariants lived in call-site discipline: every teardown path had to remember to retire the proof AND close the revalidation epoch (the pair appeared seven times), and both cooldowns hand-rolled the same prune-check-record dance. BLELinkAuthState owns them as whole transitions — retireLink, retireLinks(ownedBy:), permitRebind, permitRedundantRetirement — with the ownership question (bleQueue today, engine after the option-B flip) answered in one place. No behavior change; the one call-site reordering (redundant retirement computes the survivor before the cooldown check instead of after) is outcome-equivalent since the cooldown only ever recorded when a survivor existed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split identity-link bindings out of the physical link store BLELinkStateStore owned two different kinds of truth: what physical links exist (CB handles, connect lifecycles, characteristics, stream assemblers) and who each link belongs to (peer bindings in both roles plus the preferred-peripheral reverse map for directed sends and fanout collapse). The bindings now live on BLELinkBindings — same bleQueue ownership, whole-transition methods, direct tests for the rotation reverse-map cleanup and the preferred-link survivor repair that were previously only exercised end to end. Composed operations that need both truths (remove-with-repair, direct link state, the subscribed- central snapshot, bind-only-live-links) live on the transport as explicitly bleQueue-confined helpers. This is the structural half of the option-B boundary flip (docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move to the engine without touching what-links-exist. An audit of every physical clear/remove found three sites (emergency clear, both unauthorized branches) that needed explicit binding-clear pairing under the split — each now clears both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iOS-gated constructors and preserve containment cooldowns on reset CI caught what the macOS SwiftPM build cannot see: two #if os(iOS) sites still passed the peerID field that slice B1 removed from BLEPeripheralLinkState (willRestoreState in BLEService and armPendingBackgroundConnects in BLERadioController). Both fixed and verified with a local iOS simulator xcodebuild. Codex also caught a real regression: BLELinkAuthState.removeAll() cleared the rebind/retirement cooldown maps, which the original panic and emergency reset paths deliberately left alive. A stable CoreBluetooth UUID must not earn a fresh rebind allowance just because the session state around it was wiped. removeAll() now clears only the proofs and revalidation epochs, and BLELinkAuthStateTests pins the survival invariant along with the other auth-state transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine The identity domain (BLELinkBindings + BLELinkAuthState) is now owned by the engine queue, with a DEBUG dispatchPrecondition trapping any access from another queue. bleQueue keeps only physical link state. What changed shape: - Receive path is sans-I/O: bleQueue decodes frames and hands (packet, linkID) up through ingestDecodedPacket (panic lifecycle captured at the handoff); attributeAndHandlePacket resolves the sender binding, rejects spoofed senders, applies raw-announce binding, and records ingress on the engine. Per-link frame order is preserved end to end (both queues serial), which supersedes the old batch-local TOCTOU binding in the notification path. - The rotation rebind is one engine slot: containment checks, proof retirement, binding flip, reconnect decision, and rotated-identity retirement run straight-line; only CoreBluetooth cancels hop to bleQueue. The engine->bleQueue->engine ping-pong is gone, along with the _test_afterVerifiedDirectRebindEnqueued pause hook — the test that used it now asserts the atomicity directly (a paused engine wedged the old gate design into a three-queue deadlock). - Authenticated-send eligibility (notifyOrEnqueueIfAccepted, writeOrEnqueueIfAccepted) is checked on the engine, serialized against rebinds by construction; only physical admission (updateValue/write/backpressure) runs on bleQueue. - Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline in the delegates) + retirePeripheralLinkIdentity (engine hop with survivor repair reading liveness via readLinkState). A binding can briefly outlive its physical link; liveness queries join against the physical store and the queued retirement converges the two. - Gossip delegate sends enter the engine via onEngine — safe because mesh.sync sits above the engine in the sync order (production engine code only async-dispatches into the manager). - checkPeerConnectivity rides an engine slot from the bleQueue maintenance tick. No wire changes. 1,974 tests green (parallel and serial), iOS simulator build clean, Periphery clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 4: deterministic multi-node mesh simulation — and the panic-announce bug it caught SimulatedMesh wires real CoreBluetooth-free BLEService engines edge-to-edge through the outbound packet tap and _test_ingestFrame (the production attribution path the B2 flip created), with per-edge synthetic link IDs and manual-scheduler time. Five multi-node tests run in ~40ms with no wall-clock waits: - announce exchange binds simulated links and connects peers - Noise sessions establish end-to-end (real crypto, both directions) - a public message relays across a line topology inside a TTL/frame budget (storm bound asserted) - an 8x duplicate flood delivers exactly once - a panic rotation rebinds the survivor's link exactly once and stays — the scenario that previously needed two phones and log archaeology Fidelity boundary (documented in the harness): no physical links, so fanout planning and backpressure are not exercised; attribution, binding, dedup, TTL, relay decisions, and sessions are the real engine code. The simulator found a real bug on its first run: the forced-announce throttle's lastSent survived a panic, so a rotation within bleForceAnnounceMinIntervalSeconds of the last announce silently swallowed the new identity's announce — leaving it invisible to the mesh until the next maintenance cycle. Today's device test only passed because the previous announce happened to be minutes old. BLEAnnounceThrottle gains reset(), called from the panic slot so the rotated identity owes no throttle debt; pinned by a unit test and the mesh rotation test. New DEBUG seams: _test_ingestFrame (production ingress attribution), _test_forceAnnounce, _test_fenceEngine. 1,980 tests green, Periphery clean, iOS simulator build clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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2f5b56ce57
