navidrome/core/artwork/cache_warmer.go
Deluan d8abe80d2c feat: add configurable UICoverArtSize option
Converted the hardcoded UICoverArtSize constant (600px) into a
configurable option, allowing users to reduce the cover art size
requested by the UI to mitigate slow image encoding. The value is
served to the frontend via the app config and used by all components
that request cover art. Also simplified the cache warmer by removing
a single-iteration loop in favor of direct code.
2026-04-02 16:40:39 -04:00

161 lines
3.9 KiB
Go

package artwork
import (
"context"
"fmt"
"io"
"maps"
"slices"
"sync"
"time"
"github.com/navidrome/navidrome/conf"
"github.com/navidrome/navidrome/log"
"github.com/navidrome/navidrome/model"
"github.com/navidrome/navidrome/model/request"
"github.com/navidrome/navidrome/utils/cache"
"github.com/navidrome/navidrome/utils/pl"
)
type CacheWarmer interface {
PreCache(artID model.ArtworkID)
}
// NewCacheWarmer creates a new CacheWarmer instance. The CacheWarmer will pre-cache Artwork images in the background
// to speed up the response time when the image is requested by the UI. The cache is pre-populated with the original
// image size, as well as the size defined by the UICoverArtSize config option.
func NewCacheWarmer(artwork Artwork, cache cache.FileCache) CacheWarmer {
// If image cache is disabled, return a NOOP implementation
if conf.Server.ImageCacheSize == "0" || !conf.Server.EnableArtworkPrecache {
return &noopCacheWarmer{}
}
// If the file cache is disabled, return a NOOP implementation
if cache.Disabled(context.Background()) {
log.Debug("Image cache disabled. Cache warmer will not run")
return &noopCacheWarmer{}
}
a := &cacheWarmer{
artwork: artwork,
cache: cache,
buffer: make(map[model.ArtworkID]struct{}),
wakeSignal: make(chan struct{}, 1),
}
// Create a context with a fake admin user, to be able to pre-cache Playlist CoverArts
ctx := request.WithUser(context.TODO(), model.User{IsAdmin: true})
go a.run(ctx)
return a
}
type cacheWarmer struct {
artwork Artwork
buffer map[model.ArtworkID]struct{}
mutex sync.Mutex
cache cache.FileCache
wakeSignal chan struct{}
}
func (a *cacheWarmer) PreCache(artID model.ArtworkID) {
if a.cache.Disabled(context.Background()) {
return
}
a.mutex.Lock()
defer a.mutex.Unlock()
a.buffer[artID] = struct{}{}
a.sendWakeSignal()
}
func (a *cacheWarmer) sendWakeSignal() {
// Don't block if the previous signal was not read yet
select {
case a.wakeSignal <- struct{}{}:
default:
}
}
func (a *cacheWarmer) run(ctx context.Context) {
for {
a.waitSignal(ctx, 10*time.Second)
if ctx.Err() != nil {
break
}
if a.cache.Disabled(ctx) {
a.mutex.Lock()
pending := len(a.buffer)
a.buffer = make(map[model.ArtworkID]struct{})
a.mutex.Unlock()
if pending > 0 {
log.Trace(ctx, "Cache disabled, discarding precache buffer", "bufferLen", pending)
}
return
}
// If cache not available, keep waiting
if !a.cache.Available(ctx) {
a.mutex.Lock()
bufferLen := len(a.buffer)
a.mutex.Unlock()
if bufferLen > 0 {
log.Trace(ctx, "Cache not available, buffering precache request", "bufferLen", bufferLen)
}
continue
}
a.mutex.Lock()
// If there's nothing to send, keep waiting
if len(a.buffer) == 0 {
a.mutex.Unlock()
continue
}
batch := slices.Collect(maps.Keys(a.buffer))
a.buffer = make(map[model.ArtworkID]struct{})
a.mutex.Unlock()
a.processBatch(ctx, batch)
}
}
func (a *cacheWarmer) waitSignal(ctx context.Context, timeout time.Duration) {
select {
case <-time.After(timeout):
case <-a.wakeSignal:
case <-ctx.Done():
}
}
func (a *cacheWarmer) processBatch(ctx context.Context, batch []model.ArtworkID) {
log.Trace(ctx, "PreCaching a new batch of artwork", "batchSize", len(batch))
input := pl.FromSlice(ctx, batch)
errs := pl.Sink(ctx, 4, input, a.doCacheImage)
for err := range errs {
log.Debug(ctx, "Error warming cache", err)
}
}
func (a *cacheWarmer) doCacheImage(ctx context.Context, id model.ArtworkID) error {
ctx, cancel := context.WithTimeout(ctx, 10*time.Second)
defer cancel()
size := conf.Server.UICoverArtSize
r, _, err := a.artwork.Get(ctx, id, size, true)
if err != nil {
return fmt.Errorf("caching id='%s', size=%d: %w", id, size, err)
}
_, err = io.Copy(io.Discard, r)
r.Close()
return err
}
func NoopCacheWarmer() CacheWarmer {
return &noopCacheWarmer{}
}
type noopCacheWarmer struct{}
func (a *noopCacheWarmer) PreCache(model.ArtworkID) {}