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566 Commits
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2a43c4683e |
chore: go fix
Signed-off-by: Deluan <deluan@navidrome.org> |
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833c50adc7 |
test(stream): fix data race in MediaStreamer transcoding cap tests
The three It blocks that build a tight-cap streamer each spawned a fresh transcoding cache without waiting for its background initialization. The init goroutine reads conf.Server.CacheFolder, which races against SnapshotConfig's pointer-swap restore (Server = &restored) fired by DeferCleanup at the end of the spec. CI tripped the race under -shuffle=on -race; locally it reproduced about 10% of the time. Wait for tightCache.Available() before constructing the streamer, mirroring the outer BeforeEach. For the slot-saturation spec, swap in a blocking io.Pipe-backed mock ffmpeg so the cache's background copyAndClose can't drain the source and release the slot — the previous behavior happened to work only because the cache wasn't yet available and the no-cache path was exercised. |
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74a5c0c6d1
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fix(playlists): preserve unchanged fields on partial REST updates (#5542)
* fix(playlists): preserve unchanged fields on partial REST updates (#5541) The REST adapter for playlists was discarding the `cols` argument that rest.Put provides (the list of fields actually present in the JSON body). updatePlaylistEntity then compared the deserialized entity's zero-valued Name/Comment against the DB row, decided "content changed", and called updateMetadata with &entity.Name — overwriting the name with the empty string. This surfaced via the Playlists list view's bulk "Make Public" action, which sends N parallel `PUT /api/playlist/{id}` requests with body `{"public": true}`. Affected playlists ended up with their names wiped (UI showed "Loading..." indefinitely). The per-row Public toggle was unaffected because it spreads the full record into the payload. Honor the cols list: gate every field-change check and every pointer passed to updateMetadata by whether the field was actually in the request body. Empty cols falls back to the existing "treat as a full record" behavior so non-REST callers are unaffected. * test(playlists): cover rules-only PUT + case-variant owner-change guard Follow-ups from manual testing and code review of the prior commit: - Manual testing confirmed Feishin-style rules-only PUT works correctly on the fix; add ginkgo regression tests for rules-only update, name+ rules combined, idempotent rules PUT (no-op), and bulk Make-Public preserving rules on smart playlists. - Keep the non-admin owner-change permission check gated on the deserialized entity content (not on `sent("ownerId")`) so a case-variant JSON key like {"OwnerId":"x"} can't downgrade the 403 to a silent 200. Go's json decoder is case-insensitive on struct field matching but rest.Put's field-name extraction is case- sensitive; the entity-based guard catches both spellings. The apply-side gating on ownerChanged still prevents the actual mutation, so this was a behavioral (not security) regression, but worth fixing. Adds a regression test asserting the case-variant key still returns rest.ErrPermissionDenied. - Correct misleading doc on applyContentUpdate: the path does not rewrite the backing M3U file; it goes through updateMetadata which bumps updatedAt and invalidates cached cover-art URLs. * fix(playlists): match REST cols case-insensitively (PR #5542 review) Go's encoding/json populates struct fields from case-variant keys like {"Name":"x"} or {"OwnerId":"y"}, but rest.Put's getFieldNames extracts raw JSON keys verbatim. With case-sensitive matching, sentFields would ignore the field on the update side — a request with {"Name":"Renamed"} would parse into entity.Name but then sent("name") returns false and the rename silently no-ops. Normalize both sides to lowercase. The entity-based owner-permission guard added in the previous commit remains as belt-and-suspenders but is now redundant with this change. Also clarify the applyContentUpdate doc comment: namePtr/commentPtr are nil when the field is absent OR present-but-unchanged, while publicPtr only tracks presence (an idempotent public is still forwarded). * refactor(playlists): drop redundant entity-based owner-permission guard The case-insensitive sentFields predicate already prevents case-variant JSON keys like {"OwnerId":"x"} from bypassing the ownerChanged check, so the duplicated entity-content guard is no longer load-bearing. Strengthen the regression test into a DescribeTable covering canonical, PascalCase, all-upper, and all-lower spellings to lock in the case-insensitive contract. |
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823d851b75
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refactor(transcoding): rename EnableTranscodingCancellation to Transcoding.EnableCancellation (#5523)
Move the option into the nested Transcoding config group alongside the limit knobs it interacts with, so all transcoding-related settings live together. The old top-level name is still honored via the existing mapDeprecatedOption / logDeprecatedOptions plumbing, which forwards the value to the new key and logs a deprecation warning at startup. The old struct field is removed (the new field is the single source of truth); the deprecated default is removed so viper.IsSet correctly distinguishes "user set the legacy option" from "no one set it." |
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945d0ba1e2
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fix(transcoding): cap concurrent transcodes to prevent ffmpeg DoS (#5522)
* feat(transcoding): add MaxConcurrent and MaxConcurrentPerUser config Introduce Transcoding.MaxConcurrent (default NumCPU()*2) and Transcoding.MaxConcurrentPerUser (default 3) to support upcoming concurrency limits on the streaming pipeline. No behavior change yet. Refs #5246 * feat(transcoding): add TranscodeLimiter with global and per-user caps Introduce a non-blocking limiter that gates concurrent transcodes. Returns ErrTooManyTranscodes immediately when the cap is reached so callers can translate it into a 429 response, rather than queuing requests. The per-user reservation is taken first to avoid burning a global slot that would only be rolled back when the per-user cap rejects the caller. Release is idempotent so wrapping the transcoder reader's Close is safe. Refs #5246 * feat(transcoding): cap concurrent transcodes in media streamer Acquire a TranscodeLimiter slot before spawning ffmpeg in the transcoding cache's read function, and release it when the resulting reader is closed. Raw streams and cache hits bypass the limiter so a single saturating client cannot block ordinary playback. When the cap is reached, ErrTooManyTranscodes bubbles up through cache.Get, ready for the HTTP layer to translate into a 429 response. Refs #5246 * feat(transcoding): return HTTP 429 with Retry-After when transcode cap is hit Map stream.ErrTooManyTranscodes to HTTP 429 in both the Subsonic API (/stream, /download) and the public share endpoint, including a 5s Retry-After hint. The Subsonic response still carries a failed-status envelope so clients that ignore HTTP codes also see the failure. Refs #5246 * feat(transcoding): default MaxConcurrent to 0 (disabled) Ship the limiter opt-in so existing installations are not affected by a behavior change on upgrade. Users hitting the DoS reported in #5246 can enable it by setting Transcoding.MaxConcurrent to a positive value (NumCPU()*2 is a reasonable starting point). Refs #5246 * fix(transcoding): make global and per-user caps independent Previously the limiter short-circuited to a no-op whenever MaxConcurrent was zero, silently ignoring a configured MaxConcurrentPerUser. Treat each cap independently so an operator can throttle per-user without enforcing a global ceiling (or vice versa), and only fall back to the no-op limiter when both caps are disabled. * fix(archiver): abort archive download when the transcode limiter rejects The album/artist/playlist zip writers were silently producing zip entries with headers but no data when ms.NewStream returned ErrTooManyTranscodes, because the per-file error was discarded by `_ = a.addFileToZip(...)`. The client received HTTP 200 with a corrupt zip and no indication that the server was rate-limited. Now the zip loop bails out as soon as it sees ErrTooManyTranscodes, and the Download handler swallows the error (the response status and Content-Disposition are already flushed by the time the limit is hit, so no 429 can be sent). The truncated zip surfaces the problem to the client; operators see a clear "transcode cap reached" warning in the server logs. Refs #5246 * fix(transcoding): release limiter slot on client close, not ffmpeg EOF Previously the slot was wrapped around the ffmpeg source reader, so it was only released by the cache's background copyAndClose goroutine when ffmpeg finished producing the file — meaning a client that disconnected after a single byte still held the slot for the full transcode duration. Under MaxConcurrent=N this serialized fresh requests behind abandoned encodes for minutes. Hand the release function back from the cache producer via the streamJob struct and wire it into the consumer-side Stream.Close. The HTTP handler already runs `defer stream.Close()`, so disconnect now frees the slot immediately. Cache hits never enter the producer and still pay no slot, and singleflight waiters on the same key correctly inherit no release (only the original producer's job holds the slot). Refs #5246 * fix(transcoding): skip per-user cap for anonymous requests Public share viewers have no user in context, so userName(ctx) returned the literal string "UNKNOWN" and the limiter mapped every anonymous viewer to the same bucket. With MaxConcurrentPerUser=N, only N unrelated anonymous clients could stream a viral share at any time — the opposite of the fairness the per-user cap is meant to provide. Introduce a limiterKey(ctx) helper that returns "" for anonymous callers (userName(ctx) is unchanged for logs), and teach Acquire to skip the per-user reservation when the key is empty. The global cap is still enforced for anonymous traffic and remains the protection against runaway anonymous load. Refs #5246 * refactor(transcoding): tidy limiter struct and centralize Retry-After Per review feedback: - Drop the redundant maxConcurrent field on transcodeLimiter; the channel capacity already enforces the global cap and the field was only used inside the constructor. - Only allocate the perUser map when MaxConcurrentPerUser > 0. - Move the Retry-After value into core/stream as RetryAfterSeconds so the Subsonic API and public-share handlers cannot drift if the window is later tuned. * fix(transcoding): do not log limiter rejections as cache failures NewStream was emitting an error-level "Error accessing transcoding cache" log whenever cache.Get returned anything non-nil, including the limiter's ErrTooManyTranscodes — even though the producer had already logged the rejection at warn level. The result was double logging and a misleading "cache failure" classification that buries real cache problems. Skip the error log when the cause is ErrTooManyTranscodes; the warn line from the producer is the canonical signal. * fix(archiver): open stream before writing zip entry header Per review: addFileToZip previously called z.CreateHeader before NewStream, so when the limiter rejected a transcode the zip already contained a 0-byte entry for that track. Open the source first and only write the header once the read side is ready; rejections now skip the entry entirely. The truncation comment in handleArchiveErr was also misleading — z.Close finalises the central directory, so the client receives a well-formed zip containing only the tracks written before the rejection, not a "truncated" archive. Reword to match reality. * fix(transcoding): hold slot for ffmpeg lifetime, force cancellable ctx The previous release-on-consumer-close design let a client open many unique transcodes, disconnect immediately, and still spawn the configured cap's worth of ffmpeg processes — the cache writer goroutine continued draining ffmpeg to disk after the client disappeared, defeating the DoS protection the limiter is meant to provide. Move the release back onto the source reader so the slot is freed only when ffmpeg actually exits (either EOF or context cancellation). To keep disconnects from leaking slots for the full transcode duration, force the request context into ffmpeg whenever the limiter is enabled — so client disconnect cancels the process and frees the slot promptly. When the limiter is disabled, the legacy EnableTranscodingCancellation behavior is preserved unchanged. Reported by codex and Copilot reviewers on #5522. |
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03ac02d964 |
refactor: more warnings clean up
Signed-off-by: Deluan <deluan@navidrome.org> |
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efe9291db0 |
refactor: multiple syntax updates for Go 1.26
Signed-off-by: Deluan <deluan@navidrome.org> |
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8f0b4930ff
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refactor(conf): replace eager dir creation with lazy Dir type (#5495)
