navidrome/persistence/player_repository_test.go
Deluan Quintão 9e8811e4c5
fix(server): enforce player ownership on create and registration (#6184)
POST /api/player passed the ownership check using the userId from the request body, then
saved with the body id. When that id belonged to another user's player, the save became an
update with no owner restriction, overwriting the row and moving it to the caller. Save now
always creates a new player and ignores any id in the body; edits keep going through the
owner-scoped Update.

Player registration also reused a player by the id sent in the Subsonic player cookie or the
Jellyfin DeviceId without checking its owner, letting a user attach to another user's player
and overwrite its name, user agent and IP. Register now only reuses a player owned by the
requesting user, falling back to the user's own players otherwise.
2026-09-20 21:10:41 -04:00

364 lines
11 KiB
Go

package persistence
import (
"context"
"github.com/deluan/rest"
"github.com/navidrome/navidrome/log"
"github.com/navidrome/navidrome/model"
"github.com/navidrome/navidrome/model/request"
. "github.com/onsi/ginkgo/v2"
. "github.com/onsi/gomega"
"github.com/pocketbase/dbx"
)
var _ = Describe("PlayerRepository", func() {
var adminRepo *playerRepository
var database *dbx.DB
var (
adminPlayer1 = model.Player{ID: "1", Name: "NavidromeUI [Firefox/Linux]", UserAgent: "Firefox/Linux", UserId: adminUser.ID, Username: adminUser.UserName, Client: "NavidromeUI", IP: "127.0.0.1", ReportRealPath: true, ScrobbleEnabled: true}
adminPlayer2 = model.Player{ID: "2", Name: "GenericClient [Chrome/Windows]", IP: "192.168.0.5", UserAgent: "Chrome/Windows", UserId: adminUser.ID, Username: adminUser.UserName, Client: "GenericClient", MaxBitRate: 128}
regularPlayer = model.Player{ID: "3", Name: "NavidromeUI [Safari/macOS]", UserAgent: "Safari/macOS", UserId: regularUser.ID, Username: regularUser.UserName, Client: "NavidromeUI", ReportRealPath: true, ScrobbleEnabled: false}
players = model.Players{adminPlayer1, adminPlayer2, regularPlayer}
)
BeforeEach(func() {
ctx := log.NewContext(context.TODO())
ctx = request.WithUser(ctx, adminUser)
database = GetDBXBuilder()
adminRepo = NewPlayerRepository(ctx, database).(*playerRepository)
for idx := range players {
err := adminRepo.Put(&players[idx])
Expect(err).To(BeNil())
}
})
AfterEach(func() {
items, err := adminRepo.ReadAll()
Expect(err).To(BeNil())
players, ok := items.(model.Players)
Expect(ok).To(BeTrue())
for i := range players {
err = adminRepo.Delete(players[i].ID)
Expect(err).To(BeNil())
}
})
Describe("EntityName", func() {
It("returns the right name", func() {
Expect(adminRepo.EntityName()).To(Equal("player"))
})
})
Describe("FindMatch", func() {
It("finds existing match", func() {
player, err := adminRepo.FindMatch(adminUser.ID, "NavidromeUI", "Firefox/Linux")
Expect(err).To(BeNil())
Expect(*player).To(Equal(adminPlayer1))
})
It("doesn't find bad match", func() {
_, err := adminRepo.FindMatch(regularUser.ID, "NavidromeUI", "Firefox/Linux")
Expect(err).To(Equal(model.ErrNotFound))
})
})
Describe("Get", func() {
It("Gets an existing item from user", func() {
player, err := adminRepo.Get(adminPlayer1.ID)
Expect(err).To(BeNil())
Expect(*player).To(Equal(adminPlayer1))
})
It("Gets an existing item from another user", func() {
player, err := adminRepo.Get(regularPlayer.ID)
Expect(err).To(BeNil())
Expect(*player).To(Equal(regularPlayer))
})
It("does not get nonexistent item", func() {
_, err := adminRepo.Get("i don't exist")
Expect(err).To(Equal(model.ErrNotFound))
})
})
DescribeTableSubtree("per context", func(admin bool, players model.Players, userPlayer model.Player, otherPlayer model.Player) {
var repo *playerRepository
BeforeEach(func() {
if admin {
repo = adminRepo
} else {
ctx := log.NewContext(context.TODO())
ctx = request.WithUser(ctx, regularUser)
repo = NewPlayerRepository(ctx, database).(*playerRepository)
}
})
baseCount := int64(len(players))
Describe("Count", func() {
It("should return all", func() {
count, err := repo.Count()
Expect(err).To(BeNil())
Expect(count).To(Equal(baseCount))
})
})
Describe("Delete", func() {
It("deletes a player owned by the current user", func() {
err := repo.Delete(userPlayer.ID)
Expect(err).To(BeNil())
count, err := repo.Count()
Expect(err).To(BeNil())
Expect(count).To(Equal(baseCount - 1))
_, err = repo.Get(userPlayer.ID)
Expect(err).To(Equal(model.ErrNotFound))
})
It("does not delete another user's player when not admin", func() {
err := repo.Delete(otherPlayer.ID)
if admin {
// Admins may delete any player.
