* feat(stream): add ClientInfo.ForceFormat for browser-aware forced format
Restricts the client to a forced transcoding format and suppresses direct
play, but only when the client declares it supports that format. Part of #5583.
* fix(transcoding): honor player forced format on getTranscodeDecision
When the WebUI player has a forced transcoding format configured and the
browser declares it can play that format, transcode to it (suppressing
direct play). Fall back to normal negotiation with a warning when the
format is unsupported. The MaxBitRate cap still applies on top. Fixes#5583.
* test(e2e): cover player forced format on getTranscodeDecision
Forced format honored when the client supports it, falls back to negotiation
otherwise, and the MaxBitRate cap still applies on top. Part of #5583.
* feat(ui): remove obsolete 'format ignored' helper text on player form
The web player now honors the forced transcoding format, so the caveat added
in #5611 no longer applies. Reverts the Transcoding field to a plain selector.
Part of #5583.
* fix(transcoding): enforce player MaxBitRate on getTranscodeDecision
The Web UI streams via getTranscodeDecision, which (since #5473) ignored
the server-side player config. Apply the player's MaxBitRate as a bitrate
ceiling on the client's declared limits before MakeDecision, restoring
per-player bitrate enforcement without reintroducing the forced-format
override. Fixes#5583.
* test(e2e): assert player MaxBitRate is enforced on getTranscodeDecision
Invert the assertions added in #5473 that expected the player cap to be
ignored; getTranscodeDecision now enforces it (issue #5583).
* feat(ui): clarify web player ignores forced transcoding format
Add helper text to the Transcoding field on the player edit form when the
player is the NavidromeUI web client, since it enforces only the Max. Bit
Rate, not the forced format. Part of issue #5583.
* refactor(stream): extract ClientInfo.CapBitrate, share across transcode paths
Move the player MaxBitRate ceiling logic into a canonical ClientInfo.CapBitrate
method in core/stream, used by both getTranscodeDecision and the legacy
ResolveRequest path. Removes handler-layer duplication and corrects a
misleading comment that wrongly implied the legacy single-field cap was buggy.
* fix(transcoding): downsample on legacy /stream when only player MaxBitRate is set
A bare /stream or /download request from a player configured with a
server-side MaxBitRate (but no forced format) was served raw, ignoring the
cap. buildLegacyClientInfo now triggers DefaultDownsamplingFormat when the
player MaxBitRate alone is below the source bitrate, matching the
already-correct forced-format and request-bitrate paths. Part of #5583.
* fix(ui): add Brazilian Portuguese translation for player transcoding helper text
Translates the new resources.player.helperTexts.transcodingId key added for
the web player transcoding-format clarification. Part of #5583.
* fix(ui): restore Transcoding field styling and render helper text
The TranscodingInput wrapper swallowed the variant SimpleForm injects into
its direct children (field lost its outlined box) and put helperText on the
ReferenceInput, which does not forward it to the input. Spread the form props
onto ReferenceInput and move helperText to the SelectInput child so both the
outlined styling and the helper text render. Part of #5583.
* fix(i18n): update Brazilian Portuguese translation for album artist field
Signed-off-by: Deluan <deluan@navidrome.org>
* fix(ui): clean up comments in PlayerEdit component
Signed-off-by: Deluan <deluan@navidrome.org>
* test(ui): mock useTranslate in PlayerEdit test for determinism
Avoid depending on ra-core's out-of-provider translation behavior, which can
vary by version. Part of #5583.
---------
Signed-off-by: Deluan <deluan@navidrome.org>
* fix(transcoding): don't apply server-side transcoding override on getTranscodeDecision
The getTranscodeDecision endpoint was incorrectly applying server-side
player transcoding overrides (forced format and MaxBitRate cap), which
replaced the client's declared capabilities with synthetic profiles.
This caused the endpoint to ignore what the client can actually play and
return decisions for formats the client never requested (e.g. AAC when
the client only supports FLAC/opus/mp3). The override is now gated
behind an ApplyServerOverride flag in TranscodeOptions, which is only
set by the legacy stream endpoint where this behavior is expected.