* feat(conf): add Dir type with lazy directory creation Introduces the Dir type that wraps a directory path string and defers os.MkdirAll until the first call to Path() or MustPath(), using sync.Once to ensure the creation happens exactly once. Implements fmt.Stringer, encoding.TextMarshaler, and encoding.TextUnmarshaler for config integration. Includes Ginkgo/Gomega tests covering all methods and error paths. * refactor(conf): replace eager dir creation with lazy Dir type Change DataFolder, CacheFolder, Plugins.Folder, and Backup.Path from string to Dir. Remove all os.MkdirAll calls from Load() so directories are created lazily on first Path()/MustPath() call. Artwork folder creation was already handled at point-of-use in image_upload.go. Add SnapshotConfig() to conf package for safe test config save/restore that avoids copying sync.Once inside Dir fields. Fix copy-lock vet warning in nativeapi/config.go by marshalling pointer instead of value. * refactor(conf): migrate tests and db init to lazy Dir type Update all test files to use conf.NewDir() for Dir field assignments. Ensure DataFolder is created lazily when the database is first opened in db.Db(). Remove eager directory creation from conf.Load() tests. * fix(conf): address review findings for Dir type - Use os.ModePerm for DataFolder/CacheFolder (was 0700, should match original behavior). Add NewDirWithPerm for PluginsFolder (0700). - Use Path() instead of MustPath() in db.Prune() to avoid logFatal from background cron job. - Panic on marshal/unmarshal errors in SnapshotConfig (test helper). - Clean up redundant String()/MustPath() calls in plugin manager. - Remove dead code in dir_test.go. Signed-off-by: Deluan <deluan@navidrome.org> * fix(conf): add GoString to Dir for clean config dump output Implement fmt.GoStringer on Dir so pretty.Sprintf shows the path string instead of internal struct fields (sync.Once, perm, err). Also add TODO comment to configtest about removing the indirection. * fix(dir): improve error logging in MustPath method Signed-off-by: Deluan <deluan@navidrome.org> * refactor(tests): remove redundant tests for unwritable DataFolder and CacheFolder Signed-off-by: Deluan <deluan@navidrome.org> * fix(conf): address PR review feedback - Ensure Plugins.Folder always uses 0700, even when user-configured (previously only the derived default got restrictive permissions). - Create LogFile parent directory before opening, so LogFile paths inside a not-yet-created DataFolder work correctly. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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24e526e09a
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fix(transcoding): place -ss before -i for fast input seeking (#5492)
Move the ffmpeg -ss (seek/offset) parameter before -i in all transcoding commands so ffmpeg uses input seeking instead of output seeking. Per the ffmpeg docs, placing -ss before -i seeks at the demuxer level by keyframe (very fast), and since FFmpeg 2.1 it is also frame-accurate when transcoding. The previous placement after -i caused ffmpeg to decode and discard all audio up to the seek point, which was unnecessarily slow — especially problematic for lengthy files (4+ hours). Both code paths are updated: buildDynamicArgs (for default formats) and createFFmpegCommand (for custom templates without %t). A database migration updates existing default commands in the transcoding table. |
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b18dfb474a
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fix(transcoding): don't apply server-side override on getTranscodeDecision (#5473)
* fix(transcoding): don't apply server-side transcoding override on getTranscodeDecision The getTranscodeDecision endpoint was incorrectly applying server-side player transcoding overrides (forced format and MaxBitRate cap), which replaced the client's declared capabilities with synthetic profiles. This caused the endpoint to ignore what the client can actually play and return decisions for formats the client never requested (e.g. AAC when the client only supports FLAC/opus/mp3). The override is now gated behind an ApplyServerOverride flag in TranscodeOptions, which is only set by the legacy stream endpoint where this behavior is expected. Signed-off-by: Deluan <deluan@navidrome.org> * refactor: move server-side transcoding override to ResolveRequest Moved the server-side player transcoding override logic (forced format and MaxBitRate cap) from MakeDecision into ResolveRequest, where the legacy stream context is handled. This makes MakeDecision a pure function that only operates on the ClientInfo it receives, removing the ApplyServerOverride flag and all context-sniffing from the decision engine. Tests moved accordingly to legacy_client_test.go. * test(e2e): update transcode decision tests for server override removal Updated e2e tests to reflect that getTranscodeDecision no longer applies server-side player overrides (MaxBitRate cap and forced transcoding profile). The player MaxBitRate tests now verify the endpoint ignores the player cap and relies solely on client-declared capabilities. * test(e2e): assert opus default bitrate when player cap is ignored Added bitrate assertion to verify the player MaxBitRate cap is truly ignored: the target bitrate should be the opus format default (128kbps), not the player cap (320kbps). --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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f48416685f
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fix(artwork): fix stale cache and top-level album artwork for multi-disc albums (#5457)
* fix(artwork): include top-level album folders in parent cover art lookup The Path != "." guard added in #5451 was too aggressive — it excluded any folder with Path=".", which includes top-level album folders (not just the library root). Changed to ParentID != "" which correctly excludes only the actual library root folder. Fixes #5456 * fix: correct comment in test — album is under library root, not artist root * test: add ascii tree diagram to top-level album e2e test * test: replace internal bug references with issue link in e2e comments Signed-off-by: Deluan <deluan@navidrome.org> * test: add e2e test matching reporter's exact library layout (#5456) Adds a deeply nested test (Genre/Artist/Album/Disc) with 12 discs using the reporter's actual folder names to verify artwork resolution works for non-top-level album folders too. * fix(scanner): use a syntectic admin user when no admin user is found Signed-off-by: Deluan <deluan@navidrome.org> * fix(scanner): bump album UpdatedAt on Phase 3 refresh to invalidate artwork cache When Phase 3 corrects an album's FolderIDs (or any other field), bump UpdatedAt to the current time. This ensures the artwork cache key changes, invalidating any stale artwork that was resolved and cached during Phase 1 when the album had incomplete folder data. * fix(artwork): include ImportedAt in artwork cache key to invalidate stale cache Reverts the Phase 3 UpdatedAt bump (which would change album.UpdatedAt semantics) and instead includes album.ImportedAt in the artwork cache key computation. Since ImportedAt is bumped to time.Now() on every album Put, any Phase 3 correction naturally invalidates cached artwork that was resolved mid-scan with incomplete folder data. * fix(artwork): simplify lastUpdate logic using TimeNewest utility Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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a00152397e
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fix(artwork): prefer album-root images over disc-subfolder images for multi-disc albums (#5451)
Fixed two bugs in album cover art resolution for multi-disc layouts: 1. compareImageFiles now sorts by path depth (shallower first) when basenames tie, so album-root images like Artist/Album/cover.jpg are preferred over disc-subfolder images like Artist/Album/CD1/cover.jpg. 2. commonParentFolder now includes the parent folder for single-disc-subfolder albums, with a Path != "." guard to avoid pulling artist-folder images. Closes #5376 |
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ae0e0c89d9
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feat(plugins): add PlaybackReport to scrobbler capability (#5452)
* feat(plugins): add PlaybackReport to Scrobbler interface and all implementations * feat(plugins): add PlaybackReport worker and dispatch in PlayTracker * feat(plugins): add PlaybackReportRequest to plugin scrobbler capability * chore(plugins): regenerate PDK files with PlaybackReport * feat(plugins): add PlaybackReport to test scrobbler plugin * feat(plugins): add PlaybackReport to plugin scrobbler adapter * refactor(plugins): fix double DB fetch in StateStopped and batch getActiveScrobblers - Hoist mf from scrobble branch so PlaybackReport reuses it instead of fetching again from DB - Call getActiveScrobblers once per drain batch instead of per-entry * chore(plugins): include generated scrobbler schema with PlaybackReport * fix(plugins): skip PlaybackReport for plugins that don't export it Plugins detected as scrobblers only need to export one scrobbler function. Older plugins that don't export nd_scrobbler_playback_report would cause noisy error logs on every reportPlayback call. Now errFunctionNotFound and errNotImplemented are treated as no-ops. * refactor: rename NowPlayingInfo to PlaybackReport Signed-off-by: Deluan <deluan@navidrome.org> * refactor: rename stopNowPlayingWorker to stopBackgroundWorkers Signed-off-by: Deluan <deluan@navidrome.org> * refactor: move NowPlaying and PlaybackReport logic to separate worker files Signed-off-by: Deluan <deluan@navidrome.org> * refactor(scrobbler): rename NowPlayingInfo to PlaybackSession and add expired state Rename NowPlayingInfo struct to PlaybackSession to better reflect its role as a complete playback session representation. Add UserId field to make sessions self-contained, removing redundant userId parameters from PlaybackReport interface method and internal dispatch functions. Introduce StateExpired internal state that fires when a session cache entry expires without an explicit stop, ensuring plugins always receive a terminal event regardless of client behavior. * fix(scrobbler): update playback state description to include 'expired' Signed-off-by: Deluan <deluan@navidrome.org> * fix(scrobbler): resolve data race in OnExpiration callback Capture conf.Server.EnableNowPlaying at construction time instead of reading it from the background ttlcache eviction goroutine. The previous code raced with test config cleanup that writes to the same field concurrently. * fix(scrobbler): return error when media file lookup fails in StateStopped Simplify the MediaFile population logic in the stopped case to return an error if the track cannot be found. A stop report with an empty MediaFile is useless to plugins, and returning the error allows clients to retry or alert the user when auto-scrobble is enabled. * refactor(scrobbler): use session data directly in PlaybackReport adapter Use info.Username from PlaybackSession instead of extracting it from context in the plugin adapter, since the session is now self-contained. Add debug/trace logging for session expiration and enqueue the expired report with a user-enriched context so downstream handlers can identify the user. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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7e16b6acb5
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feat(ui): replace UI scrobble with reportPlayback and redesign NowPlaying panel (#5448)
* feat(config): add UIPlaybackReportInterval setting * feat(server): expose playbackReportIntervalMs to UI config * feat(ui): add playbackReportIntervalMs config default * feat(ui): replace scrobble/nowPlaying with reportPlayback in subsonic API layer * feat(ui): replace scrobble logic with reportPlayback state machine in Player * refactor(ui): simplify Player heartbeat using useInterval hook - Replace manual setInterval/clearInterval with existing useInterval hook - Extract shared reportPlaybackUrl helper to deduplicate URL construction - Use ref for currentTrackId in beforeunload to stabilize effect deps - Have heartbeat read lastPositionMsRef instead of audioInstance.currentTime * feat(ui): redesign NowPlaying panel with Discord-style layout Show album art with play/pause overlay icon, track title, artist, album name, progress bar with position/duration, and username. * fix(ui): adjust NowPlaying panel height to fit 3 entries * fix(ui): send stopped on player close and tab close while paused - onBeforeDestroy now sends reportPlayback stopped before clearing queue - beforeunload sends stopped beacon regardless of pause state * feat(ui): animate NowPlaying progress bar with 1s client-side tick * fix(ui): account for playbackRate in NowPlaying progress interpolation * fix(ui): use timestamp-based interpolation for smooth NowPlaying progress Replace tick counter with fetchedAt timestamp so the progress bar advances smoothly without resetting on each server poll. * fix(ui): fix NowPlaying progress bar not animating Pass `now` (Date.now()) as a prop that changes every tick, so React.memo'd components actually re-render each second. * fix(ui): prevent progress bar reset on NowPlaying poll Set fetchedAt and now atomically on fetch so the elapsed offset starts at zero and the server's already-estimated positionMs is used as the base without a visible jump. * fix(ui): stamp entries with fetch time to prevent progress bar reset Embed _fetchedAt timestamp directly into each entry object so the position and its reference timestamp are always in the same state update, eliminating the React 17 multi-setState batching race. * fix(server): estimate position for starting state in GetNowPlaying GetNowPlaying was only estimating elapsed position for the "playing" state, returning raw positionMs=0 for "starting". Since the UI player sends "starting" once and then doesn't update until the 60s heartbeat, NowPlaying polls returned 0 for up to a minute, causing the progress bar to reset on every poll. * fix(ui): send playing immediately after starting to enable position estimation The server only estimates elapsed position for "playing" state in GetNowPlaying. The Player was sending "starting" once and then not updating until the 60s heartbeat, leaving the server state as "starting" with positionMs=0 for up to a minute. Now the Player follows up "starting" with an immediate "playing" call, transitioning the server state so position estimation works from the first poll. * fix(subsonic): fix getNowPlaying returning same playerId for all entries PlayerId was never incremented in the map callback, so every entry got playerId=1. This caused the UI to use duplicate React keys, mixing up rendered entries between players. Also use a stable composite key in the UI instead of the sequential playerId. * fix(ui): only send stopped beacon when tab is actually closing Move the reportPlaybackBeacon call from beforeunload to pagehide. beforeunload fires before the confirmation dialog, so cancelling the close would still send stopped. pagehide only fires when the page is actually being unloaded. * fix(ui): revert to beforeunload for stopped beacon pagehide does not fire reliably in Chrome when closing tabs. Use beforeunload instead — if the user cancels the close dialog, the heartbeat will re-register the NowPlaying entry on its next tick. * fix(ui): use synchronous XHR for stopped report on tab close Replace sendBeacon with synchronous XMLHttpRequest in