Expect(err).To(BeNil())
Expect(repo.Count()).To(Equal(baseCount - 1))
_, err = repo.Get(otherPlayer.ID)
Expect(err).To(Equal(model.ErrNotFound))
} else {
// The ownership-restricted delete matches no owned row, so it reports
// permission-denied and leaves the other user's player untouched.
Expect(err).To(Equal(rest.ErrPermissionDenied))
Expect(repo.Count()).To(Equal(baseCount))
item, err := repo.Get(otherPlayer.ID)
Expect(err).To(BeNil())
Expect(*item).To(Equal(otherPlayer))
}
})
It("returns not-found for a nonexistent player", func() {
err := repo.Delete("i don't exist")
Expect(err).To(Equal(rest.ErrNotFound))
Expect(repo.Count()).To(Equal(baseCount))
})
})
Describe("Read", func() {
It("can read from current user", func() {
player, err := repo.Read(userPlayer.ID)
Expect(err).To(BeNil())
Expect(player).To(Equal(&userPlayer))
})
It("can read from other user or fail if not admin", func() {
player, err := repo.Read(otherPlayer.ID)
if admin {
Expect(err).To(BeNil())
Expect(player).To(Equal(&otherPlayer))
} else {
Expect(err).To(Equal(model.ErrNotFound))
}
})
It("does not get nonexistent item", func() {
_, err := repo.Read("i don't exist")
Expect(err).To(Equal(model.ErrNotFound))
})
})
Describe("ReadAll", func() {
It("should get all items", func() {
data, err := repo.ReadAll()
Expect(err).To(BeNil())
Expect(data).To(Equal(players))
})
})
Describe("Save", func() {
DescribeTable("item type", func(player model.Player) {
clone := player
clone.ID = ""
clone.IP = "192.168.1.1"
id, err := repo.Save(&clone)
if clone.UserId == "" {
Expect(err).To(HaveOccurred())
} else if !admin && player.Username == adminPlayer1.Username {
Expect(err).To(Equal(rest.ErrPermissionDenied))
clone.UserId = ""
} else {
Expect(err).To(BeNil())
Expect(id).ToNot(BeEmpty())
}
count, err := repo.Count()
Expect(err).To(BeNil())
clone.ID = id
newItem, err := repo.Get(id)
if clone.UserId == "" {
Expect(count).To(Equal(baseCount))
Expect(err).To(Equal(model.ErrNotFound))
} else {
Expect(count).To(Equal(baseCount + 1))
Expect(err).To(BeNil())
Expect(*newItem).To(Equal(clone))
}
},
Entry("same user", userPlayer),
Entry("other item", otherPlayer),
Entry("fake item", model.Player{}),
)
})
Describe("Update", func() {
DescribeTable("item type", func(player model.Player) {
clone := player
clone.IP = "192.168.1.1"
clone.MaxBitRate = 10000
err := repo.Update(clone.ID, &clone, "ip")
if player.UserId == "" {
Expect(err).To(HaveOccurred())
} else if !admin && player.Username == adminPlayer1.Username {
// A non-admin cannot target another user's player: the ownership-restricted
// update matches no owned row, so it reports permission-denied rather than
// touching it.