Signed-off-by: Deluan <deluan@navidrome.org>
* refactor: move server-side transcoding override to ResolveRequest
Moved the server-side player transcoding override logic (forced format
and MaxBitRate cap) from MakeDecision into ResolveRequest, where the
legacy stream context is handled. This makes MakeDecision a pure
function that only operates on the ClientInfo it receives, removing the
ApplyServerOverride flag and all context-sniffing from the decision
engine. Tests moved accordingly to legacy_client_test.go.
* test(e2e): update transcode decision tests for server override removal
Updated e2e tests to reflect that getTranscodeDecision no longer applies
server-side player overrides (MaxBitRate cap and forced transcoding
profile). The player MaxBitRate tests now verify the endpoint ignores
the player cap and relies solely on client-declared capabilities.
* test(e2e): assert opus default bitrate when player cap is ignored
Added bitrate assertion to verify the player MaxBitRate cap is truly
ignored: the target bitrate should be the opus format default (128kbps),
not the player cap (320kbps).
---------
Signed-off-by: Deluan <deluan@navidrome.org>
* fix(transcoding): clamp target channels to codec limit (#5336)
When transcoding a multi-channel source (e.g. 6-channel FLAC) to MP3, the
decider passed the source channel count through to ffmpeg unchanged. The
default MP3 command path then emitted `-ac 6`, and the template path injected
`-ac 6` after the template's own `-ac 2`, causing ffmpeg to honor the last
occurrence and fail with exit code 234 since libmp3lame only supports up to
2 channels.
Introduce `codecMaxChannels()` in core/stream/codec.go (mp3→2, opus→8),
mirroring the existing `codecMaxSampleRate` pattern, and apply the clamp in
`computeTranscodedStream` right after the sample-rate clamps. Also fix a
pre-existing ordering bug where the profile's MaxAudioChannels check compared
against src.Channels rather than ts.Channels, which would have let a looser
profile setting raise the codec-clamped value back up. Comparing against the
already-clamped ts.Channels makes profile limits strictly narrowing, which
matches how the sample-rate block already behaves.
The ffmpeg buildTemplateArgs comment is refreshed to point at the new upstream
clamp, since the flags it injects are now always codec-safe.
Adds unit tests for codecMaxChannels and four decider scenarios covering the
literal issue repro (6-ch FLAC→MP3 clamps to 2), a stricter profile limit
winning over the codec clamp, a looser profile limit leaving the codec clamp
intact, and a codec with no hard limit (AAC) passing 6 channels through.
* test(e2e): pin codec channel clamp at the Subsonic API surface (#5336)
Add a 6-channel FLAC fixture to the e2e test suite and use it to assert the
codec channel clamp end-to-end on both Subsonic streaming endpoints:
- getTranscodeDecision (mp3OnlyClient, no MaxAudioChannels in profile):
expects TranscodeStream.AudioChannels == 2 for the 6-channel source. This
exercises the new codecMaxChannels() helper through the OpenSubsonic
decision endpoint, with no profile-level channel limit masking the bug.
- /rest/stream (legacy): requests format=mp3 against the multichannel
fixture and asserts streamerSpy.LastRequest.Channels == 2, confirming
the clamp propagates through ResolveRequest into the stream.Request that
the streamer receives.
The fixture is metadata-only (channels: 6 plumbed via the existing
storagetest.File helper) — no real audio bytes required, since the e2e
suite uses a spy streamer rather than invoking ffmpeg. Bumps the empty-query
search3 song count expectation from 13 to 14 to account for the new fixture.
* test(decider): clarify codec-clamp comment terminology
Distinguish "transcoding profile MaxAudioChannels" (Profile.MaxAudioChannels
field) from "LimitationAudioChannels" (CodecProfile rule constant). The
regression test bypasses the former, not the latter.
* fix(server): capture ffmpeg stderr and warn on empty transcoded output
When ffmpeg fails during transcoding (e.g., missing codec like libopus),
the error was silently discarded because stderr was sent to io.Discard
and the HTTP response returned 200 OK with a 0-byte body.