beforeunload. This blocks the page from closing until the server acknowledges the stopped state, ensuring the NowPlaying entry is always removed. * fix(ui): fix confirmation dialog and use fetch keepalive for tab close - Move e.preventDefault() before the stopped report so the dialog always shows regardless of XHR errors - Use fetch with keepalive:true instead of sync XHR (more reliable, non-blocking, survives page teardown) - Fall back to sendBeacon if fetch throws * fix(ui): prevent heartbeat from re-adding entry after stopped on tab close Set a stoppedRef flag in beforeunload so the heartbeat interval skips sending playing reports after stopped has been sent. Without this, the heartbeat could re-register the NowPlaying entry after the stopped event removed it. * fix(ui): include client unique ID header in stopped report on tab close Root cause: reportPlaybackSync (fetch keepalive) did not include the X-ND-Client-Unique-Id header. Regular reportPlayback calls via httpClient include this header, and the server uses it as the playMap key. Without the header, the stopped call fell back to player.ID as the key, which didn't match the entry added with the UUID key. The playMap.Remove targeted the wrong key, so the entry persisted. Fix: export clientUniqueId from httpClient and include it as a header in the fetch keepalive request. * fix(ui): use pagehide for stopped report to avoid premature send beforeunload fires before the confirmation dialog, so the stopped event was sent even when the user cancelled closing. Move the stopped report to pagehide, which only fires when the page is actually being unloaded (after confirmation). * feat(server): broadcast NowPlaying SSE on every state change Previously, the SSE broadcast only fired when the NowPlaying count changed. Now it fires on every reportPlayback call (starting, playing, paused, stopped), so the NowPlaying panel gets instant updates for state transitions and position changes. The UI reducer stores a nowPlayingLastUpdate timestamp alongside the count, ensuring every SSE event triggers a re-fetch even when the count is unchanged (e.g., pause/resume). * fix(ui): clamp NowPlaying position to prevent negative time display * fix(ui): debounce NowPlaying fetches to prevent progress bar trembling During track changes, rapid SSE events (stopped, starting, playing) triggered multiple refetches within milliseconds, each resetting the interpolation base and causing the progress bar to oscillate. Skip fetches within 1 second of the previous fetch. * feat(ui): report playback position on seek Send a reportPlayback(playing) call when the user seeks/scrubs in the player, so the NowPlaying panel and server position stay in sync immediately instead of waiting for the next 60s heartbeat. * refactor: code review cleanup - Export clientUniqueIdHeader from httpClient, use in subsonic layer - Fix variable shadowing (now → fetchNow) in NowPlayingPanel fetchList - Fix onBeforeDestroy nested dep (read isRadio from ref instead) - Only broadcast SSE on state transitions, not heartbeat position updates - Only enqueue NowPlaying to external scrobblers on state transitions Signed-off-by: Deluan <deluan@navidrome.org> * fix(ui): use trailing-edge debounce for NowPlaying fetch Replace the leading-edge throttle (which fetched on the first event and blocked subsequent ones) with a trailing-edge debounce (300ms). During track transitions, the burst of events (stopped → starting → playing) now collapses into a single fetch after the burst settles, showing the new track immediately instead of briefly showing empty. * fix(ui): only show overlay on NowPlaying artwork when paused Signed-off-by: Deluan <deluan@navidrome.org> * refactor(ui): remove unnecessary sendBeacon fallback from reportPlaybackSync * refactor(ui): rename reportPlaybackSync to reportPlaybackKeepalive The function was never synchronous — it uses fetch with keepalive:true, which is fire-and-forget. The name now reflects the actual behavior. * style: format code with prettier * test: add tests for reportPlayback SSE broadcast and UI changes - play_tracker: verify SSE broadcast on every state transition and that broadcasts are skipped when EnableNowPlaying is false - activityReducer: verify nowPlayingLastUpdate timestamp is set - subsonic/index: verify reportPlayback URL construction Signed-off-by: Deluan <deluan@navidrome.org> * fix(ui): prevent NowPlaying from fetching every second when panel is open fetchList had unstable identity because it depended on doFetch (which depended on notify/dispatch). Each 1s setNow re-render recreated the callback chain, re-triggering the useEffect that calls fetchList. Use a ref for the fetch logic so fetchList has a stable identity with empty deps. * fix(ui): break fetch→dispatch→effect→fetch loop in NowPlaying panel The fetch dispatched nowPlayingCountUpdate on every result, which updated nowPlayingLastUpdate in Redux, which triggered the SSE effect to call fetchList again — creating a fetch loop. Fix: remove dispatch from fetch results. The badge count uses entries.length (from local state) when entries are loaded, falling back to Redux count (from SSE) when they aren't. SSE events remain the only trigger for nowPlayingLastUpdate, breaking the loop. * fix(ui): clear NowPlaying entries on panel close so badge uses SSE count * style: format code with prettier * fix: address code review feedback - Fix currentTime truthiness check to handle position 0 correctly - Report actual player state (playing/paused) on seek instead of always sending 'playing' - Remove idx from React key to avoid reorder issues - Add debounce timer cleanup on unmount - Keep entries on panel close so badge stays accurate from polling - Fix test description to match actual assertion * fix(ui): keep NowPlaying badge count accurate from polling Add a separate nowPlayingCountSync action that updates the Redux count without setting nowPlayingLastUpdate (which would trigger the SSE effect and cause a fetch loop). Polling results now sync the badge count via this action, so the badge stays accurate even when SSE is unavailable. * style: format code with prettier --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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94eb6c522b
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feat(subsonic): implement playbackReport OpenSubsonic extension (#5442)
* feat(req): add Float64Or helper for parsing float query params * feat(scrobbler): extend NowPlayingInfo with state/position/rate fields * feat(scrobbler): implement ReportPlayback with state machine and auto-scrobble * feat(responses): add state/positionMs/playbackRate to NowPlayingEntry * feat(subsonic): add reportPlayback endpoint handler * feat(subsonic): include state/positionMs/playbackRate in getNowPlaying response * feat(subsonic): register playbackReport OpenSubsonic extension * test(e2e): add reportPlayback endpoint e2e tests * refactor(scrobbler): simplify ReportPlayback — extract helpers, remove duplication - Add state constants and exported ValidStates map - Extract remainingTTL() helper (was duplicated 3x) - Merge playing/paused switch cases into single branch - Use Get instead of GetWithParticipants for non-stopped states - Guard NowPlayingCount broadcast with count-change detection - Use cache entry for NowPlaying dispatch instead of extra DB query - Remove redundant Position field from NowPlayingInfo * refactor(scrobbler): skip DB query in playing/paused when playMap has entry * fix(play_tracker): handle errors when adding/updating NowPlayingInfo in cache Signed-off-by: Deluan <deluan@navidrome.org> * refactor(play_tracker): replace sort with slices.SortFunc for NowPlayingInfo Signed-off-by: Deluan <deluan@navidrome.org> * fix(play_tracker): check all ReportPlayback errors in tests Replace _ = with explicit error assertions to avoid masking failures in intermediate calls. Signed-off-by: Deluan <deluan@navidrome.org> * test(e2e): use real PlayTracker and assert getNowPlaying after reportPlayback Replace noopPlayTracker with a real PlayTracker backed by the E2E database. E2E tests now verify the full round-trip: reportPlayback creates/updates/removes entries visible via getNowPlaying, including state, positionMs, and playbackRate fields. Export NewPlayTracker constructor for use outside the scrobbler package. * fix(play_tracker): account for playback rate in TTL and detect track switches The remainingTTL function now divides remaining time by the playback rate, so cache entries expire correctly at non-1x speeds (e.g., 2x playback halves the TTL). Zero/negative rates default to 1.0. The playing/paused case now checks if the cached MediaFile ID matches the reported mediaId, falling back to a DB fetch when the client switches tracks without sending stopped/starting. Adds parameterized tests for remainingTTL covering rate variations and edge cases. * fix(subsonic): validate positionMs and playbackRate in reportPlayback Reject negative positionMs values and invalid playbackRate values (NaN, Inf, zero, negative) at the API boundary before they reach TTL and position estimation math. Returns clear error messages for each case. * feat(play_tracker): add ClientId and ClientName to ReportPlayback parameters Signed-off-by: Deluan <deluan@navidrome.org> * refactor(play_tracker): replace NowPlaying method with ReportPlayback calls Signed-off-by: Deluan <deluan@navidrome.org> * refactor(play_tracker_test): remove redundant TTL behavior tests and clean up mockPluginLoader Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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5c4f0298a6
|
fix(sharing): validate JWT expiration and share existence on stream endpoint (#5426)
* fix(sharing): validate JWT expiration and share existence on stream endpoint
The public stream endpoint (/public/s/{token}) was using
TokenAuth.Decode() which only verifies the JWT signature but skips
exp claim validation. This allowed expired share stream URLs to remain
functional indefinitely. Additionally, deleting a share did not revoke
previously issued stream tokens since the handler never performed a
server-side share lookup.
Fixed by switching decodeStreamInfo() to use auth.Validate() which
properly checks the exp claim, and by embedding the share ID ("sid")
in stream tokens so the handler can verify the share still exists.
Old tokens without the sid claim remain backward compatible but still
benefit from expiration validation.
* fix(sharing): check share expiration on stream requests
Replace the lightweight Exists() check with Get() + expiration
validation, so that shares whose ExpiresAt was updated to an earlier
time after token issuance are also rejected (410 Gone). Reuses the
existing checkShareError handler for consistent error responses.
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||
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259c1a9484
|
feat(subsonic): add sonicSimilarity extension as plugin capability (#5419)
* feat(plugins): add sonicSimilarity capability types
Defines the SonicSimilarity plugin capability interface with
GetSonicSimilarTracks and FindSonicPath methods, along with
their request/response types.
* feat(sonic): add core sonic similarity service
Implements the Sonic service with HasProvider, GetSonicSimilarTracks,
and FindSonicPath, delegating to the PluginLoader and using the
Matcher for index-preserving library resolution.
* test(sonic): add sonic service unit tests
Covers HasProvider, GetSonicSimilarTracks, and FindSonicPath with
mock plugin loader and provider, verifying error propagation and
successful match resolution via the library matcher.
* feat(matcher): add MatchSongsToLibraryMap for index-preserving matching
Adds a new method alongside MatchSongsToLibrary that returns a
map[int]MediaFile keyed by input song index rather than a flat slice,
enabling callers to correlate similarity scores back to the original
position in the results.
* fix(sonic): check provider availability before MediaFile lookup
Avoids unnecessary DB call when no plugin is available, and ensures
the correct error path is tested.
* feat(plugins): add sonic similarity adapter
Adds SonicSimilarityAdapter implementing sonic.Provider, bridging the
plugin system to the core sonic service via Extism plugin functions.
Reuses existing songRefsToAgentSongs helper for SongRef conversion.
* feat(plugins): add LoadSonicSimilarity to plugin manager
Adds Manager.LoadSonicSimilarity method following the pattern of
LoadLyricsProvider, enabling the core sonic service to load a
SonicSimilarityAdapter from a named plugin.
* feat(subsonic): add sonicMatch response type
Add SonicMatch struct with Entry and Similarity fields, and a SonicMatches slice to the Subsonic response struct. These types support the OpenSubsonic sonicSimilarity extension for returning similarity-scored track results.
* feat(subsonic): add getSonicSimilarTracks and findSonicPath handlers
Add two new Subsonic API handlers for the sonicSimilarity OpenSubsonic extension: GetSonicSimilarTracks returns similarity-scored tracks similar to a given song, and FindSonicPath returns a path of tracks connecting two songs. Both handlers delegate to the sonic core service and map results to SonicMatch response types.
* feat(subsonic): advertise sonicSimilarity extension when plugin available
Update GetOpenSubsonicExtensions to conditionally include the sonicSimilarity extension only when a sonic similarity plugin provider is available. The nil guard ensures backward compatibility with tests that pass nil for the sonic field. Also update the existing test to pass the new nil parameter.
* feat(subsonic): wire sonic similarity service into router
Add the sonic.Sonic service to the Router struct and New() constructor, register the getSonicSimilarTracks and findSonicPath routes, and wire sonic.New and its PluginLoader binding into the Wire dependency injection graph. Update all existing test call sites to pass the new nil parameter. Regenerate wire_gen.go.
* fix(e2e): add sonic parameter to subsonic.New call in e2e tests
* test(subsonic): add sonicSimilarity extension advertisement tests
Restructures the GetOpenSubsonicExtensions test into two contexts: one verifying the baseline 5 extensions are returned when no sonic similarity plugin is configured, and one verifying that the sonicSimilarity extension is advertised (making 6 total) when a plugin loader reports an available provider. Adds a mockSonicPluginLoader to satisfy the sonic.PluginLoader interface without requiring a real plugin.
