navidrome/plugins/watcher.go
2025-12-31 17:06:28 -05:00

174 lines
4.5 KiB
Go

package plugins
import (
"path/filepath"
"strings"
"sync"
"time"
"github.com/navidrome/navidrome/conf"
"github.com/navidrome/navidrome/log"
"github.com/rjeczalik/notify"
)
// debounceDuration is the time to wait before acting on file events
// to handle multiple rapid events for the same file.
const debounceDuration = 500 * time.Millisecond
// startWatcher starts the file watcher for the plugins folder.
// It watches for CREATE, WRITE, and REMOVE events on .wasm files.
func (m *Manager) startWatcher() error {
folder := conf.Server.Plugins.Folder
if folder == "" {
return nil
}
m.watcherEvents = make(chan notify.EventInfo, 10)
m.watcherDone = make(chan struct{})
m.debounceTimers = make(map[string]*time.Timer)
m.debounceMu = sync.Mutex{}
// Watch the plugins folder (not recursive)
// We filter for .wasm files in the event handler
if err := notify.Watch(folder, m.watcherEvents, notify.Create, notify.Write, notify.Remove, notify.Rename); err != nil {
close(m.watcherEvents)
return err
}
log.Info(m.ctx, "Started plugin file watcher", "folder", folder)
go m.watcherLoop()
return nil
}
// stopWatcher stops the file watcher
func (m *Manager) stopWatcher() {
if m.watcherEvents == nil {
return
}
notify.Stop(m.watcherEvents)
close(m.watcherDone)
// Cancel any pending debounce timers
m.debounceMu.Lock()
for _, timer := range m.debounceTimers {
timer.Stop()
}
m.debounceTimers = nil
m.debounceMu.Unlock()
log.Debug(m.ctx, "Stopped plugin file watcher")
}
// watcherLoop processes file watcher events
func (m *Manager) watcherLoop() {
for {
select {
case event, ok := <-m.watcherEvents:
if !ok {
return
}
m.handleWatcherEvent(event)
case <-m.ctx.Done():
return
case <-m.watcherDone:
return
}
}
}
// handleWatcherEvent processes a single file watcher event with debouncing
func (m *Manager) handleWatcherEvent(event notify.EventInfo) {
path := event.Path()
// Only process .wasm files
if !strings.HasSuffix(path, ".wasm") {
return
}
pluginName := strings.TrimSuffix(filepath.Base(path), ".wasm")
log.Debug(m.ctx, "Plugin file event", "plugin", pluginName, "event", event.Event(), "path", path)
// Debounce: cancel any pending timer for this plugin and start a new one
m.debounceMu.Lock()
if timer, exists := m.debounceTimers[pluginName]; exists {
timer.Stop()
}
eventType := event.Event()
m.debounceTimers[pluginName] = time.AfterFunc(debounceDuration, func() {
m.processPluginEvent(pluginName, eventType)
})
m.debounceMu.Unlock()
}
// pluginAction represents the action to take on a plugin based on a file event
type pluginAction int
const (
actionNone pluginAction = iota // No action needed
actionLoad // Load the plugin
actionUnload // Unload the plugin
actionReload // Reload the plugin
)
// determinePluginAction decides what action to take based on the file event type
// and whether the plugin is currently loaded. This is a pure function with no side effects.
func determinePluginAction(eventType notify.Event, isLoaded bool) pluginAction {
switch {
case eventType&notify.Remove != 0 || eventType&notify.Rename != 0:
// File removed or renamed away - unload if loaded
return actionUnload
case eventType&notify.Create != 0:
// New file - load it
return actionLoad
case eventType&notify.Write != 0:
// File modified - reload if loaded, otherwise load
if isLoaded {
return actionReload
}
return actionLoad
}
return actionNone
}
// processPluginEvent handles the actual plugin load/unload/reload after debouncing
func (m *Manager) processPluginEvent(pluginName string, eventType notify.Event) {
// Don't process if manager is stopping/stopped (atomic check to avoid race with Stop())
if m.stopped.Load() {
return
}
// Clean up debounce timer entry
m.debounceMu.Lock()
delete(m.debounceTimers, pluginName)
m.debounceMu.Unlock()
// Check if plugin is currently loaded
m.mu.RLock()
_, isLoaded := m.plugins[pluginName]
m.mu.RUnlock()
// Determine and execute the appropriate action
action := determinePluginAction(eventType, isLoaded)
switch action {
case actionLoad:
if err := m.LoadPlugin(pluginName); err != nil {
log.Error(m.ctx, "Failed to load plugin", "plugin", pluginName, err)
}
case actionUnload:
if err := m.UnloadPlugin(pluginName); err != nil {
log.Debug(m.ctx, "Plugin not loaded, skipping unload", "plugin", pluginName, err)
}
case actionReload:
if err := m.ReloadPlugin(pluginName); err != nil {
log.Error(m.ctx, "Failed to reload plugin", "plugin", pluginName, err)
}
}
}