* fix: reject a signed byte pair in Data(hexString:) UInt8(_:radix:) accepts a leading sign, so the two-character chunks this parser feeds it let "+f" through as 0x0f. The doc comment already promises nil for a string containing invalid hex characters, and it did not deliver that. The cost is a second spelling for every identity-bearing hex string the app parses -- Noise keys, Nostr pubkeys, fingerprints, signatures, routing IDs. A 64-character peer ID of "+b" pairs passed PeerID.isValid, reported isHex false and isNoiseKeyHex true at the same time, and resolved to the same 32-byte key and the same short routing ID as the genuine peer it shadowed. Require two hex digits before parsing the pair. * test: cover hex parsing and the PeerID validity it backs DataHexTests covers what the parser accepts (plain, uppercase, 0x-prefixed, whitespace-padded, every byte value round-tripped) alongside what it must refuse, including the signed pairs that used to alias a genuine key. PeerIDTests gains the 64-character negatives it was missing -- the short form already had them -- and asserts isHex and isNoiseKeyHex agree.
bitchat
A decentralized peer-to-peer messaging app with dual transport architecture: local Bluetooth mesh networks for offline communication and internet-based Nostr protocol for global reach. No accounts, no phone numbers, no central servers. It's the side-groupchat.
Getting a copy you can trust
Install from the App Store, or build from source you have verified. A compiled build from anywhere else cannot be verified — see Verifying bitchat for how to check source against the per-release hash manifest, and for what to do if that is the only build you can get.
This matters more than it usually would: this repository has been the target of takedown demands, and when a repository or releases page disappears, mirrors appear that nobody can check.
License
This project is released into the public domain. See the LICENSE file for details.
Features
- Dual Transport Architecture: Bluetooth mesh for offline + Nostr protocol for internet-based messaging
- Location-Based Channels: Geographic chat rooms using geohash coordinates over global Nostr relays
- Intelligent Message Routing: Automatically chooses best transport (Bluetooth → Nostr fallback)
- Decentralized Mesh Network: Automatic peer discovery and multi-hop message relay over Bluetooth LE
- Privacy First: No accounts, no phone numbers, no servers. Note that the mesh does use a persistent per-device identifier derived from your identity key — see the whitepaper on identity and metadata for what a nearby radio can observe
- Private Message End-to-End Encryption: Noise Protocol for mesh, BitChat private envelopes for Nostr fallback
- IRC-Style Commands: Familiar
/slap,/msg,/whostyle interface - Universal App: Native support for iOS and macOS
- Emergency Wipe: Triple-tap to instantly clear all data
- Performance Optimizations: LZ4 message compression, adaptive battery modes, and optimized networking
Technical Architecture
BitChat uses a hybrid messaging architecture with two complementary transport layers:
Bluetooth Mesh Network (Offline)
- Local Communication: Direct peer-to-peer within Bluetooth range
- Multi-hop Relay: Messages route through nearby devices (max 7 hops)
- No Internet Required: Works completely offline in disaster scenarios
- Noise Protocol Encryption: End-to-end encryption, with forward secrecy for live sessions (store-and-forward mail is sealed without it — see the whitepaper)
- Binary Protocol: Compact packet format optimized for Bluetooth LE constraints
- Automatic Discovery: Peer discovery and connection management
- Adaptive Power: Battery-optimized duty cycling
Nostr Protocol (Internet)
- Global Reach: Connect with users worldwide via internet relays
- Location Channels: Geographic chat rooms using geohash coordinates
- 440+ Relay Network: Distributed across the globe for reliability
- BitChat Private Envelopes: App-specific encrypted private messages over Nostr relays
- Ephemeral Keys: Fresh cryptographic identity per geohash area
BitChat's private-envelope format is proprietary and is not NIP-17,
NIP-44, or NIP-59 compatible. It uses Nostr as a relay transport but only
interoperates with BitChat clients: private payloads travel inside kind-1059
events whose v2:-prefixed content is a BitChat-specific XChaCha20-Poly1305
construction, not NIP-44 encryption.
Channel Types
mesh #bluetooth
- Transport: Bluetooth Low Energy mesh network
- Scope: Local devices within multi-hop range
- Internet: Not required
- Use Case: Offline communication, protests, disasters, remote areas
Location Channels (block #dr5rsj7, neighborhood #dr5rs, country #dr)
- Transport: Nostr protocol over internet
- Scope: Geographic areas defined by geohash precision
block(7 chars): City block levelneighborhood(6 chars): District/neighborhoodcity(5 chars): City levelprovince(4 chars): State/provinceregion(2 chars): Country/large region
- Internet: Required (connects to Nostr relays)
- Use Case: Location-based community chat, local events, regional discussions
Direct Message Routing
Private messages use intelligent transport selection:
-
Bluetooth First (preferred when available)
- Direct connection with established Noise session
- Fastest and most private option
-
Nostr Fallback (when Bluetooth unavailable)
- Uses recipient's Nostr public key
- BitChat's app-specific private-envelope encryption
- Routes through global relay network
-
Smart Queuing (when neither available)
- Messages queued until transport becomes available
- Automatic delivery when connection established
For detailed protocol documentation, see the Technical Whitepaper.
Setup
Option 1: Using Xcode
open bitchat.xcodeproj
For a signed device build, create your ignored local configuration and replace the example team ID with your Apple Developer Team ID:
cp Configs/Local.xcconfig.example Configs/Local.xcconfig
Local.xcconfig.example derives unique app and App Group identifiers from that
team ID. The entitlement files already reference $(APP_GROUP_ID), so tracked
project or entitlement files do not need to be edited.
Useful command-line checks from the repository root:
# macOS Debug build without signing
xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" \
-configuration Debug CODE_SIGNING_ALLOWED=NO build
# Full SwiftPM test suite
swift test
# iOS simulator tests
xcodebuild -project bitchat.xcodeproj -scheme "bitchat (iOS)" \
-sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 17' test
If iPhone 17 is unavailable, choose an installed simulator from:
xcodebuild -showdestinations -project bitchat.xcodeproj -scheme "bitchat (iOS)"
Option 2: Using just
brew install just
just check
just run
just build and just run use the current bitchat (macOS) scheme and keep
Xcode output in the ignored .DerivedData/ directory. They never patch source,
project, configuration, or entitlement files.
just clean removes only .DerivedData/ and .build/. It does not invoke Git
or restore tracked files, so uncommitted work is preserved. just test runs the
SwiftPM suite and just test-ios runs the iPhone 17 simulator suite.
Localization
- App localizations live in
bitchat/Localizable.xcstrings. - Share extension strings are separate in
bitchatShareExtension/Localization/Localizable.xcstrings. - Prefer keys that describe intent (
app_info.features.offline.title) and reuse existing ones where possible. - Run
xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGNING_ALLOWED=NO buildto compile-check any localization updates.