* feat(subsonic): add nil guard and e2e tests for sonic similarity endpoints
Handlers return ErrorDataNotFound when no sonic service is configured,
preventing nil panics. E2e tests verify both endpoints return proper
error responses when no plugin is available.
* fix(subsonic): return HTTP 404 when no sonic similarity plugin available
Endpoints are always registered but return 404 when no provider is
available, rather than a subsonic error code 70.
* refactor: clean up sonic similarity code after review
Extract shared helpers to reduce duplication across the sonic similarity
implementation: loadAllMatches in matcher consolidates the 4-phase
matching pipeline, songRefToAgentSong eliminates per-iteration slice
allocation in the adapter, sonicMatchResponse deduplicates response
building in handlers, and a package-level constant replaces raw
capability name strings in core/sonic.
* fix empty response shapes
Signed-off-by: Deluan <deluan@navidrome.org>
* test(plugins): add testdata plugin and e2e tests for sonic similarity
Add a test-sonic-similarity WASM plugin that implements both
GetSonicSimilarTracks and FindSonicPath via the generated sonicsimilarity
PDK. The plugin returns deterministic test data with decreasing similarity
scores and supports error injection via config. Adapter tests verify the
full round-trip through the WASM plugin including error handling. Also
includes regenerated PDK code from make gen.
* docs: update README to include new capabilities and usage examples for plugins
Signed-off-by: Deluan <deluan@navidrome.org>
* test(e2e): enhance sonic similarity tests with additional scenarios and mock provider
Signed-off-by: Deluan <deluan@navidrome.org>
* fix: address PR review feedback for sonic similarity
Fix incorrect field names in README documentation ({from, to} →
{startSong, endSong}) and remove unnecessary XML serialization test
from e2e suite since OpenSubsonic endpoints only use JSON.
* refactor: rename Matcher methods for conciseness
Rename MatchSongsToLibrary to MatchSongs and MatchSongsToLibraryMap to
MatchSongsIndexed. The Matcher receiver already establishes the "to
library" context, making that suffix redundant, and "Indexed" better
describes the intent (preserving input ordering) than "Map" which
describes the data structure.
* refactor: standardize variable naming for media files in sonic path methods
Signed-off-by: Deluan <deluan@navidrome.org>
* refactor: simplify plugin loading by introducing adapter constructors
Signed-off-by: Deluan <deluan@navidrome.org>
---------
Signed-off-by: Deluan <deluan@navidrome.org>
|
||
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|
e6680c904b
|
fix(playlists): allow toggling auto-import and avoid unnecessary artwork reloads (#5421)
* fix(playlists): allow toggling auto-import (sync) via REST API The updatePlaylistEntity handler was not applying the sync field from incoming requests, causing the auto-import toggle in the UI to have no effect. Apply the sync value for file-backed playlists only. * fix(playlists): enhance update logic for playlist metadata and sync toggle Signed-off-by: Deluan <deluan@navidrome.org> * fix(playlists): address code review feedback - Add pointer equality short-circuit in rulesEqual before reflect.DeepEqual - Guard against empty ID in Put's partial-update path - Only apply Sync when it actually differs from current value, preventing zero-value overwrites from partial payloads * fix(playlists): remove unused parameters from Update method Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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|
5d1c1157b5
|
refactor(artwork): migrate readers to storage.MusicFS and add e2e suite (#5379)
* test(artwork): add e2e suite documenting album/disc resolution Adds core/artwork/e2e/ with a real-tempdir + scanner harness that exercises artwork resolution end-to-end. Covers album and disc kinds; pending (PIt) cases document two known bugs in reader_album.go for regression-guard flipping once they are fixed. * refactor(artwork): add libraryFS helper to resolve MusicFS for a library * test(artwork): tighten libraryFS test isolation and add scheme-error case * test(artwork): update libraryFS test description to match implementation * refactor(artwork): convert fromExternalFile to use fs.FS Add a temporary fromExternalFileAbs shim so existing absolute-path callers still compile; the shim is removed once all readers are migrated. * refactor(artwork): make fromExternalFileAbs a thin delegator Introduce a minimal osDirectFS adapter so the shim no longer duplicates the matching loop. Both will be removed in Task 9. * refactor(artwork): convert fromTag to taglib.OpenStream over fs.FS Add a temporary fromTagAbs shim so existing absolute-path callers still compile; removed in Task 9. Reuses the osDirectFS adapter from Task 2. * refactor(artwork): defer fs.File close until after taglib reads finish Mirror the lifetime pattern used by adapters/gotaglib/gotaglib.go: keep the underlying fs.File open until taglib.File is closed, and pass WithFilename so format detection doesn't rely on content sniffing. * docs(artwork): note ffmpeg's path-based API limitation * refactor(artwork): migrate album reader to MusicFS - Add libFS (storage.MusicFS) field to albumArtworkReader; resolved once at construction time via libraryFS() - Switch fromCoverArtPriority from abs-path shims to FS-based fromTag/fromExternalFile; only fromFFmpegTag retains absolute path - Build imgFiles as library-relative forward-slash paths in loadAlbumFoldersPaths using path.Join(f.Path, f.Name, img) - Guard embedAbs so that an empty EmbedArtPath never produces a non-empty absolute path (prevents accidental ffmpeg invocation) - Register testfile:// storage scheme in artwork test suite to provide an os.DirFS-backed MusicFS without requiring the taglib extractor - Update test assertions from filepath.FromSlash(abs) to bare forward-slash relative strings * fix(artwork): use path package in compareImageFiles for forward-slash relative paths * refactor(artwork): migrate disc reader to MusicFS Replace os.Open absolute-path access with libFS.Open on library-relative forward-slash paths. Rename discFolders→discFoldersRel, split firstTrackPath into firstTrackRelPath (for fromTag) and firstTrackAbsPath (for fromFFmpegTag), and switch path.Dir/Base/Ext for forward-slash safety. * refactor(artwork): build discFoldersRel directly and guard empty first track * refactor(artwork): migrate mediafile reader to MusicFS * refactor(artwork): migrate artist album-art lookup to MusicFS * refactor(artwork): remove temporary path-based shims All readers now use the FS-based fromTag and fromExternalFile directly, so the absolute-path adapters and the osDirectFS helper that backed them can go away. * test(artwork): rewrite e2e suite to use storagetest.FakeFS Switches from real-tempdir + local storage to FakeFS via the storage registry. Adds a proper multi-disc scenario using the disc tag, which previously required curated MP3 fixtures we did not have. * test(artwork): use maps.Copy in trackFile tag merge Lint cleanup: replace the manual map-copy loop flagged by mapsloop. * test(artwork): reuse tests.MockFFmpeg in e2e harness Replace the hand-rolled noopFFmpeg stub with tests.NewMockFFmpeg, which already satisfies the full ffmpeg.FFmpeg interface and won't drift when new methods are added. Also tie imageBytes to imageFile so they cannot silently disagree on the on-disk encoding. * test(artwork): add e2e scenarios from artwork documentation Covers the behaviors documented at https://www.navidrome.org/docs/usage/library/artwork/: - Album: folder.*/front.* fallbacks and priority order with cover.*. - Disc: cd*.* match, cover.* inside disc folder, DiscArtPriority="" skip path, the documented multi-disc layout, and the discsubtitle keyword. - MediaFile: disc-level fallback for multi-disc tracks and album-level fallback for single-disc tracks (doc section "MediaFiles" items 2-3). - Artist: album/artist.* lookup via libFS (passes). The artist-folder branch is XIt-marked because fromArtistFolder still calls os.DirFS directly on an absolute path and can't read from a FakeFS-backed library — migrating that to storage.MusicFS is a follow-up. Signed-off-by: Deluan <deluan@navidrome.org> * refactor(artwork): scope artist folder traversal to library root Route fromArtistFolder reads through storage.MusicFS and bound the parent-directory walk at the library root. This keeps artwork resolution scoped to the configured library and unblocks FakeFS-backed e2e scenarios that depend on the artist folder. Also consolidate the libraryFS + core.AbsolutePath pairing (used by three readers) into a single libraryFSAndRoot helper. * test(artwork): add ASCII file-tree diagrams to e2e scenarios Each It/PIt block now shows the on-disk layout it exercises, with arrows indicating which file wins (or should win, for the known-bug PIt cases). Makes scenarios readable at a glance without having to parse the MapFS map. * test(artwork): add e2e tests for playlist and radio artwork resolution Signed-off-by: Deluan <deluan@navidrome.org> * test(artwork): enhance e2e tests with real MP3 fixtures for embedded artwork Signed-off-by: Deluan <deluan@navidrome.org> * test(ffmpeg): add support for animated WebP encoder detection and fallback handling Signed-off-by: Deluan <deluan@navidrome.org> * test(artwork): cover additional edge cases in e2e suite Add high-value scenarios uncovered by the existing specs: - Album: three-way basename tie (unsuffixed wins), unknown pattern in CoverArtPriority is skipped, embedded-first with no embedded art falls through. - Disc: discsubtitle with no matching image falls through. - Artist: ArtistArtPriority can reach images via album/<pattern>. - Playlist: generates a 2x2 tiled cover from album art when the playlist has no uploaded/sidecar/external image. New helper realPNG() produces real taglib/image-decodable bytes so the tiled-cover test can exercise the generator's decode + compose path. * test(artwork): refactor image upload logic in e2e tests for consistency Signed-off-by: Deluan <deluan@navidrome.org> * test(ffmpeg): simplify animated WebP encoder check by removing context parameter Signed-off-by: Deluan <deluan@navidrome.org> * fix(artwork): normalize rel path for fs.Glob on Windows filepath.Rel returns backslash-separated paths on Windows, but fs.Glob and path.Join require forward slashes. Convert with filepath.ToSlash after computing the relative path and use path.Dir for the parent walk so the artist-folder lookup works cross-platform. * fix(ffmpeg): retry animated WebP probe on transient failure The probe previously used the caller's request context inside sync.Once, so a single cancelled first request would permanently disable animated WebP for the rest of the process. Switch to a mutex + probed flag, use a fresh background context with its own timeout, and only cache the result when the probe actually succeeds. * test(ffmpeg): reset ffOnce so ConvertAnimatedImage test is order-independent The ConvertAnimatedImage stand-in test sets ffmpegPath directly but does not reset ffOnce. If ffmpegCmd() has not been called earlier in the test process, the next call inside hasAnimatedWebPEncoder runs ffOnce.Do and re-resolves the real ffmpeg binary, overwriting the stand-in and breaking the test. Reset ffOnce and conf.Server.FFmpegPath alongside the other globals to pin resolution to the stand-in. * test(artwork): unblock Windows CI — forward-slash fs paths and suite-level DB lifetime The internal artwork test planted a Windows absolute path (backslashes) into Folder.Path and then fed it through libFS.Open, which fs.ValidPath rejects. Rooting the testfile library at the temp dir directly and using filepath.ToSlash keeps the path model library-relative and forward-slash, matching production. The e2e suite opened a per-spec DB in a per-spec TempDir, but the go-sqlite3 singleton kept the file open across specs. Ginkgo's per-spec TempDir cleanup then tried to unlink a file still held by that handle — fine on POSIX, fails on Windows. Moving the DB to a suite-level tempdir and closing it in AfterSuite avoids the race. * test(artwork): keep Windows drive letters intact in testfile library URLs url.Parse on `testfile://C:/path` reads `C` as the host and the path loses the drive letter, so Windows libFS lookups go to `/path` and fail. testFileLibPath now prepends a `/` when the OS path has no leading slash, and the testfile constructor strips that extra slash back off before handing the path to os.Stat / os.DirFS. * refactor(artwork): consolidate libFS + root into libraryView helper Collapses the per-reader libFS/libPath/rootFolder/firstTrackAbsPath fields into a single libraryView{FS, absRoot} with an Abs(rel) method. Also folds the two library lookups (ds.Library.Get + core.AbsolutePath) into one, and uses mf.Path directly instead of stripping libRoot off an absolute path. * refactor(ffmpeg): replace hasAnimatedWebPEncoder with encoderProbe for state management Signed-off-by: Deluan <deluan@navidrome.org> * fix: escape artist folder names in artwork glob Escape glob metacharacters in the library-relative artist folder path before composing the fs.Glob pattern for artist image lookup. This preserves literal folder names such as Artist [Live] while keeping the configured filename pattern behavior unchanged, and adds a regression test for bracketed artist folders. Signed-off-by: Deluan <deluan@navidrome.org> * fix(artwork): correct test path assertions after MusicFS migration Source functions (fromTag, fromExternalFile) now return forward-slash fs.FS-relative paths, so test assertions should compare against plain forward-slash strings, not filepath.FromSlash(). The artistArtPriority test needs filepath.FromSlash() on the suffix because findImageInFolder returns OS-native absolute paths via filepath.Join. * fix(artwork): normalize path separators in artistArtPriority assertion The two table entries exercise different code paths: entry 1 goes through fromArtistFolder (returns OS-native paths via filepath.Join), while entry 2 goes through fromExternalFile (returns forward-slash fs.FS paths). Using filepath.FromSlash on the expected value only works for entry 1. Normalize the actual path to forward slashes with filepath.ToSlash so a single HaveSuffix assertion works for both code paths on all platforms. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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|
a756cad1dc
|
test: enable artwork tests on Windows (#5416)
* fix(test): enable artwork tests on Windows by using OS-aware path assertions
Replace hardcoded forward-slash path expectations with filepath.FromSlash()
so assertions match OS-native separators on Windows. Removes all 8
SkipOnWindows("#TBD-path-sep-artwork") guards from artwork unit tests.