- Capture ffmpeg stderr in a bounded buffer (4KB) and include it in the
error message when the process exits with a non-zero status code
- Log a warning when transcoded output is 0 bytes, guiding users to
check codec support and enable Trace logging for details
- Remove log level guard so transcoding errors are always logged, not
just at Debug level
Signed-off-by: Deluan <deluan@navidrome.org>
* fix(server): return proper error responses for empty transcoded output
Instead of returning HTTP 200 with 0-byte body when transcoding fails,
return a Subsonic error response (for stream/download/getTranscodeStream)
or HTTP 500 (for public shared streams). This gives clients a clear
signal that the request failed rather than a misleading empty success.
Signed-off-by: Deluan <deluan@navidrome.org>
* test(e2e): add tests for empty transcoded stream error responses
Add E2E tests verifying that stream and download endpoints return
Subsonic error responses when transcoding produces empty output.
Extend spyStreamer with SimulateEmptyStream and SimulateError fields
to support failure injection in tests.
Signed-off-by: Deluan <deluan@navidrome.org>
* refactor(server): extract stream serving logic into Stream.Serve method
Extract the duplicated non-seekable stream serving logic (header setup,
estimateContentLength, HEAD draining, io.Copy with error/empty detection)
from server/subsonic/stream.go and server/public/handle_streams.go into a
single Stream.Serve method on core/stream. Both callers now delegate to it,
eliminating ~30 lines of near-identical code.
* fix(server): return 200 with empty body for stream/download on empty transcoded output
Don't return a Subsonic error response when transcoding produces empty
output on stream/download endpoints — just log the error and return 200
with an empty body. The getTranscodeStream and public share endpoints
still return HTTP 500 for empty output. Stream.Serve now returns
(int64, error) so callers can check the byte count.
---------
Signed-off-by: Deluan <deluan@navidrome.org>
* feat(transcode): apply player MaxBitRate cap and use format-aware default bitrates
Add player MaxBitRate cap to the transcode decider so server-side player
bitrate limits are respected when making OpenSubsonic transcode decisions.
The player cap is applied only when it is more restrictive than the client's
maxAudioBitrate (or when the client has no limit).
Also replace the hardcoded 256 kbps default with a format-aware lookup that
checks the DB first (for user-customized values), then built-in defaults,
and finally falls back to 256 kbps. For lossless→lossy transcoding, prefer
maxTranscodingAudioBitrate over maxAudioBitrate when available.
* test(e2e): add tests for player MaxBitRate cap and format-aware default bitrates
Add e2e tests covering:
- Player MaxBitRate forcing transcode when source exceeds cap
- Player MaxBitRate having no effect when source is under cap
- Client limit winning when more restrictive than player MaxBitRate
- Player MaxBitRate winning when more restrictive than client limit
- Player MaxBitRate=0 having no effect
- Format-aware defaults: mp3 (192kbps), opus (128kbps) instead of hardcoded 256
- maxAudioBitrate fallback for lossless→lossy when no maxTranscodingAudioBitrate
- maxTranscodingAudioBitrate taking priority over maxAudioBitrate
- Combined player + client limits flowing correctly through decision→stream
* feat(transcode): update transcoding profiles to add flac, filter by supported codecs, and ensure mp3 fallback
Signed-off-by: Deluan <deluan@navidrome.org>
* fix(db): ensure all default transcodings exist on upgrade
Older installations that were seeded before aac/flac were added to
DefaultTranscodings may be missing these entries. The previous migration
only added flac; this one ensures all default transcodings are present
without touching user-customized entries.
* test: remove duplication
Signed-off-by: Deluan <deluan@navidrome.org>
---------
Signed-off-by: Deluan <deluan@navidrome.org>
Add comprehensive e2e tests for getTranscodeDecision and
getTranscodeStream endpoints covering direct play, transcoding,
error handling, and round-trip token validation. Refactor
buildPostReq to reuse buildReq for auth params, remove unused
WAV/AAC test tracks, and consolidate duplicate test assertions.