Expect(err).To(Equal(rest.ErrPermissionDenied))
clone.IP = player.IP
} else {
Expect(err).To(BeNil())
}
clone.MaxBitRate = player.MaxBitRate
newItem, err := repo.Get(clone.ID)
if player.UserId == "" {
Expect(err).To(Equal(model.ErrNotFound))
} else if !admin && player.UserId == adminUser.ID {
Expect(*newItem).To(Equal(player))
} else {
Expect(*newItem).To(Equal(clone))
}
},
Entry("same user", userPlayer),
Entry("other item", otherPlayer),
Entry("fake item", model.Player{}),
)
})
},
Entry("admin context", true, players, adminPlayer1, regularPlayer),
Entry("regular context", false, model.Players{regularPlayer}, regularPlayer, adminPlayer1),
)
Describe("Ownership enforcement (cross-tenant write protection)", func() {
var regularRepo *playerRepository
BeforeEach(func() {
ctx := log.NewContext(context.TODO())
ctx = request.WithUser(ctx, regularUser)
regularRepo = NewPlayerRepository(ctx, database).(*playerRepository)
})
It("does not let a regular user hijack another user's player by spoofing userId in the body", func() {
// Attacker (regularUser) targets the victim's (adminUser) player by URL id,
// but sets userId in the body to their own id to try to pass the permission check.
spoofed := model.Player{
ID: adminPlayer1.ID,
Name: "HIJACKED",
UserId: regularUser.ID, // attacker's own id, spoofed in the body
MaxBitRate: 1,
}
// The ownership-restricted update matches no row owned by the attacker, so the write
// targets nothing and reports permission-denied rather than overwriting the victim's row.
err := regularRepo.Update(adminPlayer1.ID, &spoofed, "name", "user_id", "max_bit_rate")
Expect(err).To(Equal(rest.ErrPermissionDenied))
// The victim's player must remain untouched.
stored, err := adminRepo.Get(adminPlayer1.ID)
Expect(err).To(BeNil())
Expect(*stored).To(Equal(adminPlayer1))
})
It("does not let a regular user overwrite another user's player via Save with a spoofed id", func() {
spoofed := model.Player{
ID: adminPlayer1.ID,
Name: "HIJACKED",
UserId: regularUser.ID,
ReportRealPath: true,
}
id, err := regularRepo.Save(&spoofed)
Expect(err).To(BeNil())
Expect(id).ToNot(Equal(adminPlayer1.ID))
stored, err := adminRepo.Get(adminPlayer1.ID)
Expect(err).To(BeNil())
Expect(*stored).To(Equal(adminPlayer1))
created, err := adminRepo.Get(id)
Expect(err).To(BeNil())
Expect(created.UserId).To(Equal(regularUser.ID))
})
It("does not let a regular user reassign their own player to another user", func() {
// Owner updates their own player but tries to give it away to the admin. The update
// succeeds for the other fields, but user_id is never written, so ownership stays put.
reassign := regularPlayer
reassign.UserId = adminUser.ID
reassign.Name = "given-away"
err := regularRepo.Update(regularPlayer.ID, &reassign, "name", "user_id")
Expect(err).To(BeNil())
// Ownership must not have changed.
stored, err := adminRepo.Get(regularPlayer.ID)
Expect(err).To(BeNil())
Expect(stored.UserId).To(Equal(regularUser.ID))
})
It("does not let an admin reassign a player to another user", func() {
// Even an admin cannot change a player's owner via update.
reassign := regularPlayer
reassign.UserId = adminUser.ID
reassign.Name = "admin-renamed"
err := adminRepo.Update(regularPlayer.ID, &reassign, "name", "user_id")
Expect(err).To(BeNil())
// The name change applies, but ownership must not have moved.
stored, err := adminRepo.Get(regularPlayer.ID)
Expect(err).To(BeNil())
Expect(stored.Name).To(Equal("admin-renamed"))
Expect(stored.UserId).To(Equal(regularUser.ID))
})
It("lets the owner update their own player", func() {
update := regularPlayer
update.Name = "renamed-by-owner"
err := regularRepo.Update(regularPlayer.ID, &update, "name")
Expect(err).To(BeNil())
stored, err := adminRepo.Get(regularPlayer.ID)
Expect(err).To(BeNil())
Expect(stored.Name).To(Equal("renamed-by-owner"))
Expect(stored.UserId).To(Equal(regularUser.ID))
})
It("returns not found when updating a nonexistent player", func() {
ghost := model.Player{ID: "does-not-exist", Name: "ghost", UserId: regularUser.ID}
err := regularRepo.Update("does-not-exist", &ghost, "name")
Expect(err).To(Equal(rest.ErrNotFound))
})
})
})