* test: add comment explaining forward-slash paths in test fixtures
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5d1c9530ab
|
feat(cli): add pls export/import subcommands for bulk playlist management (#5412)
* refactor: rename ImportFile to ImportFromFolder in playlists service * feat: add ImportFile method with library/folder resolution * feat: allow sync flag upgrade on re-import of non-synced playlists * feat: add pls export subcommand with bulk and single export Add `navidrome pls export` command that supports: - Single playlist export to stdout (-p flag only) - Single playlist export to directory (-p and -o flags) - Bulk export of all playlists to a directory (-o flag only) - Filtering by user (-u flag) - Automatic filename sanitization and collision detection Also extracts findPlaylist helper from runExporter for reuse. * feat: add pls import subcommand with sync flag support * fix: improve error message for export without output directory * test: add tests for ImportFile sync flag and sync upgrade behavior * refactor: streamline export and import logic by removing redundant comments and improving library path matching Signed-off-by: Deluan <deluan@navidrome.org> * feat: update ImportFile method to include sync flag for playlist imports Signed-off-by: Deluan <deluan@navidrome.org> * feat: implement fetchPlaylists function to streamline playlist retrieval Signed-off-by: Deluan <deluan@navidrome.org> * feat: replace inline filename sanitization with centralized utility function Signed-off-by: Deluan <deluan@navidrome.org> * feat: refactor playlist import logic to consolidate sync handling and improve method signatures Signed-off-by: Deluan <deluan@navidrome.org> * fix: address code review feedback on playlist import/export - Fix duplicate playlist creation on non-sync re-import: only reconcile sync flag when the playlist was actually persisted (has an ID) - Distinguish "not in any library" from real errors in resolveFolder using a sentinel error, so DB/folder errors propagate instead of falling back to ImportM3U - Use bufio.Scanner in countM3UTrackLines instead of reading entire file * feat: replace bufio.Scanner with UTF8Reader and LinesFrom utility for improved file reading Signed-off-by: Deluan <deluan@navidrome.org> * fix: record path for outside-library imports to prevent duplicates Files outside all libraries now go through updatePlaylist with the absolute path recorded, so re-importing the same file updates the existing playlist instead of creating a duplicate. * refactor: name guard condition in updatePlaylist for readability Extracted the compound boolean expression into a named local variable `alreadyImportedAndNotSynced` to make the intent of the early-return guard clearer at a glance. * add godocs Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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|
ca09070a6c
|
feat(smartplaylists): relax playlist visibility in inPlaylist/notInPlaylist rules (#5411)
* test(e2e): add end-to-end tests for smart playlists functionality Signed-off-by: Deluan <deluan@navidrome.org> * fix: enforce playlist visibility in smart playlist InPlaylist/NotInPlaylist rules Previously, the InPlaylist/NotInPlaylist smart playlist criteria only allowed referencing public playlists, regardless of who owned the smart playlist. This was too restrictive for owners referencing their own private playlists and for admins who should have unrestricted access. The fix passes the smart playlist owner's identity and admin status into the criteria SQL builder, so that: admins can reference any playlist, regular users can reference public playlists plus their own private ones, and inaccessible referenced playlists produce a warning instead of a hard error. Also prevents recursive refresh of child playlists the owner cannot access. * test(e2e): clarify user roles and fix playlist visibility tests Renamed testUser/otherUser to adminUser/regularUser to make the admin vs regular user distinction explicit in test code. Fixed three playlist visibility tests that were evaluating as admin (bypassing all access checks) instead of as a regular user, so the public playlist path is now actually exercised. All playlist operator tests now use explicit evaluateRuleAs calls with the appropriate user role. * fix: sync rulesSQL criteria after limitPercent resolution The rulesSQL struct captures a copy of rules at creation time. When limitPercent is resolved later, rules.Limit is updated but rulesSQL still holds the stale value. This caused percentage-based smart playlist limits to be silently ignored. Fix by updating rulesSQL.criteria after the resolution. * refactor: convert inList to a method on smartPlaylistCriteria The inList function already receives ownerID and ownerIsAdmin from the smartPlaylistCriteria caller. Making it a method lets it access those fields directly from the receiver, simplifying the signature and staying consistent with exprSQL which was already converted to a method. * refactor: simplify function signatures by removing type parameters in criteria_sql.go Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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3b3b9a62ca
|
test(smartplaylists): add smart playlist e2e test suite (#5409)
* test: add smart playlist e2e suite infrastructure * test: add string field smart playlist e2e tests * test: add numeric, boolean, tag, participant, annotation, logic, sorting smart playlist e2e tests * test: add playlist operator smart playlist e2e tests * test: add isNot and endsWith string field e2e tests * test: add date/time field smart playlist e2e tests * fix: add gosec nolint directives for safe SQL concatenation in e2e restore * refactor: address code review feedback for smart playlist e2e tests - Deduplicate evaluateRule by delegating to evaluateRuleOrdered - Cache table list in BeforeSuite instead of querying sqlite_master per test - Wrap restoreDB in a transaction with defer cleanup for DETACH/foreign_keys - Use JSON numbers for numeric criteria values to match canonical JSON shape * refactor: simplify e2e test infrastructure - Remove unused return value from buildTestFS - Add deferred ROLLBACK as safety net in restoreDB transaction - Cache Come Together ID to avoid repeated lookups in BeforeSuite - Use range-over-int for play count loop * test: add missing operator coverage to smart playlist e2e tests Add 4 tests for operators/paths that had no e2e coverage: - notContains on string fields (LIKE negation path) - before on date fields (Lt for dates, only after was tested) - startsWith on tag fields (json_tree + LIKE subquery) - endsWith on participant/role fields (json_tree + LIKE subquery) |
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7e083e0795
|
fix: split html sanitization from plaintext handling (#5403)
* fix: split html sanitization from plaintext handling Add a dedicated SanitizeHTML helper for HTML-rendered values so entity-encoded markup is decoded before bluemonday sanitization. Use the new helper for the login welcome message and artist biographies while preserving SanitizeText semantics for lyrics and other plaintext callers. Add regression coverage for both helpers and the serveIndex welcomeMessage path. * docs: add SanitizeText and SanitizeHTML godoc Signed-off-by: Deluan <deluan@navidrome.org> * fix: preserve plain text in artist biographies Revert artist biography storage to SanitizeText so entity-encoded plain text remains decoded for Subsonic consumers. This avoids double-escaping values like R&B in XML responses while keeping the new welcomeMessage HTML sanitization in place, and adds a regression test covering the biography storage behavior. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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64c8d3f4c5
|
ci: run Go tests on Windows (#5380)
* ci(windows): add skeleton go-windows job (compile-only smoke test)
* ci(windows): fix comment to reference Task 7 not Task 6
* ci(windows): harden PATH visibility and set explicit bash shell
* ci(windows): enable full go test suite and ndpgen check
* test(gotaglib): skip Unix-only permission tests on Windows
* test(lyrics): skip Windows-incompatible tests
* test(utils): skip Windows-incompatible tests
* test(mpv): skip Windows-incompatible playback tests
Skip 3 subprocess-execution tests that rely on Unix-style mpv
invocation; .bat output includes \r-terminated lines that break
argument parsing (#TBD-mpv-windows).
* test(storage): skip Windows-incompatible tests
Skip relative-path test where filepath.Join uses backslash but the
storage implementation returns a forward-slash URL path
(#TBD-path-sep-storage).
* test(storage/local): skip Windows-incompatible tests
Skip 13 tests that fail because url.Parse("file://" + windowsPath)
treats the drive letter colon as an invalid port; also skip the
Windows drive-letter path test that exposes a backslash vs
forward-slash normalisation bug (#TBD-path-sep-storage-local).
* test(playlists): skip Windows-incompatible tests
* test(model): skip Windows-incompatible tests
* test(model/metadata): skip Windows-incompatible tests
* test(core): skip Windows-incompatible tests
AbsolutePath uses filepath.Join which produces OS-native path separators;
skip the assertion test on Windows until the production code is fixed
(#TBD-path-sep-core).
* test(artwork): skip Windows-incompatible tests
Artwork readers produce OS-native path separators on Windows while tests
assert forward-slash paths; skip 11 affected tests pending a fix in
production code (#TBD-path-sep-artwork).
* test(persistence): skip Windows-incompatible tests
Skip flaky timestamp comparison (#TBD-flake-persistence) and path-separator
real-bugs (#TBD-path-sep-persistence) in FolderRepository.GetFolderUpdateInfo
which uses filepath.Clean/os.PathSeparator converting stored forward-slash paths
to backslashes on Windows.
* test(scanner): skip Windows-incompatible tests
Skip symlink tests (Unix-assumption), ndignore path-separator bugs
(#TBD-path-sep-scanner) in processLibraryEvents/resolveFolderPath where
filepath.Rel/filepath.Split return backslash paths incompatible with fs.FS
forward-slash expectations, error message mismatch on Windows, and file
format upgrade detection (#TBD-path-sep-scanner).
* test(plugins): skip Windows-incompatible tests
Add //go:build !windows tags to test files that reference the suite
bootstrap (testManager, testdataDir, createTestManager) which is only
compiled on non-Windows. Add a Windows-only suite stub that skips all
specs via BeforeEach to prevent [build failed] on Windows CI.
* test(server): skip Windows-incompatible tests
Skip createUnixSocketFile tests that rely on Unix file permission bits
(chmod/fchmod) which are not supported on Windows.
* test(nativeapi): skip Windows-incompatible tests
Skip the i18n JSON validation test that uses filepath.Join to build
embedded-FS paths; filepath.Join produces backslashes on Windows which
breaks fs.Open (embedded FS always uses forward slashes).
* test(e2e): skip Windows-incompatible tests
On Windows, SQLite holds file locks that prevent the Ginkgo TempDir
DeferCleanup from deleting the DB file. Register an explicit db.Close
DeferCleanup (LIFO before TempDir cleanup) on Windows so the file lock
is released before the temp directory is removed.
* test(windows): fix e2e AfterSuite and skip remaining scanner path test
* test(scanner): skip another Windows path-sep test (#TBD-path-sep-scanner)
* test(subsonic): skip timing-flaky test on Windows (#TBD-flake-time-resolution-subsonic)
* test(scanner): skip 'detects file moved to different folder' on Windows
* test(scanner): consolidate 'Library changes' Windows skips into BeforeEach
* test(scanner): close DB before TempDir cleanup to fix Windows file lock
* test(scanner): skip ScanFolders suite on Windows instead of closing shared DB
* ci: retrigger for Windows soak run 2/3
* ci: retrigger for Windows soak run 3/3
* ci: retrigger for Windows soak run 3/3 (take 2)
* test(scanner): skip Multi-Library suite on Windows (SQLite file lock)
* ci(windows): promote go-windows to blocking status check
* test(plugins): run platform-neutral specs on Windows, drop blanket Skip
* test(windows): make tests cross-platform instead of skipping
- subsonic: back-date submissionTime baseline by 1s so
BeTemporally(">") passes under millisecond clock resolution
- persistence: sleep briefly between Put calls so UpdatedAt is
strictly after CreatedAt on low-resolution clocks
- utils/files: close tempFile before os.Remove so the test works on
Windows (where an open handle holds a file lock)
- tests.TempFile: close the handle before returning; metadata tests
no longer leak the open file into Ginkgo's TempDir cleanup
Resolves Copilot review comments on #5380.