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Link layer slice 3: bindings and link-auth become engine-owned (the option-B domain flip) (#1547)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState The authenticated-link owners, the reconnect revalidation policy, and the two rebind-containment cooldowns were four loose bleQueue-owned maps whose invariants lived in call-site discipline: every teardown path had to remember to retire the proof AND close the revalidation epoch (the pair appeared seven times), and both cooldowns hand-rolled the same prune-check-record dance. BLELinkAuthState owns them as whole transitions — retireLink, retireLinks(ownedBy:), permitRebind, permitRedundantRetirement — with the ownership question (bleQueue today, engine after the option-B flip) answered in one place. No behavior change; the one call-site reordering (redundant retirement computes the survivor before the cooldown check instead of after) is outcome-equivalent since the cooldown only ever recorded when a survivor existed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split identity-link bindings out of the physical link store BLELinkStateStore owned two different kinds of truth: what physical links exist (CB handles, connect lifecycles, characteristics, stream assemblers) and who each link belongs to (peer bindings in both roles plus the preferred-peripheral reverse map for directed sends and fanout collapse). The bindings now live on BLELinkBindings — same bleQueue ownership, whole-transition methods, direct tests for the rotation reverse-map cleanup and the preferred-link survivor repair that were previously only exercised end to end. Composed operations that need both truths (remove-with-repair, direct link state, the subscribed- central snapshot, bind-only-live-links) live on the transport as explicitly bleQueue-confined helpers. This is the structural half of the option-B boundary flip (docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move to the engine without touching what-links-exist. An audit of every physical clear/remove found three sites (emergency clear, both unauthorized branches) that needed explicit binding-clear pairing under the split — each now clears both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iOS-gated constructors and preserve containment cooldowns on reset CI caught what the macOS SwiftPM build cannot see: two #if os(iOS) sites still passed the peerID field that slice B1 removed from BLEPeripheralLinkState (willRestoreState in BLEService and armPendingBackgroundConnects in BLERadioController). Both fixed and verified with a local iOS simulator xcodebuild. Codex also caught a real regression: BLELinkAuthState.removeAll() cleared the rebind/retirement cooldown maps, which the original panic and emergency reset paths deliberately left alive. A stable CoreBluetooth UUID must not earn a fresh rebind allowance just because the session state around it was wiped. removeAll() now clears only the proofs and revalidation epochs, and BLELinkAuthStateTests pins the survival invariant along with the other auth-state transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Link layer slice 3: the option-B domain flip — bindings and link-auth move to the engine The identity domain (BLELinkBindings + BLELinkAuthState) is now owned by the engine queue, with a DEBUG dispatchPrecondition trapping any access from another queue. bleQueue keeps only physical link state. What changed shape: - Receive path is sans-I/O: bleQueue decodes frames and hands (packet, linkID) up through ingestDecodedPacket (panic lifecycle captured at the handoff); attributeAndHandlePacket resolves the sender binding, rejects spoofed senders, applies raw-announce binding, and records ingress on the engine. Per-link frame order is preserved end to end (both queues serial), which supersedes the old batch-local TOCTOU binding in the notification path. - The rotation rebind is one engine slot: containment checks, proof retirement, binding flip, reconnect decision, and rotated-identity retirement run straight-line; only CoreBluetooth cancels hop to bleQueue. The engine->bleQueue->engine ping-pong is gone, along with the _test_afterVerifiedDirectRebindEnqueued pause hook — the test that used it now asserts the atomicity directly (a paused engine wedged the old gate design into a three-queue deadlock). - Authenticated-send eligibility (notifyOrEnqueueIfAccepted, writeOrEnqueueIfAccepted) is checked on the engine, serialized against rebinds by construction; only physical admission (updateValue/write/backpressure) runs on bleQueue. - Teardown splits into discardPeripheralLinkPhysical (bleQueue, inline in the delegates) + retirePeripheralLinkIdentity (engine hop with survivor repair reading liveness via readLinkState). A binding can briefly outlive its physical link; liveness queries join against the physical store and the queued retirement converges the two. - Gossip delegate sends enter the engine via onEngine — safe because mesh.sync sits above the engine in the sync order (production engine code only async-dispatches into the manager). - checkPeerConnectivity rides an engine slot from the bleQueue maintenance tick. No wire changes. 1,974 tests green (parallel and serial), iOS simulator build clean, Periphery clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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a0b7985cbe
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Link layer slice 2: cohere link-auth state and split bindings from the physical store (#1540)
* Cohere per-link Noise auth and rebind containment into BLELinkAuthState The authenticated-link owners, the reconnect revalidation policy, and the two rebind-containment cooldowns were four loose bleQueue-owned maps whose invariants lived in call-site discipline: every teardown path had to remember to retire the proof AND close the revalidation epoch (the pair appeared seven times), and both cooldowns hand-rolled the same prune-check-record dance. BLELinkAuthState owns them as whole transitions — retireLink, retireLinks(ownedBy:), permitRebind, permitRedundantRetirement — with the ownership question (bleQueue today, engine after the option-B flip) answered in one place. No behavior change; the one call-site reordering (redundant retirement computes the survivor before the cooldown check instead of after) is outcome-equivalent since the cooldown only ever recorded when a survivor existed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split identity-link bindings out of the physical link store BLELinkStateStore owned two different kinds of truth: what physical links exist (CB handles, connect lifecycles, characteristics, stream assemblers) and who each link belongs to (peer bindings in both roles plus the preferred-peripheral reverse map for directed sends and fanout collapse). The bindings now live on BLELinkBindings — same bleQueue ownership, whole-transition methods, direct tests for the rotation reverse-map cleanup and the preferred-link survivor repair that were previously only exercised end to end. Composed operations that need both truths (remove-with-repair, direct link state, the subscribed- central snapshot, bind-only-live-links) live on the transport as explicitly bleQueue-confined helpers. This is the structural half of the option-B boundary flip (docs/BLE-ARCHITECTURE-V3.md): ownership of the bindings can now move to the engine without touching what-links-exist. An audit of every physical clear/remove found three sites (emergency clear, both unauthorized branches) that needed explicit binding-clear pairing under the split — each now clears both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iOS-gated constructors and preserve containment cooldowns on reset CI caught what the macOS SwiftPM build cannot see: two #if os(iOS) sites still passed the peerID field that slice B1 removed from BLEPeripheralLinkState (willRestoreState in BLEService and armPendingBackgroundConnects in BLERadioController). Both fixed and verified with a local iOS simulator xcodebuild. Codex also caught a real regression: BLELinkAuthState.removeAll() cleared the rebind/retirement cooldown maps, which the original panic and emergency reset paths deliberately left alive. A stable CoreBluetooth UUID must not earn a fresh rebind allowance just because the session state around it was wiped. removeAll() now clears only the proofs and revalidation epochs, and BLELinkAuthStateTests pins the survival invariant along with the other auth-state transitions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c6b7096b2f
