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test(artwork): use renamed ArtworkWorkerConcurrency in e2e tests
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@ -67,7 +67,7 @@ var _ = Describe("Acquisition → serve loop", func() {
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conf.Server.CoverArtPriority = "cover.jpg"
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conf.Server.ArtistArtPriority = "artist.png" // upload wins first; kept offline as a safety net
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conf.Server.EnableMediaFileCoverArt = true
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conf.Server.DevArtworkWorkerConcurrency = 1
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conf.Server.ArtworkWorkerConcurrency = 1
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folderRepo = &fakeFolderRepo{}
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libRepo = &tests.MockLibraryRepo{}
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@ -94,7 +94,7 @@ var _ = Describe("Artwork Serving", Ordered, func() {
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conf.Server.CoverArtPriority = "cover.jpg"
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conf.Server.ArtistArtPriority = "artist.png" // offline: artists resolve absent, out of scope here
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conf.Server.EnableMediaFileCoverArt = false
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conf.Server.DevArtworkWorkerConcurrency = 1
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conf.Server.ArtworkWorkerConcurrency = 1
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conf.Server.CacheFolder = conf.NewDir(GinkgoT().TempDir())
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conf.Server.EnableSharing = true
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conf.Server.DevArtworkMaxRequests = 100
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