* test(tests): add SkipOnWindows helper to reduce boilerplate
Introduces tests.SkipOnWindows(reason) that wraps the 3-line
runtime.GOOS guard pattern used in every Windows-skipped spec.
* test(adapters): use tests.SkipOnWindows helper
* test(core): use tests.SkipOnWindows helper
* test(model): use tests.SkipOnWindows helper
* test(persistence): use tests.SkipOnWindows helper
* test(scanner): use tests.SkipOnWindows helper
* test(server): use tests.SkipOnWindows helper
* test(plugins): run pure-Go unit tests on Windows
config_validation_test, manager_loader_test, and migrate_test have no
WASM/exec dependencies and don't rely on the make-built test plugins
from plugins_suite_test.go. Let them run on Windows too.
|
||
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|
3b7d3f4383
|
feat(matcher): add Matcher.PreferStarred option to bias fuzzy matcher toward starred/high-rated tracks (#5387)
* matcher: update godoc for matcher config scoring order * conf: log deprecated SimilarSongsMatchThreshold option * conf: enable matcher prefer-starred by default |
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|
|
28eba567a7
|
fix(artwork): return correct timestamp when disc or album coverart changes (#5378)
* fix(artwork): return imagesUpdatedAt in LastUpdated when cover art changes When cover art (cover.jpg) is updated in an album folder, the HTTP Last-Modified header was incorrectly returning album.UpdatedAt (which only tracks media file changes) instead of imagesUpdatedAt (which tracks cover art changes). This caused browsers to use their cached cover art because the Last-Modified header didn't change, even though the actual cover art image data was new (due to cache key changing based on imagesUpdatedAt). The fix ensures LastUpdated() returns a.lastUpdate (which is the max of album.UpdatedAt and imagesUpdatedAt) instead of always returning album.UpdatedAt. Fixes navidrome/navidrome#5377 * refactor tests Signed-off-by: Deluan <deluan@navidrome.org> * fix(artwork): return imagesUpdatedAt in disc LastUpdated The discArtworkReader had the same bug as albumArtworkReader (fixed in 9a741859f): LastUpdated() returned album.UpdatedAt while Key() used the max of album.UpdatedAt and ImagesUpdatedAt. This mismatch caused browsers to keep stale disc cover art in cache when only the image file changed. Also strengthen the album LastUpdated tests and add matching tests for the disc reader. The tests use DescribeTable and were verified to fail when the fix is reverted. --------- Signed-off-by: Deluan <deluan@navidrome.org> Co-authored-by: Deluan <deluan@navidrome.org> |
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|
0a6b5519cc
|
refactor(scanner): remove C++ taglib adapter (#5349)
* refactor(build): remove CPP taglib adapter Remove the CGO-based TagLib adapter (adapters/taglib/) and all cross-taglib build infrastructure. The WASM-based go-taglib adapter (adapters/gotaglib/) is now the sole metadata extractor. - Delete adapters/taglib/ (CPP/CGO wrapper) - Delete .github/actions/download-taglib/ - Remove CROSS_TAGLIB_VERSION, CGO_CFLAGS_ALLOW, and all taglib-related references from Dockerfile, Makefile, CI pipeline, and devcontainer * fix(scanner): gracefully fallback to default extractor instead of crashing Replace log.Fatal with a graceful fallback when the configured scanner extractor is not found. Instead of terminating the process, the code now warns and falls back to the default taglib extractor using the existing consts.DefaultScannerExtractor constant. A fatal log is retained only for the case where the default extractor itself is not registered, which indicates a broken build. * test(scanner): cover default extractor fallback and suppress redundant warn Address review feedback on the extractor fallback in newLocalStorage: - Only log the "using default" warning when the configured extractor differs from the default, so a broken build (default extractor itself missing) logs only the fatal — not a misleading "falling back" warn followed immediately by the fatal. - Add a unit test that registers a mock under consts.DefaultScannerExtractor, sets the configured extractor to an unknown name, and asserts the local storage is constructed using the default extractor's constructor. |
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|
52e47b896a
|
refactor: extract song-to-library matcher to core/matcher package (#5348)
* refactor: extract matchSongsToLibrary to core/matcher package Move the song-to-library matching algorithm from core/external into its own core/matcher package. The Matcher struct exposes a single public method MatchSongsToLibrary that implements a multi-phase matching algorithm (ID > MBID > ISRC > fuzzy title+artist). Includes pre-sanitization optimization for the fuzzy matching loop. No behavioral changes — the algorithm is identical to the version in core/external/provider_matching.go. * refactor: inject matcher.Matcher via Wire instead of creating it inline Add *matcher.Matcher as a dependency of external.NewProvider, wired via Google Wire. Update all provider test files to pass matcher.New(ds). This eliminates tight coupling so future consumers can reuse the matcher without depending on the external package. * refactor: remove old provider_matching files Delete core/external/provider_matching.go and its tests. All matching logic now lives in core/matcher/. * test(matcher): restore test coverage lost in extraction Port back 23 specs that existed in the old provider_matching_test.go but were dropped during the extraction. Covers specificity levels, fuzzy matching thresholds, fuzzy album matching, duration matching, and deduplication edge cases. * test(matcher): extract matchFieldInAnd/matchFieldInEq helpers The four inline mock.MatchedBy closures in setupAllPhaseExpectations all followed the same squirrel.And -> squirrel.Eq -> field-name-check pattern. Extract into two small helpers to reduce duplication and make the setup functions read as a concise list of phase expectations. * refactor(matcher): address PR #5348 review feedback - sanitizedTrack now holds *model.MediaFile instead of a value copy. Since MediaFile is a large struct (~74 fields), this avoids the per-track copy into sanitized[] and a second copy when findBestMatch assigns the winner. loadTracksByTitleAndArtist updated to iterate by index and pass &tracks[i]. - loadTracksByISRC now sorts results (starred desc, rating desc, year asc, compilation asc) so that when multiple library tracks share an ISRC the most relevant one is picked deterministically, matching the sort order already used by loadTracksByTitleAndArtist. - Restored the four worked examples (MBID Priority, ISRC Priority, Specificity Ranking, Fuzzy Title Matching) in the MatchSongsToLibrary godoc that were dropped during the extraction. - matcher_test.go: tests now enforce expectations via AssertExpectations in a DeferCleanup. The old setupAllPhaseExpectations helper was replaced with per-phase helpers (expectIDPhase/expectMBIDPhase/expectISRCPhase + allowOtherPhases) so each test deterministically verifies which matching phases fire. This surfaced (and fixes) a latent issue copilot flagged: the old .Once() expectations were not actually asserted, so tests would silently pass even when phases short-circuited unexpectedly. |
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|
501c6eaf8f |
refactor(ffmpeg): consolidate dynamic audio flag injection into a single function
Signed-off-by: Deluan <deluan@navidrome.org> |
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|
|
27209ed26a
|
fix(transcoding): clamp target channels to codec limit (#5336) (#5345)
* fix(transcoding): clamp target channels to codec limit (#5336) When transcoding a multi-channel source (e.g. 6-channel FLAC) to MP3, the decider passed the source channel count through to ffmpeg unchanged. The default MP3 command path then emitted `-ac 6`, and the template path injected `-ac 6` after the template's own `-ac 2`, causing ffmpeg to honor the last occurrence and fail with exit code 234 since libmp3lame only supports up to 2 channels. Introduce `codecMaxChannels()` in core/stream/codec.go (mp3→2, opus→8), mirroring the existing `codecMaxSampleRate` pattern, and apply the clamp in `computeTranscodedStream` right after the sample-rate clamps. Also fix a pre-existing ordering bug where the profile's MaxAudioChannels check compared against src.Channels rather than ts.Channels, which would have let a looser profile setting raise the codec-clamped value back up. Comparing against the already-clamped ts.Channels makes profile limits strictly narrowing, which matches how the sample-rate block already behaves. The ffmpeg buildTemplateArgs comment is refreshed to point at the new upstream clamp, since the flags it injects are now always codec-safe. Adds unit tests for codecMaxChannels and four decider scenarios covering the literal issue repro (6-ch FLAC→MP3 clamps to 2), a stricter profile limit winning over the codec clamp, a looser profile limit leaving the codec clamp intact, and a codec with no hard limit (AAC) passing 6 channels through. * test(e2e): pin codec channel clamp at the Subsonic API surface (#5336) Add a 6-channel FLAC fixture to the e2e test suite and use it to assert the codec channel clamp end-to-end on both Subsonic streaming endpoints: - getTranscodeDecision (mp3OnlyClient, no MaxAudioChannels in profile): expects TranscodeStream.AudioChannels == 2 for the 6-channel source. This exercises the new codecMaxChannels() helper through the OpenSubsonic decision endpoint, with no profile-level channel limit masking the bug. - /rest/stream (legacy): requests format=mp3 against the multichannel fixture and asserts streamerSpy.LastRequest.Channels == 2, confirming the clamp propagates through ResolveRequest into the stream.Request that the streamer receives. The fixture is metadata-only (channels: 6 plumbed via the existing storagetest.File helper) — no real audio bytes required, since the e2e suite uses a spy streamer rather than invoking ffmpeg. Bumps the empty-query search3 song count expectation from 13 to 14 to account for the new fixture. * test(decider): clarify codec-clamp comment terminology Distinguish "transcoding profile MaxAudioChannels" (Profile.MaxAudioChannels field) from "LimitationAudioChannels" (CodecProfile rule constant). The regression test bypasses the former, not the latter. |
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|
de6475bb49
|
fix(artwork): allow shared disc art from unnumbered filenames in single-folder albums (#5344)
* test(artwork): expect shared disc art for unnumbered filenames in single-folder albums
* fix(artwork): match unnumbered disc art for every disc in single-folder albums
* test(artwork): verify shared disc art resolves for every disc number
* test(artwork): regression guard for numbered disc filter with mixed filenames
* test(artwork): verify DiscArtPriority order decides numbered vs shared disc art
* test(artwork): strengthen regression guard to exercise both disc art branches
* refactor(artwork): simplify disc art matching and drop redundant comments
- Lowercase the pattern and filename once in fromExternalFile and pass
lowered values into extractDiscNumber, eliminating the duplicate
strings.ToLower calls inside that helper.
- Drop narrating comments in reader_disc.go and reader_disc_test.go that
duplicated information already conveyed by nearby code or doc comments.
* fix(artwork): prefer numbered disc art over shared fallback within a pattern
Review feedback: with files [disc.jpg, disc1.jpg, disc2.jpg] in a single
folder, the previous single-folder fall-through returned the first match
in imgFiles order. Because compareImageFiles sorts 'disc' before 'disc1'
and 'disc2', disc.jpg would mask the per-disc numbered files for every
disc, regressing the behavior from before the shared-disc-art change.
Within a single pattern the loop now records the first viable unnumbered
candidate as a fallback and keeps scanning for a numbered match equal to
the target disc. Numbered matches still win immediately; the shared file
is only returned when no numbered match for the target disc exists.
Also drops the redundant strings.ToLower(pattern) at the top of
fromExternalFile; fromDiscArtPriority already lowercases the whole
priority string before splitting, so the function contract is now
'pattern must be lowercase' (documented on the function).
* refactor(artwork): trim disc art matching comments and table-drive tests
Doc comment on fromExternalFile is trimmed to the one non-obvious
contract (caller must pre-lowercase the pattern) plus the headline
behavior; the bulleted restatement of the branch logic went away.
Two inline comments that narrated what the code already shows are
also gone.
Hoisting a `hasWildcard := strings.ContainsRune(pattern, '*')` check
out of the loop avoids per-iteration extractDiscNumber calls for
literal patterns (e.g. `shellac.png`) and lets the loop break as
soon as a viable fallback is found, since literal patterns can never
be beaten by a numbered match. Wildcard patterns keep the original
scan-to-end-for-numbered-match behavior.