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BLE transport architecture V3: one engine domain, capability ports, feature-owned state (#1498)
* Make peer registry and local announce state lock-backed The main actor answered isPeerConnected/peerNickname/currentPeerSnapshots and flipped runtime capability bits by blocking on collectionsQueue behind whatever transport work was in flight. Peer state now lives in a lock-backed BLEPeerRegistryStore (every registry mutation is a single whole-transition method, so readers never observe a torn state), and the runtime capability bits move into BLELocalIdentityStateStore next to the identity they ride announces with. No transport entry point called from the main actor blocks on a transport queue for peer state anymore. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Move BLE link egress/ingress buffers to bleQueue ownership pendingPeripheralWrites, pendingNotifications, and pendingWriteBuffers were collectionsQueue-guarded, but every producer and drain already runs on bleQueue next to the CoreBluetooth objects they feed — each access paid a cross-queue barrier for state that never leaves the radio thread, and the notification drain even invoked peripheralManager.updateValue from the collections queue. They are now bleQueue-confined like the link state store: CB delegate callbacks and drains touch them directly, and the few engine-side entry points hop to bleQueue (the direction the transport's sync-edge order already allows). This clears most bleQueue-to-collectionsQueue sync edges ahead of merging the collections queue into the message queue. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Stop bleQueue maintenance and status paths from blocking on collectionsQueue The traffic-burst tracker becomes a lock-backed monitor (written by the receive pipeline, read by scan-duty adaptation and announce pacing on bleQueue), the status-log peer summary and topology refresh read the already lock-backed registry directly, and the stalled-fragment reap moves to an async collections hop with the gossip resync request inside it. bleQueue no longer sync-waits on the collections queue anywhere. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Unify the message and collections queues into one serial engine queue The old model ran a concurrent message queue over a second concurrent collections queue whose barrier flags served as the real mutual exclusion — every field carried an ownership comment, and correctness lived in per-site discipline. The message queue is now a single serial engine queue that owns all mesh protocol state; the collections queue, its 98 sync/async hops, and every barrier flag are gone. Cross-thread callers go through onEngine, which documents and (in debug) enforces the transport's sync-edge order: main and test threads may block on the engine, the engine may block on bleQueue and the crypto/identity queues, and nothing may block the other way. The debug trap caught two latent inversions the leaf-lock structure had been masking: the verified-announce rebind path re-resolved the ingress link through the engine from inside its bleQueue critical section (it now receives the already-resolved link), and the noise session-generation closures sync-re-entered the engine from the noise manager's queue while their own engine slot was blocked on it (they now touch engine state directly, which the held slot makes exclusive). BLE throughput is orders of magnitude below what one serial queue sustains; the full suite runs at identical speed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Wire gateway/bridge/panic features to capability ports, not BLEService App wiring discovered mesh-only features by casting the Transport to the concrete BLEService class in nine places. Those surfaces are now three capability protocols — BluetoothStateReporting, PanicResettingTransport, and MeshBridgingTransport — discovered with as? like any optional capability, so the bootstrapper, panic flow, and lifecycle coordinator no longer name the concrete transport at all. A future second mesh transport picks up gateway/bridge wiring and the panic lifecycle by conforming, and the remaining Transport god-protocol requirements can migrate to the same pattern. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Extract mesh-ping diagnostics state into a pure engine-confined tracker First slice of the feature-module direction: BLEMeshPingTracker owns the outstanding-probe map and the per-link inbound response budget as pure state (register/resolve/expire/reset), so the security invariants — a pong only resolves against the probed peer, the budget keys on the ingress link because claimed senders are forgeable, panic reset drops probes and budget together — are now unit-tested without queues or radios. The transport keeps only packet I/O, timers, and main-actor delivery around it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Document the V3 transport architecture and remaining roadmap Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Resolve the pass-6 review findings and the proof-timeout drain defect Periphery: the registry store's unused forwarders are gone (the struct method stays — it has direct tests). F1: refreshPeerIdentity, deliverBridgedEnvelope, and the three panic fences route through onEngine, so every sync entry onto the engine now carries the bleQueue trap. F2: the registry-store ownership comments state the real writer set (engine plus the two bleQueue link-drop paths). F7: BLEQueueContractTests pins the contract — only onEngine may sync-enter the engine, transport code never sync-dispatches to main, and the collections queue stays deleted — with a queue-contract-ok waiver for the two sanctioned lines. The real defect behind the timeoutRestoredSession CI flake: a timeout-restore parks the outbound queues until the convergence retry, but the capability-proof watchdog armed at the original authentication kept draining them when it fired — encrypting the parked traffic under restored keys the counterpart may have discarded, the exact silent loss the defer path exists to prevent. Deferred peers are now tracked and the watchdog drain respects the same rule; the test fires the watchdog deterministically inside the deferred window instead of losing that race only on stalled runners. