liana/contrib/release/release.sh

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#!/usr/bin/env sh
# ==============================================================================
# Script for creating and signing the release assets. To be ran from the root of
# the repository.
# ==============================================================================
set -ex
VERSION="${VERSION:-"8.0"}"
LIANA_PREFIX="liana-$VERSION"
LINUX_DIR_NAME="$LIANA_PREFIX-x86_64-linux-gnu"
LINUX_ARCHIVE="$LINUX_DIR_NAME.tar.gz"
WINDOWS_DIR_NAME="$LIANA_PREFIX-x86_64-windows-gnu"
WINDOWS_ARCHIVE="$WINDOWS_DIR_NAME.zip"
MAC_DIR_NAME="$LIANA_PREFIX-x86_64-apple-darwin"
MAC_ARCHIVE="$MAC_DIR_NAME.tar.gz"
MAC_CODESIGN="${MAC_CODESIGN:-"0"}"
RCODESIGN_BIN="${RCODESIGN_BIN:-"$PWD/../../macos_codesigning/apple-codesign-0.22.0-x86_64-unknown-linux-musl/rcodesign"}"
CODESIGN_KEY="${CODESIGN_KEY:-"$PWD/../../macos_codesigning/wizardsardine_liana.key"}"
CODESIGN_CERT="${CODESIGN_CERT:-"$PWD/../../macos_codesigning/antoine_devid_liana_codesigning.cer"}"
NOTARY_API_CREDS_FILE="${NOTARY_API_CREDS_FILE:-"$PWD/../../macos_codesigning/encoded_appstore_api_key.json"}"
create_dir() {
test -d "$1" || mkdir "$1"
}
# We'll use a folder for the builds output and another one for the final assets.
RELEASE_DIR="$PWD/release_assets"
BUILD_DIR="$PWD/release_build"
create_dir "$RELEASE_DIR"
create_dir "$BUILD_DIR"
OUT_DIR="$BUILD_DIR" ./contrib/reproducible/guix/guix-build.sh
TARGET_DIR="$BUILD_DIR" ./contrib/reproducible/docker/docker-build.sh
# Create the Linux archive and Debian binary package.
(
cd "$BUILD_DIR"
create_dir "$LINUX_DIR_NAME"
cp "$BUILD_DIR/x86_64-unknown-linux-gnu/release/lianad" "$BUILD_DIR/x86_64-unknown-linux-gnu/release/liana-cli" "$BUILD_DIR/x86_64-unknown-linux-gnu/release/liana-gui" ../README.md "$LINUX_DIR_NAME"
tar -czf "$LINUX_ARCHIVE" "$LINUX_DIR_NAME"
cp "$LINUX_ARCHIVE" "$RELEASE_DIR"
unzip ../contrib/release/debian/package.zip
sed -i "s/VERSION_PLACEHOLDER/$VERSION/g" ./package/DEBIAN/control
cp "$BUILD_DIR/x86_64-unknown-linux-gnu/release/lianad" "$BUILD_DIR/x86_64-unknown-linux-gnu/release/liana-cli" "$BUILD_DIR/x86_64-unknown-linux-gnu/release/liana-gui" ../README.md ./package/usr/bin/
DIRNAME="liana_$VERSION-1_amd64"
mv ./package "$DIRNAME"
dpkg-deb -Zxz --build "$DIRNAME"
mv "$DIRNAME.deb" "$RELEASE_DIR"
)
# Create the Windows archive and the raw executable
(
cd "$BUILD_DIR"
create_dir "$WINDOWS_DIR_NAME"
cp "$BUILD_DIR/x86_64-pc-windows-gnu/release/liana-gui.exe" ../README.md "$WINDOWS_DIR_NAME"
zip -r "$WINDOWS_ARCHIVE" "$WINDOWS_DIR_NAME"
cp "$WINDOWS_ARCHIVE" "$RELEASE_DIR"
cp "$BUILD_DIR/x86_64-pc-windows-gnu/release/liana-gui.exe" "$RELEASE_DIR/$LIANA_PREFIX.exe"
)
# Create the MacOS archive and a zipped application bundle of liana-gui.
(
cd "$BUILD_DIR"
create_dir "$MAC_DIR_NAME"
cp "$BUILD_DIR/x86_64-apple-darwin/release/lianad" "$BUILD_DIR/x86_64-apple-darwin/release/liana-cli" "$BUILD_DIR/x86_64-apple-darwin/release/liana-gui" ../README.md "$MAC_DIR_NAME"
tar -czf "$MAC_ARCHIVE" "$MAC_DIR_NAME"
cp "$MAC_ARCHIVE" "$RELEASE_DIR"
unzip ../contrib/release/macos/Liana.app.zip
sed -i "s/VERSION_PLACEHOLDER/$VERSION/g" ./Liana.app/Contents/Info.plist
cp "$BUILD_DIR/x86_64-apple-darwin/release/liana-gui" ./Liana.app/Contents/MacOS/Liana
zip -ry Liana-noncodesigned.zip Liana.app
cp ./Liana-noncodesigned.zip "$RELEASE_DIR/"
if [ "$MAC_CODESIGN" = "1" ]; then
$RCODESIGN_BIN sign --digest sha256 --code-signature-flags runtime --pem-source "$CODESIGN_KEY" --der-source "$CODESIGN_CERT" Liana.app/
$RCODESIGN_BIN notary-submit --max-wait-seconds 600 --api-key-path "$NOTARY_API_CREDS_FILE" --staple Liana.app
zip -ry Liana.zip Liana.app
cp ./Liana.zip "$RELEASE_DIR/"
fi
)
# Finally, sign all the assets
(
cd "$RELEASE_DIR"
for asset in $(ls); do
gpg --detach-sign --armor "$asset"
done
)
set +ex