The two regression tests added in the previous commit were
structurally identical apart from discNumber/expected, so they are
collapsed into a DescribeTable with two entries — matching the
existing table style used for extractDiscNumber tests in the same
file.
* fix(artwork): support '?' and '[...]' wildcards in disc art patterns
filepath.Match understands three glob metacharacters ('*', '?', '[')
but extractDiscNumber only looked for '*'. A pattern like 'disc?.jpg'
or 'cd[12].jpg' would therefore be treated as unnumbered, and every
disc of a multi-disc album would resolve to the same (first-sorted)
file instead of the per-disc numbered art.
extractDiscNumber now finds the literal prefix of the pattern by
scanning for the first '*', '?', or '[' (via strings.IndexAny),
strips it from the filename, and parses the leading digits that
follow. The standalone filepath.Match check is dropped; HasPrefix
plus the leading-digits requirement is enough to reject non-matches,
and the caller already verifies the glob match before calling.
fromExternalFile's literal-pattern optimization is widened
correspondingly: a pattern is treated as literal only when it
contains none of '*', '?', '['. Any wildcard form now keeps the
scan-to-end behavior so a numbered match can beat a fallback.
Adds table entries for both the extractDiscNumber parser and the
fromExternalFile higher-level behavior, covering '?' and '[...]'
patterns as well as a literal-pattern baseline.
* refactor(artwork): tidy extractDiscNumber after glob-wildcard support
- Name the '*?[' charset as globMetaChars, used by both extractDiscNumber
and fromExternalFile so the two call sites can't drift.
- Trim the extractDiscNumber doc comment: keep the non-obvious caller
contract, drop the algorithm narration.
- Replace the byte-slice digit accumulator with a direct filename slice
fed to strconv.Atoi.
- Rename the four new non-'*' wildcard Entry descriptions so they read
like the existing extractDiscNumber table ('pattern, target → expected')
instead of the ambiguous 'disc 1' shorthand.
* fix(artwork): retry remaining fallbacks when the first one fails to open
Review feedback: the previous shape remembered only the first unnumbered
candidate and fell through to a generic error if os.Open failed on it,
even though other matching unnumbered files in imgFiles could have
succeeded. The pre-PR code was more resilient because it looped and
continued on open failure.
fromExternalFile now collects every viable unnumbered candidate into a
slice during the scan, then tries them in order after the loop, mirroring
the pre-PR retry-on-open-failure behavior. Numbered matches still return
immediately on first success and skip the candidate list entirely — an
open failure on a numbered match means no other file has that number
anyway.
Also:
- globMetaChars doc comment now notes that '\' escape is intentionally
excluded (filepath.Match supports it but treating it as a metachar here
would misalign extractDiscNumber's literal-prefix extraction with no
benefit for realistic config patterns).
- The 'cover.jpg doesn't match disc*.*' Entry in the extractDiscNumber
table is renamed to 'cover.jpg with disc*.* (no prefix match)' to
reflect that the test now exercises the HasPrefix defensive guard,
not the removed internal filepath.Match check.
Regression test added: a single-folder album with a deleted first
candidate file resolves to the second candidate.
* fix(artwork): scan all literal-pattern matches so fallback retry works
Review feedback: the 'break on first literal match' optimization
assumed only one file in imgFiles could match a literal basename,
but filepath.Match compares basenames only — multiple folders can
contribute files with the same basename, and the fallback-list retry
in 5d79f751c is defeated if the loop breaks after recording just
the first one.
Removing the break makes literal and wildcard patterns follow the
same scan-to-end path, preserving the retry-on-open-failure
resilience regained in 5d79f751c. The efficiency cost is negligible
— imgFiles is 5-20 entries per album and this is a cache-miss path.
|
||
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|
36a7be9eaf
|
fix(transcoding): include ffprobe in MSI and fall back gracefully when absent (#5326)
* fix(msi): include ffprobe executable in MSI build Signed-off-by: Deluan <deluan@navidrome.org> * feat(ffmpeg): add IsProbeAvailable() to FFmpeg interface Add runtime check for ffprobe binary availability with cached result and startup logging. When ffprobe is missing, logs a warning at startup. * feat(stream): guard MakeDecision behind ffprobe availability When ffprobe is not available, MakeDecision returns a decision with ErrorReason set and both CanDirectPlay and CanTranscode false, instead of failing with an opaque exec error. * feat(subsonic): only advertise transcoding extension when ffprobe is available The OpenSubsonic transcoding extension is now conditionally included based on ffprobe availability, so clients know not to call getTranscodeDecision when ffprobe is missing. * refactor(ffmpeg): move ffprobe startup warning to initial_setup Move the ffprobe availability warning from the lazy IsProbeAvailable() check to checkFFmpegInstallation() in server/initial_setup.go, alongside the existing ffmpeg warning. This ensures the warning appears at startup rather than on first endpoint call. * fix(e2e): set noopFFmpeg.IsProbeAvailable to true The e2e tests use pre-populated probe data and don't need a real ffprobe binary. Setting IsProbeAvailable to true allows the transcode decision logic to proceed normally in e2e tests. * fix(stream): only guard on ffprobe when probing is needed Move the IsProbeAvailable() guard inside the SkipProbe check so that legacy stream requests (which pass SkipProbe: true) are not blocked when ffprobe is missing. The guard only applies when probing is actually required (i.e., getTranscodeDecision endpoint). * refactor(stream): fall back to tag metadata when ffprobe is unavailable Instead of blocking getTranscodeDecision when ffprobe is missing, fall back to tag-based metadata (same behavior as /rest/stream). The transcoding extension is always advertised. A startup warning still alerts admins when ffprobe is not found. * fix(stream): downgrade ffprobe-unavailable log to Debug Avoids log spam when clients call getTranscodeDecision repeatedly without ffprobe installed. The startup warning in initial_setup.go already alerts admins at Warn level. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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|
664217f3f7 |
fix(transcoding): play WAV files directly in browsers instead of transcoding (#5309)
* fix: allow WAV direct play by aliasing pcm and wav codecs
WAV files were being transcoded to FLAC even when the browser declared
native WAV support. The backend normalizes ffprobe's pcm_s16le (and
similar PCM variants) to the internal codec name "pcm", while browsers
advertise WAV support as audioCodecs:["wav"] in their client profile.
The direct-play codec check compared these literally and rejected the
match with "audio codec not supported", forcing a needless FLAC
transcode.
Added {"pcm", "wav"} to codecAliasGroups so the matcher treats them
as equivalent. The container check runs first, so AIFF files (which also
normalize to codec "pcm" but use container "aiff") cannot
accidentally match a WAV direct-play profile.
* feat: include profile details in direct-play rejection reasons
The transcodeReason array returned by getTranscodeDecision previously
contained one generic string per failed DirectPlayProfile (e.g., five
copies of "container not supported"), making it hard to correlate a
reason with the profile that rejected the stream.
Each rejection reason now embeds the offending source value (in single
quotes) along with a compact representation of the full profile that
rejected it, rendered as [container/codec]. For example, clients with
two distinct ogg-container profiles (opus and vorbis) produced two
identical rejection strings; they now read "container 'wav' not
supported by profile [ogg/opus]" and "container 'wav' not supported
by profile [ogg/vorbis]", making each entry in the transcodeReason
array unique and self-describing.
A small describeProfile helper renders profiles as [container/codec]
(or [container] when no codec is constrained).
* refactor(stream): address code review — narrow pcm/wav match, tighten tests
Responds to reviewer feedback on the initial PR:
- Replace the symmetric pcm↔wav codec alias with a contextual
isPCMInWAVMatch check in checkDirectPlayProfile. The alias
unconditionally equated the two names in matchesCodec, which would
let AIFF sources (also normalized to codec "pcm") falsely satisfy
a codec-only ["wav"] direct-play profile that omitted containers.
The new check additionally requires src.Container == "wav" before
bridging the names, closing the false-positive path.
- Tighten the rejection-reason test assertions to verify the new
formatted output (source value + profile descriptor) instead of
just matching loose substrings like "container", preventing
unrelated rejections from satisfying the expectations.
- Add coverage for the WAV→wav-codec acceptance path and for the
AIFF-in-wav-codec-profile rejection path to pin down the contract
of isPCMInWAVMatch.
* refactor(codec): rename isPCMInWAVMatch to matchesPCMWAVBridge for clarity
Signed-off-by: Deluan <deluan@navidrome.org>
---------
Signed-off-by: Deluan <deluan@navidrome.org>
|
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d7baf6ee7f |
fix(shares): honor path component of ShareURL config
PublicURL() copied only the scheme and host from conf.Server.ShareURL, silently dropping any path component. This broke OpenGraph image URLs (and other share links) when ShareURL was configured with a path prefix like https://example.com/navi — generated URLs pointed to /share/img/... at the root instead of /navi/share/img/... Now the ShareURL path is prepended to the resource path, with trailing slashes trimmed. When ShareURL has no path, behavior is unchanged. |
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c87db92cee
|
fix(artwork): address WebP performance regression on low-power hardware (#5286)
* refactor(artwork): rename DevJpegCoverArt to EnableWebPEncoding Replaced the internal DevJpegCoverArt flag with a user-facing EnableWebPEncoding config option (defaults to true). When disabled, the fallback encoding now preserves the original image format — PNG sources stay PNG for non-square resizes, matching v0.60.3 behavior. The previous implementation incorrectly re-encoded PNG sources as JPEG in non-square mode. Also added EnableWebPEncoding to the insights data. * feat: add configurable UICoverArtSize option Converted the hardcoded UICoverArtSize constant (600px) into a configurable option, allowing users to reduce the cover art size requested by the UI to mitigate slow image encoding. The value is served to the frontend via the app config and used by all components that request cover art. Also simplified the cache warmer by removing a single-iteration loop in favor of direct code. * style: fix prettier formatting in subsonic test * feat: log WebP encoder/decoder selection Signed-off-by: Deluan <deluan@navidrome.org> * fix(artwork): address PR review feedback - Add DevJpegCoverArt to logRemovedOptions so users with the old config key get a clear warning instead of a silent ignore. - Include EnableWebPEncoding in the resized artwork cache key to prevent stale WebP responses after toggling the setting. - Skip animated GIF to WebP conversion via ffmpeg when EnableWebPEncoding is false, so the setting is consistent across all image types. - Fix data race in cache warmer by reading UICoverArtSize at construction time instead of per-image, avoiding concurrent access with config cleanup in tests. - Clarify cache warmer docstring to accurately describe caching behavior. * Revert "fix(artwork): address PR review feedback" This reverts commit 3a213ef03e401930977138afe0e84c83290df683. * fix(artwork): avoid data race in cache warmer config access Capture UICoverArtSize at construction time instead of reading from conf.Server on each doCacheImage call. The background goroutine could race with test config cleanup, causing intermittent race detector failures in CI. * fix(configuration): clamp UICoverArtSize to be within 200 and 1200 Signed-off-by: Deluan <deluan@navidrome.org> * fix(artwork): preserve album cache key compatibility with v0.60.3 Restored the v0.60.3 hash input order for album artwork cache keys (Agents + CoverArtPriority) so that existing caches remain valid on upgrade when EnableExternalServices is true. Also ensures CoverArtPriority is always part of the hash even when external services are disabled, fixing a v0.60.3 bug where changing CoverArtPriority had no effect on cache invalidation. Signed-off-by: Deluan <deluan@navidrome.org> * fix: default EnableWebPEncoding to false and reduce artwork parallelism Changed EnableWebPEncoding default to false so that upgrading users get the same JPEG/PNG encoding behavior as v0.60.3 out of the box, avoiding the WebP WASM overhead until native libwebp is available. Users can opt in to WebP by setting EnableWebPEncoding=true. Also reduced the default DevArtworkMaxRequests to half the CPU count (min 2) to lower resource pressure during artwork processing. * fix(configuration): update DefaultUICoverArtSize to 300 Signed-off-by: Deluan <deluan@navidrome.org> * fix(Makefile): append EXTRA_BUILD_TAGS to GO_BUILD_TAGS Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
||
|
|
4030bfe06f |
fix(artwork): preserve animation for square thumbnails with animated images
Signed-off-by: Deluan <deluan@navidrome.org> |
||
|
|
0f6a076dca
|
fix(artwork): refresh stale artist image URLs on expiry (#5267)
* fix(external): refresh stale artist image URLs on expiry ArtistImage() was serving cached image URLs from the database indefinitely, ignoring ExternalInfoUpdatedAt. When users changed agent configuration (e.g. disabling Deezer), old URLs persisted because only the UpdateArtistInfo code path checked the TTL. Now ArtistImage() checks the expiry and enqueues a background refresh when the cached info is stale, matching the pattern used by refreshArtistInfo(). The stale URL is still returned immediately to avoid blocking clients. Fixes #5266 * test: add expired artist image info test with log assertion Verify that ArtistImage() enqueues a background refresh when cached info is expired, by capturing log output and checking for the expected debug message. Also asserts the stale URL is returned immediately without calling the agent. Signed-off-by: Deluan <deluan@navidrome.org> * fix: only enqueue refresh when returning a stale cached URL Move the expiry check to the else branch so we only enqueue a background refresh when a cached image URL exists and is being returned. This avoids doubling external API calls when the URL is empty (synchronous fetch) but ExternalInfoUpdatedAt is old. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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|