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Extract private-media session state into a lock-backed store The six generation-keyed maps plus the convergence-deferral set move out of BLEService into BLEPrivateMediaSessionStore, each transition one whole method under a leaf lock with direct unit tests (generation rotation rejects mismatched waiters, stale proofs cannot classify a replacement session, expiry requires the live deadline identity, clears rebase waiters onto a nil-generation deadline, peer-state sends are once per generation per kind). Being a leaf lock also simplifies two contracts: the send policy is now answered entirely from locks (the main actor no longer sync-enters the engine for it), and the noise-manager critical sections call ordinary store methods instead of relying on the held-engine-slot direct-access subtlety. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Split the mesh-only Transport surface into capability protocols Transport kept ~50 requirements that only the BLE mesh implements — files/private media, voice, courier, groups, board, diagnostics, verification, archive — held together by an extension of inert defaults, so every call site compiled against a surface most transports faked. Those are now eight capability protocols (MeshFileTransferring, MeshVoiceStreaming, MeshCourierTransporting, MeshGroupMessaging, MeshBoardBroadcasting, MeshDiagnosing, MeshVerifying, MeshPublicArchiving) discovered with as?, joining the bridging/panic ports from the previous pass. Consumers resolve the capability they need; where the old defaults encoded a safe floor the caller keeps it explicitly (private-media policy degrades to blockedDowngrade). The inert-defaults extension is deleted, along with the never-implemented acceptPendingFile/declinePendingFile pair. NostrTransport is untouched — it only ever implemented the core. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Update the V3 doc for the completed feature-peeling and Transport split Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Drop the dead three-argument sendFilePrivate overload Every production caller goes through the allowLegacyFallback variant; the short form only existed as a Transport-era forwarding default. Tests that used it on the concrete service now state the fallback decision explicitly, which is the point of the parameter. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Decide the link-auth boundary: bindings become engine-owned The atomicity that keeps link-auth on bleQueue exists to stop a binding from changing between a security check and its action; once every rebind is an engine operation, the engine's serial slot gives the same guarantee, the stolen-link residual is unchanged (directed payloads are Noise ciphertext), and the receive path lands in its sans-I/O shape — the link layer reports bytes-plus-linkID and the engine resolves the sender. Records the extraction order too: the binding-free radio half first (after #1521 lands — it collides in the scanPlan region), then bindings, then the delegates behind the port. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix two bleQueue-to-engine sync edges the queue merge created The collections-to-engine conversion turned two formerly leaf-lock sync calls into onEngine calls reachable from bleQueue, where the debug trap (correctly) aborts: flushDirectedSpool runs from bleQueue maintenance and now hops to the engine asynchronously, and ingress recording — which must answer the duplicate gate on bleQueue the moment a frame decodes — moves to a lock-backed BLEIngressLinkStore read by the engine's relay and routing decisions. Unit suites never hit either path (no CoreBluetooth managers means no maintenance timer and no live receive path); the iOS simulator job boots the real app as its test host, which is exactly where the maintenance trap fired. The ingress one would have trapped a real device on its first received packet — worth a device pass before release. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Route all deferred engine work through an injectable scheduler Relay jitter, announce delays, the ping and capability-proof deadlines, notification retry backoff, and fragment pacing all reached the engine through raw messageQueue.asyncAfter with product constants as deadlines — the hidden-elapsed-deadline flake class that the test-timing hygiene rules exist to contain, testable only by racing the wall clock. BLEEngineScheduling is now the transport's single source of engine delay: production is a thin veneer over the engine queue, tests inject a manually advanced clock whose advance() returns only after the released work has finished on the engine. The queue-contract test pins the seam (no raw messageQueue.asyncAfter), and the ping deadline gets the pattern's proof: the real 10s constant asserted in milliseconds — must not fire early, fires exactly once at the deadline, stays consumed after. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Assert the armed deadline count in the injected-clock ping test Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0152196ac2
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Deflake CI, and make the flake class unrepeatable (#1491)
* Deflake two iOS-sim CI tests with unbounded timing assumptions Both failed on main-adjacent CI runs during this session's PRs. Neither was a product bug; both asserted things about real time that a loaded runner is under no obligation to honour. **NetworkReachabilityGateTests: a wall-clock upper bound.** test_monitor_duplicateUpdatesDoNotPostponeOfflineCommit slept 500ms for real, then asserted total elapsed time was under 1.4s to prove a duplicate mid-window had not restarted the 1.0s debounce. One CI run took 3.75s. No wall-clock bound can separate "deadline preserved" from "runner is slow", because Task.sleep and the asyncAfter flush are both real time and neither is bounded above. The deadline property was already covered deterministically one level down: test_debounce_duplicateObservationsPreservePendingDeadline drives ReachabilityDebounce with injected timestamps and checks pendingRemaining directly. So the monitor test now asserts only what needs a real monitor — that a duplicate still yields exactly one committed false through the debounce — with an injected clock for the arithmetic and a generous liveness budget. Renamed to say what it actually checks. No coverage lost, and it runs in 0.14s instead of ~3.8s because the real sleep is gone. **NoiseEncryptionServiceTests: injected timeouts that also arm during setup.** #1483 diagnosed and fixed exactly this in the quarantine-restore test, but two sibling tests kept the shape. Their injected ordinaryResponderHandshakeTimeout (0.04 and 0.06) also arms during the establishSessions setup handshake, where bob is the responder — so a preempted runner fires it mid-setup, tears down the half-open responder, and message 3 gets answered as a fresh initiation. The CI failure named setup's own `#expect(finalMessage == nil)` seeing a 96-byte message 2, which is precisely the signature #1483 recorded. Raised both to 1.0s, matching #1483's remedy: the scenarios still need the responder timeout to fire, and it still does, just with room for setup to complete first. Thin 1-second waitUntil budgets in the file now use the shared TestConstants.longTimeout; every one of them backs a positive assertion, so waitUntil still returns the moment the condition holds and nothing gets slower in the passing case. No assertion weakened in either file. Verified 3x sequentially and 3x with all 18 cores saturated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Raise two more starvation-prone test deadlines Both surfaced on the CI runs for this PR and #1487, both in tests neither PR touches, both the same shape as the two already fixed here: a deadline sized for the work rather than for a runner executing many suites at once. VoiceNotePlaybackControllerTests waited 5s for a @MainActor Task that playback schedules for the session acquire and its failure path. When that Task is not scheduled in time the helper reports *two* failures — the wait, and the `!isPlaying` the un-run failure path has not reset yet — which reads like a playback bug rather than a starved scheduler. That is exactly what CI showed. GeoRelayDirectoryTests waited 10s for work the directory runs in Task.detached(priority: .utility); utility priority competes with every other suite. The retry-scheduling case timed out at exactly 10.06s with the retry never scheduled, reading like a missing retry rather than a starved background task. Raised to 30s each with the reasoning recorded at the helper. Both helpers return as soon as their condition holds, so nothing slows down when tests pass — only the genuine-failure case takes longer to report. Verified 3x with all cores saturated: both suites clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Make the flake class unrepeatable, not just fixed Raising four deadlines fixed the four tests that happened to fire. The class was still there: fourteen separate waitUntil helpers, most defaulting to 1.0s, plus wait call sites with literal budgets. The fifth instance would have landed the same way, on someone else's unrelated PR. The rule, now written down in TestConstants.settleTimeout: **a wait deadline is not a latency budget.** It exists so a genuine hang eventually fails the suite, so size it for the worst-case scheduler, never for how long the operation should take. Waits return as soon as their condition holds, so a generous deadline is free in the passing case and only extends genuine failures. - Every wait helper now defaults to TestConstants.settleTimeout (30s), and the literal wait call sites below the floor were converted too — sixteen sites across ten files. - TestTimingHygieneTests enforces it by scanning the test sources: wait defaults and wait call sites must be at least minimumSettleTimeout, and no test may assert an upper bound on elapsed wall-clock time (the assertion that started this, which cannot separate correct behaviour from a slow machine). - Both rules waive per line with "test-timing-ok: <reason>", accepted on the line or in the comment block above it so the reason has room to be a sentence. One legitimate use so far: a NEGATIVE wait in NoiseCoverageTests asserting a promotion has *not* completed within 50ms, where a long deadline would only make the suite slow while still passing. Injected production timeouts are deliberately not matched — the Noise handshake timeouts are the behaviour under test, and short values are correct there. Verified the guard actually fails: a canary file with both banned shapes was flagged with file and line, and the suite went green again once it was removed. Full suite passes with all 18 cores saturated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Close the guard's blind spot: named short timeouts A fifth flake landed on CI while the first guard was in review — GossipSyncBoardTests timing out at 1.03s — and the guard did not catch it, because the deadline was `TestConstants.shortTimeout` rather than a literal. A literals-only scan cannot see a short value behind a symbol, which is the more common way it is written: 81 wait sites used shortTimeout (1s) or defaultTimeout (5s), every one of them below the floor. Rather than guess which of those were safe to raise, all 81 were converted and the suite timed. Runtime went 15s -> 72s, which located the genuine negative waits precisely: ten tests that assert something does *not* happen and therefore always run their deadline out. Measurement instead of a heuristic, since a mis-guess in either direction is invisible — too short reintroduces the flake, too long silently costs a minute a run. Those 28 sites now use `TestConstants.negativeWaitWindow`, a named constant whose doc explains the inverted reasoning: for a negative wait, starvation can only make the assertion *more* likely to hold, so short is correct, and the name states the polarity instead of leaving a bare literal that reads like the mistake. Suite is back to 15.3s. The guard now also rejects `timeout: TestConstants.shortTimeout` and `defaultTimeout`, while accepting `negativeWaitWindow` by name. Re-verified with a canary carrying every banned shape — literal default, both named constants, and an elapsed-time upper bound. All four were flagged with file and line; the suite went green again on removal. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Delete shortTimeout now that nothing may use it The hygiene guard bans `TestConstants.shortTimeout` at every wait site and the last users were converted, so Periphery correctly flagged the constant itself as dead and failed CI. Remove it from both TestConstants copies; the banned-name entry stays so the symbol cannot quietly return. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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132120a88e
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Close the three holes the #1486 review found (#1488)
* Fix the three follow-ups from the #1486 review Three defects shipped with the censorship-resilience merge, all confirmed against main: 1. Source-manifest verification silently accepted added files. shasum -c checks only the files the manifest lists, and the Xcode project compiles every source file present in the tree — so a hostile mirror could pass verification by adding a file rather than modifying one. The manifest header and VERIFYING-A-BUILD.md now require the completeness check (git status --porcelain, or a path diff for tarballs) alongside the hash check. 2. A relay removed while Tor was bootstrapping reconnected anyway. dropRelays never subtracted from pendingTorConnectionURLs, and a custom relay passes the allow-list filter, so draining the pending queue resurrected a relay someone had explicitly deleted. 3. Turning Tor off mid-bootstrap read as 'network may be blocking tor'. shutdownCompletely left the detached 75s poll loop running, which then stamped bootstrapDidStall over the clean shutdown state; and the stall handler guarded on torEnforced, which is compile-time true in release, instead of the runtime preference. The poll loop is now generation-fenced (shutdown, dormancy, and restart each invalidate it) and the handler consults persistedTorPreference(). Both app-side fixes carry regression tests proven to fail pre-fix. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Address Codex review: ignored files and manifest placement git status --porcelain omits ignored paths, and .gitignore covers build/ — a planted bitchat/build/Evil.swift would compile via the synchronized group while the documented check stayed silent. The checkout check now uses --ignored. The downloaded manifest also has to live outside the tree, or it trips the completeness checks itself; the doc now says so and references it at /tmp throughout. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c1ce9029d8
