liana/gui/src/ui/component/modal.rs
edouard b8f1704f38 bump iced v0.7
should_exit method is replaced for the
iced:🪟:close() command at the main.rs
level. iced_native::Event message handling
is not anymore required in the sub states of
the iced application.
2023-01-16 18:51:53 +01:00

280 lines
7.4 KiB
Rust

/// modal widget from https://github.com/iced-rs/iced/blob/master/examples/modal/
use iced_native::alignment::Alignment;
use iced_native::widget::{self, Tree};
use iced_native::{
event, layout, mouse, overlay, renderer, Clipboard, Color, Element, Event, Layout, Length,
Point, Rectangle, Shell, Size, Widget,
};
/// A widget that centers a modal element over some base element
pub struct Modal<'a, Message, Renderer> {
base: Element<'a, Message, Renderer>,
modal: Element<'a, Message, Renderer>,
on_blur: Option<Message>,
}
impl<'a, Message, Renderer> Modal<'a, Message, Renderer> {
/// Returns a new [`Modal`]
pub fn new(
base: impl Into<Element<'a, Message, Renderer>>,
modal: impl Into<Element<'a, Message, Renderer>>,
) -> Self {
Self {
base: base.into(),
modal: modal.into(),
on_blur: None,
}
}
/// Sets the message that will be produces when the background
/// of the [`Modal`] is pressed
pub fn on_blur(self, on_blur: Option<Message>) -> Self {
Self { on_blur, ..self }
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for Modal<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
Message: Clone,
{
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.base), Tree::new(&self.modal)]
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(&[&self.base, &self.modal]);
}
fn width(&self) -> Length {
self.base.as_widget().width()
}
fn height(&self) -> Length {
self.base.as_widget().height()
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
self.base.as_widget().layout(renderer, limits)
}
fn on_event(
&mut self,
state: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
self.base.as_widget_mut().on_event(
&mut state.children[0],
event,
layout,
cursor_position,
renderer,
clipboard,
shell,
)
}
fn draw(
&self,
state: &Tree,
renderer: &mut Renderer,
theme: &<Renderer as iced_native::Renderer>::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
self.base.as_widget().draw(
&state.children[0],
renderer,
theme,
style,
layout,
cursor_position,
viewport,
);
}
fn overlay<'b>(
&'b mut self,
state: &'b mut Tree,
layout: Layout<'_>,
_renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
Some(overlay::Element::new(
layout.position(),
Box::new(Overlay {
content: &mut self.modal,
tree: &mut state.children[1],
size: layout.bounds().size(),
on_blur: self.on_blur.clone(),
}),
))
}
fn mouse_interaction(
&self,
state: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.base.as_widget().mouse_interaction(
&state.children[0],
layout,
cursor_position,
viewport,
renderer,
)
}
fn operate(
&self,
state: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation<Message>,
) {
self.base
.as_widget()
.operate(&mut state.children[0], layout, renderer, operation);
}
}
struct Overlay<'a, 'b, Message, Renderer> {
content: &'b mut Element<'a, Message, Renderer>,
tree: &'b mut Tree,
size: Size,
on_blur: Option<Message>,
}
impl<'a, 'b, Message, Renderer> overlay::Overlay<Message, Renderer>
for Overlay<'a, 'b, Message, Renderer>
where
Renderer: iced_native::Renderer,
Message: Clone,
{
fn layout(&self, renderer: &Renderer, _bounds: Size, position: Point) -> layout::Node {
let limits = layout::Limits::new(Size::ZERO, self.size)
.width(Length::Fill)
.height(Length::Fill);
let mut child = self.content.as_widget().layout(renderer, &limits);
child.align(Alignment::Center, Alignment::Center, limits.max());
let mut node = layout::Node::with_children(self.size, vec![child]);
node.move_to(position);
node
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
let content_bounds = layout.children().next().unwrap().bounds();
if let Some(message) = self.on_blur.as_ref() {
if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) = &event {
if !content_bounds.contains(cursor_position) {
shell.publish(message.clone());
return event::Status::Captured;
}
}
}
self.content.as_widget_mut().on_event(
self.tree,
event,
layout.children().next().unwrap(),
cursor_position,
renderer,
clipboard,
shell,
)
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
) {
renderer.fill_quad(
renderer::Quad {
bounds: layout.bounds(),
border_radius: renderer::BorderRadius::from(0.0),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
Color {
a: 0.80,
..Color::BLACK
},
);
self.content.as_widget().draw(
self.tree,
renderer,
theme,
style,
layout.children().next().unwrap(),
cursor_position,
&layout.bounds(),
);
}
fn operate(
&mut self,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation<Message>,
) {
self.content.as_widget().operate(
self.tree,
layout.children().next().unwrap(),
renderer,
operation,
);
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
self.tree,
layout.children().next().unwrap(),
cursor_position,
viewport,
renderer,
)
}
}
impl<'a, Message, Renderer> From<Modal<'a, Message, Renderer>> for Element<'a, Message, Renderer>
where
Renderer: 'a + iced_native::Renderer,
Message: 'a + Clone,
{
fn from(modal: Modal<'a, Message, Renderer>) -> Self {
Element::new(modal)
}
}