aharshit123456 df62505b59 i18n: backfill 7 severely incomplete locale translations
Hebrew, Polish, Simplified Chinese, Traditional Chinese, Malay, Tamil,
and Ukrainian were only 10-12% translated (38-48 of 395 string keys),
falling back to English for nearly everything. Backfill each to 100%
(395/395 keys), including the two shared plurals (notification_and_more,
people_count) with locale-correct CLDR plural categories.

Also:
- Fix values-zh-rTW: ~27 keys in the verify_*/fingerprint_* block were
  Simplified Chinese pasted into the Traditional Chinese file (e.g. 验证
  instead of 驗證); corrected to proper Traditional Chinese script.
- Fix a leftover English verify_*/fingerprint_* block (~30 keys) present
  in pl, ms, ta, uk that predated this change and wasn't part of the
  originally-missing-key set.
- Fix values-pl version_prefix, mistranslated as "w%1$s" instead of
  preserving the literal version-string prefix "v%1$s".
- Fix a duplicate-key bug in values-ms where a stale untranslated
  <string name="notification_and_more"> coexisted with the new
  <plurals name="notification_and_more">.

All translations are machine-translated (flagged as such via an
in-file comment: "pending native-speaker review") and should be
reviewed by fluent speakers before being considered final. Verified:
well-formed XML, exactly 395/395 keys with no duplicates in all 7
files, zero placeholder (%1$s/%2$d/etc.) mismatches against the
English source, and a clean `./gradlew :app:processDebugResources`
resource compile.

Relates to #737 (multilingual support request) — this addresses the
"languages already added but barely translated" half of that issue;
an in-app language switcher / android:localeConfig and a proper
community-translation pipeline (e.g. Weblate) are separate follow-ups.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28 16:37:24 +02:00
2026-07-27 02:45:07 +02:00
2026-01-15 11:45:22 +07:00
2025-07-08 20:37:46 +02:00
2025-07-08 20:37:46 +02:00
2026-07-27 23:19:51 +02:00
2025-08-29 14:37:35 +02:00

icon_128x128@2x

bitchat for Android

A decentralized peer-to-peer messaging app with dual transport architecture: local Bluetooth mesh networks for offline communication and internet-based Nostr protocol for global reach. No accounts, no phone numbers, no central servers.

This is the Android implementation of bitchat, fully protocol-compatible with the iOS version for cross-platform mesh communication.

bitchat.free

GitHub Releases

Get it on Google Play

License

This project is released into the public domain. See the LICENSE file for details.

Features

  • Dual Transport Architecture: Bluetooth LE mesh for offline messaging, Nostr relays for internet-based messaging
  • Location-Based Channels: Geographic chat rooms using geohash coordinates over Nostr relays
  • Intelligent Message Routing: Automatically chooses the best transport, with queuing and retry when a peer is unreachable
  • End-to-End Encryption: Noise Protocol (XX pattern, X25519 + ChaCha20-Poly1305) for private messages over the mesh
  • Decentralized Mesh Network: Automatic peer discovery and multi-hop relay over Bluetooth LE (max 7 hops)
  • Wi-Fi Aware Transport: Higher-bandwidth local mesh on supported devices
  • Channel Chats: Topic-based group messaging with optional password protection (Argon2id + AES-256-GCM)
  • IRC-Style Commands: Familiar /join, /msg, /who style interface
  • Tor Support: Built-in Tor (Arti) for private internet connectivity
  • Emergency Wipe: Triple-tap to instantly clear all data
  • Cross-Platform: Binary protocol compatible with bitchat on iOS and macOS

Technical Architecture

Bluetooth Mesh Network (Offline)

  • Direct peer-to-peer within Bluetooth range, multi-hop relay through nearby devices
  • Noise Protocol sessions with forward secrecy; peer identities derived from static keys
  • Compact binary packet format with fragmentation, TTL routing, and deduplication
  • Adaptive duty cycling and connection limits for battery efficiency
  • Foreground service keeps the mesh alive within Android background execution limits

Nostr Protocol (Internet)

  • Global reach via public relays, geohash-based location channels
  • Private messages fall back to Nostr for mutual favorites when the mesh is unavailable
  • Ephemeral keys per geohash area

Android Stack

  • Kotlin, Jetpack Compose (Material 3), MVVM
  • Coroutines and Flow for all networking and state
  • Core components: MeshForegroundService (persistent connectivity), BluetoothMeshService / WifiAwareMeshService (transports), UnifiedMeshService (transport selection), NoiseSessionManager (encryption sessions), MessageRouter (mesh/Nostr routing with outbox retry)

Building

Requires Android Studio and the Android SDK (API 26+).

git clone https://github.com/permissionlesstech/bitchat-android.git
cd bitchat-android
./gradlew assembleDebug

Install on a connected device:

adb install -r app/build/outputs/apk/debug/app-debug.apk

The app requests Bluetooth, location (required for BLE scanning), and notification permissions at runtime.

Testing

# Unit tests
./gradlew test

# Lint
./gradlew lint

# Instrumented tests (requires a device or emulator)
./gradlew connectedAndroidTest

Note that BLE mesh behavior is difficult to emulate; protocol and session logic is covered by unit tests, while radio-level behavior needs real devices.

Description
bluetooth mesh chat, IRC vibes
Readme
Languages
Kotlin 85.8%
Java 10.1%
Python 2.6%
Shell 1.1%
Rust 0.3%
Other 0.1%