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Keep working when the network is hostile, and make the app verifiable (#1486)
Tier 3 of a protest-hardening review. The BLE mesh is already properly fenced off from network reachability and needs nothing here; every gap is on the internet side, or in how someone gets a build they can trust. Say when Tor is blocked. The bootstrap poll loop simply ended at its 75-second deadline, leaving isStarting true with no further state, so a network that blocks Tor was indistinguishable from a slow one and the UI said "starting tor…" indefinitely. TorManager now exposes bootstrapDidStall and posts .TorBootstrapDidStall, and the app reports that mesh messaging still works while internet delivery is paused. It is cleared on each new start or restart, so a later attempt can report again. Let relays be added by hand. The four built-in relays are well-known clearnet hostnames, which is four names for a censor to block and no recourse short of a new build. NostrRelaySettings persists up to eight additional relays, normalized, .onion accepted, with a settings editor. They join the same target set as the built-ins and are subject to the same activation policy. Removal reconciles against the previous set: the teardown path iterates the current targets, so without that a removed relay's socket and queued sends would linger — covered by a test that fails without it. The merged list is cached rather than recomputed, because allowedRelayList consults it once per candidate URL and would otherwise read UserDefaults inside that loop. Stop stranding people who denied location. The activation gate required location permission or a mutual favorite, but teleporting into a geohash requires neither, so someone with no permission and no favorites could sit in a channel that never connected while Tor and the relays stayed suppressed and nothing said why. Being in a location channel is now a third arm of the gate, in both the activation service and the relay manager's copy of the policy, and leaving the channel closes it again. Stop burning the Tor timeout when Tor is off. GeoRelayDirectory awaited Tor readiness unconditionally, but with the preference off TorManager has been shut down, so every refresh spent the full bootstrap deadline and the directory froze on its cached copy. It now keys on the preference, not on live readiness: Tor wanted but unavailable must still skip the fetch rather than fall back to clearnet. Say what turning Tor off costs. The toggle's copy described it as hiding your IP "for location channels", understating both scope and consequence. It now names private messages too, and while the toggle is off the settings screen states that every relay can see the device IP. Make builds verifiable. There was no release verification of any kind: no signatures, no checksums, no documented procedure. Post-takedown that is the acute gap, because mirrors appear and people install whatever they can find during a shutdown. source-manifest.yml publishes a per-tag SHA-256 manifest with a provenance attestation, self-checking before it publishes, and docs/VERIFYING-A-BUILD.md explains how to verify source and states plainly that compiled builds from anywhere but the App Store cannot be verified. It also records the gaps honestly: no published signing key, no reproducible build, no non-GitHub mirror. docs/TOR-INTEGRATION.md was substantially stale — it documented a torrc, SOCKSPort and ControlPort that the in-process Arti client does not use, and claimed there are no user-visible settings — so it is rewritten, including the deferred gap below. Deferred: no Tor bridges or pluggable transports. arti-client is built without pt-client or bridge-client and bootstraps from stock config, so in a country that blocks Tor outright there is still no circumvention path — only a clear report that there isn't. Closing it needs the Rust features, bridge config through the FFI, and an xcframework rebuild under the pinned toolchain with a provenance update, which is its own change. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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c079d2ab5d
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Harden what a locked or seized device gives away (#1484)
* Harden what a locked or seized device gives away
The realistic compromise for many of the people this app is built for is
not interception but a phone taken, and often unlocked under coercion.
Content encryption is in good shape; these are the gaps around it.
Hide notification previews, by default. Notification content is rendered
by the system on the lock screen, so it was readable without unlocking:
DM alerts carried the sender's nickname and the full message body, and
geohash alerts put the geohash in the title. Alerts now state that a DM,
mention, or location-channel activity arrived and withhold the rest until
the app is opened. userInfo still carries the routing peer ID and deep
link, neither of which the system displays, so taps land where they did.
A settings toggle restores full previews for anyone who wants them.
Default-on is the deliberate part: a phone face-up on a table should not
narrate conversations, and someone who wants previews can say so.
Cover the window on willResignActive, so the snapshot iOS stores for the
app switcher shows a placeholder rather than an open conversation. Opaque
rather than blurred, because blurred large text stays partly legible and
the snapshot goes to disk. Added synchronously from a UIKit notification
with queue: nil, since the capture follows shortly after and an
OperationQueue hop or a SwiftUI state change can lose that race. Panic
wipe already deleted snapshots already on disk; this stops new ones from
being worth deleting.
Bound media by age as well as size. The 100 MB quota only ever considered
incoming files, so outgoing media had no lifetime at all and a received
photo could outlive its conversation indefinitely. A launch-time sweep now
deletes managed media older than seven days, incoming and outgoing, with
the same exemptions quota eviction honors: in-flight live captures and
files reserved by a delivery or deletion in progress.
Make /clear tell the truth on the mesh timeline. It recorded an echo
watermark and left the gossip archive on disk for up to 6 hours, so
someone who cleared before a police stop had deleted nothing. Clearing now
erases the archive too. The watermark still matters: it suppresses
pre-clear messages this device hears again from peers. The cost is that
the device stops serving recent public backlog until it hears fresh
traffic, which is a fair reading of what clearing a timeline means.
Documented in PRIVACY_POLICY.md and the privacy assessment, including a
new section on what is deliberately NOT addressed: there is still no
duress mechanism of any kind (no decoy passphrase, no wipe-on-failed-auth,
no app lock), macOS gets no file-protection classes, and media is not
sealed at the app layer. The duress question is a product decision as much
as an engineering one, since in some jurisdictions destroying data on
demand is itself an offence and hiding may protect someone better than
destroying, so it is called out rather than guessed at.
Three findings from the audit that prompted this work turned out to be
already fixed on main and are not included: keychain accessibility is
AfterFirstUnlockThisDeviceOnly with a retrying migration, the panic media
wipe uses a two-location durable marker transaction, and panic already
discards staged share-extension content.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* Inject the previews preference instead of reading shared defaults
CI caught a real problem this introduced. `NotificationServiceTests`
already asserted the full-preview title and body, and both it and the new
redaction tests read `NotificationPrivacySettings` from
`UserDefaults.standard` in the same process. Whichever ran second
depended on the other's cleanup, so it passed locally and failed in CI:
XCTAssertEqual failed: ("🔒 new dm") is not equal to ("🔒 DM from Alice")
Fixed at the source rather than by ordering or serialization.
`NotificationService` now takes a `hidePreviewsProvider`, defaulting to
the real preference, so each test states which behavior it asserts. The
pre-existing test asks for previews shown and gains a redacted
counterpart; the redaction tests no longer touch the shared store.
`NotificationPrivacySettings` also gained store-injecting accessors so
the default-value and round-trip assertions can use an isolated suite
rather than mutating preferences other tests read.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
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934b2cd2d3
|
Harden iOS-sim CI: destination fallback + Noise reconnect test determinism (#1483)
Two CI-robustness fixes for the iOS-simulator job seen on main: 1. The destination picker no longer dies on runner images with placeholder/unavailable simulator lists (macos-26-arm64 20260720.0258): it filters error/unavailable rows, falls back to xcrun simctl's available-device list, and as a last resort creates a simulator from the newest installed iOS runtime's own supported iPhone device types. Each path logs which route was taken. 2. Deflakes NoiseEncryptionServiceTests' quarantine-restore test: the injected 20ms responder timeout also armed during the SETUP handshake, so a loaded runner tore down the half-open responder session before the scenario began (production quarantine/restore verified correct — the failure signature was a fresh msg2 to a session-less peer). Timeout raised to 1s and the fixed 100ms sleep replaced with a bounded waitUntil on the restore condition. No assertion weakened; 10/10 sequential + 3/3 under full-core CPU load. |
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a1711bd399
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Retry unacknowledged DMs after Noise replacement (#1462)
DMs sent through an established Noise session are retained in the durable MessageRouter outbox until an authenticated delivery/read ack, and retried under the same message ID when the peer's replacement handshake authenticates — fixing DMs silently lost into stale local sessions after a remote app restart. Mesh ack handling is peer-scoped end-to-end (alias-scoped delivery status, peer-bound markDelivered, PeerMessageKey retry state), so a colliding message ID from another conversation can no longer clear or promote foreign state; bridge-drop dedup keys are recipient-scoped with hashed persistence. Includes review fix: acks arriving after a relaunch (durable outbox restored, conversation not) now clear the peer-scoped router entry unconditionally — only the UI status transition is gated on conversation presence — so a delivered message can no longer re-send to the attempt cap and be marked failed despite delivery. Regression test simulates the relaunch through real store persistence; the dead allowedPeerIDs parameter (unscoped-tombstone trap) is removed. |
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a4d294015a
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Keep DMs canonical across transport aliases (#1461)
Joins the two authenticated aliases of one account — the full noise-key conversation ID used by the Nostr path and its derived 16-hex mesh short ID — into one canonical conversation, migrating messages and handing off an open DM sheet (short ID while connected, stable ID offline). Delivery/read-ack outbox removal is scoped to the authenticated peer's aliases with per-peer tombstones, so a colliding message ID queued for a different peer survives, including across protected-data cold-load recovery. Geohash DMs never enter the alias path (their conversation keys carry no noise key). |
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660632ef6b
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Keep open DMs alive across Bluetooth settings (#1460)
Presenting the root Bluetooth alert while the people/DM sheet was up forced SwiftUI to dismiss the sheet, whose binding setter called endConversation() — destroying the open DM. The root alert is now gated behind a modal-presentation guard (scene active, no competing modal), a second copy presents from inside the sheet, and the sheet-dismissal setter only ends the conversation when the dismissal is genuinely explicit. Includes review fix: the voice-recording error alert (mic permission denied inside an open DM) destroyed the DM through the exact same path — it now participates in the same guard and gating pattern at both root and sheet level. |
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c72bb4ca2e
|
Make private-media deletion transactional (#1468)
Receiver-side private-media deletion (per-bubble delete and /clear) becomes a write-ahead transaction: a deletion journal in BLEPrivateMediaReceiptStore is the atomic commit point, materialization (tombstones + payload unlinks) is idempotent and retried on recovery, path reservations in BLEIncomingFileStore prevent delete racing an in-flight arrival, and overlapping /clear operations are serialized with panic-generation invalidation. Integrates with the receipt quarantine (a pending journal entry outranks quarantine; materialization never resurrects a quarantined ID). Review fixes included: (1) /clear no longer deletes outgoing media mirrored into another conversation (alias protection now mirrors the incoming path, with a regression test that fails pre-fix); (2) explicit delete of legacy incoming media actually unlinks the decrypted payload when unreferenced — gated on pending-delivery/reservation state, restoring main's delete semantics safely instead of leaving plaintext for quota cleanup; (3) refused deletions surface a localized system message in the affected chat instead of failing silently (30-locale key). Full local suite 1876 green. |