420d2c8e5a |
fix(artwork): validate ffmpeg pipe before returning in cover art fallback
ffmpeg.ExtractImage returns a pipe-based reader immediately, before ffmpeg finishes processing. When the audio file has no embedded image stream (e.g. a plain MP3), ffmpeg exits with an error that closes the pipe asynchronously. The selectImageReader function saw the non-nil reader as a success and returned it instead of falling through to the next source in the chain (album art). This caused getCoverArt to return an error response for tracks on albums where the disc artwork reader was invoked but no embedded art existed. Fixed by reading one byte from the pipe to validate the stream delivers data before returning it. If the read fails, the reader is closed and nil is returned, allowing the fallback chain to continue to album artwork. Closes #5265 |
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|
dc99994bdd |
feat: add EnableArtworkUpload and CoverArtQuality to insights
Signed-off-by: Deluan <deluan@navidrome.org> |
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2588558946 |
fix: resolve flaky ffmpeg context cancellation test
Replaced single Read assertion with Eventually loop to drain buffered pipe data after context cancellation. The previous test assumed the first Read after cancel() would fail, but ffmpeg may have already written data into the pipe buffer before being killed, causing the Read to succeed from buffered content. |
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d91b5e8f4d | refactor: simplify playlist name extraction using strings.CutPrefix | ||
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cb396f3dba |
feat(ui): increase cover art size to 600px and use CatmullRom scaling
Increased the UI cover art request size from 300px to 600px for sharper images on high-DPI displays. Replaced BiLinear with CatmullRom (bicubic) interpolation for higher quality image resizing. Extracted the hardcoded size into a COVER_ART_SIZE constant in the frontend and consolidated backend sizes into a CacheWarmerImageSizes slice. Removed the unused UIThumbnailSize constant. Signed-off-by: Deluan <deluan@navidrome.org> |
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f7b60c7952 |
fix(tests): fix race condition in CacheWarmer pre-cache size test
The test was checking that the buffer was drained before asserting on cached sizes, but the buffer is cleared before processBatch completes. Use Eventually on getCachedSizes() directly to properly wait for the artwork caching to finish. |
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ba8d427890
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feat(ui): add cover art support for internet radio stations (#5229)
* feat(artwork): add KindRadioArtwork and EntityRadio constant * feat(model): add UploadedImage field and artwork methods to Radio * feat(model): add Radio to GetEntityByID lookup chain * feat(db): add uploaded_image column to radio table * feat(artwork): add radio artwork reader with uploaded image fallback * feat(api): add radio image upload/delete endpoints * feat(ui): add radio artwork ID prefix to getCoverArtUrl * feat(ui): add cover art display and upload to RadioEdit * feat(ui): add cover art thumbnails to radio list * feat(ui): prefer artwork URL in radio player helper * refactor: remove redundant code in radio artwork - Remove duplicate Avatar rendering in RadioList by reusing CoverArtField - Remove redundant UpdatedAt assignment in radio image handlers (already set by repository Put) * refactor(ui): extract shared useImageLoadingState hook Move image loading/error/lightbox state management into a shared useImageLoadingState hook in common/. Consolidates duplicated logic from AlbumDetails, PlaylistDetails, RadioEdit, and artist detail views. * feat(ui): use radio placeholder icon when no uploaded image Remove album placeholder fallback from radio artwork reader so radios without an uploaded image return ErrUnavailable. On the frontend, show the internet-radio-icon.svg placeholder instead of requesting server artwork when no image is uploaded, allowing favicon fallback in the player. * refactor(ui): update defaultOff fields in useSelectedFields for RadioList Signed-off-by: Deluan <deluan@navidrome.org> * fix: address code review feedback - Add missing alt attribute to CardMedia in RadioEdit for accessibility - Fix UpdateInternetRadio to preserve UploadedImage field by fetching existing radio before updating (prevents Subsonic API from clearing custom artwork) - Add Reader() level tests to verify ErrUnavailable is returned when radio has no uploaded image * refactor: add colsToUpdate to RadioRepository.Put Use the base sqlRepository.put with column filtering instead of hand-rolled SQL. UpdateInternetRadio now specifies only the Subsonic API fields, preventing UploadedImage from being cleared. Image upload/delete handlers specify only UploadedImage. * fix: ensure UpdatedAt is included in colsToUpdate for radio Put --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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3f7226d253
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fix(server): improve transcoding failure diagnostics and error responses (#5227)
* fix(server): capture ffmpeg stderr and warn on empty transcoded output When ffmpeg fails during transcoding (e.g., missing codec like libopus), the error was silently discarded because stderr was sent to io.Discard and the HTTP response returned 200 OK with a 0-byte body. - Capture ffmpeg stderr in a bounded buffer (4KB) and include it in the error message when the process exits with a non-zero status code - Log a warning when transcoded output is 0 bytes, guiding users to check codec support and enable Trace logging for details - Remove log level guard so transcoding errors are always logged, not just at Debug level Signed-off-by: Deluan <deluan@navidrome.org> * fix(server): return proper error responses for empty transcoded output Instead of returning HTTP 200 with 0-byte body when transcoding fails, return a Subsonic error response (for stream/download/getTranscodeStream) or HTTP 500 (for public shared streams). This gives clients a clear signal that the request failed rather than a misleading empty success. Signed-off-by: Deluan <deluan@navidrome.org> * test(e2e): add tests for empty transcoded stream error responses Add E2E tests verifying that stream and download endpoints return Subsonic error responses when transcoding produces empty output. Extend spyStreamer with SimulateEmptyStream and SimulateError fields to support failure injection in tests. Signed-off-by: Deluan <deluan@navidrome.org> * refactor(server): extract stream serving logic into Stream.Serve method Extract the duplicated non-seekable stream serving logic (header setup, estimateContentLength, HEAD draining, io.Copy with error/empty detection) from server/subsonic/stream.go and server/public/handle_streams.go into a single Stream.Serve method on core/stream. Both callers now delegate to it, eliminating ~30 lines of near-identical code. * fix(server): return 200 with empty body for stream/download on empty transcoded output Don't return a Subsonic error response when transcoding produces empty output on stream/download endpoints — just log the error and return 200 with an empty body. The getTranscodeStream and public share endpoints still return HTTP 500 for empty output. Stream.Serve now returns (int64, error) so callers can check the byte count. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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00b8fbd789 |
feat(artwork): add UIThumbnailSize constant and update cache warmer to pre-cache thumbnails
Signed-off-by: Deluan <deluan@navidrome.org> |
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2f5b2b5135
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fix(artwork): fallback mediafile cover art to disc artwork before album (#5216)
* fix(artwork): fallback mediafile cover art to disc artwork before album Changed the mediafile cover art fallback chain to go through disc artwork before album artwork (mediafile → disc → album). Previously, mediafiles without embedded art fell back directly to album cover, bypassing any disc-specific artwork. Renamed AlbumCoverArtID() to DiscCoverArtID() to encapsulate the disc-vs-album decision in a single method, used by both CoverArtID() and the mediafile artwork reader. Signed-off-by: Deluan <deluan@navidrome.org> * fix(artwork): fix cache invalidation for mediafile and album cover art Include imagesUpdatedAt from album folders in the mediafile artwork reader's cache key, so that when a cover image file changes on disk (without audio metadata changes) the mediafile cache properly invalidates. Also include CoverArtPriority unconditionally in the album artwork reader's cache key hash, so that changing the priority order with external services disabled correctly invalidates the album cache. * fix(artwork): skip disc artwork resolution for single-disc albums Single-disc albums with DiscNumber=1 were unnecessarily routed through discArtworkReader, which does extra DB queries only to fall through to album art anyway. Now only multi-disc albums use the disc fallback path. * refactor(artwork): restore AlbumCoverArtID as a separate method Extract AlbumCoverArtID back out of DiscCoverArtID so the single-disc fallback path in reader_mediafile can reference it by name instead of inlining the artwork ID construction. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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ab8a58157a
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feat: add artist image uploads and image-folder artwork source (#5198)
* feat: add shared ImageUploadService for entity image management * feat: add UploadedImage field and methods to Artist model * feat: add uploaded_image column to artist table * feat: add ArtistImageFolder config option * refactor: wire ImageUploadService and delegate playlist file ops to it Wire ImageUploadService into the DI container and refactor the playlist service to delegate image file operations (SetImage/RemoveImage) to the shared ImageUploadService, removing duplicated file I/O logic. A local ImageUploadService interface is defined in core/playlists to avoid an import cycle between core and core/playlists. * feat: artist artwork reader checks uploaded image first * feat: add image-folder priority source for artist artwork * feat: cache key invalidation for image-folder and uploaded images * refactor: extract shared image upload HTTP helpers * feat: add artist image upload/delete API endpoints * refactor: playlist handlers use shared image upload helpers * feat: add shared ImageUploadOverlay component * feat: add i18n keys for artist image upload * feat: add image upload overlay to artist detail pages * refactor: playlist details uses shared ImageUploadOverlay component * fix: add gosec nolint directive for ParseMultipartForm * refactor: deduplicate image upload code and optimize dir scanning - Remove dead ImageFilename methods from Artist and Playlist models (production code uses core.imageFilename exclusively) - Extract shared uploadedImagePath helper in model/image.go - Extract findImageInArtistFolder to deduplicate dir-scanning logic between fromArtistImageFolder and getArtistImageFolderModTime - Fix fileInputRef in useCallback dependency array * fix: include artist UpdatedAt in artwork cache key Without this, uploading or deleting an artist image would not invalidate the cached artwork because the cache key was only based on album folder timestamps, not the artist's own UpdatedAt field. * feat: add Portuguese translations for artist image upload * refactor: use shared i18n keys for cover art upload messages Move cover art upload/remove translations from per-entity sections (artist, playlist) to a shared top-level "message" section, avoiding duplication across entity types and translation files. * refactor: move cover art i18n keys to shared message section for all languages * refactor: simplify image upload code and eliminate redundancies Extracted duplicate image loading/lightbox state logic from DesktopArtistDetails and MobileArtistDetails into a shared useArtistImageState hook. Moved entity type constants to the consts package and replaced raw string literals throughout model, core, and nativeapi packages. Exported model.UploadedImagePath and reused it in core/image_upload.go to consolidate path construction. Cached the ArtistImageFolder lookup result in artistReader to eliminate a redundant os.ReadDir call on every artwork request. Signed-off-by: Deluan <deluan@navidrome.org> * style: fix prettier formatting in ImageUploadOverlay * fix: address code review feedback on image upload error handling - RemoveImage now returns errors instead of swallowing them - Artist handlers distinguish not-found from other DB errors - Defer multipart temp file cleanup after parsing * fix: enforce hard request size limit with MaxBytesReader for image uploads Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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69e7d163fc
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remove built-in Spotify integration (#5197)
* refactor: remove built-in Spotify integration Remove the Spotify adapter and all related configuration, replacing the built-in integration with the plugin system. This deletes the adapters/spotify package, removes Spotify config options (ID/Secret), updates the default agents list from "deezer,lastfm,spotify" to "deezer,lastfm", and cleans up all references across configuration, metrics, logging, artwork caching, and documentation. Users with Spotify config options will now see a warning that the options are no longer available. * feat: add ListenBrainz to list of default agents Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |