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* feat(artwork): drip the stale-absent recheck instead of bursting it daily Each hourly housekeeping tick now re-queues at most 100 absent states per kind, oldest attempts first, instead of everything older than 24h at once. External agents see a flat ~100 requests/hour per agent instead of hourly bursts of ~2,000, and the effective recheck interval self-scales with the size of the absent pool (~4 days at 10k absent artists) while small libraries keep the 24h floor. * feat(artwork): trust an absent artwork state for a week before rechecking With the recheck now dripped at 100 items per kind per hour, the 24h floor only governed small libraries, where the drip cap never binds; they still re-asked every agent daily. A 7-day floor cuts that cost 7x and, for large libraries, becomes the binding limit over the drip cycle (~5.7k calls/day instead of ~9.6k at 10k absent artists). Among comparable servers, this is still the second-most-eager recheck: gonic retries misses every 30 days, Jellyfin and Funkwhale never do. * refactor(artwork): state the drip's backpressure contract where it bites Review follow-ups: the recheck limit deliberately caps the *selection*, not the insertions — already-queued rows use up budget, so a stalled drain admits no new work instead of building a recovery burst. Say so in the interface doc, mirror it in the mock by truncating the sorted candidates (matching the SQL's LIMIT-before-ON CONFLICT), and teach `artwork status` and the worker doc the post-drip wording. Also pin the one cmd fixture that still assumed a 24h recheck window.