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d6bd4f0681
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Retry confirmed private media after reconnect (#1467)
Sender-side retry of private media whose local BLE fragment completion never received a remote delivery receipt: the encrypted file packet is retained in memory (bounded: 8 packets / 4MB / 120s / 2 retries per message / 2 per reconnect) and re-sent on peer reconnect or re-authentication, gated at four boundaries on capability bit 9 plus the exact Noise session generation, so legacy or bit-8-only peers can never receive a retry and the receiver's stable-ID ledger dedups anything re-sent. Remote delivery/read receipts release retention; limits and expiry end in a visible failed status. Includes review fix: a dropped policy-resolution callback can no longer wedge retries for a peer — the pending resolution is cleared on peer disconnect (with a regression test proving recovery). |
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fb451bc6d0
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Persist authenticated private-media delivery receipts (#1466)
Adds a durable receiver-side ledger (BLEPrivateMediaReceiptStore) mapping a deterministic private-media message ID — hash-bound to sender, recipient, and entropy-bearing filename — to the stored file before UI delivery and before the Noise-encrypted delivery ACK, so sender retries and relaunches cannot create duplicate bubbles or files. Receipts are unforgeable without the Noise session; capability bit 9 rides the existing announce bitfield (no wire-format change; rolling upgrade safe both directions). Includes review fixes: corrupt receipt records are quarantined per-record (bytes preserved at <id>.json.corrupt, only that ID fail-closed — previously one bad record silently disabled ALL inbound private media forever); the panic reset now reaches BLEService's own store instance via completePanicReset with a production-wiring test; and both content.delivery.reason.* strings ship with full 30-locale coverage. |
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a9ceddab21
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Deliver live DM transport events synchronously (#1465)
Removes the nested-Task deferral when typed transport events reach ChatViewModel: didReceiveTransportEvent now dispatches to @MainActor *Synchronously coordinator methods inline within the single notifyUI main-actor hop, fixing a real ordering race where a delivery-status update emitted right after a message could apply before the message existed in the ConversationStore and be dropped. Adds SynchronousMessageTransportEventDelegate so BLEService.deliverTransportEvent returns a documented accepted/unconfirmed verdict for .messageReceived (consumed by the private-media receipt layer above). Intra-main-actor only — no cross-queue sync added; the bleQueue-never-blocks-on-main invariant is preserved. |
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e3e97d51ec
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Preserve early Noise ciphertext across reconnect promotion (#1464)
Companion to #1463 (they were built as a unit): adds a bounded deferral buffer (4/peer, 32 global, byte-budgeted, responder-timeout lifetime) for ciphertext that arrives before XX message 3 or before BLE installs generation-bound transport state, retried exactly once after the serialized authentication/restore callback. Reclassifies malformed/forged/replayed/oversized/rate-limited ciphertext as drop-only, so attacker bytes can no longer evict an established session (on main, a 1-byte forgery evicts the session via the old clearSession + re-handshake path). Serializes Noise packet reception as messageQueue barriers. Honors #1463's timeout-restore deferral through the same-generation ready path (verified by negative test: without the gate, parked DMs drain under discarded keys). Full local suite 1789 tests green. |
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78a81e5b57
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Make ordinary Noise reconnects atomic and race-safe (#1463)
Replaces destroy-then-rebuild Noise re-handshakes with an atomic reconnect protocol: prepared XX message-1 handoff tokens (claim-once, invalidated by crossed inbound initiations), receive-only quarantine of the established transport while an inbound replacement proves identity (promote on success, rollback+cooldown on failure/timeout), deterministic lower-peerID-wins crossed-initiator resolution, and a per-link-epoch BLE revalidation policy that re-proves cached sessions inside the same bleQueue critical section as the link rebind. On main, a fresh msg1 simply destroys an established session and rekey spans two non-atomic barriers. Includes the review fix: timeout-restores defer outbound queue draining until the convergence retry completes (restore reason plumbed end-to-end), so DMs are never drained under keys a restarted peer already discarded — with a deterministic interleaving test. Identity-mismatch restores drain immediately. Full local suite 1768 tests green. |
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e9275cb3d8
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Relabel private Nostr envelopes honestly in docs; harden legacy envelope validation (#1480)
Split-out safe half of #1437 (the kind-1402 wire migration stays held for Android coordination). Docs (README/WHITEPAPER/PRIVACY_POLICY/privacy-assessment) now describe the actual proprietary DM construction — kind 1059 gift wrap carrying XChaCha20-Poly1305 with a 24-byte nonce, base64url v2: framing, and an HKDF that borrows the nip44-v2 info label but is not the NIP-44 key schedule — instead of claiming NIP-17/44/59. Hardens the existing legacy inbound path: 64 KiB ciphertext cap before decode (~46x the largest producible legacy envelope), outer kind/recipient-tag/signature binding, tagless kind-13 seal binding, unsigned kind-14 inner binding, inner tags restricted to the two shapes deployed clients emit (verified against every historical iOS release and a fixture frozen from Android production), SecRandomCopyBytes failure now throws, non-UTF-8 plaintext now throws instead of returning empty. Adds frozen cross-platform fixtures with hash-pinned generators; interop-reviewed with no rejection surface for deployed clients. |
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55f824a11f
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Make nearby notes tests parallel-safe (#1471)
Injects the location-notes enabled getter and settings-change publisher into NearbyNotesCounter (defaults reproduce the prior wiring exactly), so tests no longer mutate the persistent UserDefaults key shared across parallel test worker processes. No production behavior change. Un-stacked from the Codex chain (both files were byte-identical between main and the parent branch) and rebased onto the post-#1479 deflaked test suite. |